Enhancements and a fix to templated containers.
R=robertphillips@google.com Review URL: https://codereview.chromium.org/16951004 git-svn-id: http://skia.googlecode.com/svn/trunk@9582 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -41,6 +41,8 @@ inline void copyAndDelete(SkTArray<T, false>* self, char* newMemArray) {
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}
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template <typename T, bool MEM_COPY> void* operator new(size_t, SkTArray<T, MEM_COPY>*, int);
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/** When MEM_COPY is true T will be bit copied when moved.
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When MEM_COPY is false, T will be copy constructed / destructed.
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In all cases T's constructor will be called on allocation,
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@ -91,7 +93,7 @@ public:
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fItemArray[i].~T();
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}
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fCount = 0;
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checkRealloc((int)array.count());
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this->checkRealloc((int)array.count());
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fCount = array.count();
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SkTArrayExt::copy(this, static_cast<const T*>(array.fMemArray));
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return *this;
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@ -159,20 +161,18 @@ public:
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* elements.
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*/
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T& push_back() {
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this->checkRealloc(1);
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SkNEW_PLACEMENT((char*)fMemArray + sizeof(T) * fCount, T);
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++fCount;
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return fItemArray[fCount-1];
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T* newT = reinterpret_cast<T*>(this->push_back_raw(1));
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SkNEW_PLACEMENT(newT, T);
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return *newT;
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}
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/**
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* Version of above that uses a copy constructor to initialize the new item
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*/
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T& push_back(const T& t) {
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this->checkRealloc(1);
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SkNEW_PLACEMENT_ARGS((char*)fMemArray + sizeof(T) * fCount, T, (t));
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++fCount;
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return fItemArray[fCount-1];
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T* newT = reinterpret_cast<T*>(this->push_back_raw(1));
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SkNEW_PLACEMENT_ARGS(newT, T, (t));
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return *newT;
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}
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/**
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@ -182,12 +182,11 @@ public:
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*/
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T* push_back_n(int n) {
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SkASSERT(n >= 0);
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this->checkRealloc(n);
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T* newTs = reinterpret_cast<T*>(this->push_back_raw(n));
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for (int i = 0; i < n; ++i) {
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SkNEW_PLACEMENT(fItemArray + fCount + i, T);
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SkNEW_PLACEMENT(newTs + i, T);
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}
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fCount += n;
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return fItemArray + fCount - n;
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return newTs;
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}
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/**
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@ -196,12 +195,11 @@ public:
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*/
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T* push_back_n(int n, const T& t) {
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SkASSERT(n >= 0);
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this->checkRealloc(n);
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T* newTs = reinterpret_cast<T*>(this->push_back_raw(n));
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for (int i = 0; i < n; ++i) {
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SkNEW_PLACEMENT_ARGS(fItemArray + fCount + i, T, (t));
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SkNEW_PLACEMENT_ARGS(newTs[i], T, (t));
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}
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fCount += n;
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return fItemArray + fCount - n;
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return newTs;
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}
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/**
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@ -236,7 +234,7 @@ public:
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SkASSERT(fCount >= n);
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fCount -= n;
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for (int i = 0; i < n; ++i) {
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fItemArray[i].~T();
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fItemArray[fCount + i].~T();
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}
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this->checkRealloc(0);
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}
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@ -384,6 +382,15 @@ private:
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static const int gMIN_ALLOC_COUNT = 8;
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// Helper function that makes space for n objects, adjusts the count, but does not initialize
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// the new objects.
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void* push_back_raw(int n) {
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this->checkRealloc(n);
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void* ptr = fItemArray + fCount;
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fCount += n;
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return ptr;
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}
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inline void checkRealloc(int delta) {
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SkASSERT(fCount >= 0);
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SkASSERT(fAllocCount >= 0);
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@ -418,6 +425,8 @@ private:
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}
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}
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friend void* operator new<T>(size_t, SkTArray*, int);
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template<typename X> friend void SkTArrayExt::copy(SkTArray<X, true>* that, const X*);
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template<typename X> friend void SkTArrayExt::copyAndDelete(SkTArray<X, true>* that, char*);
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@ -434,6 +443,21 @@ private:
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};
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};
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// Use the below macro (SkNEW_APPEND_TO_TARRAY) rather than calling this directly
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template <typename T, bool MEM_COPY>
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void* operator new(size_t, SkTArray<T, MEM_COPY>* array, int atIndex) {
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// Currently, we only support adding to the end of the array. When the array class itself
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// supports random insertion then this should be updated.
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// SkASSERT(atIndex >= 0 && atIndex <= array->count());
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SkASSERT(atIndex == array->count());
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return array->push_back_raw(1);
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}
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// Constructs a new object as the last element of an SkTArray.
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#define SkNEW_APPEND_TO_TARRAY(array_ptr, type_name, args) \
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(new ((array_ptr), (array_ptr)->count()) type_name args)
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/**
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* Subclass of SkTArray that contains a preallocated memory block for the array.
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*/
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@ -228,33 +228,53 @@ private:
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*/
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template <size_t N, typename T> class SkAutoSTArray : SkNoncopyable {
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public:
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/** Initialize with no objects */
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SkAutoSTArray() {
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fArray = NULL;
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fCount = 0;
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}
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/** Allocate count number of T elements
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*/
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SkAutoSTArray(size_t count) {
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fCount = count;
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if (count > N) {
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fArray = (T*) sk_malloc_throw(count * sizeof(T));
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} else if (count > 0) {
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fArray = (T*) fStorage;
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} else {
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fArray = NULL;
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return;
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}
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T* iter = fArray;
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T* stop = fArray + count;
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while (iter < stop) {
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SkNEW_PLACEMENT(iter++, T);
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}
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fArray = NULL;
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fCount = 0;
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this->reset(count);
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}
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~SkAutoSTArray() {
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this->reset(0);
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}
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/** Destroys previous objects in the array and default constructs count number of objects */
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void reset(size_t count) {
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T* start = fArray;
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T* iter = start + fCount;
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while (iter > start) {
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(--iter)->~T();
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}
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if (fCount > N) {
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sk_free(fArray);
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if (fCount != count) {
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if (count > N) {
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sk_free(fArray);
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}
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if (count > N) {
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fArray = (T*) sk_malloc_throw(count * sizeof(T));
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} else if (count > 0) {
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fArray = (T*) fStorage;
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} else {
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fArray = NULL;
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return;
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}
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fCount = count;
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}
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iter = fArray;
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T* stop = fArray + count;
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while (iter < stop) {
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SkNEW_PLACEMENT(iter++, T);
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}
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}
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