Sanitizing source files in Housekeeper-Nightly
git-svn-id: http://skia.googlecode.com/svn/trunk@13961 2bbb7eff-a529-9590-31e7-b0007b416f81
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787227d356
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@ -141,7 +141,7 @@ void SkDebuggerGUI::actionBreakpoints() {
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void SkDebuggerGUI::actionToggleIndexStyle() {
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fIndexStyleToggle = !fIndexStyleToggle;
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SkListWidget* list = (SkListWidget*) fListWidget.itemDelegate();
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list->setIndexStyle(fIndexStyleToggle ? SkListWidget::kIndex_IndexStyle :
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list->setIndexStyle(fIndexStyleToggle ? SkListWidget::kIndex_IndexStyle :
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SkListWidget::kOffset_IndexStyle);
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fListWidget.update();
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}
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@ -104,16 +104,16 @@ uint32_t SkPictureStateTree::Iterator::draw() {
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if (fPlaybackIndex >= fDraws->count()) {
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// restore back to where we started
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fCanvas->setMatrix(fPlaybackMatrix);
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if (fCurrentNode->fFlags & Node::kSaveLayer_Flag) {
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fCanvas->restore();
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if (fCurrentNode->fFlags & Node::kSaveLayer_Flag) {
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fCanvas->restore();
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}
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fCurrentNode = fCurrentNode->fParent;
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while (NULL != fCurrentNode) {
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if (fCurrentNode->fFlags & Node::kSave_Flag) {
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fCanvas->restore();
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if (fCurrentNode->fFlags & Node::kSave_Flag) {
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fCanvas->restore();
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}
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if (fCurrentNode->fFlags & Node::kSaveLayer_Flag) {
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fCanvas->restore();
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if (fCurrentNode->fFlags & Node::kSaveLayer_Flag) {
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fCanvas->restore();
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}
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fCurrentNode = fCurrentNode->fParent;
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}
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@ -143,11 +143,11 @@ uint32_t SkPictureStateTree::Iterator::draw() {
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uint16_t currentLevel = tmp->fLevel;
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uint16_t targetLevel = ancestor->fLevel;
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if (currentLevel >= targetLevel) {
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if (tmp != fCurrentNode && tmp->fFlags & Node::kSave_Flag) {
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fCanvas->restore();
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if (tmp != fCurrentNode && tmp->fFlags & Node::kSave_Flag) {
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fCanvas->restore();
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}
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if (tmp->fFlags & Node::kSaveLayer_Flag) {
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fCanvas->restore();
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if (tmp->fFlags & Node::kSaveLayer_Flag) {
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fCanvas->restore();
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}
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tmp = tmp->fParent;
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}
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@ -158,11 +158,11 @@ uint32_t SkPictureStateTree::Iterator::draw() {
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}
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if (ancestor->fFlags & Node::kSave_Flag) {
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if (fCurrentNode != ancestor) {
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fCanvas->restore();
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if (fCurrentNode != ancestor) {
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fCanvas->restore();
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}
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if (targetNode != ancestor) {
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fCanvas->save(SkCanvas::kClip_SaveFlag);
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if (targetNode != ancestor) {
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fCanvas->save(SkCanvas::kClip_SaveFlag);
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}
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}
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fCurrentNode = ancestor;
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@ -505,7 +505,7 @@ public:
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const GrDeviceCoordTexture* dstCopy) {
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this->onDrawPaths(pathCount, paths, transforms, fill, stroke, dstCopy);
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}
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inline bool isGpuTracingEnabled() const {
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return this->getContext()->isGpuTracingEnabled();
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}
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@ -46,7 +46,7 @@ private:
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////////////////////////////////////////////////////////////////////////////////
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GrTraceMarkerSet::GrTraceMarkerSet(const GrTraceMarkerSet& other) {
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this->addSet(other);
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this->addSet(other);
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}
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void GrTraceMarkerSet::add(const GrGpuTraceMarker& marker) {
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@ -114,4 +114,3 @@ GrTraceMarkerSet::Iter GrTraceMarkerSet::begin() const {
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GrTraceMarkerSet::Iter GrTraceMarkerSet::end() const {
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return Iter(this, this->fMarkerArray.count());
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}
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@ -39,7 +39,7 @@ public:
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GrTraceMarkerSet(const GrTraceMarkerSet& other);
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// Adds marker to the set.
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void add(const GrGpuTraceMarker& marker);
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void add(const GrGpuTraceMarker& marker);
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// Adds all markers from one set into this set.
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void addSet(const GrTraceMarkerSet& markerSet);
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@ -53,7 +53,7 @@ public:
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* marker string used in the TraceMarker and the (#,#,..) is a list of instance
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* id's for the the given marker string
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*/
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SkString toString() const;
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SkString toString() const;
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class Iter;
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@ -66,4 +66,3 @@ private:
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};
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#endif
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@ -63,4 +63,3 @@ private:
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#endif
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@ -213,7 +213,7 @@ bool SkClipPathCommand::render(SkCanvas* canvas) const {
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return true;
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}
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SkClipRegionCommand::SkClipRegionCommand(const SkRegion& region, SkRegion::Op op)
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SkClipRegionCommand::SkClipRegionCommand(const SkRegion& region, SkRegion::Op op)
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: INHERITED(CLIP_REGION) {
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fRegion = region;
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fOp = op;
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@ -241,7 +241,7 @@ void SkClipRectCommand::execute(SkCanvas* canvas) {
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canvas->clipRect(fRect, fOp, fDoAA);
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}
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SkClipRRectCommand::SkClipRRectCommand(const SkRRect& rrect, SkRegion::Op op, bool doAA)
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SkClipRRectCommand::SkClipRRectCommand(const SkRRect& rrect, SkRegion::Op op, bool doAA)
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: INHERITED(CLIP_RRECT) {
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fRRect = rrect;
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fOp = op;
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@ -273,7 +273,7 @@ void SkConcatCommand::execute(SkCanvas* canvas) {
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}
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SkDrawBitmapCommand::SkDrawBitmapCommand(const SkBitmap& bitmap, SkScalar left, SkScalar top,
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const SkPaint* paint)
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const SkPaint* paint)
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: INHERITED(DRAW_BITMAP) {
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fBitmap = bitmap;
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fLeft = left;
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@ -304,7 +304,7 @@ bool SkDrawBitmapCommand::render(SkCanvas* canvas) const {
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SkDrawBitmapMatrixCommand::SkDrawBitmapMatrixCommand(const SkBitmap& bitmap,
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const SkMatrix& matrix,
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const SkPaint* paint)
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const SkPaint* paint)
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: INHERITED(DRAW_BITMAP_MATRIX) {
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fBitmap = bitmap;
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fMatrix = matrix;
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@ -332,7 +332,7 @@ bool SkDrawBitmapMatrixCommand::render(SkCanvas* canvas) const {
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}
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SkDrawBitmapNineCommand::SkDrawBitmapNineCommand(const SkBitmap& bitmap, const SkIRect& center,
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const SkRect& dst, const SkPaint* paint)
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const SkRect& dst, const SkPaint* paint)
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: INHERITED(DRAW_BITMAP_NINE) {
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fBitmap = bitmap;
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fCenter = center;
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@ -363,7 +363,7 @@ bool SkDrawBitmapNineCommand::render(SkCanvas* canvas) const {
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SkDrawBitmapRectCommand::SkDrawBitmapRectCommand(const SkBitmap& bitmap, const SkRect* src,
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const SkRect& dst, const SkPaint* paint,
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SkCanvas::DrawBitmapRectFlags flags)
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SkCanvas::DrawBitmapRectFlags flags)
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: INHERITED(DRAW_BITMAP_RECT_TO_RECT) {
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fBitmap = bitmap;
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if (NULL != src) {
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@ -401,7 +401,7 @@ bool SkDrawBitmapRectCommand::render(SkCanvas* canvas) const {
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return true;
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}
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SkDrawDataCommand::SkDrawDataCommand(const void* data, size_t length)
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SkDrawDataCommand::SkDrawDataCommand(const void* data, size_t length)
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: INHERITED(DRAW_DATA) {
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fData = new char[length];
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memcpy(fData, data, length);
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@ -434,7 +434,7 @@ SkCommentCommand::SkCommentCommand(const char* kywd, const char* value)
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fInfo.push(temp);
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}
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SkEndCommentGroupCommand::SkEndCommentGroupCommand()
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SkEndCommentGroupCommand::SkEndCommentGroupCommand()
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: INHERITED(END_COMMENT_GROUP) {
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}
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@ -502,7 +502,7 @@ bool SkDrawPathCommand::render(SkCanvas* canvas) const {
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return true;
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}
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SkDrawPictureCommand::SkDrawPictureCommand(SkPicture& picture)
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SkDrawPictureCommand::SkDrawPictureCommand(SkPicture& picture)
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: INHERITED(DRAW_PICTURE)
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, fPicture(picture) {
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SkString* temp = new SkString;
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