remove unused metal variable

TBR:ethannicholas@google.com

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Change-Id: I376d24fa8e722e90c75c8f9db636330771e7553f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/219401
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This commit is contained in:
Greg Daniel 2019-06-06 15:03:53 -04:00 committed by Skia Commit-Bot
parent 992df579a4
commit d8a7408ee4

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@ -41,7 +41,6 @@ void GrMtlCopyManager::createCopyProgramBuffer() {
void GrMtlCopyManager::createCopyProgramShaders() {
// Create shaders required by pipeline state
const GrShaderCaps* shaderCaps = fGpu->caps()->shaderCaps();
SkString vertShaderText;
vertShaderText.appendf(
"#extension GL_ARB_separate_shader_objects : enable\n"