More SSE2 optimizations. This CL implements an SSE2 version of S32_bitmap_D32_filter_DX, and uses aligned loads and stores for dst, in all blending.

Review URL:  http://codereview.appspot.com/157141



git-svn-id: http://skia.googlecode.com/svn/trunk@448 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
senorblanco@chromium.org 2009-11-30 20:00:29 +00:00
parent a3d901099d
commit dc7de745dd
7 changed files with 374 additions and 181 deletions

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@ -136,4 +136,9 @@ private:
#define pack_two_shorts(pri, sec) PACK_TWO_SHORTS(pri, sec)
#endif
// These functions are generated via macros, but are exposed here so that
// platformProcs may test for them by name.
void S32_opaque_D32_filter_DX(const SkBitmapProcState& s, const uint32_t xy[],
int count, SkPMColor colors[]);
#endif

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@ -17,7 +17,7 @@
#define PREAMBLE_ARG_Y
#endif
static void SCALE_NOFILTER_NAME(const SkBitmapProcState& s,
void SCALE_NOFILTER_NAME(const SkBitmapProcState& s,
uint32_t xy[], int count, int x, int y) {
SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask |
SkMatrix::kScale_Mask)) == 0);
@ -82,7 +82,7 @@ static void SCALE_NOFILTER_NAME(const SkBitmapProcState& s,
// this would require a more general setup thatn SCALE does, but could use
// SCALE's inner loop that only looks at dx
static void AFFINE_NOFILTER_NAME(const SkBitmapProcState& s,
void AFFINE_NOFILTER_NAME(const SkBitmapProcState& s,
uint32_t xy[], int count, int x, int y) {
SkASSERT(s.fInvType & SkMatrix::kAffine_Mask);
SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask |
@ -108,7 +108,7 @@ static void AFFINE_NOFILTER_NAME(const SkBitmapProcState& s,
}
}
static void PERSP_NOFILTER_NAME(const SkBitmapProcState& s,
void PERSP_NOFILTER_NAME(const SkBitmapProcState& s,
uint32_t* SK_RESTRICT xy,
int count, int x, int y) {
SkASSERT(s.fInvType & SkMatrix::kPerspective_Mask);
@ -147,7 +147,7 @@ static inline uint32_t PACK_FILTER_X_NAME(SkFixed f, unsigned max,
return (i << 14) | (TILEX_PROCF((f + one), max));
}
static void SCALE_FILTER_NAME(const SkBitmapProcState& s,
void SCALE_FILTER_NAME(const SkBitmapProcState& s,
uint32_t xy[], int count, int x, int y) {
SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask |
SkMatrix::kScale_Mask)) == 0);
@ -188,7 +188,7 @@ static void SCALE_FILTER_NAME(const SkBitmapProcState& s,
}
}
static void AFFINE_FILTER_NAME(const SkBitmapProcState& s,
void AFFINE_FILTER_NAME(const SkBitmapProcState& s,
uint32_t xy[], int count, int x, int y) {
SkASSERT(s.fInvType & SkMatrix::kAffine_Mask);
SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask |
@ -218,7 +218,7 @@ static void AFFINE_FILTER_NAME(const SkBitmapProcState& s,
} while (--count != 0);
}
static void PERSP_FILTER_NAME(const SkBitmapProcState& s,
void PERSP_FILTER_NAME(const SkBitmapProcState& s,
uint32_t* SK_RESTRICT xy, int count,
int x, int y) {
SkASSERT(s.fInvType & SkMatrix::kPerspective_Mask);

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@ -16,9 +16,9 @@
#error "unsupported DSTSIZE"
#endif
static void MAKENAME(_nofilter_DXDY)(const SkBitmapProcState& s,
const uint32_t* SK_RESTRICT xy,
int count, DSTTYPE* SK_RESTRICT colors) {
void MAKENAME(_nofilter_DXDY)(const SkBitmapProcState& s,
const uint32_t* SK_RESTRICT xy,
int count, DSTTYPE* SK_RESTRICT colors) {
SkASSERT(count > 0 && colors != NULL);
SkASSERT(s.fDoFilter == false);
SkDEBUGCODE(CHECKSTATE(s);)
@ -58,9 +58,9 @@ static void MAKENAME(_nofilter_DXDY)(const SkBitmapProcState& s,
#endif
}
static void MAKENAME(_nofilter_DX)(const SkBitmapProcState& s,
const uint32_t* SK_RESTRICT xy,
int count, DSTTYPE* SK_RESTRICT colors) {
void MAKENAME(_nofilter_DX)(const SkBitmapProcState& s,
const uint32_t* SK_RESTRICT xy,
int count, DSTTYPE* SK_RESTRICT colors) {
SkASSERT(count > 0 && colors != NULL);
SkASSERT(s.fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask));
SkASSERT(s.fDoFilter == false);
@ -113,9 +113,9 @@ static void MAKENAME(_nofilter_DX)(const SkBitmapProcState& s,
///////////////////////////////////////////////////////////////////////////////
static void MAKENAME(_filter_DX)(const SkBitmapProcState& s,
const uint32_t* SK_RESTRICT xy,
int count, DSTTYPE* SK_RESTRICT colors) {
void MAKENAME(_filter_DX)(const SkBitmapProcState& s,
const uint32_t* SK_RESTRICT xy,
int count, DSTTYPE* SK_RESTRICT colors) {
SkASSERT(count > 0 && colors != NULL);
SkASSERT(s.fDoFilter);
SkDEBUGCODE(CHECKSTATE(s);)
@ -159,9 +159,9 @@ static void MAKENAME(_filter_DX)(const SkBitmapProcState& s,
POSTAMBLE(s);
#endif
}
static void MAKENAME(_filter_DXDY)(const SkBitmapProcState& s,
const uint32_t* SK_RESTRICT xy,
int count, DSTTYPE* SK_RESTRICT colors) {
void MAKENAME(_filter_DXDY)(const SkBitmapProcState& s,
const uint32_t* SK_RESTRICT xy,
int count, DSTTYPE* SK_RESTRICT colors) {
SkASSERT(count > 0 && colors != NULL);
SkASSERT(s.fDoFilter);
SkDEBUGCODE(CHECKSTATE(s);)

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@ -0,0 +1,126 @@
/*
**
** Copyright 2009, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
#include <emmintrin.h>
#include "SkBitmapProcState_opts_SSE2.h"
#include "SkUtils.h"
void S32_opaque_D32_filter_DX_SSE2(const SkBitmapProcState& s,
const uint32_t* xy,
int count, uint32_t* colors) {
SkASSERT(count > 0 && colors != NULL);
SkASSERT(s.fDoFilter);
SkASSERT(state.fBitmap->config() == SkBitmap::kARGB_8888_Config);
SkASSERT(state.fAlphaScale == 256);
const char* srcAddr = static_cast<const char*>(s.fBitmap->getPixels());
unsigned rb = s.fBitmap->rowBytes();
uint32_t XY = *xy++;
unsigned y0 = XY >> 14;
const uint32_t* row0 = reinterpret_cast<const uint32_t*>(srcAddr + (y0 >> 4) * rb);
const uint32_t* row1 = reinterpret_cast<const uint32_t*>(srcAddr + (XY & 0x3FFF) * rb);
unsigned subY = y0 & 0xF;
// ( 0, 0, 0, 0, 0, 0, 0, 16)
__m128i sixteen = _mm_cvtsi32_si128(16);
// ( 0, 0, 0, 0, 16, 16, 16, 16)
sixteen = _mm_shufflelo_epi16(sixteen, 0);
// ( 0, 0, 0, 0, 0, 0, 0, y)
__m128i allY = _mm_cvtsi32_si128(subY);
// ( 0, 0, 0, 0, y, y, y, y)
allY = _mm_shufflelo_epi16(allY, 0);
// ( 0, 0, 0, 0, 16-y, 16-y, 16-y, 16-y)
__m128i negY = _mm_sub_epi16(sixteen, allY);
// (16-y, 16-y, 16-y, 16-y, y, y, y, y)
allY = _mm_unpacklo_epi64(allY, negY);
// (16, 16, 16, 16, 16, 16, 16, 16 )
sixteen = _mm_shuffle_epi32(sixteen, 0);
// ( 0, 0, 0, 0, 0, 0, 0, 0)
__m128i zero = _mm_setzero_si128();
do {
uint32_t XX = *xy++; // x0:14 | 4 | x1:14
unsigned x0 = XX >> 18;
unsigned x1 = XX & 0x3FFF;
// (0, 0, 0, 0, 0, 0, 0, x)
__m128i allX = _mm_cvtsi32_si128((XX >> 14) & 0x0F);
// (0, 0, 0, 0, x, x, x, x)
allX = _mm_shufflelo_epi16(allX, 0);
// (x, x, x, x, x, x, x, x)
allX = _mm_shuffle_epi32(allX, 0);
// (16-x, 16-x, 16-x, 16-x, 16-x, 16-x, 16-x)
__m128i negX = _mm_sub_epi16(sixteen, allX);
// Load 4 samples (pixels).
__m128i a00 = _mm_cvtsi32_si128(row0[x0]);
__m128i a01 = _mm_cvtsi32_si128(row0[x1]);
__m128i a10 = _mm_cvtsi32_si128(row1[x0]);
__m128i a11 = _mm_cvtsi32_si128(row1[x1]);
// (0, 0, a00, a10)
__m128i a00a10 = _mm_unpacklo_epi32(a10, a00);
// Expand to 16 bits per component.
a00a10 = _mm_unpacklo_epi8(a00a10, zero);
// ((a00 * (16-y)), (a10 * y)).
a00a10 = _mm_mullo_epi16(a00a10, allY);
// (a00 * (16-y) * (16-x), a10 * y * (16-x)).
a00a10 = _mm_mullo_epi16(a00a10, negX);
// (0, 0, a01, a10)
__m128i a01a11 = _mm_unpacklo_epi32(a11, a01);
// Expand to 16 bits per component.
a01a11 = _mm_unpacklo_epi8(a01a11, zero);
// (a01 * (16-y)), (a11 * y)
a01a11 = _mm_mullo_epi16(a01a11, allY);
// (a01 * (16-y) * x), (a11 * y * x)
a01a11 = _mm_mullo_epi16(a01a11, allX);
// (a00*w00 + a01*w01, a10*w10 + a11*w11)
__m128i sum = _mm_add_epi16(a00a10, a01a11);
// (DC, a00*w00 + a01*w01)
__m128i shifted = _mm_shuffle_epi32(sum, 0xEE);
// (DC, a00*w00 + a01*w01 + a10*w10 + a11*w11)
sum = _mm_add_epi16(sum, shifted);
// Divide each 16 bit component by 256.
sum = _mm_srli_epi16(sum, 8);
// Pack lower 4 16 bit values of sum into lower 4 bytes.
sum = _mm_packus_epi16(sum, zero);
// Extract low int and store.
*colors++ = _mm_cvtsi128_si32(sum);
} while (--count > 0);
}

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@ -0,0 +1,22 @@
/*
**
** Copyright 2009, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
#include "SkBitmapProcState.h"
void S32_opaque_D32_filter_DX_SSE2(const SkBitmapProcState& s,
const uint32_t* xy,
int count, uint32_t* colors);

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@ -34,50 +34,60 @@ void S32_Blend_BlitRow32_SSE2(SkPMColor* SK_RESTRICT dst,
uint32_t src_scale = SkAlpha255To256(alpha);
uint32_t dst_scale = 256 - src_scale;
const __m128i *s = reinterpret_cast<const __m128i*>(src);
__m128i *d = reinterpret_cast<__m128i*>(dst);
__m128i rb_mask = _mm_set1_epi32(0x00FF00FF);
__m128i src_scale_wide = _mm_set1_epi16(src_scale);
__m128i dst_scale_wide = _mm_set1_epi16(dst_scale);
while (count >= 4) {
// Load 4 pixels each of src and dest.
__m128i src_pixel = _mm_loadu_si128(s);
__m128i dst_pixel = _mm_loadu_si128(d);
if (count >= 4) {
SkASSERT(((size_t)dst & 0x03) == 0);
while (((size_t)dst & 0x0F) != 0) {
*dst = SkAlphaMulQ(*src, src_scale) + SkAlphaMulQ(*dst, dst_scale);
src++;
dst++;
count--;
}
// Get red and blue pixels into lower byte of each word.
__m128i dst_rb = _mm_and_si128(rb_mask, dst_pixel);
__m128i src_rb = _mm_and_si128(rb_mask, src_pixel);
const __m128i *s = reinterpret_cast<const __m128i*>(src);
__m128i *d = reinterpret_cast<__m128i*>(dst);
__m128i rb_mask = _mm_set1_epi32(0x00FF00FF);
__m128i src_scale_wide = _mm_set1_epi16(src_scale);
__m128i dst_scale_wide = _mm_set1_epi16(dst_scale);
while (count >= 4) {
// Load 4 pixels each of src and dest.
__m128i src_pixel = _mm_loadu_si128(s);
__m128i dst_pixel = _mm_load_si128(d);
// Get alpha and green into lower byte of each word.
__m128i dst_ag = _mm_srli_epi16(dst_pixel, 8);
__m128i src_ag = _mm_srli_epi16(src_pixel, 8);
// Get red and blue pixels into lower byte of each word.
__m128i dst_rb = _mm_and_si128(rb_mask, dst_pixel);
__m128i src_rb = _mm_and_si128(rb_mask, src_pixel);
// Multiply by scale.
src_rb = _mm_mullo_epi16(src_rb, src_scale_wide);
src_ag = _mm_mullo_epi16(src_ag, src_scale_wide);
dst_rb = _mm_mullo_epi16(dst_rb, dst_scale_wide);
dst_ag = _mm_mullo_epi16(dst_ag, dst_scale_wide);
// Get alpha and green into lower byte of each word.
__m128i dst_ag = _mm_srli_epi16(dst_pixel, 8);
__m128i src_ag = _mm_srli_epi16(src_pixel, 8);
// Divide by 256.
src_rb = _mm_srli_epi16(src_rb, 8);
dst_rb = _mm_srli_epi16(dst_rb, 8);
src_ag = _mm_andnot_si128(rb_mask, src_ag);
dst_ag = _mm_andnot_si128(rb_mask, dst_ag);
// Multiply by scale.
src_rb = _mm_mullo_epi16(src_rb, src_scale_wide);
src_ag = _mm_mullo_epi16(src_ag, src_scale_wide);
dst_rb = _mm_mullo_epi16(dst_rb, dst_scale_wide);
dst_ag = _mm_mullo_epi16(dst_ag, dst_scale_wide);
// Combine back into RGBA.
src_pixel = _mm_or_si128(src_rb, src_ag);
dst_pixel = _mm_or_si128(dst_rb, dst_ag);
// Divide by 256.
src_rb = _mm_srli_epi16(src_rb, 8);
dst_rb = _mm_srli_epi16(dst_rb, 8);
src_ag = _mm_andnot_si128(rb_mask, src_ag);
dst_ag = _mm_andnot_si128(rb_mask, dst_ag);
// Add result
__m128i result = _mm_add_epi8(src_pixel, dst_pixel);
_mm_storeu_si128(d, result);
s++;
d++;
count -= 4;
// Combine back into RGBA.
src_pixel = _mm_or_si128(src_rb, src_ag);
dst_pixel = _mm_or_si128(dst_rb, dst_ag);
// Add result
__m128i result = _mm_add_epi8(src_pixel, dst_pixel);
_mm_store_si128(d, result);
s++;
d++;
count -= 4;
}
src = reinterpret_cast<const SkPMColor*>(s);
dst = reinterpret_cast<SkPMColor*>(d);
}
src = reinterpret_cast<const SkPMColor*>(s);
dst = reinterpret_cast<SkPMColor*>(d);
while (count > 0) {
*dst = SkAlphaMulQ(*src, src_scale) + SkAlphaMulQ(*dst, dst_scale);
src++;
@ -93,103 +103,114 @@ void S32A_Opaque_BlitRow32_SSE2(SkPMColor* SK_RESTRICT dst,
if (count <= 0) {
return;
}
const __m128i *s = reinterpret_cast<const __m128i*>(src);
__m128i *d = reinterpret_cast<__m128i*>(dst);
if (count >= 4) {
SkASSERT(((size_t)dst & 0x03) == 0);
while (((size_t)dst & 0x0F) != 0) {
*dst = SkPMSrcOver(*src, *dst);
src++;
dst++;
count--;
}
const __m128i *s = reinterpret_cast<const __m128i*>(src);
__m128i *d = reinterpret_cast<__m128i*>(dst);
#ifdef SK_USE_ACCURATE_BLENDING
__m128i rb_mask = _mm_set1_epi32(0x00FF00FF);
__m128i c_128 = _mm_set1_epi16(128); // 8 copies of 128 (16-bit)
__m128i c_255 = _mm_set1_epi16(255); // 8 copies of 255 (16-bit)
while (count >= 4) {
// Load 4 pixels
__m128i src_pixel = _mm_loadu_si128(s);
__m128i dst_pixel = _mm_loadu_si128(d);
__m128i rb_mask = _mm_set1_epi32(0x00FF00FF);
__m128i c_128 = _mm_set1_epi16(128); // 8 copies of 128 (16-bit)
__m128i c_255 = _mm_set1_epi16(255); // 8 copies of 255 (16-bit)
while (count >= 4) {
// Load 4 pixels
__m128i src_pixel = _mm_loadu_si128(s);
__m128i dst_pixel = _mm_load_si128(d);
__m128i dst_rb = _mm_and_si128(rb_mask, dst_pixel);
__m128i dst_ag = _mm_andnot_si128(rb_mask, dst_pixel);
dst_ag = _mm_srli_epi16(dst_ag, 8);
// Shift alphas down to lower 8 bits of each quad.
__m128i alpha = _mm_srli_epi32(src_pixel, 24);
__m128i dst_rb = _mm_and_si128(rb_mask, dst_pixel);
__m128i dst_ag = _mm_andnot_si128(rb_mask, dst_pixel);
dst_ag = _mm_srli_epi16(dst_ag, 8);
// Shift alphas down to lower 8 bits of each quad.
__m128i alpha = _mm_srli_epi32(src_pixel, 24);
// Copy alpha to upper 3rd byte of each quad
alpha = _mm_or_si128(alpha, _mm_slli_epi32(alpha, 16));
// Copy alpha to upper 3rd byte of each quad
alpha = _mm_or_si128(alpha, _mm_slli_epi32(alpha, 16));
// Subtract alphas from 255, to get 0..255
alpha = _mm_sub_epi16(c_255, alpha);
// Subtract alphas from 255, to get 0..255
alpha = _mm_sub_epi16(c_255, alpha);
// Multiply by red and blue by src alpha.
dst_rb = _mm_mullo_epi16(dst_rb, alpha);
// Multiply by alpha and green by src alpha.
dst_ag = _mm_mullo_epi16(dst_ag, alpha);
// Multiply by red and blue by src alpha.
dst_rb = _mm_mullo_epi16(dst_rb, alpha);
// Multiply by alpha and green by src alpha.
dst_ag = _mm_mullo_epi16(dst_ag, alpha);
// dst_rb_low = (dst_rb >> 8)
__m128i dst_rb_low = _mm_srli_epi16(dst_rb, 8);
__m128i dst_ag_low = _mm_srli_epi16(dst_ag, 8);
// dst_rb_low = (dst_rb >> 8)
__m128i dst_rb_low = _mm_srli_epi16(dst_rb, 8);
__m128i dst_ag_low = _mm_srli_epi16(dst_ag, 8);
// dst_rb = (dst_rb + dst_rb_low + 128) >> 8
dst_rb = _mm_add_epi16(dst_rb, dst_rb_low);
dst_rb = _mm_add_epi16(dst_rb, c_128);
dst_rb = _mm_srli_epi16(dst_rb, 8);
// dst_rb = (dst_rb + dst_rb_low + 128) >> 8
dst_rb = _mm_add_epi16(dst_rb, dst_rb_low);
dst_rb = _mm_add_epi16(dst_rb, c_128);
dst_rb = _mm_srli_epi16(dst_rb, 8);
// dst_ag = (dst_ag + dst_ag_low + 128) & ag_mask
dst_ag = _mm_add_epi16(dst_ag, dst_ag_low);
dst_ag = _mm_add_epi16(dst_ag, c_128);
dst_ag = _mm_andnot_si128(rb_mask, dst_ag);
// dst_ag = (dst_ag + dst_ag_low + 128) & ag_mask
dst_ag = _mm_add_epi16(dst_ag, dst_ag_low);
dst_ag = _mm_add_epi16(dst_ag, c_128);
dst_ag = _mm_andnot_si128(rb_mask, dst_ag);
// Combine back into RGBA.
dst_pixel = _mm_or_si128(dst_rb, dst_ag);
// Combine back into RGBA.
dst_pixel = _mm_or_si128(dst_rb, dst_ag);
// Add result
__m128i result = _mm_add_epi8(src_pixel, dst_pixel);
_mm_storeu_si128(d, result);
s++;
d++;
count -= 4;
}
#else
__m128i rb_mask = _mm_set1_epi32(0x00FF00FF);
__m128i c_256 = _mm_set1_epi16(0x0100); // 8 copies of 256 (16-bit)
while (count >= 4) {
// Load 4 pixels
__m128i src_pixel = _mm_loadu_si128(s);
__m128i dst_pixel = _mm_loadu_si128(d);
// Add result
__m128i result = _mm_add_epi8(src_pixel, dst_pixel);
_mm_store_si128(d, result);
s++;
d++;
count -= 4;
}
#else
__m128i rb_mask = _mm_set1_epi32(0x00FF00FF);
__m128i c_256 = _mm_set1_epi16(0x0100); // 8 copies of 256 (16-bit)
while (count >= 4) {
// Load 4 pixels
__m128i src_pixel = _mm_loadu_si128(s);
__m128i dst_pixel = _mm_load_si128(d);
__m128i dst_rb = _mm_and_si128(rb_mask, dst_pixel);
__m128i dst_ag = _mm_andnot_si128(rb_mask, dst_pixel);
dst_ag = _mm_srli_epi16(dst_ag, 8);
// Shift alphas down to lower 8 bits of each quad.
__m128i alpha = _mm_srli_epi32(src_pixel, 24);
__m128i dst_rb = _mm_and_si128(rb_mask, dst_pixel);
__m128i dst_ag = _mm_andnot_si128(rb_mask, dst_pixel);
dst_ag = _mm_srli_epi16(dst_ag, 8);
// Shift alphas down to lower 8 bits of each quad.
__m128i alpha = _mm_srli_epi32(src_pixel, 24);
// Copy alpha to upper 3rd byte of each quad
alpha = _mm_or_si128(alpha, _mm_slli_epi32(alpha, 16));
// Copy alpha to upper 3rd byte of each quad
alpha = _mm_or_si128(alpha, _mm_slli_epi32(alpha, 16));
// Subtract alphas from 256, to get 1..256
alpha = _mm_sub_epi16(c_256, alpha);
// Subtract alphas from 256, to get 1..256
alpha = _mm_sub_epi16(c_256, alpha);
// Multiply by red and blue by src alpha.
dst_rb = _mm_mullo_epi16(dst_rb, alpha);
// Multiply by alpha and green by src alpha.
dst_ag = _mm_mullo_epi16(dst_ag, alpha);
// Multiply by red and blue by src alpha.
dst_rb = _mm_mullo_epi16(dst_rb, alpha);
// Multiply by alpha and green by src alpha.
dst_ag = _mm_mullo_epi16(dst_ag, alpha);
// Divide by 256.
dst_rb = _mm_srli_epi16(dst_rb, 8);
// Divide by 256.
dst_rb = _mm_srli_epi16(dst_rb, 8);
// Mask out high bits (already in the right place)
dst_ag = _mm_andnot_si128(rb_mask, dst_ag);
// Mask out high bits (already in the right place)
dst_ag = _mm_andnot_si128(rb_mask, dst_ag);
// Combine back into RGBA.
dst_pixel = _mm_or_si128(dst_rb, dst_ag);
// Combine back into RGBA.
dst_pixel = _mm_or_si128(dst_rb, dst_ag);
// Add result
__m128i result = _mm_add_epi8(src_pixel, dst_pixel);
_mm_storeu_si128(d, result);
s++;
d++;
count -= 4;
}
// Add result
__m128i result = _mm_add_epi8(src_pixel, dst_pixel);
_mm_store_si128(d, result);
s++;
d++;
count -= 4;
}
#endif
src = reinterpret_cast<const SkPMColor*>(s);
dst = reinterpret_cast<SkPMColor*>(d);
}
src = reinterpret_cast<const SkPMColor*>(s);
dst = reinterpret_cast<SkPMColor*>(d);
while (count > 0) {
*dst = SkPMSrcOver(*src, *dst);
src++;
@ -206,70 +227,80 @@ void S32A_Blend_BlitRow32_SSE2(SkPMColor* SK_RESTRICT dst,
return;
}
uint32_t src_scale = SkAlpha255To256(alpha);
if (count >= 4) {
while (((size_t)dst & 0x0F) != 0) {
*dst = SkBlendARGB32(*src, *dst, alpha);
src++;
dst++;
count--;
}
const __m128i *s = reinterpret_cast<const __m128i*>(src);
__m128i *d = reinterpret_cast<__m128i*>(dst);
__m128i src_scale_wide = _mm_set1_epi16(src_scale);
__m128i rb_mask = _mm_set1_epi32(0x00FF00FF);
__m128i c_256 = _mm_set1_epi16(256); // 8 copies of 256 (16-bit)
while (count >= 4) {
// Load 4 pixels each of src and dest.
__m128i src_pixel = _mm_loadu_si128(s);
__m128i dst_pixel = _mm_loadu_si128(d);
uint32_t src_scale = SkAlpha255To256(alpha);
// Get red and blue pixels into lower byte of each word.
__m128i dst_rb = _mm_and_si128(rb_mask, dst_pixel);
__m128i src_rb = _mm_and_si128(rb_mask, src_pixel);
const __m128i *s = reinterpret_cast<const __m128i*>(src);
__m128i *d = reinterpret_cast<__m128i*>(dst);
__m128i src_scale_wide = _mm_set1_epi16(src_scale);
__m128i rb_mask = _mm_set1_epi32(0x00FF00FF);
__m128i c_256 = _mm_set1_epi16(256); // 8 copies of 256 (16-bit)
while (count >= 4) {
// Load 4 pixels each of src and dest.
__m128i src_pixel = _mm_loadu_si128(s);
__m128i dst_pixel = _mm_load_si128(d);
// Get alpha and green into lower byte of each word.
__m128i dst_ag = _mm_srli_epi16(dst_pixel, 8);
__m128i src_ag = _mm_srli_epi16(src_pixel, 8);
// Get red and blue pixels into lower byte of each word.
__m128i dst_rb = _mm_and_si128(rb_mask, dst_pixel);
__m128i src_rb = _mm_and_si128(rb_mask, src_pixel);
// Put per-pixel alpha in low byte of each word.
__m128i dst_alpha = _mm_shufflehi_epi16(src_ag, 0xF5);
dst_alpha = _mm_shufflelo_epi16(dst_alpha, 0xF5);
// Get alpha and green into lower byte of each word.
__m128i dst_ag = _mm_srli_epi16(dst_pixel, 8);
__m128i src_ag = _mm_srli_epi16(src_pixel, 8);
// dst_alpha = dst_alpha * src_scale
dst_alpha = _mm_mullo_epi16(dst_alpha, src_scale_wide);
// Put per-pixel alpha in low byte of each word.
__m128i dst_alpha = _mm_shufflehi_epi16(src_ag, 0xF5);
dst_alpha = _mm_shufflelo_epi16(dst_alpha, 0xF5);
// Divide by 256.
dst_alpha = _mm_srli_epi16(dst_alpha, 8);
// dst_alpha = dst_alpha * src_scale
dst_alpha = _mm_mullo_epi16(dst_alpha, src_scale_wide);
// Subtract alphas from 256, to get 1..256
dst_alpha = _mm_sub_epi16(c_256, dst_alpha);
// Divide by 256.
dst_alpha = _mm_srli_epi16(dst_alpha, 8);
// Multiply red and blue by dst pixel alpha.
dst_rb = _mm_mullo_epi16(dst_rb, dst_alpha);
// Multiply alpha and green by dst pixel alpha.
dst_ag = _mm_mullo_epi16(dst_ag, dst_alpha);
// Subtract alphas from 256, to get 1..256
dst_alpha = _mm_sub_epi16(c_256, dst_alpha);
// Multiply red and blue by global alpha.
src_rb = _mm_mullo_epi16(src_rb, src_scale_wide);
// Multiply alpha and green by global alpha.
src_ag = _mm_mullo_epi16(src_ag, src_scale_wide);
// Multiply red and blue by dst pixel alpha.
dst_rb = _mm_mullo_epi16(dst_rb, dst_alpha);
// Multiply alpha and green by dst pixel alpha.
dst_ag = _mm_mullo_epi16(dst_ag, dst_alpha);
// Divide by 256.
dst_rb = _mm_srli_epi16(dst_rb, 8);
src_rb = _mm_srli_epi16(src_rb, 8);
// Multiply red and blue by global alpha.
src_rb = _mm_mullo_epi16(src_rb, src_scale_wide);
// Multiply alpha and green by global alpha.
src_ag = _mm_mullo_epi16(src_ag, src_scale_wide);
// Mask out low bits (goodies already in the right place; no need to divide)
dst_ag = _mm_andnot_si128(rb_mask, dst_ag);
src_ag = _mm_andnot_si128(rb_mask, src_ag);
// Divide by 256.
dst_rb = _mm_srli_epi16(dst_rb, 8);
src_rb = _mm_srli_epi16(src_rb, 8);
// Combine back into RGBA.
dst_pixel = _mm_or_si128(dst_rb, dst_ag);
src_pixel = _mm_or_si128(src_rb, src_ag);
// Mask out low bits (goodies already in the right place; no need to divide)
dst_ag = _mm_andnot_si128(rb_mask, dst_ag);
src_ag = _mm_andnot_si128(rb_mask, src_ag);
// Add two pixels into result.
__m128i result = _mm_add_epi8(src_pixel, dst_pixel);
_mm_storeu_si128(d, result);
s++;
d++;
count -= 4;
// Combine back into RGBA.
dst_pixel = _mm_or_si128(dst_rb, dst_ag);
src_pixel = _mm_or_si128(src_rb, src_ag);
// Add two pixels into result.
__m128i result = _mm_add_epi8(src_pixel, dst_pixel);
_mm_store_si128(d, result);
s++;
d++;
count -= 4;
}
src = reinterpret_cast<const SkPMColor*>(s);
dst = reinterpret_cast<SkPMColor*>(d);
}
src = reinterpret_cast<const SkPMColor*>(s);
dst = reinterpret_cast<SkPMColor*>(d);
while (count > 0) {
*dst = SkBlendARGB32(*src, *dst, alpha);
src++;

View File

@ -15,6 +15,7 @@
** limitations under the License.
*/
#include "SkBitmapProcState_opts_SSE2.h"
#include "SkBlitRow_opts_SSE2.h"
#include "SkUtils_opts_SSE2.h"
#include "SkUtils.h"
@ -64,6 +65,14 @@ static inline bool hasSSE2() {
}
#endif
void SkBitmapProcState::platformProcs() {
if (hasSSE2()) {
if (fSampleProc32 == S32_opaque_D32_filter_DX) {
fSampleProc32 = S32_opaque_D32_filter_DX_SSE2;
}
}
}
static SkBlitRow::Proc32 platform_32_procs[] = {
NULL, // S32_Opaque,
S32_Blend_BlitRow32_SSE2, // S32_Blend,