Consider index8 a compressed config.
R=krajcevski@google.com, robertphillips@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/457333004
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@ -324,6 +324,7 @@ static const int kGrPixelConfigCnt = kLast_GrPixelConfig + 1;
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// representation.
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static inline bool GrPixelConfigIsCompressed(GrPixelConfig config) {
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switch (config) {
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case kIndex_8_GrPixelConfig:
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case kETC1_GrPixelConfig:
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case kLATC_GrPixelConfig:
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case kR11_EAC_GrPixelConfig:
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@ -359,9 +360,9 @@ static inline GrPixelConfig GrPixelConfigSwapRAndB(GrPixelConfig config) {
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}
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static inline size_t GrBytesPerPixel(GrPixelConfig config) {
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SkASSERT(!GrPixelConfigIsCompressed(config));
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switch (config) {
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case kAlpha_8_GrPixelConfig:
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case kIndex_8_GrPixelConfig:
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return 1;
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case kRGB_565_GrPixelConfig:
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case kRGBA_4444_GrPixelConfig:
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@ -377,9 +378,9 @@ static inline size_t GrBytesPerPixel(GrPixelConfig config) {
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}
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static inline size_t GrUnpackAlignment(GrPixelConfig config) {
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SkASSERT(!GrPixelConfigIsCompressed(config));
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switch (config) {
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case kAlpha_8_GrPixelConfig:
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case kIndex_8_GrPixelConfig:
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return 1;
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case kRGB_565_GrPixelConfig:
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case kRGBA_4444_GrPixelConfig:
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@ -448,13 +449,6 @@ enum GrTextureFlags {
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GR_MAKE_BITFIELD_OPS(GrTextureFlags)
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enum {
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/**
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* For Index8 pixel config, the colortable must be 256 entries
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*/
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kGrColorTableSize = 256 * 4 //sizeof(GrColor)
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};
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/**
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* Some textures will be stored such that the upper and left edges of the content meet at the
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* the origin (in texture coord space) and for other textures the lower and left edges meet at
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@ -684,8 +678,11 @@ enum GrGLBackendState {
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static inline size_t GrCompressedFormatDataSize(GrPixelConfig config,
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int width, int height) {
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SkASSERT(GrPixelConfigIsCompressed(config));
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static const int kGrIndex8TableSize = 256 * 4; // 4 == sizeof(GrColor)
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switch (config) {
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case kIndex_8_GrPixelConfig:
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return width * height + kGrIndex8TableSize;
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case kR11_EAC_GrPixelConfig:
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case kLATC_GrPixelConfig:
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case kETC1_GrPixelConfig:
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@ -58,12 +58,12 @@ void GrTextureImpl::dirtyMipMaps(bool mipMapsDirty) {
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}
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size_t GrTexture::gpuMemorySize() const {
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size_t textureSize = (size_t) fDesc.fWidth *
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fDesc.fHeight *
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GrBytesPerPixel(fDesc.fConfig);
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size_t textureSize;
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if (GrPixelConfigIsCompressed(fDesc.fConfig)) {
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textureSize = GrCompressedFormatDataSize(fDesc.fConfig, fDesc.fWidth, fDesc.fHeight);
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} else {
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textureSize = (size_t) fDesc.fWidth * fDesc.fHeight * GrBytesPerPixel(fDesc.fConfig);
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}
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if (this->impl()->hasMipMaps()) {
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@ -65,7 +65,7 @@ static void build_compressed_data(void* buffer, const SkBitmap& bitmap) {
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ctable->unlockColors();
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// always skip a full 256 number of entries, even if we memcpy'd fewer
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dst += kGrColorTableSize;
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dst += 256 * sizeof(GrColor);
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if ((unsigned)bitmap.width() == bitmap.rowBytes()) {
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memcpy(dst, bitmap.getPixels(), bitmap.getSize());
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@ -285,8 +285,9 @@ static GrTexture* sk_gr_create_bitmap_texture(GrContext* ctx,
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// build_compressed_data doesn't do npot->pot expansion
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// and paletted textures can't be sub-updated
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if (ctx->supportsIndex8PixelConfig(params, bitmap->width(), bitmap->height())) {
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size_t imagesize = bitmap->width() * bitmap->height() + kGrColorTableSize;
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SkAutoMalloc storage(imagesize);
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size_t imageSize = GrCompressedFormatDataSize(kIndex_8_GrPixelConfig,
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bitmap->width(), bitmap->height());
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SkAutoMalloc storage(imageSize);
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build_compressed_data(storage.get(), origBitmap);
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@ -580,14 +580,12 @@ bool GrGpuGL::uploadTexData(const GrGLTexture::Desc& desc,
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// in case we need a temporary, trimmed copy of the src pixels
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SkAutoSMalloc<128 * 128> tempStorage;
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// paletted textures cannot be partially updated
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// We currently lazily create MIPMAPs when the we see a draw with
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// GrTextureParams::kMipMap_FilterMode. Using texture storage requires that the
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// MIP levels are all created when the texture is created. So for now we don't use
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// texture storage.
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bool useTexStorage = false &&
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isNewTexture &&
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kIndex_8_GrPixelConfig != desc.fConfig &&
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this->glCaps().texStorageSupport();
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if (useTexStorage && kGL_GrGLStandard == this->glStandard()) {
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@ -618,11 +616,6 @@ bool GrGpuGL::uploadTexData(const GrGLTexture::Desc& desc,
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return false;
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}
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if (!isNewTexture && GR_GL_PALETTE8_RGBA8 == internalFormat) {
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// paletted textures cannot be updated
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return false;
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}
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/*
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* check whether to allocate a temporary buffer for flipping y or
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* because our srcData has extra bytes past each row. If so, we need
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@ -688,27 +681,14 @@ bool GrGpuGL::uploadTexData(const GrGLTexture::Desc& desc,
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internalFormat,
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desc.fWidth, desc.fHeight));
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} else {
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if (GR_GL_PALETTE8_RGBA8 == internalFormat) {
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GrGLsizei imageSize = desc.fWidth * desc.fHeight +
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kGrColorTableSize;
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GL_ALLOC_CALL(this->glInterface(),
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CompressedTexImage2D(GR_GL_TEXTURE_2D,
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0, // level
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internalFormat,
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desc.fWidth, desc.fHeight,
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0, // border
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imageSize,
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data));
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} else {
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GL_ALLOC_CALL(this->glInterface(),
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TexImage2D(GR_GL_TEXTURE_2D,
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0, // level
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internalFormat,
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desc.fWidth, desc.fHeight,
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0, // border
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externalFormat, externalType,
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data));
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}
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GL_ALLOC_CALL(this->glInterface(),
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TexImage2D(GR_GL_TEXTURE_2D,
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0, // level
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internalFormat,
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desc.fWidth, desc.fHeight,
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0, // border
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externalFormat, externalType,
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data));
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}
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GrGLenum error = check_alloc_error(desc, this->glInterface());
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if (error != GR_GL_NO_ERROR) {
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@ -788,10 +768,8 @@ bool GrGpuGL::uploadCompressedTexData(const GrGLTexture::Desc& desc,
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return false;
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}
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bool succeeded = true;
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CLEAR_ERROR_BEFORE_ALLOC(this->glInterface());
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if (isNewTexture) {
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CLEAR_ERROR_BEFORE_ALLOC(this->glInterface());
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GL_ALLOC_CALL(this->glInterface(),
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CompressedTexImage2D(GR_GL_TEXTURE_2D,
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0, // level
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@ -800,22 +778,25 @@ bool GrGpuGL::uploadCompressedTexData(const GrGLTexture::Desc& desc,
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0, // border
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dataSize,
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data));
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GrGLenum error = check_alloc_error(desc, this->glInterface());
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if (error != GR_GL_NO_ERROR) {
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return false;
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}
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} else {
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GL_ALLOC_CALL(this->glInterface(),
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CompressedTexSubImage2D(GR_GL_TEXTURE_2D,
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0, // level
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left, top,
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width, height,
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internalFormat,
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dataSize,
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data));
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// Paletted textures can't be updated.
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if (GR_GL_PALETTE8_RGBA8 == internalFormat) {
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return false;
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}
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GL_CALL(CompressedTexSubImage2D(GR_GL_TEXTURE_2D,
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0, // level
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left, top,
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width, height,
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internalFormat,
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dataSize,
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data));
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}
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GrGLenum error = check_alloc_error(desc, this->glInterface());
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if (error != GR_GL_NO_ERROR) {
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succeeded = false;
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}
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return succeeded;
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return true;
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}
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static bool renderbuffer_storage_msaa(GrGLContext& ctx,
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@ -2588,12 +2569,8 @@ bool GrGpuGL::configToGLFormats(GrPixelConfig config,
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*externalType = GR_GL_UNSIGNED_SHORT_4_4_4_4;
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break;
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case kIndex_8_GrPixelConfig:
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// glCompressedTexImage doesn't take external params
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*externalFormat = GR_GL_PALETTE8_RGBA8;
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// no sized/unsized internal format distinction here
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*internalFormat = GR_GL_PALETTE8_RGBA8;
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// unused with CompressedTexImage
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*externalType = GR_GL_UNSIGNED_BYTE;
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break;
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case kAlpha_8_GrPixelConfig:
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if (this->glCaps().textureRedSupport()) {
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@ -2722,7 +2699,6 @@ inline bool can_copy_texsubimage(const GrSurface* dst,
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if (gpu->glCaps().isConfigRenderable(src->config(), src->desc().fSampleCnt > 0) &&
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NULL != dst->asTexture() &&
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dst->origin() == src->origin() &&
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kIndex_8_GrPixelConfig != src->config() &&
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!GrPixelConfigIsCompressed(src->config())) {
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if (NULL != wouldNeedTempFBO) {
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*wouldNeedTempFBO = NULL == src->asRenderTarget();
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