add asAShadowBlur for android to drawlooper
BUG=skia: R=djsollen@google.com, scroggo@google.com Review URL: https://codereview.chromium.org/253633003 git-svn-id: http://skia.googlecode.com/svn/trunk@14431 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -10,7 +10,10 @@
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#ifndef SkDrawLooper_DEFINED
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#define SkDrawLooper_DEFINED
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#include "SkBlurTypes.h"
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#include "SkFlattenable.h"
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#include "SkPoint.h"
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#include "SkColor.h"
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class SkCanvas;
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class SkPaint;
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@ -88,6 +91,24 @@ public:
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virtual void computeFastBounds(const SkPaint& paint,
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const SkRect& src, SkRect* dst) const;
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struct BlurShadowRec {
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SkScalar fSigma;
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SkVector fOffset;
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SkColor fColor;
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SkBlurStyle fStyle;
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SkBlurQuality fQuality;
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};
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/**
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* If this looper can be interpreted as having two layers, such that
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* 1. The first layer (bottom most) just has a blur and translate
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* 2. The second layer has no modifications to either paint or canvas
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* 3. No other layers.
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* then return true, and if not null, fill out the BlurShadowRec).
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*
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* If any of the above are not met, return false and ignore the BlurShadowRec parameter.
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*/
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virtual bool asABlurShadow(BlurShadowRec*) const;
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SK_TO_STRING_PUREVIRT()
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SK_DEFINE_FLATTENABLE_TYPE(SkDrawLooper)
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@ -10,6 +10,7 @@
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#ifndef SkMaskFilter_DEFINED
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#define SkMaskFilter_DEFINED
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#include "SkBlurTypes.h"
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#include "SkFlattenable.h"
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#include "SkMask.h"
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#include "SkPaint.h"
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@ -138,6 +139,18 @@ public:
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*/
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virtual void computeFastBounds(const SkRect& src, SkRect* dest) const;
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struct BlurRec {
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SkScalar fSigma;
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SkBlurStyle fStyle;
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SkBlurQuality fQuality;
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};
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/**
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* If this filter can be represented by a BlurRec, return true and (if not null) fill in the
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* provided BlurRec parameter. If this effect cannot be represented as a BlurRec, return false
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* and ignore the BlurRec parameter.
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*/
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virtual bool asABlur(BlurRec*) const;
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SK_TO_STRING_PUREVIRT()
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SK_DEFINE_FLATTENABLE_TYPE(SkMaskFilter)
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@ -61,10 +61,12 @@ protected:
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SkBlurDrawLooper(SkReadBuffer&);
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virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE;
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virtual bool asABlurShadow(BlurShadowRec*) const SK_OVERRIDE;
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private:
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SkMaskFilter* fBlur;
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SkColorFilter* fColorFilter;
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SkScalar fDx, fDy;
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SkScalar fDx, fDy, fSigma;
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SkColor fBlurColor;
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uint32_t fBlurFlags;
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@ -86,6 +88,7 @@ private:
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};
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void init(SkScalar sigma, SkScalar dx, SkScalar dy, SkColor color, uint32_t flags);
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void initEffects();
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typedef SkDrawLooper INHERITED;
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};
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@ -23,9 +23,7 @@ public:
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uint8_t fSpecular; // exponent, 4.4 right now
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};
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static SkEmbossMaskFilter* Create(SkScalar blurSigma, const Light& light) {
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return SkNEW_ARGS(SkEmbossMaskFilter, (blurSigma, light));
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}
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static SkEmbossMaskFilter* Create(SkScalar blurSigma, const Light& light);
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// overrides from SkMaskFilter
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// This method is not exported to java.
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@ -77,6 +77,8 @@ public:
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virtual size_t contextSize() const SK_OVERRIDE { return sizeof(LayerDrawLooperContext); }
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virtual bool asABlurShadow(BlurShadowRec* rec) const SK_OVERRIDE;
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SK_TO_STRING_OVERRIDE()
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/// Implements Flattenable.
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@ -59,3 +59,7 @@ void SkDrawLooper::computeFastBounds(const SkPaint& paint, const SkRect& src,
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}
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}
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}
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bool SkDrawLooper::asABlurShadow(BlurShadowRec*) const {
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return false;
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}
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@ -26,6 +26,10 @@ bool SkMaskFilter::filterMask(SkMask*, const SkMask&, const SkMatrix&,
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return false;
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}
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bool SkMaskFilter::asABlur(BlurRec*) const {
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return false;
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}
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static void extractMaskSubset(const SkMask& src, SkMask* dst) {
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SkASSERT(src.fBounds.contains(dst->fBounds));
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@ -1,10 +1,10 @@
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/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkBlurDrawLooper.h"
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#include "SkBlurMask.h" // just for SkBlurMask::ConvertRadiusToSigma
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#include "SkBlurMaskFilter.h"
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@ -29,32 +29,27 @@ SkBlurDrawLooper::SkBlurDrawLooper(SkColor color, SkScalar sigma,
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this->init(sigma, dx, dy, color, flags);
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}
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void SkBlurDrawLooper::init(SkScalar sigma, SkScalar dx, SkScalar dy,
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SkColor color, uint32_t flags) {
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fDx = dx;
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fDy = dy;
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fBlurColor = color;
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fBlurFlags = flags;
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// only call from constructor
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void SkBlurDrawLooper::initEffects() {
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SkASSERT(fBlurFlags <= kAll_BlurFlag);
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if (fSigma > 0) {
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uint32_t flags = fBlurFlags & kIgnoreTransform_BlurFlag ?
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SkBlurMaskFilter::kIgnoreTransform_BlurFlag :
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SkBlurMaskFilter::kNone_BlurFlag;
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SkASSERT(flags <= kAll_BlurFlag);
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if (sigma > 0) {
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uint32_t blurFlags = flags & kIgnoreTransform_BlurFlag ?
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SkBlurMaskFilter::kIgnoreTransform_BlurFlag :
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SkBlurMaskFilter::kNone_BlurFlag;
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flags |= fBlurFlags & kHighQuality_BlurFlag ?
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SkBlurMaskFilter::kHighQuality_BlurFlag :
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SkBlurMaskFilter::kNone_BlurFlag;
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blurFlags |= flags & kHighQuality_BlurFlag ?
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SkBlurMaskFilter::kHighQuality_BlurFlag :
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SkBlurMaskFilter::kNone_BlurFlag;
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fBlur = SkBlurMaskFilter::Create(kNormal_SkBlurStyle, sigma, blurFlags);
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fBlur = SkBlurMaskFilter::Create(kNormal_SkBlurStyle, fSigma, flags);
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} else {
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fBlur = NULL;
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}
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if (flags & kOverrideColor_BlurFlag) {
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if (fBlurFlags & kOverrideColor_BlurFlag) {
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// Set alpha to 1 for the override since transparency will already
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// be baked into the blurred mask.
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SkColor opaqueColor = SkColorSetA(color, 255);
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SkColor opaqueColor = SkColorSetA(fBlurColor, 255);
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//The SrcIn xfer mode will multiply 'color' by the incoming alpha
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fColorFilter = SkColorFilter::CreateModeFilter(opaqueColor,
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SkXfermode::kSrcIn_Mode);
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@ -63,15 +58,35 @@ void SkBlurDrawLooper::init(SkScalar sigma, SkScalar dx, SkScalar dy,
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}
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}
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SkBlurDrawLooper::SkBlurDrawLooper(SkReadBuffer& buffer)
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: INHERITED(buffer) {
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void SkBlurDrawLooper::init(SkScalar sigma, SkScalar dx, SkScalar dy,
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SkColor color, uint32_t flags) {
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fSigma = sigma;
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fDx = dx;
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fDy = dy;
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fBlurColor = color;
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fBlurFlags = flags;
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this->initEffects();
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}
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SkBlurDrawLooper::SkBlurDrawLooper(SkReadBuffer& buffer) : INHERITED(buffer) {
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fSigma = buffer.readScalar();
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fDx = buffer.readScalar();
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fDy = buffer.readScalar();
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fBlurColor = buffer.readColor();
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fBlur = buffer.readMaskFilter();
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fColorFilter = buffer.readColorFilter();
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fBlurFlags = buffer.readUInt() & kAll_BlurFlag;
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this->initEffects();
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}
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void SkBlurDrawLooper::flatten(SkWriteBuffer& buffer) const {
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this->INHERITED::flatten(buffer);
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buffer.writeScalar(fSigma);
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buffer.writeScalar(fDx);
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buffer.writeScalar(fDy);
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buffer.writeColor(fBlurColor);
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buffer.write32(fBlurFlags);
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}
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SkBlurDrawLooper::~SkBlurDrawLooper() {
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@ -79,16 +94,24 @@ SkBlurDrawLooper::~SkBlurDrawLooper() {
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SkSafeUnref(fColorFilter);
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}
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void SkBlurDrawLooper::flatten(SkWriteBuffer& buffer) const {
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this->INHERITED::flatten(buffer);
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buffer.writeScalar(fDx);
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buffer.writeScalar(fDy);
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buffer.writeColor(fBlurColor);
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buffer.writeFlattenable(fBlur);
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buffer.writeFlattenable(fColorFilter);
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buffer.writeUInt(fBlurFlags);
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bool SkBlurDrawLooper::asABlurShadow(BlurShadowRec* rec) const {
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if (fSigma <= 0 || (fBlurFlags & fBlurFlags & kIgnoreTransform_BlurFlag)) {
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return false;
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}
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if (rec) {
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rec->fSigma = fSigma;
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rec->fColor = fBlurColor;
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rec->fOffset.set(fDx, fDy);
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rec->fStyle = kNormal_SkBlurStyle;
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rec->fQuality = (fBlurFlags & kHighQuality_BlurFlag) ?
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kHigh_SkBlurQuality : kLow_SkBlurQuality;
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}
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return true;
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}
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////////////////////////////////////////////////////////////////////////////////////////
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SkDrawLooper::Context* SkBlurDrawLooper::createContext(SkCanvas*, void* storage) const {
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return SkNEW_PLACEMENT_ARGS(storage, BlurDrawLooperContext, (this));
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}
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@ -13,17 +13,21 @@
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#include "SkEndian.h"
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SkScalar SkBlurMask::ConvertRadiusToSigma(SkScalar radius) {
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// This constant approximates the scaling done in the software path's
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// "high quality" mode, in SkBlurMask::Blur() (1 / sqrt(3)).
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// IMHO, it actually should be 1: we blur "less" than we should do
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// according to the CSS and canvas specs, simply because Safari does the same.
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// Firefox used to do the same too, until 4.0 where they fixed it. So at some
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// point we should probably get rid of these scaling constants and rebaseline
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// all the blur tests.
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static const SkScalar kBLUR_SIGMA_SCALE = 0.57735f;
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// This constant approximates the scaling done in the software path's
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// "high quality" mode, in SkBlurMask::Blur() (1 / sqrt(3)).
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// IMHO, it actually should be 1: we blur "less" than we should do
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// according to the CSS and canvas specs, simply because Safari does the same.
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// Firefox used to do the same too, until 4.0 where they fixed it. So at some
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// point we should probably get rid of these scaling constants and rebaseline
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// all the blur tests.
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static const SkScalar kBLUR_SIGMA_SCALE = 0.57735f;
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return radius ? kBLUR_SIGMA_SCALE * radius + 0.5f : 0.0f;
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SkScalar SkBlurMask::ConvertRadiusToSigma(SkScalar radius) {
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return radius > 0 ? kBLUR_SIGMA_SCALE * radius + 0.5f : 0.0f;
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}
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SkScalar SkBlurMask::ConvertSigmaToRadius(SkScalar sigma) {
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return sigma > 0.5f ? (sigma - 0.5f) / kBLUR_SIGMA_SCALE : 0.0f;
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}
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#define UNROLL_SEPARABLE_LOOPS
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static bool BlurGroundTruth(SkScalar sigma, SkMask* dst, const SkMask& src, SkBlurStyle,
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SkIPoint* margin = NULL);
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// If radius > 0, return the corresponding sigma, else return 0
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static SkScalar ConvertRadiusToSigma(SkScalar radius);
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// If sigma > 0.5, return the corresponding radius, else return 0
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static SkScalar ConvertSigmaToRadius(SkScalar sigma);
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/* Helper functions for analytic rectangle blurs */
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@ -59,6 +59,7 @@ public:
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#endif
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virtual void computeFastBounds(const SkRect&, SkRect*) const SK_OVERRIDE;
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virtual bool asABlur(BlurRec*) const SK_OVERRIDE;
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SK_TO_STRING_OVERRIDE()
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SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkBlurMaskFilterImpl)
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@ -87,6 +88,11 @@ private:
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SkBlurStyle fBlurStyle;
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uint32_t fBlurFlags;
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SkBlurQuality getQuality() const {
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return (fBlurFlags & SkBlurMaskFilter::kHighQuality_BlurFlag) ?
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kHigh_SkBlurQuality : kLow_SkBlurQuality;
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}
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SkBlurMaskFilterImpl(SkReadBuffer&);
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virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE;
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@ -145,16 +151,24 @@ SkMask::Format SkBlurMaskFilterImpl::getFormat() const {
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return SkMask::kA8_Format;
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}
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bool SkBlurMaskFilterImpl::asABlur(BlurRec* rec) const {
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if (fBlurFlags & SkBlurMaskFilter::kIgnoreTransform_BlurFlag) {
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return false;
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}
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if (rec) {
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rec->fSigma = fSigma;
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rec->fStyle = fBlurStyle;
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rec->fQuality = this->getQuality();
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}
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return true;
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}
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bool SkBlurMaskFilterImpl::filterMask(SkMask* dst, const SkMask& src,
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const SkMatrix& matrix,
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SkIPoint* margin) const{
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SkScalar sigma = this->computeXformedSigma(matrix);
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SkBlurQuality blurQuality =
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(fBlurFlags & SkBlurMaskFilter::kHighQuality_BlurFlag) ?
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kHigh_SkBlurQuality : kLow_SkBlurQuality;
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return SkBlurMask::BoxBlur(dst, src, sigma, fBlurStyle, blurQuality, margin);
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return SkBlurMask::BoxBlur(dst, src, sigma, fBlurStyle, this->getQuality(), margin);
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}
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bool SkBlurMaskFilterImpl::filterRectMask(SkMask* dst, const SkRect& r,
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@ -1,4 +1,3 @@
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/*
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* Copyright 2006 The Android Open Source Project
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*
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@ -6,7 +5,6 @@
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* found in the LICENSE file.
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*/
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#include "SkEmbossMaskFilter.h"
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#include "SkBlurMaskFilter.h"
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#include "SkBlurMask.h"
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@ -15,6 +13,10 @@
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#include "SkWriteBuffer.h"
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#include "SkString.h"
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SkEmbossMaskFilter* SkEmbossMaskFilter::Create(SkScalar blurSigma, const Light& light) {
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return SkNEW_ARGS(SkEmbossMaskFilter, (blurSigma, light));
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}
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static inline int pin2byte(int n) {
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if (n < 0) {
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n = 0;
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@ -153,6 +153,50 @@ bool SkLayerDrawLooper::LayerDrawLooperContext::next(SkCanvas* canvas,
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return true;
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}
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bool SkLayerDrawLooper::asABlurShadow(BlurShadowRec* bsRec) const {
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if (fCount != 2) {
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return false;
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}
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const Rec* rec = fRecs;
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// bottom layer needs to be just blur(maskfilter)
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if ((rec->fInfo.fPaintBits & ~kMaskFilter_Bit)) {
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return false;
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}
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if (SkXfermode::kSrc_Mode != rec->fInfo.fColorMode) {
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return false;
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}
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const SkMaskFilter* mf = rec->fPaint.getMaskFilter();
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if (NULL == mf) {
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return false;
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}
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SkMaskFilter::BlurRec maskBlur;
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if (!mf->asABlur(&maskBlur)) {
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return false;
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}
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rec = rec->fNext;
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// top layer needs to be "plain"
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if (rec->fInfo.fPaintBits) {
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return false;
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}
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if (SkXfermode::kDst_Mode != rec->fInfo.fColorMode) {
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return false;
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}
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if (!rec->fInfo.fOffset.equals(0, 0)) {
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return false;
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}
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if (bsRec) {
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bsRec->fSigma = maskBlur.fSigma;
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bsRec->fOffset = fRecs->fInfo.fOffset;
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bsRec->fColor = fRecs->fPaint.getColor();
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bsRec->fStyle = maskBlur.fStyle;
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bsRec->fQuality = maskBlur.fQuality;
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}
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return true;
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}
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///////////////////////////////////////////////////////////////////////////////
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void SkLayerDrawLooper::flatten(SkWriteBuffer& buffer) const {
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@ -1,12 +1,15 @@
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/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkBlurMask.h"
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#include "SkBlurMaskFilter.h"
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#include "SkBlurDrawLooper.h"
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#include "SkLayerDrawLooper.h"
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#include "SkEmbossMaskFilter.h"
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#include "SkCanvas.h"
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#include "SkMath.h"
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#include "SkPaint.h"
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@ -380,7 +383,187 @@ static void test_sigma_range(skiatest::Reporter* reporter, GrContextFactory* fac
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////
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static SkBlurQuality blurMaskFilterFlags_as_quality(uint32_t blurMaskFilterFlags) {
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return (blurMaskFilterFlags & SkBlurMaskFilter::kHighQuality_BlurFlag) ?
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kHigh_SkBlurQuality : kLow_SkBlurQuality;
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}
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static uint32_t blurMaskFilterFlags_to_blurDrawLooperFlags(uint32_t bmf) {
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const struct {
|
||||
uint32_t fBlurMaskFilterFlag;
|
||||
uint32_t fBlurDrawLooperFlag;
|
||||
} pairs[] = {
|
||||
{ SkBlurMaskFilter::kIgnoreTransform_BlurFlag, SkBlurDrawLooper::kIgnoreTransform_BlurFlag },
|
||||
{ SkBlurMaskFilter::kHighQuality_BlurFlag, SkBlurDrawLooper::kHighQuality_BlurFlag },
|
||||
};
|
||||
|
||||
uint32_t bdl = 0;
|
||||
for (size_t i = 0; i < SK_ARRAY_COUNT(pairs); ++i) {
|
||||
if (bmf & pairs[i].fBlurMaskFilterFlag) {
|
||||
bdl |= pairs[i].fBlurDrawLooperFlag;
|
||||
}
|
||||
}
|
||||
return bdl;
|
||||
}
|
||||
|
||||
static void test_blurDrawLooper(skiatest::Reporter* reporter, SkScalar sigma,
|
||||
SkBlurStyle style, uint32_t blurMaskFilterFlags) {
|
||||
if (kNormal_SkBlurStyle != style) {
|
||||
return; // blurdrawlooper only supports normal
|
||||
}
|
||||
|
||||
const SkColor color = 0xFF335577;
|
||||
const SkScalar dx = 10;
|
||||
const SkScalar dy = -5;
|
||||
const SkBlurQuality quality = blurMaskFilterFlags_as_quality(blurMaskFilterFlags);
|
||||
uint32_t flags = blurMaskFilterFlags_to_blurDrawLooperFlags(blurMaskFilterFlags);
|
||||
|
||||
SkAutoTUnref<SkDrawLooper> lp(SkBlurDrawLooper::Create(color, sigma, dx, dy, flags));
|
||||
|
||||
const bool expectSuccess = sigma > 0 &&
|
||||
0 == (flags & SkBlurDrawLooper::kIgnoreTransform_BlurFlag);
|
||||
|
||||
if (NULL == lp.get()) {
|
||||
REPORTER_ASSERT(reporter, sigma <= 0);
|
||||
} else {
|
||||
SkDrawLooper::BlurShadowRec rec;
|
||||
bool success = lp->asABlurShadow(&rec);
|
||||
REPORTER_ASSERT(reporter, success == expectSuccess);
|
||||
if (success) {
|
||||
REPORTER_ASSERT(reporter, rec.fSigma == sigma);
|
||||
REPORTER_ASSERT(reporter, rec.fOffset.x() == dx);
|
||||
REPORTER_ASSERT(reporter, rec.fOffset.y() == dy);
|
||||
REPORTER_ASSERT(reporter, rec.fColor == color);
|
||||
REPORTER_ASSERT(reporter, rec.fStyle == style);
|
||||
REPORTER_ASSERT(reporter, rec.fQuality == quality);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void test_delete_looper(skiatest::Reporter* reporter, SkDrawLooper* lp, SkScalar sigma,
|
||||
SkBlurStyle style, SkBlurQuality quality, bool expectSuccess) {
|
||||
SkDrawLooper::BlurShadowRec rec;
|
||||
bool success = lp->asABlurShadow(&rec);
|
||||
REPORTER_ASSERT(reporter, success == expectSuccess);
|
||||
if (success != expectSuccess) {
|
||||
lp->asABlurShadow(&rec);
|
||||
}
|
||||
if (success) {
|
||||
REPORTER_ASSERT(reporter, rec.fSigma == sigma);
|
||||
REPORTER_ASSERT(reporter, rec.fStyle == style);
|
||||
REPORTER_ASSERT(reporter, rec.fQuality == quality);
|
||||
}
|
||||
lp->unref();
|
||||
}
|
||||
|
||||
static void make_noop_layer(SkLayerDrawLooper::Builder* builder) {
|
||||
SkLayerDrawLooper::LayerInfo info;
|
||||
|
||||
info.fPaintBits = 0;
|
||||
info.fColorMode = SkXfermode::kDst_Mode;
|
||||
builder->addLayer(info);
|
||||
}
|
||||
|
||||
static void make_blur_layer(SkLayerDrawLooper::Builder* builder, SkMaskFilter* mf) {
|
||||
SkLayerDrawLooper::LayerInfo info;
|
||||
|
||||
info.fPaintBits = SkLayerDrawLooper::kMaskFilter_Bit;
|
||||
info.fColorMode = SkXfermode::kSrc_Mode;
|
||||
SkPaint* paint = builder->addLayer(info);
|
||||
paint->setMaskFilter(mf);
|
||||
}
|
||||
|
||||
static void test_layerDrawLooper(skiatest::Reporter* reporter, SkMaskFilter* mf, SkScalar sigma,
|
||||
SkBlurStyle style, SkBlurQuality quality, bool expectSuccess) {
|
||||
|
||||
SkLayerDrawLooper::LayerInfo info;
|
||||
SkLayerDrawLooper::Builder builder;
|
||||
|
||||
// 1 layer is too few
|
||||
make_noop_layer(&builder);
|
||||
test_delete_looper(reporter, builder.detachLooper(), sigma, style, quality, false);
|
||||
|
||||
// 2 layers is good, but need blur
|
||||
make_noop_layer(&builder);
|
||||
make_noop_layer(&builder);
|
||||
test_delete_looper(reporter, builder.detachLooper(), sigma, style, quality, false);
|
||||
|
||||
// 2 layers is just right
|
||||
make_noop_layer(&builder);
|
||||
make_blur_layer(&builder, mf);
|
||||
test_delete_looper(reporter, builder.detachLooper(), sigma, style, quality, expectSuccess);
|
||||
|
||||
// 3 layers is too many
|
||||
make_noop_layer(&builder);
|
||||
make_blur_layer(&builder, mf);
|
||||
make_noop_layer(&builder);
|
||||
test_delete_looper(reporter, builder.detachLooper(), sigma, style, quality, false);
|
||||
}
|
||||
|
||||
static void test_asABlur(skiatest::Reporter* reporter) {
|
||||
const SkBlurStyle styles[] = {
|
||||
kNormal_SkBlurStyle, kSolid_SkBlurStyle, kOuter_SkBlurStyle, kInner_SkBlurStyle
|
||||
};
|
||||
const SkScalar sigmas[] = {
|
||||
// values <= 0 should not success for a blur
|
||||
-1, 0, 0.5f, 2
|
||||
};
|
||||
|
||||
// Test asABlur for SkBlurMaskFilter
|
||||
//
|
||||
for (size_t i = 0; i < SK_ARRAY_COUNT(styles); ++i) {
|
||||
const SkBlurStyle style = (SkBlurStyle)styles[i];
|
||||
for (size_t j = 0; j < SK_ARRAY_COUNT(sigmas); ++j) {
|
||||
const SkScalar sigma = sigmas[j];
|
||||
for (int flags = 0; flags <= SkBlurMaskFilter::kAll_BlurFlag; ++flags) {
|
||||
const SkBlurQuality quality = blurMaskFilterFlags_as_quality(flags);
|
||||
|
||||
SkAutoTUnref<SkMaskFilter> mf(SkBlurMaskFilter::Create(style, sigma, flags));
|
||||
if (NULL == mf.get()) {
|
||||
REPORTER_ASSERT(reporter, sigma <= 0);
|
||||
} else {
|
||||
REPORTER_ASSERT(reporter, sigma > 0);
|
||||
SkMaskFilter::BlurRec rec;
|
||||
bool success = mf->asABlur(&rec);
|
||||
if (flags & SkBlurMaskFilter::kIgnoreTransform_BlurFlag) {
|
||||
REPORTER_ASSERT(reporter, !success);
|
||||
} else {
|
||||
REPORTER_ASSERT(reporter, success);
|
||||
REPORTER_ASSERT(reporter, rec.fSigma == sigma);
|
||||
REPORTER_ASSERT(reporter, rec.fStyle == style);
|
||||
REPORTER_ASSERT(reporter, rec.fQuality == quality);
|
||||
}
|
||||
test_layerDrawLooper(reporter, mf, sigma, style, quality, success);
|
||||
}
|
||||
test_blurDrawLooper(reporter, sigma, style, flags);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Test asABlur for SkEmbossMaskFilter -- should never succeed
|
||||
//
|
||||
{
|
||||
SkEmbossMaskFilter::Light light = {
|
||||
{ 1, 1, 1 }, 0, 127, 127
|
||||
};
|
||||
for (size_t j = 0; j < SK_ARRAY_COUNT(sigmas); ++j) {
|
||||
const SkScalar sigma = sigmas[j];
|
||||
SkAutoTUnref<SkMaskFilter> mf(SkEmbossMaskFilter::Create(sigma, light));
|
||||
if (mf.get()) {
|
||||
SkMaskFilter::BlurRec rec;
|
||||
bool success = mf->asABlur(&rec);
|
||||
REPORTER_ASSERT(reporter, !success);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
DEF_GPUTEST(Blur, reporter, factory) {
|
||||
test_blur_drawing(reporter);
|
||||
test_sigma_range(reporter, factory);
|
||||
test_asABlur(reporter);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user