Fix stencil reference value used in Dawn backend and enable unit test.

The "user" reference value was being used rather than the resovled
value.

Also set the cap that two sided stenciling doesn't support separate
mask and ref values (like D3D).

Enable the recently added unit test crbug_1271431 which was failing
because of this bug.

Bug: skia:12675
Change-Id: I49d2443d8f7855706f98f59553bb7ca86f336f23
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/475640
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This commit is contained in:
Brian Salomon 2021-11-23 14:38:01 -05:00 committed by SkCQ
parent 1f739502e8
commit da2a8f69f9
4 changed files with 17 additions and 3 deletions

View File

@ -287,7 +287,6 @@ func (b *taskBuilder) dmFlags(internalHardwareLabel string) {
if b.extraConfig("Dawn") {
// tint:1045: Tint doesn't implement MatrixInverse yet.
skip("_", "gm", "_", "runtime_intrinsics_matrix")
skip("_ test _ crbug_1271431") // skia:12675
configs = []string{"dawn"}
}

View File

@ -52717,7 +52717,7 @@
"skia/infra/bots/run_recipe.py",
"${ISOLATED_OUTDIR}",
"test",
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"{\"$kitchen\":{\"devshell\":true,\"git_auth\":true},\"buildbucket_build_id\":\"<(BUILDBUCKET_BUILD_ID)\",\"buildername\":\"Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-Dawn\",\"dm_flags\":\"[\\\"dm\\\",\\\"--nameByHash\\\",\\\"--key\\\",\\\"arch\\\",\\\"x86_64\\\",\\\"compiler\\\",\\\"Clang\\\",\\\"configuration\\\",\\\"Debug\\\",\\\"cpu_or_gpu\\\",\\\"GPU\\\",\\\"cpu_or_gpu_value\\\",\\\"QuadroP400\\\",\\\"extra_config\\\",\\\"Dawn\\\",\\\"model\\\",\\\"Golo\\\",\\\"os\\\",\\\"Win10\\\",\\\"style\\\",\\\"default\\\",\\\"--randomProcessorTest\\\",\\\"--nocpu\\\",\\\"--config\\\",\\\"dawn\\\",\\\"--src\\\",\\\"tests\\\",\\\"gm\\\",\\\"image\\\",\\\"colorImage\\\",\\\"svg\\\",\\\"--skip\\\",\\\"_\\\",\\\"gm\\\",\\\"_\\\",\\\"runtime_intrinsics_matrix\\\",\\\"_\\\",\\\"svg\\\",\\\"_\\\",\\\"svgparse_\\\",\\\"_\\\",\\\"image\\\",\\\"gen_platf\\\",\\\"pal8os2v2.bmp\\\",\\\"_\\\",\\\"image\\\",\\\"gen_platf\\\",\\\"pal8os2v2-16.bmp\\\",\\\"_\\\",\\\"image\\\",\\\"gen_platf\\\",\\\"rgba32abf.bmp\\\",\\\"_\\\",\\\"image\\\",\\\"gen_platf\\\",\\\"rgb24prof.bmp\\\",\\\"_\\\",\\\"image\\\",\\\"gen_platf\\\",\\\"rgb24lprof.bmp\\\",\\\"_\\\",\\\"image\\\",\\\"gen_platf\\\",\\\"8bpp-pixeldata-cropped.bmp\\\",\\\"_\\\",\\\"image\\\",\\\"gen_platf\\\",\\\"4bpp-pixeldata-cropped.bmp\\\",\\\"_\\\",\\\"image\\\",\\\"gen_platf\\\",\\\"32bpp-pixeldata-cropped.bmp\\\",\\\"_\\\",\\\"image\\\",\\\"gen_platf\\\",\\\"24bpp-pixeldata-cropped.bmp\\\",\\\"_\\\",\\\"image\\\",\\\"gen_platf\\\",\\\"testimgari.jpg\\\",\\\"_\\\",\\\"image\\\",\\\"gen_platf\\\",\\\"rle8-height-negative.bmp\\\",\\\"_\\\",\\\"image\\\",\\\"gen_platf\\\",\\\"rle4-height-negative.bmp\\\",\\\"_\\\",\\\"image\\\",\\\"gen_platf\\\",\\\"error\\\",\\\"_\\\",\\\"image\\\",\\\"_\\\",\\\"interlaced1.png\\\",\\\"_\\\",\\\"image\\\",\\\"_\\\",\\\"interlaced2.png\\\",\\\"_\\\",\\\"image\\\",\\\"_\\\",\\\"interlaced3.png\\\",\\\"_\\\",\\\"image\\\",\\\"_\\\",\\\".arw\\\",\\\"_\\\",\\\"image\\\",\\\"_\\\",\\\".cr2\\\",\\\"_\\\",\\\"image\\\",\\\"_\\\",\\\".dng\\\",\\\"_\\\",\\\"image\\\",\\\"_\\\",\\\".nef\\\",\\\"_\\\",\\\"image\\\",\\\"_\\\",\\\".nrw\\\",\\\"_\\\",\\\"image\\\",\\\"_\\\",\\\".orf\\\",\\\"_\\\",\\\"image\\\",\\\"_\\\",\\\".raf\\\",\\\"_\\\",\\\"image\\\",\\\"_\\\",\\\".rw2\\\",\\\"_\\\",\\\"image\\\",\\\"_\\\",\\\".pef\\\",\\\"_\\\",\\\"image\\\",\\\"_\\\",\\\".srw\\\",\\\"_\\\",\\\"image\\\",\\\"_\\\",\\\".ARW\\\",\\\"_\\\",\\\"image\\\",\\\"_\\\",\\\".CR2\\\",\\\"_\\\",\\\"image\\\",\\\"_\\\",\\\".DNG\\\",\\\"_\\\",\\\"image\\\",\\\"_\\\",\\\".NEF\\\",\\\"_\\\",\\\"image\\\",\\\"_\\\",\\\".NRW\\\",\\\"_\\\",\\\"image\\\",\\\"_\\\",\\\".ORF\\\",\\\"_\\\",\\\"image\\\",\\\"_\\\",\\\".RAF\\\",\\\"_\\\",\\\"image\\\",\\\"_\\\",\\\".RW2\\\",\\\"_\\\",\\\"image\\\",\\\"_\\\",\\\".PEF\\\",\\\"_\\\",\\\"image\\\",\\\"_\\\",\\\".SRW\\\",\\\"_\\\",\\\"tests\\\",\\\"_\\\",\\\"SkSLMatrixConstructorsES2_GPU\\\",\\\"_\\\",\\\"tests\\\",\\\"_\\\",\\\"SkSLMatrixConstructorsES3_GPU\\\",\\\"--nonativeFonts\\\",\\\"--verbose\\\"]\",\"dm_properties\":\"{\\\"buildbucket_build_id\\\":\\\"<(BUILDBUCKET_BUILD_ID)\\\",\\\"builder\\\":\\\"Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-Dawn\\\",\\\"gitHash\\\":\\\"<(REVISION)\\\",\\\"issue\\\":\\\"<(ISSUE)\\\",\\\"patch_storage\\\":\\\"<(PATCH_STORAGE)\\\",\\\"patchset\\\":\\\"<(PATCHSET)\\\",\\\"swarming_bot_id\\\":\\\"${SWARMING_BOT_ID}\\\",\\\"swarming_task_id\\\":\\\"${SWARMING_TASK_ID}\\\",\\\"task_id\\\":\\\"<(TASK_ID)\\\"}\",\"do_upload\":\"true\",\"gold_hashes_url\":\"https://gold.skia.org/json/v1/hashes\",\"images\":\"true\",\"patch_issue\":\"<(ISSUE_INT)\",\"patch_ref\":\"<(PATCH_REF)\",\"patch_repo\":\"<(PATCH_REPO)\",\"patch_set\":\"<(PATCHSET_INT)\",\"patch_storage\":\"<(PATCH_STORAGE)\",\"repository\":\"<(REPO)\",\"resources\":\"true\",\"revision\":\"<(REVISION)\",\"skps\":\"true\",\"svgs\":\"true\",\"swarm_out_dir\":\"test\",\"task_id\":\"<(TASK_ID)\"}",
"skia"
],
"dependencies": [

View File

@ -21,6 +21,7 @@ GrDawnCaps::GrDawnCaps(const GrContextOptions& contextOptions) : INHERITED(conte
fClampToBorderSupport = false;
fPerformPartialClearsAsDraws = true;
fDynamicStateArrayGeometryProcessorTextureSupport = true;
fTwoSidedStencilRefsAndMasksMustMatch = true;
fShaderCaps->fFlatInterpolationSupport = true;
fShaderCaps->fIntegerSupport = true;

View File

@ -10,6 +10,7 @@
#include "src/gpu/GrOpFlushState.h"
#include "src/gpu/GrPipeline.h"
#include "src/gpu/GrRenderTarget.h"
#include "src/gpu/GrStencilSettings.h"
#include "src/gpu/GrTexture.h"
#include "src/gpu/dawn/GrDawnAttachment.h"
#include "src/gpu/dawn/GrDawnBuffer.h"
@ -119,12 +120,25 @@ void GrDawnOpsRenderPass::inlineUpload(GrOpFlushState* state,
////////////////////////////////////////////////////////////////////////////////
// Our caps require there to be a single reference value for both faces. However, our stencil
// object asserts if the correct face getter is not queried.
static uint16_t get_stencil_ref(const GrProgramInfo& info) {
GrStencilSettings stencilSettings = info.nonGLStencilSettings();
if (stencilSettings.isTwoSided()) {
SkASSERT(stencilSettings.postOriginCCWFace(info.origin()).fRef ==
stencilSettings.postOriginCWFace(info.origin()).fRef);
return stencilSettings.postOriginCCWFace(info.origin()).fRef;
} else {
return stencilSettings.singleSidedFace().fRef;
}
}
void GrDawnOpsRenderPass::applyState(GrDawnProgram* program, const GrProgramInfo& programInfo) {
auto bindGroup = program->setUniformData(fGpu, fRenderTarget, programInfo);
fPassEncoder.SetPipeline(program->fRenderPipeline);
fPassEncoder.SetBindGroup(0, bindGroup, 0, nullptr);
if (programInfo.isStencilEnabled()) {
fPassEncoder.SetStencilReference(programInfo.userStencilSettings()->fCCWFace.fRef);
fPassEncoder.SetStencilReference(get_stencil_ref(programInfo));
}
const GrPipeline& pipeline = programInfo.pipeline();
GrXferProcessor::BlendInfo blendInfo = pipeline.getXferProcessor().getBlendInfo();