Fix ~,! typo when clearing kRenderTarget flag
TBR=brucedawson@chromium.org,robertphillips@google.com GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1727413004 Review URL: https://codereview.chromium.org/1727413004 .
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@ -86,7 +86,7 @@ SkImage* SkSurface_Gpu::onNewImageSnapshot(Budgeted budgeted, ForceCopyMode forc
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if (kYes_ForceCopyMode == forceCopyMode || !tex) {
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GrSurfaceDesc desc = fDevice->accessRenderTarget()->desc();
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GrContext* ctx = fDevice->context();
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desc.fFlags = desc.fFlags & !kRenderTarget_GrSurfaceFlag;
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desc.fFlags = desc.fFlags & ~kRenderTarget_GrSurfaceFlag;
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copy.reset(ctx->textureProvider()->createTexture(desc, kYes_Budgeted == budgeted));
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if (!copy) {
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return nullptr;
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