fix fuzz divide by zero
R=kjlubick@google.com Bug: skia:10985 Change-Id: I68fdb03e9d3cd6d7826b0d4fb16d181f7f648699 Reviewed-on: https://skia-review.googlesource.com/c/164685 Commit-Queue: Kevin Lubick <kjlubick@google.com> Auto-Submit: Cary Clark <caryclark@skia.org> Reviewed-by: Kevin Lubick <kjlubick@google.com>
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@ -637,9 +637,9 @@ bool SkOpAngle::endToSide(const SkOpAngle* rh, bool* inside) const {
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maxY = SkTMax(maxY, curve[idx2].fY);
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}
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double maxWidth = SkTMax(maxX - minX, maxY - minY);
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endDist /= maxWidth;
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if (endDist < 5e-12) { // empirically found
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return false;
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endDist = sk_ieee_double_divide(endDist, maxWidth);
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if (!(endDist >= 5e-12)) { // empirically found
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return false; // ! above catches NaN
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}
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const SkDPoint* endPt = &rayEnd[0];
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SkDPoint oppPt = iEnd.pt(closestEnd);
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