Fix vulkan onGetWritePixelsInfo
When the configs are the same in Vulkan we know we can do write pixels, but the caller may need to do a draw, so make sure we set up the tempDrawInfo before returning. BUG=skia:5461, skia:5458 GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2108873003 Review-Url: https://codereview.chromium.org/2108873003
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@ -252,10 +252,6 @@ bool GrVkGpu::onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height,
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return false;
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}
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if (dstSurface->config() == srcConfig) {
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return true;
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}
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GrRenderTarget* renderTarget = dstSurface->asRenderTarget();
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// Start off assuming no swizzling
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@ -271,6 +267,10 @@ bool GrVkGpu::onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height,
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tempDrawInfo->fTempSurfaceDesc.fSampleCnt = 0;
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tempDrawInfo->fTempSurfaceDesc.fOrigin = kTopLeft_GrSurfaceOrigin;
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if (dstSurface->config() == srcConfig) {
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return true;
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}
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if (renderTarget && this->vkCaps().isConfigRenderable(renderTarget->config(), false)) {
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ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference);
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