Add fiddle demonstrating alpha when used on saveLayer
Change-Id: I4ba2d911a035871512f26201d561d64e9580556b Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277465 Reviewed-by: Michael Ludwig <michaelludwig@google.com>
This commit is contained in:
parent
beefcb9d38
commit
d8add5c960
58
docs/examples/Canvas_saveLayer_4.cpp
Normal file
58
docs/examples/Canvas_saveLayer_4.cpp
Normal file
@ -0,0 +1,58 @@
|
||||
// Copyright 2020 Google LLC.
|
||||
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
|
||||
#include "tools/fiddle/examples.h"
|
||||
// HASH=7d3751e82d1b6ec328ffa3d6f48ca831
|
||||
REG_FIDDLE(Canvas_saveLayer_4, 256, 256, false, 3) {
|
||||
void draw(SkCanvas* canvas) {
|
||||
SkPaint pRed;
|
||||
pRed.setColor(SK_ColorRED);
|
||||
|
||||
SkPaint pSolidBlue;
|
||||
pSolidBlue.setColor(SK_ColorBLUE);
|
||||
|
||||
SkPaint pThirtyBlue;
|
||||
pThirtyBlue.setColor(SK_ColorBLUE);
|
||||
pThirtyBlue.setAlphaf(0.3);
|
||||
|
||||
SkPaint alpha;
|
||||
alpha.setAlphaf(0.3);
|
||||
|
||||
// First row: Draw two opaque red rectangles into the 0th layer. Then draw two blue
|
||||
// rectangles overlapping the red, one is solid, the other is 30% transparent.
|
||||
canvas->drawRect(SkRect::MakeLTRB(10, 10, 60, 60), pRed);
|
||||
canvas->drawRect(SkRect::MakeLTRB(150, 10, 200, 60), pRed);
|
||||
|
||||
canvas->drawRect(SkRect::MakeLTRB(30, 10, 80, 60), pSolidBlue);
|
||||
canvas->drawRect(SkRect::MakeLTRB(170, 10, 220, 60), pThirtyBlue);
|
||||
|
||||
// Second row: Draw two opaque red rectangles into the 0th layer. Then save a new layer;
|
||||
// when the 1st layer gets merged onto the 0th layer (i.e. when restore() is called), it will
|
||||
// use the provided paint to do so. In this case, the paint is set to have 30% opacity, but
|
||||
// it could also have things set like blend modes or image filters.
|
||||
canvas->drawRect(SkRect::MakeLTRB(10, 70, 60, 120), pRed);
|
||||
canvas->drawRect(SkRect::MakeLTRB(150, 70, 200, 120), pRed);
|
||||
|
||||
canvas->saveLayer(nullptr, &alpha);
|
||||
|
||||
// In the 1st layer, draw the same blue overlapping rectangles as in the first row. Notice in
|
||||
// the final output, we have two different shades of purple. The layer's alpha made the
|
||||
// opaque blue rectangle transparent, and it made the transparent blue rectangle even more so
|
||||
canvas->drawRect(SkRect::MakeLTRB(30, 70, 80, 120), pSolidBlue);
|
||||
canvas->drawRect(SkRect::MakeLTRB(170, 70, 220, 120), pThirtyBlue);
|
||||
|
||||
canvas->restore();
|
||||
|
||||
// Third row: save the layer first, before drawing the two red rectangle, followed by the
|
||||
// overlapping blue rectangles. Notice that the blue overwrites the red in the same way as
|
||||
// the first row because the alpha of the layer is not applied until the layer is restored.
|
||||
canvas->saveLayer(nullptr, &alpha);
|
||||
|
||||
canvas->drawRect(SkRect::MakeLTRB(10, 130, 60, 180), pRed);
|
||||
canvas->drawRect(SkRect::MakeLTRB(150, 130, 200, 180), pRed);
|
||||
|
||||
canvas->drawRect(SkRect::MakeLTRB(30, 130, 80, 180), pSolidBlue);
|
||||
canvas->drawRect(SkRect::MakeLTRB(170, 130, 220, 180), pThirtyBlue);
|
||||
|
||||
canvas->restore();
|
||||
}
|
||||
} // END FIDDLE
|
@ -568,6 +568,7 @@ public:
|
||||
@return depth of saved stack
|
||||
|
||||
example: https://fiddle.skia.org/c/@Canvas_saveLayer
|
||||
example: https://fiddle.skia.org/c/@Canvas_saveLayer_4
|
||||
*/
|
||||
int saveLayer(const SkRect* bounds, const SkPaint* paint);
|
||||
|
||||
|
@ -208,6 +208,7 @@
|
||||
#include "../../docs/examples/Canvas_saveLayerPreserveLCDTextRequests.cpp"
|
||||
#include "../../docs/examples/Canvas_saveLayer_2.cpp"
|
||||
#include "../../docs/examples/Canvas_saveLayer_3.cpp"
|
||||
#include "../../docs/examples/Canvas_saveLayer_4.cpp"
|
||||
#include "../../docs/examples/Canvas_scale.cpp"
|
||||
#include "../../docs/examples/Canvas_setMatrix.cpp"
|
||||
#include "../../docs/examples/Canvas_skew.cpp"
|
||||
|
Loading…
Reference in New Issue
Block a user