Revert "GrTessellator (AA): Performance tweaks and cleanup."

This reverts commit e595bbfba6.

Reason for revert: Breaking roll into Chromium.

virtual/gpu/fast/canvas/canvas-arc-circumference-fill.html
virtual/gpu/fast/canvas/canvas-ellipse-circumference-fill.html

https://build.chromium.org/p/tryserver.blink/builders/linux_trusty_blink_rel/builds/5170

https://storage.googleapis.com/chromium-layout-test-archives/linux_trusty_blink_rel/5170/layout-test-results/results.html


Original change's description:
> GrTessellator (AA): Performance tweaks and cleanup.
> 
> The SkArenaAlloc destructor was showing up as hot in profiling,
> especially on Linux.  The reason is that it was being used
> incorrectly: the size estimate was being used as the chunk size. It
> turns out that the best performance seems to be achieved with no
> initial allocations and a fixed chunk size of 16K, as the CPU path
> renderer does.
> 
> Also, allocate the bisectors used for edge inversions on the
> stack, not the heap. And remove some unused code.
> 
> BUG=skia:
> 
> Change-Id: I754531c753c9e602713bf2c8bb5a0eaf174bb962
> Reviewed-on: https://skia-review.googlesource.com/8560
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Stephen White <senorblanco@chromium.org>
> 

TBR=bsalomon@google.com,senorblanco@chromium.org,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Change-Id: I3cf6495c7345b6e6a79c2cb3a21dc6df0eed122f
Reviewed-on: https://skia-review.googlesource.com/8605
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This commit is contained in:
Ben Wagner 2017-02-16 22:28:02 +00:00 committed by Skia Commit-Bot
parent 5df6db15dc
commit dab4811661

View File

@ -92,8 +92,6 @@
namespace {
const int kArenaChunkSize = 16 * 1024;
struct Vertex;
struct Edge;
struct Poly;
@ -367,7 +365,7 @@ struct Edge {
void recompute() {
fLine = Line(fTop, fBottom);
}
bool intersect(const Edge& other, SkPoint* p, uint8_t* alpha = nullptr) const {
bool intersect(const Edge& other, SkPoint* p, uint8_t* alpha = nullptr) {
LOG("intersecting %g -> %g with %g -> %g\n",
fTop->fID, fBottom->fID,
other.fTop->fID, other.fBottom->fID);
@ -1515,7 +1513,7 @@ void simplify_boundary(EdgeList* boundary, Comparator& c, SkArenaAlloc& alloc) {
}
}
void fix_inversions(Vertex* prev, Vertex* next, const Edge& prevBisector, const Edge& nextBisector,
void fix_inversions(Vertex* prev, Vertex* next, Edge* prevBisector, Edge* nextBisector,
Edge* prevEdge, Comparator& c) {
if (!prev || !next) {
return;
@ -1523,7 +1521,7 @@ void fix_inversions(Vertex* prev, Vertex* next, const Edge& prevBisector, const
int winding = c.sweep_lt(prev->fPoint, next->fPoint) ? 1 : -1;
SkPoint p;
uint8_t alpha;
if (winding != prevEdge->fWinding && prevBisector.intersect(nextBisector, &p, &alpha)) {
if (winding != prevEdge->fWinding && prevBisector->intersect(*nextBisector, &p, &alpha)) {
prev->fPoint = next->fPoint = p;
prev->fAlpha = next->fAlpha = alpha;
}
@ -1543,7 +1541,7 @@ void boundary_to_aa_mesh(EdgeList* boundary, VertexList* mesh, Comparator& c, Sk
prevOuter.fC += offset;
VertexList innerVertices;
VertexList outerVertices;
Edge prevBisector(*prevEdge);
Edge* prevBisector = nullptr;
for (Edge* e = boundary->fHead; e != nullptr; e = e->fRight) {
double offset = radius * sqrt(e->fLine.magSq()) * e->fWinding;
Line inner(e->fTop, e->fBottom);
@ -1551,11 +1549,13 @@ void boundary_to_aa_mesh(EdgeList* boundary, VertexList* mesh, Comparator& c, Sk
Line outer(e->fTop, e->fBottom);
outer.fC += offset;
SkPoint innerPoint, outerPoint;
SkVector normal;
get_edge_normal(e, &normal);
if (prevInner.intersect(inner, &innerPoint) &&
prevOuter.intersect(outer, &outerPoint)) {
Vertex* innerVertex = alloc.make<Vertex>(innerPoint, 255);
Vertex* outerVertex = alloc.make<Vertex>(outerPoint, 0);
Edge bisector(outerVertex, innerVertex, 0, Edge::Type::kConnector);
Edge* bisector = new_edge(outerVertex, innerVertex, Edge::Type::kConnector, c, alloc);
fix_inversions(innerVertices.fTail, innerVertex, prevBisector, bisector, prevEdge, c);
fix_inversions(outerVertices.fTail, outerVertex, prevBisector, bisector, prevEdge, c);
innerVertices.append(innerVertex);
@ -1574,7 +1574,8 @@ void boundary_to_aa_mesh(EdgeList* boundary, VertexList* mesh, Comparator& c, Sk
if (!innerVertex || !outerVertex) {
return;
}
Edge bisector(outerVertices.fHead, innerVertices.fHead, 0, Edge::Type::kConnector);
Edge* bisector = new_edge(outerVertices.fHead, innerVertices.fHead, Edge::Type::kConnector, c,
alloc);
fix_inversions(innerVertices.fTail, innerVertices.fHead, prevBisector, bisector, prevEdge, c);
fix_inversions(outerVertices.fTail, outerVertices.fHead, prevBisector, bisector, prevEdge, c);
do {
@ -1734,17 +1735,23 @@ Poly* path_to_polys(const SkPath& path, SkScalar tolerance, const SkRect& clipBo
antialias, alloc);
}
int get_contour_count(const SkPath& path, SkScalar tolerance) {
int contourCnt;
int maxPts = GrPathUtils::worstCasePointCount(path, &contourCnt, tolerance);
void get_contour_count_and_size_estimate(const SkPath& path, SkScalar tolerance, int* contourCnt,
int* sizeEstimate) {
int maxPts = GrPathUtils::worstCasePointCount(path, contourCnt, tolerance);
if (maxPts <= 0) {
return 0;
*contourCnt = 0;
return;
}
if (maxPts > ((int)SK_MaxU16 + 1)) {
SkDebugf("Path not rendered, too many verts (%d)\n", maxPts);
return 0;
*contourCnt = 0;
return;
}
return contourCnt;
// For the initial size of the chunk allocator, estimate based on the point count:
// one vertex per point for the initial passes, plus two for the vertices in the
// resulting Polys, since the same point may end up in two Polys. Assume minimal
// connectivity of one Edge per Vertex (will grow for intersections).
*sizeEstimate = maxPts * (3 * sizeof(Vertex) + sizeof(Edge));
}
int count_points(Poly* polys, SkPath::FillType fillType) {
@ -1766,12 +1773,14 @@ namespace GrTessellator {
int PathToTriangles(const SkPath& path, SkScalar tolerance, const SkRect& clipBounds,
VertexAllocator* vertexAllocator, bool antialias, const GrColor& color,
bool canTweakAlphaForCoverage, bool* isLinear) {
int contourCnt = get_contour_count(path, tolerance);
int contourCnt;
int sizeEstimate;
get_contour_count_and_size_estimate(path, tolerance, &contourCnt, &sizeEstimate);
if (contourCnt <= 0) {
*isLinear = true;
return 0;
}
SkArenaAlloc alloc(kArenaChunkSize);
SkArenaAlloc alloc(sizeEstimate);
Poly* polys = path_to_polys(path, tolerance, clipBounds, contourCnt, alloc, antialias,
isLinear);
SkPath::FillType fillType = antialias ? SkPath::kWinding_FillType : path.getFillType();
@ -1801,11 +1810,13 @@ int PathToTriangles(const SkPath& path, SkScalar tolerance, const SkRect& clipBo
int PathToVertices(const SkPath& path, SkScalar tolerance, const SkRect& clipBounds,
GrTessellator::WindingVertex** verts) {
int contourCnt = get_contour_count(path, tolerance);
int contourCnt;
int sizeEstimate;
get_contour_count_and_size_estimate(path, tolerance, &contourCnt, &sizeEstimate);
if (contourCnt <= 0) {
return 0;
}
SkArenaAlloc alloc(kArenaChunkSize);
SkArenaAlloc alloc(sizeEstimate);
bool isLinear;
Poly* polys = path_to_polys(path, tolerance, clipBounds, contourCnt, alloc, false, &isLinear);
SkPath::FillType fillType = path.getFillType();