Added knowledge of GL_RED textures to debugGLReadPixels
http://codereview.appspot.com/6257070/ git-svn-id: http://skia.googlecode.com/svn/trunk@4071 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -163,6 +163,9 @@ GrGLvoid GR_GL_FUNCTION_TYPE debugGLReadPixels(GrGLint x, GrGLint y,
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case GR_GL_RGB:
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componentsPerPixel = 3;
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break;
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case GR_GL_RED:
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componentsPerPixel = 1;
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break;
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default:
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GrAlwaysAssert(false);
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break;
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