Remove more GrContext imports & usage
Sanity is coming soon! Change-Id: I109ebeef9efd7dbf4d76a13e1c05df36d59affbc Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303661 Commit-Queue: Adlai Holler <adlai@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
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@ -20,7 +20,6 @@
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#include "include/core/SkSize.h"
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#include "include/core/SkSize.h"
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#include "include/core/SkString.h"
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#include "include/core/SkString.h"
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#include "include/core/SkTypes.h"
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#include "include/core/SkTypes.h"
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#include "include/gpu/GrContext.h"
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#include "include/gpu/GrRecordingContext.h"
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#include "include/gpu/GrRecordingContext.h"
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#include "include/private/GrSharedEnums.h"
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#include "include/private/GrSharedEnums.h"
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#include "include/private/GrTypesPriv.h"
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#include "include/private/GrTypesPriv.h"
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@ -17,7 +17,6 @@
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#include "include/core/SkSize.h"
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#include "include/core/SkSize.h"
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#include "include/core/SkString.h"
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#include "include/core/SkString.h"
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#include "include/core/SkTypes.h"
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#include "include/core/SkTypes.h"
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#include "include/gpu/GrContext.h"
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#include "include/private/GrSharedEnums.h"
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#include "include/private/GrSharedEnums.h"
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#include "include/private/GrTypesPriv.h"
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#include "include/private/GrTypesPriv.h"
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#include "src/gpu/GrCaps.h"
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#include "src/gpu/GrCaps.h"
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@ -11,7 +11,6 @@
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#include "include/core/SkColor.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkRect.h"
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#include "include/core/SkRect.h"
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#include "include/core/SkTypes.h"
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#include "include/core/SkTypes.h"
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#include "include/gpu/GrContext.h"
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#include "include/gpu/GrDirectContext.h"
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#include "include/gpu/GrDirectContext.h"
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#include "include/gpu/GrRecordingContext.h"
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#include "include/gpu/GrRecordingContext.h"
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@ -16,7 +16,6 @@
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#include "include/core/SkSize.h"
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#include "include/core/SkSize.h"
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#include "include/core/SkString.h"
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#include "include/core/SkString.h"
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#include "include/core/SkTypes.h"
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#include "include/core/SkTypes.h"
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#include "include/gpu/GrContext.h"
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#include "include/gpu/GrRecordingContext.h"
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#include "include/gpu/GrRecordingContext.h"
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#include "include/gpu/GrTypes.h"
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#include "include/gpu/GrTypes.h"
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#include "include/private/GrTypesPriv.h"
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#include "include/private/GrTypesPriv.h"
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@ -26,7 +26,6 @@
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#include "include/core/SkTypes.h"
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#include "include/core/SkTypes.h"
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#include "include/effects/SkGradientShader.h"
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#include "include/effects/SkGradientShader.h"
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#include "include/gpu/GrConfig.h"
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#include "include/gpu/GrConfig.h"
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#include "include/gpu/GrContext.h"
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#include "include/private/GrTypesPriv.h"
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#include "include/private/GrTypesPriv.h"
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#include "include/private/SkColorData.h"
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#include "include/private/SkColorData.h"
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#include "src/core/SkMatrixProvider.h"
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#include "src/core/SkMatrixProvider.h"
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@ -18,7 +18,6 @@
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#include "include/core/SkScalar.h"
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#include "include/core/SkScalar.h"
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#include "include/core/SkSize.h"
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#include "include/core/SkSize.h"
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#include "include/core/SkString.h"
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#include "include/core/SkString.h"
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#include "include/gpu/GrContext.h"
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#include "include/private/GrSharedEnums.h"
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#include "include/private/GrSharedEnums.h"
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#include "include/private/GrTypesPriv.h"
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#include "include/private/GrTypesPriv.h"
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#include "src/core/SkTLList.h"
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#include "src/core/SkTLList.h"
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@ -16,7 +16,6 @@
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#include "include/core/SkString.h"
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#include "include/core/SkString.h"
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#include "include/core/SkSurface.h"
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#include "include/core/SkSurface.h"
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#include "include/core/SkTypes.h"
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#include "include/core/SkTypes.h"
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#include "include/gpu/GrContext.h"
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#include "include/gpu/GrDirectContext.h"
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#include "include/gpu/GrDirectContext.h"
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#include "include/gpu/GrRecordingContext.h"
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#include "include/gpu/GrRecordingContext.h"
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#include "include/utils/SkRandom.h"
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#include "include/utils/SkRandom.h"
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@ -28,7 +28,6 @@
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#include "include/core/SkTextBlob.h"
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#include "include/core/SkTextBlob.h"
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#include "include/core/SkTypeface.h"
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#include "include/core/SkTypeface.h"
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#include "include/core/SkTypes.h"
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#include "include/core/SkTypes.h"
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#include "include/gpu/GrContext.h"
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#include "include/gpu/GrContextOptions.h"
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#include "include/gpu/GrContextOptions.h"
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#include "include/gpu/GrDirectContext.h"
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#include "include/gpu/GrDirectContext.h"
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#include "include/gpu/GrRecordingContext.h"
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#include "include/gpu/GrRecordingContext.h"
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@ -17,7 +17,6 @@
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#include "include/core/SkString.h"
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#include "include/core/SkString.h"
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#include "include/core/SkTileMode.h"
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#include "include/core/SkTileMode.h"
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#include "include/core/SkTypes.h"
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#include "include/core/SkTypes.h"
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#include "include/gpu/GrContext.h"
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#include "src/gpu/GrBitmapTextureMaker.h"
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#include "src/gpu/GrBitmapTextureMaker.h"
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#include "src/gpu/GrCaps.h"
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#include "src/gpu/GrCaps.h"
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#include "src/gpu/GrContextPriv.h"
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#include "src/gpu/GrContextPriv.h"
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@ -14,7 +14,6 @@
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#include "include/core/SkRect.h"
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#include "include/core/SkRect.h"
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#include "include/core/SkRefCnt.h"
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#include "include/core/SkRefCnt.h"
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#include "include/core/SkString.h"
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#include "include/core/SkString.h"
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#include "include/gpu/GrContext.h"
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#include "include/gpu/GrRecordingContext.h"
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#include "include/gpu/GrRecordingContext.h"
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#include "include/private/GrTypesPriv.h"
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#include "include/private/GrTypesPriv.h"
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#include "src/gpu/GrBuffer.h"
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#include "src/gpu/GrBuffer.h"
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@ -25,7 +25,7 @@
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#include "include/core/SkString.h"
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#include "include/core/SkString.h"
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#include "include/core/SkSurface.h"
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#include "include/core/SkSurface.h"
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#include "include/core/SkTypes.h"
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#include "include/core/SkTypes.h"
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#include "include/gpu/GrContext.h"
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#include "include/gpu/GrDirectContext.h"
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#include "include/gpu/GrRecordingContext.h"
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#include "include/gpu/GrRecordingContext.h"
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#include "include/gpu/GrTypes.h"
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#include "include/gpu/GrTypes.h"
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#include "include/private/GrTypesPriv.h"
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#include "include/private/GrTypesPriv.h"
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@ -289,11 +289,10 @@ protected:
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return;
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return;
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}
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}
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// CONTEXT TODO: remove this use of the 'backdoor' to create an image
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auto dContext = GrAsDirectContext(canvas->recordingContext());
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GrContext* tmp = canvas->recordingContext()->priv().backdoor();
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// No API to draw a GrTexture directly, so we cheat and create a private image subclass
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// No API to draw a GrTexture directly, so we cheat and create a private image subclass
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sk_sp<SkImage> texImage(new SkImage_Gpu(sk_ref_sp(tmp),
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sk_sp<SkImage> texImage(new SkImage_Gpu(sk_ref_sp(dContext),
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image->uniqueID(), std::move(view),
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image->uniqueID(), std::move(view),
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image->colorType(), image->alphaType(),
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image->colorType(), image->alphaType(),
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image->refColorSpace()));
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image->refColorSpace()));
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@ -8,7 +8,6 @@
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#include "gm/gm.h"
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#include "gm/gm.h"
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#include "include/core/SkPath.h"
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#include "include/core/SkPath.h"
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#include "include/gpu/GrContext.h"
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#include "include/gpu/GrContextOptions.h"
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#include "include/gpu/GrContextOptions.h"
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#include "include/gpu/GrRecordingContext.h"
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#include "include/gpu/GrRecordingContext.h"
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#include "src/gpu/GrContextPriv.h"
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#include "src/gpu/GrContextPriv.h"
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@ -15,7 +15,6 @@
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#include "include/core/SkSize.h"
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#include "include/core/SkSize.h"
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#include "include/core/SkString.h"
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#include "include/core/SkString.h"
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#include "include/core/SkTypes.h"
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#include "include/core/SkTypes.h"
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#include "include/gpu/GrContext.h"
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#include "include/gpu/GrRecordingContext.h"
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#include "include/gpu/GrRecordingContext.h"
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#include "include/gpu/GrTypes.h"
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#include "include/gpu/GrTypes.h"
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#include "include/private/GrTypesPriv.h"
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#include "include/private/GrTypesPriv.h"
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@ -11,7 +11,6 @@
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#include "include/core/SkMatrix.h"
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#include "include/core/SkMatrix.h"
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#include "include/core/SkRect.h"
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#include "include/core/SkRect.h"
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#include "include/core/SkTypes.h"
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#include "include/core/SkTypes.h"
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#include "include/gpu/GrContext.h"
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#include "src/gpu/GrBitmapTextureMaker.h"
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#include "src/gpu/GrBitmapTextureMaker.h"
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#include "src/gpu/GrContextPriv.h"
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#include "src/gpu/GrContextPriv.h"
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#include "src/gpu/GrFragmentProcessor.h"
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#include "src/gpu/GrFragmentProcessor.h"
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@ -21,7 +21,6 @@
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#include "include/core/SkString.h"
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#include "include/core/SkString.h"
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#include "include/core/SkTypes.h"
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#include "include/core/SkTypes.h"
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#include "include/core/SkYUVAIndex.h"
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#include "include/core/SkYUVAIndex.h"
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#include "include/gpu/GrContext.h"
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#include "include/private/GrTypesPriv.h"
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#include "include/private/GrTypesPriv.h"
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#include "src/gpu/GrBitmapTextureMaker.h"
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#include "src/gpu/GrBitmapTextureMaker.h"
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#include "src/gpu/GrContextPriv.h"
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#include "src/gpu/GrContextPriv.h"
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@ -50,7 +50,6 @@
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#include <new>
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#include <new>
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#if SK_SUPPORT_GPU
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#if SK_SUPPORT_GPU
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#include "include/gpu/GrContext.h"
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#include "src/gpu/SkGr.h"
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#include "src/gpu/SkGr.h"
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#endif
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#endif
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@ -22,7 +22,6 @@
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#include "src/core/SkValidationUtils.h"
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#include "src/core/SkValidationUtils.h"
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#include "src/core/SkWriteBuffer.h"
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#include "src/core/SkWriteBuffer.h"
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#if SK_SUPPORT_GPU
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#if SK_SUPPORT_GPU
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#include "include/gpu/GrContext.h"
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#include "include/gpu/GrRecordingContext.h"
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#include "include/gpu/GrRecordingContext.h"
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#include "src/gpu/GrColorSpaceXform.h"
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#include "src/gpu/GrColorSpaceXform.h"
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#include "src/gpu/GrContextPriv.h"
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#include "src/gpu/GrContextPriv.h"
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@ -73,7 +73,7 @@ extern const SkPixelRef* SkBitmapImageGetPixelRef(const SkImage* rasterImage);
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*
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*
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* @return true if the image was successfully uploaded and locked into a texture
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* @return true if the image was successfully uploaded and locked into a texture
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*/
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*/
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bool SkImage_pinAsTexture(const SkImage*, GrContext*);
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bool SkImage_pinAsTexture(const SkImage*, GrRecordingContext*);
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/**
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/**
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* The balancing call to a successful invokation of SkImage_pinAsTexture. When a balanced number of
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* The balancing call to a successful invokation of SkImage_pinAsTexture. When a balanced number of
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@ -83,7 +83,7 @@ bool SkImage_pinAsTexture(const SkImage*, GrContext*);
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*
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*
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* The context passed to unpin must match the one passed to pin.
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* The context passed to unpin must match the one passed to pin.
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*/
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*/
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void SkImage_unpinAsTexture(const SkImage*, GrContext*);
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void SkImage_unpinAsTexture(const SkImage*, GrRecordingContext*);
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/**
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/**
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* Returns the bounds of the image relative to its encoded buffer. For all non-lazy images,
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* Returns the bounds of the image relative to its encoded buffer. For all non-lazy images,
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#include <new>
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#include <new>
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#if SK_SUPPORT_GPU
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#include "include/gpu/GrContext.h"
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#endif
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template <typename T> int SafeCount(const T* obj) {
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template <typename T> int SafeCount(const T* obj) {
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return obj ? obj->count() : 0;
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return obj ? obj->count() : 0;
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}
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}
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#include "src/image/SkImage_Base.h"
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#include "src/image/SkImage_Base.h"
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#if SK_SUPPORT_GPU
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#if SK_SUPPORT_GPU
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#include "include/gpu/GrContext.h"
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#include "include/gpu/GrDirectContext.h"
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#include "include/gpu/GrRecordingContext.h"
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#include "include/gpu/GrRecordingContext.h"
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#include "src/gpu/GrContextPriv.h"
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#include "src/gpu/GrImageInfo.h"
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#include "src/gpu/GrImageInfo.h"
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#include "src/gpu/GrProxyProvider.h"
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#include "src/gpu/GrProxyProvider.h"
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#include "src/gpu/GrRecordingContextPriv.h"
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#include "src/gpu/GrRecordingContextPriv.h"
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#include "src/core/SkWriteBuffer.h"
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#include "src/core/SkWriteBuffer.h"
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#if SK_SUPPORT_GPU
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#if SK_SUPPORT_GPU
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#include "include/gpu/GrContext.h"
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#include "src/gpu/GrColorInfo.h"
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#include "src/gpu/GrColorInfo.h"
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#include "src/gpu/effects/generated/GrHighContrastFilterEffect.h"
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#include "src/gpu/effects/generated/GrHighContrastFilterEffect.h"
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#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
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#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
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#include "src/core/SkVM.h"
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#include "src/core/SkVM.h"
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#if SK_SUPPORT_GPU
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#if SK_SUPPORT_GPU
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#include "include/gpu/GrContext.h"
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#include "src/gpu/effects/generated/GrLumaColorFilterEffect.h"
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#include "src/gpu/effects/generated/GrLumaColorFilterEffect.h"
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#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
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#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
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#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
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#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
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@ -344,7 +344,6 @@ GR_DEFINE_FRAGMENT_PROCESSOR_TEST(ColorTableEffect);
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#if GR_TEST_UTILS
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#if GR_TEST_UTILS
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#include "include/gpu/GrContext.h"
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std::unique_ptr<GrFragmentProcessor> ColorTableEffect::TestCreate(GrProcessorTestData* d) {
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std::unique_ptr<GrFragmentProcessor> ColorTableEffect::TestCreate(GrProcessorTestData* d) {
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int flags = 0;
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int flags = 0;
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#include "src/core/SkWriteBuffer.h"
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#include "src/core/SkWriteBuffer.h"
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#if SK_SUPPORT_GPU
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#if SK_SUPPORT_GPU
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#include "include/gpu/GrContext.h"
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#include "include/gpu/GrRecordingContext.h"
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#include "include/gpu/GrRecordingContext.h"
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#include "src/gpu/GrCaps.h"
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#include "src/gpu/GrCaps.h"
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#include "src/gpu/GrColorSpaceXform.h"
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#include "src/gpu/GrColorSpaceXform.h"
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#include "src/core/SkWriteBuffer.h"
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#include "src/core/SkWriteBuffer.h"
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#if SK_SUPPORT_GPU
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#if SK_SUPPORT_GPU
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#include "include/gpu/GrContext.h"
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#include "src/gpu/GrTextureProxy.h"
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#include "src/gpu/GrTextureProxy.h"
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#include "src/gpu/SkGr.h"
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#include "src/gpu/SkGr.h"
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#endif
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#endif
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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#if SK_SUPPORT_GPU
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#if SK_SUPPORT_GPU
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#include "include/gpu/GrContext.h"
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#include "src/gpu/GrColorSpaceXform.h"
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#include "src/gpu/GrColorSpaceXform.h"
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#include "src/gpu/effects/GrTextureEffect.h"
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#include "src/gpu/effects/GrTextureEffect.h"
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#include "src/gpu/effects/generated/GrMagnifierEffect.h"
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#include "src/gpu/effects/generated/GrMagnifierEffect.h"
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#include "src/gpu/SkGr.h"
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#include "src/gpu/SkGr.h"
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#if SK_SUPPORT_GPU
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#if SK_SUPPORT_GPU
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#include "include/gpu/GrContext.h"
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#include "src/gpu/GrRecordingContextPriv.h"
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#include "src/gpu/GrRecordingContextPriv.h"
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#include "src/gpu/GrTextureProxy.h"
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#include "src/gpu/GrTextureProxy.h"
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#include "src/gpu/effects/GrMatrixConvolutionEffect.h"
|
#include "src/gpu/effects/GrMatrixConvolutionEffect.h"
|
||||||
|
@ -16,7 +16,6 @@
|
|||||||
#include "src/core/SkWriteBuffer.h"
|
#include "src/core/SkWriteBuffer.h"
|
||||||
|
|
||||||
#if SK_SUPPORT_GPU
|
#if SK_SUPPORT_GPU
|
||||||
#include "include/gpu/GrContext.h"
|
|
||||||
#include "include/gpu/GrRecordingContext.h"
|
#include "include/gpu/GrRecordingContext.h"
|
||||||
#include "src/gpu/GrContextPriv.h"
|
#include "src/gpu/GrContextPriv.h"
|
||||||
#include "src/gpu/GrRecordingContextPriv.h"
|
#include "src/gpu/GrRecordingContextPriv.h"
|
||||||
|
@ -19,7 +19,7 @@
|
|||||||
#include <GLES/gl.h>
|
#include <GLES/gl.h>
|
||||||
#include <GLES/glext.h>
|
#include <GLES/glext.h>
|
||||||
|
|
||||||
#include "include/gpu/GrContext.h"
|
#include "include/gpu/GrDirectContext.h"
|
||||||
#include "include/gpu/gl/GrGLTypes.h"
|
#include "include/gpu/gl/GrGLTypes.h"
|
||||||
#include "src/gpu/GrContextPriv.h"
|
#include "src/gpu/GrContextPriv.h"
|
||||||
#include "src/gpu/gl/GrGLDefines.h"
|
#include "src/gpu/gl/GrGLDefines.h"
|
||||||
@ -62,7 +62,13 @@ SkColorType GetSkColorTypeFromBufferFormat(uint32_t bufferFormat) {
|
|||||||
|
|
||||||
GrBackendFormat GetBackendFormat(GrContext* context, AHardwareBuffer* hardwareBuffer,
|
GrBackendFormat GetBackendFormat(GrContext* context, AHardwareBuffer* hardwareBuffer,
|
||||||
uint32_t bufferFormat, bool requireKnownFormat) {
|
uint32_t bufferFormat, bool requireKnownFormat) {
|
||||||
GrBackendApi backend = context->backend();
|
// CONTEXT TODO: Elevate direct context requirement to Android API.
|
||||||
|
auto dContext = GrAsDirectContext(context);
|
||||||
|
if (!dContext) {
|
||||||
|
SkDEBUGFAIL("Requires direct context.");
|
||||||
|
return GrBackendFormat();
|
||||||
|
}
|
||||||
|
GrBackendApi backend = dContext->backend();
|
||||||
|
|
||||||
if (backend == GrBackendApi::kOpenGL) {
|
if (backend == GrBackendApi::kOpenGL) {
|
||||||
switch (bufferFormat) {
|
switch (bufferFormat) {
|
||||||
@ -104,7 +110,7 @@ GrBackendFormat GetBackendFormat(GrContext* context, AHardwareBuffer* hardwareBu
|
|||||||
if (requireKnownFormat) {
|
if (requireKnownFormat) {
|
||||||
return GrBackendFormat();
|
return GrBackendFormat();
|
||||||
} else {
|
} else {
|
||||||
GrVkGpu* gpu = static_cast<GrVkGpu*>(context->priv().getGpu());
|
GrVkGpu* gpu = static_cast<GrVkGpu*>(dContext->priv().getGpu());
|
||||||
SkASSERT(gpu);
|
SkASSERT(gpu);
|
||||||
VkDevice device = gpu->device();
|
VkDevice device = gpu->device();
|
||||||
|
|
||||||
@ -169,7 +175,7 @@ public:
|
|||||||
// eglDestroyImageKHR will remove a ref from the AHardwareBuffer
|
// eglDestroyImageKHR will remove a ref from the AHardwareBuffer
|
||||||
eglDestroyImageKHR(fDisplay, fImage);
|
eglDestroyImageKHR(fDisplay, fImage);
|
||||||
}
|
}
|
||||||
void rebind(GrContext* grContext);
|
void rebind(GrDirectContext*);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
GrGLuint fTexID;
|
GrGLuint fTexID;
|
||||||
@ -178,7 +184,7 @@ private:
|
|||||||
GrGLuint fTexTarget;
|
GrGLuint fTexTarget;
|
||||||
};
|
};
|
||||||
|
|
||||||
void GLTextureHelper::rebind(GrContext* grContext) {
|
void GLTextureHelper::rebind(GrDirectContext* dContext) {
|
||||||
glBindTexture(fTexTarget, fTexID);
|
glBindTexture(fTexTarget, fTexID);
|
||||||
GLenum status = GL_NO_ERROR;
|
GLenum status = GL_NO_ERROR;
|
||||||
if ((status = glGetError()) != GL_NO_ERROR) {
|
if ((status = glGetError()) != GL_NO_ERROR) {
|
||||||
@ -191,7 +197,7 @@ void GLTextureHelper::rebind(GrContext* grContext) {
|
|||||||
SkDebugf("glEGLImageTargetTexture2DOES failed (%#x)", (int) status);
|
SkDebugf("glEGLImageTargetTexture2DOES failed (%#x)", (int) status);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
grContext->resetContext(kTextureBinding_GrGLBackendState);
|
dContext->resetContext(kTextureBinding_GrGLBackendState);
|
||||||
}
|
}
|
||||||
|
|
||||||
void delete_gl_texture(void* context) {
|
void delete_gl_texture(void* context) {
|
||||||
@ -200,12 +206,18 @@ void delete_gl_texture(void* context) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void update_gl_texture(void* context, GrContext* grContext) {
|
void update_gl_texture(void* context, GrContext* grContext) {
|
||||||
|
// CONTEXT TODO: Elevate direct context requirement to Android API.
|
||||||
|
auto dContext = GrAsDirectContext(grContext);
|
||||||
|
if (!dContext) {
|
||||||
|
SkDEBUGFAIL("Direct context required.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
GLTextureHelper* cleanupHelper = static_cast<GLTextureHelper*>(context);
|
GLTextureHelper* cleanupHelper = static_cast<GLTextureHelper*>(context);
|
||||||
cleanupHelper->rebind(grContext);
|
cleanupHelper->rebind(dContext);
|
||||||
}
|
}
|
||||||
|
|
||||||
static GrBackendTexture make_gl_backend_texture(
|
static GrBackendTexture make_gl_backend_texture(
|
||||||
GrContext* context, AHardwareBuffer* hardwareBuffer,
|
GrDirectContext* dContext, AHardwareBuffer* hardwareBuffer,
|
||||||
int width, int height,
|
int width, int height,
|
||||||
DeleteImageProc* deleteProc,
|
DeleteImageProc* deleteProc,
|
||||||
UpdateImageProc* updateProc,
|
UpdateImageProc* updateProc,
|
||||||
@ -253,7 +265,7 @@ static GrBackendTexture make_gl_backend_texture(
|
|||||||
eglDestroyImageKHR(display, image);
|
eglDestroyImageKHR(display, image);
|
||||||
return GrBackendTexture();
|
return GrBackendTexture();
|
||||||
}
|
}
|
||||||
context->resetContext(kTextureBinding_GrGLBackendState);
|
dContext->resetContext(kTextureBinding_GrGLBackendState);
|
||||||
|
|
||||||
GrGLTextureInfo textureInfo;
|
GrGLTextureInfo textureInfo;
|
||||||
textureInfo.fID = texID;
|
textureInfo.fID = texID;
|
||||||
@ -295,11 +307,13 @@ void delete_vk_image(void* context) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void update_vk_image(void* context, GrContext* grContext) {
|
void update_vk_image(void* context, GrContext* grContext) {
|
||||||
|
// CONTEXT TODO: Elevate direct context requirement to Android API.
|
||||||
|
SkASSERT(GrAsDirectContext(grContext));
|
||||||
// no op
|
// no op
|
||||||
}
|
}
|
||||||
|
|
||||||
static GrBackendTexture make_vk_backend_texture(
|
static GrBackendTexture make_vk_backend_texture(
|
||||||
GrContext* context, AHardwareBuffer* hardwareBuffer,
|
GrDirectContext* dContext, AHardwareBuffer* hardwareBuffer,
|
||||||
int width, int height,
|
int width, int height,
|
||||||
DeleteImageProc* deleteProc,
|
DeleteImageProc* deleteProc,
|
||||||
UpdateImageProc* updateProc,
|
UpdateImageProc* updateProc,
|
||||||
@ -307,8 +321,8 @@ static GrBackendTexture make_vk_backend_texture(
|
|||||||
bool isProtectedContent,
|
bool isProtectedContent,
|
||||||
const GrBackendFormat& backendFormat,
|
const GrBackendFormat& backendFormat,
|
||||||
bool isRenderable) {
|
bool isRenderable) {
|
||||||
SkASSERT(context->backend() == GrBackendApi::kVulkan);
|
SkASSERT(dContext->backend() == GrBackendApi::kVulkan);
|
||||||
GrVkGpu* gpu = static_cast<GrVkGpu*>(context->priv().getGpu());
|
GrVkGpu* gpu = static_cast<GrVkGpu*>(dContext->priv().getGpu());
|
||||||
|
|
||||||
VkPhysicalDevice physicalDevice = gpu->physicalDevice();
|
VkPhysicalDevice physicalDevice = gpu->physicalDevice();
|
||||||
VkDevice device = gpu->device();
|
VkDevice device = gpu->device();
|
||||||
@ -510,8 +524,8 @@ static bool can_import_protected_content_eglimpl() {
|
|||||||
return equal || atStart || atEnd || inMiddle;
|
return equal || atStart || atEnd || inMiddle;
|
||||||
}
|
}
|
||||||
|
|
||||||
static bool can_import_protected_content(GrContext* context) {
|
static bool can_import_protected_content(GrDirectContext* dContext) {
|
||||||
if (GrBackendApi::kOpenGL == context->backend()) {
|
if (GrBackendApi::kOpenGL == dContext->backend()) {
|
||||||
// Only compute whether the extension is present once the first time this
|
// Only compute whether the extension is present once the first time this
|
||||||
// function is called.
|
// function is called.
|
||||||
static bool hasIt = can_import_protected_content_eglimpl();
|
static bool hasIt = can_import_protected_content_eglimpl();
|
||||||
@ -528,21 +542,24 @@ GrBackendTexture MakeBackendTexture(GrContext* context, AHardwareBuffer* hardwar
|
|||||||
bool isProtectedContent,
|
bool isProtectedContent,
|
||||||
const GrBackendFormat& backendFormat,
|
const GrBackendFormat& backendFormat,
|
||||||
bool isRenderable) {
|
bool isRenderable) {
|
||||||
if (context->abandoned()) {
|
// CONTEXT TODO: Elevate direct context requirement to Android API.
|
||||||
|
auto dContext = GrAsDirectContext(context);
|
||||||
|
SkASSERT(dContext);
|
||||||
|
if (!dContext || dContext->abandoned()) {
|
||||||
return GrBackendTexture();
|
return GrBackendTexture();
|
||||||
}
|
}
|
||||||
bool createProtectedImage = isProtectedContent && can_import_protected_content(context);
|
bool createProtectedImage = isProtectedContent && can_import_protected_content(dContext);
|
||||||
|
|
||||||
if (GrBackendApi::kOpenGL == context->backend()) {
|
if (GrBackendApi::kOpenGL == dContext->backend()) {
|
||||||
return make_gl_backend_texture(context, hardwareBuffer, width, height, deleteProc,
|
return make_gl_backend_texture(dContext, hardwareBuffer, width, height, deleteProc,
|
||||||
updateProc, imageCtx, createProtectedImage, backendFormat,
|
updateProc, imageCtx, createProtectedImage, backendFormat,
|
||||||
isRenderable);
|
isRenderable);
|
||||||
} else {
|
} else {
|
||||||
SkASSERT(GrBackendApi::kVulkan == context->backend());
|
SkASSERT(GrBackendApi::kVulkan == dContext->backend());
|
||||||
#ifdef SK_VULKAN
|
#ifdef SK_VULKAN
|
||||||
// Currently we don't support protected images on vulkan
|
// Currently we don't support protected images on vulkan
|
||||||
SkASSERT(!createProtectedImage);
|
SkASSERT(!createProtectedImage);
|
||||||
return make_vk_backend_texture(context, hardwareBuffer, width, height, deleteProc,
|
return make_vk_backend_texture(dContext, hardwareBuffer, width, height, deleteProc,
|
||||||
updateProc, imageCtx, createProtectedImage, backendFormat,
|
updateProc, imageCtx, createProtectedImage, backendFormat,
|
||||||
isRenderable);
|
isRenderable);
|
||||||
#else
|
#else
|
||||||
|
@ -7,7 +7,6 @@
|
|||||||
|
|
||||||
#include "include/gpu/GrRecordingContext.h"
|
#include "include/gpu/GrRecordingContext.h"
|
||||||
|
|
||||||
#include "include/gpu/GrContext.h"
|
|
||||||
#include "include/gpu/GrContextThreadSafeProxy.h"
|
#include "include/gpu/GrContextThreadSafeProxy.h"
|
||||||
#include "src/core/SkArenaAlloc.h"
|
#include "src/core/SkArenaAlloc.h"
|
||||||
#include "src/gpu/GrAuditTrail.h"
|
#include "src/gpu/GrAuditTrail.h"
|
||||||
|
@ -617,16 +617,16 @@ sk_sp<SkImage> SkImage::MakeFromNV12TexturesCopyWithExternalBackend(
|
|||||||
|
|
||||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
bool SkImage_pinAsTexture(const SkImage* image, GrContext* ctx) {
|
bool SkImage_pinAsTexture(const SkImage* image, GrRecordingContext* rContext) {
|
||||||
SkASSERT(image);
|
SkASSERT(image);
|
||||||
SkASSERT(ctx);
|
SkASSERT(rContext);
|
||||||
return as_IB(image)->onPinAsTexture(ctx);
|
return as_IB(image)->onPinAsTexture(rContext);
|
||||||
}
|
}
|
||||||
|
|
||||||
void SkImage_unpinAsTexture(const SkImage* image, GrContext* ctx) {
|
void SkImage_unpinAsTexture(const SkImage* image, GrRecordingContext* rContext) {
|
||||||
SkASSERT(image);
|
SkASSERT(image);
|
||||||
SkASSERT(ctx);
|
SkASSERT(rContext);
|
||||||
as_IB(image)->onUnpinAsTexture(ctx);
|
as_IB(image)->onUnpinAsTexture(rContext);
|
||||||
}
|
}
|
||||||
|
|
||||||
SkIRect SkImage_getSubset(const SkImage* image) {
|
SkIRect SkImage_getSubset(const SkImage* image) {
|
||||||
|
@ -127,8 +127,8 @@ public:
|
|||||||
|
|
||||||
virtual bool onIsValid(GrRecordingContext*) const = 0;
|
virtual bool onIsValid(GrRecordingContext*) const = 0;
|
||||||
|
|
||||||
virtual bool onPinAsTexture(GrContext*) const { return false; }
|
virtual bool onPinAsTexture(GrRecordingContext*) const { return false; }
|
||||||
virtual void onUnpinAsTexture(GrContext*) const {}
|
virtual void onUnpinAsTexture(GrRecordingContext*) const {}
|
||||||
|
|
||||||
virtual sk_sp<SkImage> onMakeColorTypeAndColorSpace(SkColorType, sk_sp<SkColorSpace>,
|
virtual sk_sp<SkImage> onMakeColorTypeAndColorSpace(SkColorType, sk_sp<SkColorSpace>,
|
||||||
GrDirectContext*) const = 0;
|
GrDirectContext*) const = 0;
|
||||||
|
@ -9,7 +9,6 @@
|
|||||||
|
|
||||||
#include "include/core/SkPromiseImageTexture.h"
|
#include "include/core/SkPromiseImageTexture.h"
|
||||||
#include "include/gpu/GrBackendSurface.h"
|
#include "include/gpu/GrBackendSurface.h"
|
||||||
#include "include/gpu/GrContext.h"
|
|
||||||
#include "include/gpu/GrDirectContext.h"
|
#include "include/gpu/GrDirectContext.h"
|
||||||
#include "include/gpu/GrRecordingContext.h"
|
#include "include/gpu/GrRecordingContext.h"
|
||||||
#include "src/core/SkBitmapCache.h"
|
#include "src/core/SkBitmapCache.h"
|
||||||
|
@ -20,7 +20,6 @@
|
|||||||
#include "src/shaders/SkBitmapProcShader.h"
|
#include "src/shaders/SkBitmapProcShader.h"
|
||||||
|
|
||||||
#if SK_SUPPORT_GPU
|
#if SK_SUPPORT_GPU
|
||||||
#include "include/gpu/GrContext.h"
|
|
||||||
#include "src/gpu/GrTextureAdjuster.h"
|
#include "src/gpu/GrTextureAdjuster.h"
|
||||||
#include "src/gpu/SkGr.h"
|
#include "src/gpu/SkGr.h"
|
||||||
#endif
|
#endif
|
||||||
@ -119,8 +118,8 @@ public:
|
|||||||
#if SK_SUPPORT_GPU
|
#if SK_SUPPORT_GPU
|
||||||
GrSurfaceProxyView refPinnedView(GrRecordingContext* context,
|
GrSurfaceProxyView refPinnedView(GrRecordingContext* context,
|
||||||
uint32_t* uniqueID) const override;
|
uint32_t* uniqueID) const override;
|
||||||
bool onPinAsTexture(GrContext*) const override;
|
bool onPinAsTexture(GrRecordingContext*) const override;
|
||||||
void onUnpinAsTexture(GrContext*) const override;
|
void onUnpinAsTexture(GrRecordingContext*) const override;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
SkMipmap* onPeekMips() const override { return fBitmap.fMips.get(); }
|
SkMipmap* onPeekMips() const override { return fBitmap.fMips.get(); }
|
||||||
@ -214,14 +213,14 @@ GrSurfaceProxyView SkImage_Raster::refPinnedView(GrRecordingContext*, uint32_t*
|
|||||||
return {};
|
return {};
|
||||||
}
|
}
|
||||||
|
|
||||||
bool SkImage_Raster::onPinAsTexture(GrContext* ctx) const {
|
bool SkImage_Raster::onPinAsTexture(GrRecordingContext* rContext) const {
|
||||||
if (fPinnedView) {
|
if (fPinnedView) {
|
||||||
SkASSERT(fPinnedCount > 0);
|
SkASSERT(fPinnedCount > 0);
|
||||||
SkASSERT(fPinnedUniqueID != 0);
|
SkASSERT(fPinnedUniqueID != 0);
|
||||||
} else {
|
} else {
|
||||||
SkASSERT(fPinnedCount == 0);
|
SkASSERT(fPinnedCount == 0);
|
||||||
SkASSERT(fPinnedUniqueID == 0);
|
SkASSERT(fPinnedUniqueID == 0);
|
||||||
fPinnedView = GrRefCachedBitmapView(ctx, fBitmap, GrMipMapped::kNo);
|
fPinnedView = GrRefCachedBitmapView(rContext, fBitmap, GrMipMapped::kNo);
|
||||||
if (!fPinnedView) {
|
if (!fPinnedView) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@ -233,7 +232,7 @@ bool SkImage_Raster::onPinAsTexture(GrContext* ctx) const {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void SkImage_Raster::onUnpinAsTexture(GrContext* ctx) const {
|
void SkImage_Raster::onUnpinAsTexture(GrRecordingContext*) const {
|
||||||
// Note: we always decrement, even if fPinnedTexture is null
|
// Note: we always decrement, even if fPinnedTexture is null
|
||||||
SkASSERT(fPinnedCount > 0);
|
SkASSERT(fPinnedCount > 0);
|
||||||
SkASSERT(fPinnedUniqueID != 0);
|
SkASSERT(fPinnedUniqueID != 0);
|
||||||
|
@ -8,7 +8,6 @@
|
|||||||
#include "include/core/SkRefCnt.h"
|
#include "include/core/SkRefCnt.h"
|
||||||
#include "include/core/SkSurface.h"
|
#include "include/core/SkSurface.h"
|
||||||
#include "include/gpu/GrBackendSurface.h"
|
#include "include/gpu/GrBackendSurface.h"
|
||||||
#include "include/gpu/GrContext.h"
|
|
||||||
#include "include/gpu/mtl/GrMtlTypes.h"
|
#include "include/gpu/mtl/GrMtlTypes.h"
|
||||||
#include "src/gpu/GrContextPriv.h"
|
#include "src/gpu/GrContextPriv.h"
|
||||||
#include "src/gpu/GrProxyProvider.h"
|
#include "src/gpu/GrProxyProvider.h"
|
||||||
|
@ -89,7 +89,6 @@ skvm::Color SkColorFilterShader::onProgram(skvm::Builder* p,
|
|||||||
#if SK_SUPPORT_GPU
|
#if SK_SUPPORT_GPU
|
||||||
/////////////////////////////////////////////////////////////////////
|
/////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
#include "include/gpu/GrContext.h"
|
|
||||||
|
|
||||||
std::unique_ptr<GrFragmentProcessor> SkColorFilterShader::asFragmentProcessor(
|
std::unique_ptr<GrFragmentProcessor> SkColorFilterShader::asFragmentProcessor(
|
||||||
const GrFPArgs& args) const {
|
const GrFPArgs& args) const {
|
||||||
|
@ -22,6 +22,7 @@
|
|||||||
#include <atomic>
|
#include <atomic>
|
||||||
|
|
||||||
#if SK_SUPPORT_GPU
|
#if SK_SUPPORT_GPU
|
||||||
|
#include "include/gpu/GrDirectContext.h"
|
||||||
#include "include/gpu/GrRecordingContext.h"
|
#include "include/gpu/GrRecordingContext.h"
|
||||||
#include "src/gpu/GrCaps.h"
|
#include "src/gpu/GrCaps.h"
|
||||||
#include "src/gpu/GrColorInfo.h"
|
#include "src/gpu/GrColorInfo.h"
|
||||||
@ -342,8 +343,6 @@ void SkPictureShader::PictureShaderContext::shadeSpan(int x, int y, SkPMColor ds
|
|||||||
}
|
}
|
||||||
|
|
||||||
#if SK_SUPPORT_GPU
|
#if SK_SUPPORT_GPU
|
||||||
#include "include/gpu/GrContext.h"
|
|
||||||
#include "src/gpu/GrContextPriv.h"
|
|
||||||
|
|
||||||
std::unique_ptr<GrFragmentProcessor> SkPictureShader::asFragmentProcessor(
|
std::unique_ptr<GrFragmentProcessor> SkPictureShader::asFragmentProcessor(
|
||||||
const GrFPArgs& args) const {
|
const GrFPArgs& args) const {
|
||||||
|
@ -28,6 +28,7 @@
|
|||||||
|
|
||||||
#include "tests/Test.h"
|
#include "tests/Test.h"
|
||||||
|
|
||||||
|
#include "src/gpu/GrContextPriv.h"
|
||||||
#include "src/gpu/text/GrAtlasManager.h"
|
#include "src/gpu/text/GrAtlasManager.h"
|
||||||
#include "src/gpu/text/GrTextBlobCache.h"
|
#include "src/gpu/text/GrTextBlobCache.h"
|
||||||
|
|
||||||
|
@ -16,7 +16,6 @@
|
|||||||
#include "tools/debugger/DebugLayerManager.h"
|
#include "tools/debugger/DebugLayerManager.h"
|
||||||
#include "tools/debugger/DrawCommand.h"
|
#include "tools/debugger/DrawCommand.h"
|
||||||
|
|
||||||
#include "include/gpu/GrContext.h"
|
|
||||||
#include "src/gpu/GrAuditTrail.h"
|
#include "src/gpu/GrAuditTrail.h"
|
||||||
#include "src/gpu/GrRecordingContextPriv.h"
|
#include "src/gpu/GrRecordingContextPriv.h"
|
||||||
#include "src/gpu/GrRenderTargetContext.h"
|
#include "src/gpu/GrRenderTargetContext.h"
|
||||||
|
@ -10,26 +10,26 @@
|
|||||||
#include "include/core/SkImage.h"
|
#include "include/core/SkImage.h"
|
||||||
#include "include/core/SkPixmap.h"
|
#include "include/core/SkPixmap.h"
|
||||||
#include "include/gpu/GrBackendSurface.h"
|
#include "include/gpu/GrBackendSurface.h"
|
||||||
#include "include/gpu/GrContext.h"
|
#include "include/gpu/GrDirectContext.h"
|
||||||
#include "src/core/SkAutoPixmapStorage.h"
|
#include "src/core/SkAutoPixmapStorage.h"
|
||||||
|
|
||||||
namespace {
|
namespace {
|
||||||
class ManagedBackendTexture : public SkNVRefCnt<ManagedBackendTexture> {
|
class ManagedBackendTexture : public SkNVRefCnt<ManagedBackendTexture> {
|
||||||
public:
|
public:
|
||||||
~ManagedBackendTexture() {
|
~ManagedBackendTexture() {
|
||||||
if (fContext && fTexture.isValid()) {
|
if (fDContext && fTexture.isValid()) {
|
||||||
fContext->submit(true);
|
fDContext->submit(true);
|
||||||
fContext->deleteBackendTexture(fTexture);
|
fDContext->deleteBackendTexture(fTexture);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static void Release(void* context) { static_cast<ManagedBackendTexture*>(context)->unref(); }
|
static void Release(void* context) { static_cast<ManagedBackendTexture*>(context)->unref(); }
|
||||||
|
|
||||||
template <typename... Args>
|
template <typename... Args>
|
||||||
static sk_sp<ManagedBackendTexture> Make(GrContext* context, Args&&... args) {
|
static sk_sp<ManagedBackendTexture> Make(GrDirectContext* dContext, Args&&... args) {
|
||||||
sk_sp<ManagedBackendTexture> mbet(new ManagedBackendTexture);
|
sk_sp<ManagedBackendTexture> mbet(new ManagedBackendTexture);
|
||||||
mbet->fContext = context;
|
mbet->fDContext = dContext;
|
||||||
mbet->fTexture = context->createBackendTexture(std::forward<Args>(args)..., Release,
|
mbet->fTexture = dContext->createBackendTexture(std::forward<Args>(args)..., Release,
|
||||||
mbet->refAndPassAsContext());
|
mbet->refAndPassAsContext());
|
||||||
return mbet;
|
return mbet;
|
||||||
}
|
}
|
||||||
@ -43,13 +43,13 @@ public:
|
|||||||
|
|
||||||
private:
|
private:
|
||||||
ManagedBackendTexture() = default;
|
ManagedBackendTexture() = default;
|
||||||
GrContext* fContext = nullptr;
|
GrDirectContext* fDContext = nullptr;
|
||||||
GrBackendTexture fTexture;
|
GrBackendTexture fTexture;
|
||||||
};
|
};
|
||||||
} // namespace
|
} // namespace
|
||||||
|
|
||||||
namespace sk_gpu_test {
|
namespace sk_gpu_test {
|
||||||
sk_sp<SkImage> MakeBackendTextureImage(GrContext* context,
|
sk_sp<SkImage> MakeBackendTextureImage(GrDirectContext* dContext,
|
||||||
const SkPixmap& pixmap,
|
const SkPixmap& pixmap,
|
||||||
GrRenderable renderable,
|
GrRenderable renderable,
|
||||||
GrSurfaceOrigin origin) {
|
GrSurfaceOrigin origin) {
|
||||||
@ -64,8 +64,8 @@ sk_sp<SkImage> MakeBackendTextureImage(GrContext* context,
|
|||||||
}
|
}
|
||||||
src = &temp;
|
src = &temp;
|
||||||
}
|
}
|
||||||
auto mbet = ManagedBackendTexture::Make(context, src, 1, renderable, GrProtected::kNo);
|
auto mbet = ManagedBackendTexture::Make(dContext, src, 1, renderable, GrProtected::kNo);
|
||||||
return SkImage::MakeFromTexture(context,
|
return SkImage::MakeFromTexture(dContext,
|
||||||
mbet->texture(),
|
mbet->texture(),
|
||||||
origin,
|
origin,
|
||||||
src->colorType(),
|
src->colorType(),
|
||||||
|
@ -8,7 +8,7 @@
|
|||||||
#include "include/core/SkRefCnt.h"
|
#include "include/core/SkRefCnt.h"
|
||||||
#include "include/gpu/GrTypes.h"
|
#include "include/gpu/GrTypes.h"
|
||||||
|
|
||||||
class GrContext;
|
class GrDirectContext;
|
||||||
class SkImage;
|
class SkImage;
|
||||||
class SkPixmap;
|
class SkPixmap;
|
||||||
|
|
||||||
@ -20,5 +20,6 @@ namespace sk_gpu_test {
|
|||||||
* For testing purposes the texture can be made renderable to exercise different code paths for
|
* For testing purposes the texture can be made renderable to exercise different code paths for
|
||||||
* renderable textures/formats.
|
* renderable textures/formats.
|
||||||
*/
|
*/
|
||||||
sk_sp<SkImage> MakeBackendTextureImage(GrContext*, const SkPixmap&, GrRenderable, GrSurfaceOrigin);
|
sk_sp<SkImage> MakeBackendTextureImage(GrDirectContext*, const SkPixmap&,
|
||||||
|
GrRenderable, GrSurfaceOrigin);
|
||||||
} // namespace sk_gpu_test
|
} // namespace sk_gpu_test
|
||||||
|
Loading…
Reference in New Issue
Block a user