Remove last bit of privacy violation for GrAtlasTextBlob

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1698503002

Review URL: https://codereview.chromium.org/1698503002
This commit is contained in:
joshualitt 2016-02-16 06:47:52 -08:00 committed by Commit bot
parent 6f65957335
commit ddd22d8645
6 changed files with 365 additions and 280 deletions

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@ -292,6 +292,7 @@
# text
'<(skia_src_path)/gpu/text/GrAtlasTextBlob.cpp',
'<(skia_src_path)/gpu/text/GrAtlasTextBlob_regenInBatch.cpp',
'<(skia_src_path)/gpu/text/GrAtlasTextBlob.h',
'<(skia_src_path)/gpu/text/GrAtlasTextContext.cpp',
'<(skia_src_path)/gpu/text/GrAtlasTextContext.h',

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@ -9,11 +9,12 @@
#define GrBatchAtlas_DEFINED
#include "GrTexture.h"
#include "batches/GrDrawBatch.h"
#include "SkPoint.h"
#include "SkTDArray.h"
#include "SkTInternalLList.h"
#include "batches/GrDrawBatch.h"
class GrRectanizer;
struct GrBatchAtlasConfig {

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@ -8,206 +8,14 @@
#include "GrAtlasTextBatch.h"
#include "GrBatchFlushState.h"
#include "GrBatchTest.h"
#include "GrResourceProvider.h"
#include "SkDistanceFieldGen.h"
#include "SkGlyphCache.h"
#include "effects/GrBitmapTextGeoProc.h"
#include "effects/GrDistanceFieldGeoProc.h"
#include "text/GrBatchFontCache.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// A large template to handle regenerating the vertices of a textblob with as few branches as
// possible
template <bool regenPos, bool regenCol, bool regenTexCoords>
inline void regen_vertices(intptr_t vertex, const GrGlyph* glyph, size_t vertexStride,
bool useDistanceFields, SkScalar transX, SkScalar transY,
GrColor color) {
int u0, v0, u1, v1;
if (regenTexCoords) {
SkASSERT(glyph);
int width = glyph->fBounds.width();
int height = glyph->fBounds.height();
if (useDistanceFields) {
u0 = glyph->fAtlasLocation.fX + SK_DistanceFieldInset;
v0 = glyph->fAtlasLocation.fY + SK_DistanceFieldInset;
u1 = u0 + width - 2 * SK_DistanceFieldInset;
v1 = v0 + height - 2 * SK_DistanceFieldInset;
} else {
u0 = glyph->fAtlasLocation.fX;
v0 = glyph->fAtlasLocation.fY;
u1 = u0 + width;
v1 = v0 + height;
}
}
// This is a bit wonky, but sometimes we have LCD text, in which case we won't have color
// vertices, hence vertexStride - sizeof(SkIPoint16)
intptr_t colorOffset = sizeof(SkPoint);
intptr_t texCoordOffset = vertexStride - sizeof(SkIPoint16);
// V0
if (regenPos) {
SkPoint* point = reinterpret_cast<SkPoint*>(vertex);
point->fX += transX;
point->fY += transY;
}
if (regenCol) {
SkColor* vcolor = reinterpret_cast<SkColor*>(vertex + colorOffset);
*vcolor = color;
}
if (regenTexCoords) {
SkIPoint16* textureCoords = reinterpret_cast<SkIPoint16*>(vertex + texCoordOffset);
textureCoords->set(u0, v0);
}
vertex += vertexStride;
// V1
if (regenPos) {
SkPoint* point = reinterpret_cast<SkPoint*>(vertex);
point->fX += transX;
point->fY += transY;
}
if (regenCol) {
SkColor* vcolor = reinterpret_cast<SkColor*>(vertex + colorOffset);
*vcolor = color;
}
if (regenTexCoords) {
SkIPoint16* textureCoords = reinterpret_cast<SkIPoint16*>(vertex + texCoordOffset);
textureCoords->set(u0, v1);
}
vertex += vertexStride;
// V2
if (regenPos) {
SkPoint* point = reinterpret_cast<SkPoint*>(vertex);
point->fX += transX;
point->fY += transY;
}
if (regenCol) {
SkColor* vcolor = reinterpret_cast<SkColor*>(vertex + colorOffset);
*vcolor = color;
}
if (regenTexCoords) {
SkIPoint16* textureCoords = reinterpret_cast<SkIPoint16*>(vertex + texCoordOffset);
textureCoords->set(u1, v1);
}
vertex += vertexStride;
// V3
if (regenPos) {
SkPoint* point = reinterpret_cast<SkPoint*>(vertex);
point->fX += transX;
point->fY += transY;
}
if (regenCol) {
SkColor* vcolor = reinterpret_cast<SkColor*>(vertex + colorOffset);
*vcolor = color;
}
if (regenTexCoords) {
SkIPoint16* textureCoords = reinterpret_cast<SkIPoint16*>(vertex + texCoordOffset);
textureCoords->set(u1, v0);
}
}
template <bool regenPos, bool regenCol, bool regenTexCoords, bool regenGlyphs>
inline void GrAtlasTextBatch::regenBlob(Target* target, FlushInfo* flushInfo, Blob* blob, Run* run,
TextInfo* info, SkGlyphCache** cache,
SkTypeface** typeface, GrFontScaler** scaler,
const SkDescriptor** desc, const GrGeometryProcessor* gp,
int glyphCount, size_t vertexStride,
GrColor color, SkScalar transX, SkScalar transY) const {
static_assert(!regenGlyphs || regenTexCoords, "must regenTexCoords along regenGlyphs");
GrBatchTextStrike* strike = nullptr;
if (regenTexCoords) {
info->resetBulkUseToken();
// We can reuse if we have a valid strike and our descriptors / typeface are the
// same. The override descriptor is only for the non distance field text within
// a run
const SkDescriptor* newDesc = (run->fOverrideDescriptor && !this->usesDistanceFields()) ?
run->fOverrideDescriptor->getDesc() :
run->fDescriptor.getDesc();
if (!*cache || !SkTypeface::Equal(*typeface, run->fTypeface) ||
!((*desc)->equals(*newDesc))) {
if (*cache) {
SkGlyphCache::AttachCache(*cache);
}
*desc = newDesc;
*cache = SkGlyphCache::DetachCache(run->fTypeface, *desc);
*scaler = GrTextContext::GetGrFontScaler(*cache);
*typeface = run->fTypeface;
}
if (regenGlyphs) {
strike = fFontCache->getStrike(*scaler);
} else {
strike = info->strike();
}
}
bool brokenRun = false;
for (int glyphIdx = 0; glyphIdx < glyphCount; glyphIdx++) {
GrGlyph* glyph = nullptr;
if (regenTexCoords) {
size_t glyphOffset = glyphIdx + info->glyphStartIndex();
if (regenGlyphs) {
// Get the id from the old glyph, and use the new strike to lookup
// the glyph.
GrGlyph::PackedID id = blob->fGlyphs[glyphOffset]->fPackedID;
blob->fGlyphs[glyphOffset] = strike->getGlyph(id, this->maskFormat(), *scaler);
SkASSERT(id == blob->fGlyphs[glyphOffset]->fPackedID);
}
glyph = blob->fGlyphs[glyphOffset];
SkASSERT(glyph && glyph->fMaskFormat == this->maskFormat());
if (!fFontCache->hasGlyph(glyph) &&
!strike->addGlyphToAtlas(target, glyph, *scaler, this->maskFormat())) {
this->flush(target, flushInfo);
target->initDraw(gp, this->pipeline());
brokenRun = glyphIdx > 0;
SkDEBUGCODE(bool success =) strike->addGlyphToAtlas(target,
glyph,
*scaler,
this->maskFormat());
SkASSERT(success);
}
fFontCache->addGlyphToBulkAndSetUseToken(info->bulkUseToken(), glyph,
target->currentToken());
}
intptr_t vertex = reinterpret_cast<intptr_t>(blob->fVertices);
vertex += info->vertexStartIndex();
vertex += vertexStride * glyphIdx * GrAtlasTextBatch::kVerticesPerGlyph;
regen_vertices<regenPos, regenCol, regenTexCoords>(vertex, glyph, vertexStride,
this->usesDistanceFields(), transX,
transY, color);
flushInfo->fGlyphsToFlush++;
}
// We may have changed the color so update it here
info->setColor(color);
if (regenTexCoords) {
if (regenGlyphs) {
info->setStrike(strike);
}
info->setAtlasGeneration(brokenRun ? GrBatchAtlas::kInvalidAtlasGeneration :
fFontCache->atlasGeneration(this->maskFormat()));
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////
static inline GrColor skcolor_to_grcolor_nopremultiply(SkColor c) {
@ -228,7 +36,7 @@ SkString GrAtlasTextBatch::dumpInfo() const {
fGeoData[i].fColor,
fGeoData[i].fTransX,
fGeoData[i].fTransY,
fGeoData[i].fBlob->fRunCount);
fGeoData[i].fBlob->runCount());
}
str.append(INHERITED::dumpInfo());
@ -272,26 +80,6 @@ void GrAtlasTextBatch::initBatchTracker(const GrXPOverridesForBatch& overrides)
fBatch.fCoverageIgnored = !overrides.readsCoverage();
}
enum RegenMask {
kNoRegen = 0x0,
kRegenPos = 0x1,
kRegenCol = 0x2,
kRegenTex = 0x4,
kRegenGlyph = 0x8 | kRegenTex, // we have to regenerate the texture coords when we regen glyphs
// combinations
kRegenPosCol = kRegenPos | kRegenCol,
kRegenPosTex = kRegenPos | kRegenTex,
kRegenPosTexGlyph = kRegenPos | kRegenGlyph,
kRegenPosColTex = kRegenPos | kRegenCol | kRegenTex,
kRegenPosColTexGlyph = kRegenPos | kRegenCol | kRegenGlyph,
kRegenColTex = kRegenCol | kRegenTex,
kRegenColTexGlyph = kRegenCol | kRegenGlyph,
};
#define REGEN_ARGS target, &flushInfo, blob, &run, &info, &cache, &typeface, &scaler, &desc, gp, \
glyphCount, vertexStride, args.fColor, args.fTransX, args.fTransY
void GrAtlasTextBatch::onPrepareDraws(Target* target) const {
// if we have RGB, then we won't have any SkShaders so no need to use a localmatrix.
// TODO actually only invert if we don't have RGBA
@ -353,71 +141,27 @@ void GrAtlasTextBatch::onPrepareDraws(Target* target) const {
GrFontScaler* scaler = nullptr;
SkTypeface* typeface = nullptr;
GrBlobRegenHelper helper(this, target, &flushInfo, gp);
for (int i = 0; i < fGeoCount; i++) {
const Geometry& args = fGeoData[i];
Blob* blob = args.fBlob;
Run& run = blob->fRuns[args.fRun];
TextInfo& info = run.fSubRunInfo[args.fSubRun];
uint64_t currentAtlasGen = fFontCache->atlasGeneration(maskFormat);
// Because the GrBatchFontCache may evict the strike a blob depends on using for
// generating its texture coords, we have to track whether or not the strike has
// been abandoned. If it hasn't been abandoned, then we can use the GrGlyph*s as is
// otherwise we have to get the new strike, and use that to get the correct glyphs.
// Because we do not have the packed ids, and thus can't look up our glyphs in the
// new strike, we instead keep our ref to the old strike and use the packed ids from
// it. These ids will still be valid as long as we hold the ref. When we are done
// updating our cache of the GrGlyph*s, we drop our ref on the old strike
bool regenerateGlyphs = info.strike()->isAbandoned();
bool regenerateTextureCoords = info.atlasGeneration() != currentAtlasGen ||
regenerateGlyphs;
bool regenerateColors = kARGB_GrMaskFormat != maskFormat &&
info.color() != args.fColor;
bool regeneratePositions = args.fTransX != 0.f || args.fTransY != 0.f;
int glyphCount = info.glyphCount();
uint32_t regenMaskBits = kNoRegen;
regenMaskBits |= regeneratePositions ? kRegenPos : 0;
regenMaskBits |= regenerateColors ? kRegenCol : 0;
regenMaskBits |= regenerateTextureCoords ? kRegenTex : 0;
regenMaskBits |= regenerateGlyphs ? kRegenGlyph : 0;
RegenMask regenMask = (RegenMask)regenMaskBits;
switch (regenMask) {
case kRegenPos: this->regenBlob<true, false, false, false>(REGEN_ARGS); break;
case kRegenCol: this->regenBlob<false, true, false, false>(REGEN_ARGS); break;
case kRegenTex: this->regenBlob<false, false, true, false>(REGEN_ARGS); break;
case kRegenGlyph: this->regenBlob<false, false, true, true>(REGEN_ARGS); break;
// combinations
case kRegenPosCol: this->regenBlob<true, true, false, false>(REGEN_ARGS); break;
case kRegenPosTex: this->regenBlob<true, false, true, false>(REGEN_ARGS); break;
case kRegenPosTexGlyph: this->regenBlob<true, false, true, true>(REGEN_ARGS); break;
case kRegenPosColTex: this->regenBlob<true, true, true, false>(REGEN_ARGS); break;
case kRegenPosColTexGlyph: this->regenBlob<true, true, true, true>(REGEN_ARGS); break;
case kRegenColTex: this->regenBlob<false, true, true, false>(REGEN_ARGS); break;
case kRegenColTexGlyph: this->regenBlob<false, true, true, true>(REGEN_ARGS); break;
case kNoRegen:
flushInfo.fGlyphsToFlush += glyphCount;
// set use tokens for all of the glyphs in our subrun. This is only valid if we
// have a valid atlas generation
fFontCache->setUseTokenBulk(*info.bulkUseToken(), target->currentToken(),
maskFormat);
break;
}
size_t byteCount;
void* blobVertices;
int glyphCount;
blob->regenInBatch(target, fFontCache, &helper, args.fRun, args.fSubRun, &cache,
&typeface, &scaler, &desc, vertexStride, args.fColor, args.fTransX,
args.fTransY, &blobVertices, &byteCount, &glyphCount);
// now copy all vertices
size_t byteCount = info.byteCount();
memcpy(currVertex, blob->fVertices + info.vertexStartIndex(), byteCount);
memcpy(currVertex, blobVertices, byteCount);
#ifdef SK_DEBUG
// bounds sanity check
SkRect rect;
rect.setLargestInverted();
SkPoint* vertex = (SkPoint*) ((char*)blob->fVertices + info.vertexStartIndex());
rect.growToInclude(vertex, vertexStride, kVerticesPerGlyph * info.glyphCount());
SkPoint* vertex = (SkPoint*) ((char*)blobVertices);
rect.growToInclude(vertex, vertexStride, kVerticesPerGlyph * glyphCount);
if (this->usesDistanceFields()) {
fBatch.fViewMatrix.mapRect(&rect);
@ -566,3 +310,8 @@ GrGeometryProcessor* GrAtlasTextBatch::setupDfProcessor(const SkMatrix& viewMatr
}
}
void GrBlobRegenHelper::flush() {
fBatch->flush(fTarget, fFlushInfo);
fTarget->initDraw(fGP, fBatch->pipeline());
}

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@ -21,8 +21,6 @@ public:
static const int kIndicesPerGlyph = 6;
typedef GrAtlasTextBlob Blob;
typedef Blob::Run Run;
typedef Run::SubRunInfo TextInfo;
struct Geometry {
Blob* fBlob;
int fRun;
@ -140,13 +138,6 @@ private:
kLCDDistanceField_MaskType == fMaskType;
}
template <bool regenTexCoords, bool regenPos, bool regenCol, bool regenGlyphs>
inline void regenBlob(Target* target, FlushInfo* flushInfo, Blob* blob, Run* run,
TextInfo* info, SkGlyphCache** cache,
SkTypeface** typeface, GrFontScaler** scaler, const SkDescriptor** desc,
const GrGeometryProcessor* gp, int glyphCount, size_t vertexStride,
GrColor color, SkScalar transX, SkScalar transY) const;
inline void flush(GrVertexBatch::Target* target, FlushInfo* flushInfo) const;
GrColor color() const { return fBatch.fColor; }
@ -191,7 +182,37 @@ private:
SkAutoTUnref<const GrDistanceFieldAdjustTable> fDistanceAdjustTable;
SkColor fFilteredColor;
friend class GrBlobRegenHelper; // Needs to trigger flushes
typedef GrVertexBatch INHERITED;
};
/*
* A simple helper class to abstract the interface GrAtlasTextBlob needs to regenerate itself.
* It'd be nicer if this was nested, but we need to forward declare it in GrAtlasTextBlob.h
*/
class GrBlobRegenHelper {
public:
GrBlobRegenHelper(const GrAtlasTextBatch* batch,
GrVertexBatch::Target* target,
GrAtlasTextBatch::FlushInfo* flushInfo,
const GrGeometryProcessor* gp)
: fBatch(batch)
, fTarget(target)
, fFlushInfo(flushInfo)
, fGP(gp) {}
void flush();
void incGlyphCount(int glyphCount = 1) {
fFlushInfo->fGlyphsToFlush += glyphCount;
}
private:
const GrAtlasTextBatch* fBatch;
GrVertexBatch::Target* fTarget;
GrAtlasTextBatch::FlushInfo* fFlushInfo;
const GrGeometryProcessor* fGP;
};
#endif

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@ -17,6 +17,7 @@
#include "SkSurfaceProps.h"
#include "SkTInternalLList.h"
class GrBlobRegenHelper;
struct GrDistanceFieldAdjustTable;
class GrMemoryPool;
class GrTextContext;
@ -108,6 +109,8 @@ public:
void setHasDistanceField() { fTextType |= kHasDistanceField_TextType; }
void setHasBitmap() { fTextType |= kHasBitmap_TextType; }
int runCount() const { return fRunCount; }
void push_back_run(int currRun) {
SkASSERT(currRun < fRunCount);
if (currRun > 0) {
@ -255,6 +258,13 @@ public:
this->setupViewMatrix(viewMatrix, x, y);
}
void regenInBatch(GrDrawBatch::Target* target, GrBatchFontCache* fontCache,
GrBlobRegenHelper *helper, int run, int subRun, SkGlyphCache** cache,
SkTypeface** typeface, GrFontScaler** scaler,
const SkDescriptor** desc, size_t vertexStride,
GrColor color, SkScalar transX, SkScalar transY,
void** vertices, size_t* byteCount, int* glyphCount);
const Key& key() const { return fKey; }
~GrAtlasTextBlob() {
@ -453,6 +463,17 @@ private:
bool fDrawAsPaths;
};
template <bool regenPos, bool regenCol, bool regenTexCoords, bool regenGlyphs>
void regenInBatch(GrDrawBatch::Target* target,
GrBatchFontCache* fontCache,
GrBlobRegenHelper* helper,
Run* run, Run::SubRunInfo* info, SkGlyphCache** cache,
SkTypeface** typeface, GrFontScaler** scaler,
const SkDescriptor** desc,
int glyphCount, size_t vertexStride,
GrColor color, SkScalar transX,
SkScalar transY) const;
inline GrDrawBatch* createBatch(const Run::SubRunInfo& info,
int glyphCount, int run, int subRun,
GrColor color, SkScalar transX, SkScalar transY,
@ -510,8 +531,6 @@ private:
SkScalar fMinMaxScale;
int fRunCount;
uint8_t fTextType;
friend class GrAtlasTextBatch; // We might be able to get rid of this friending
};
#endif

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@ -0,0 +1,294 @@
/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrAtlasTextBlob.h"
#include "GrBatchFlushState.h"
#include "SkDistanceFieldGen.h"
#include "SkGlyphCache.h"
#include "batches/GrAtlasTextBatch.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// A large template to handle regenerating the vertices of a textblob with as few branches as
// possible
template <bool regenPos, bool regenCol, bool regenTexCoords>
inline void regen_vertices(intptr_t vertex, const GrGlyph* glyph, size_t vertexStride,
bool useDistanceFields, SkScalar transX, SkScalar transY,
GrColor color) {
int u0, v0, u1, v1;
if (regenTexCoords) {
SkASSERT(glyph);
int width = glyph->fBounds.width();
int height = glyph->fBounds.height();
if (useDistanceFields) {
u0 = glyph->fAtlasLocation.fX + SK_DistanceFieldInset;
v0 = glyph->fAtlasLocation.fY + SK_DistanceFieldInset;
u1 = u0 + width - 2 * SK_DistanceFieldInset;
v1 = v0 + height - 2 * SK_DistanceFieldInset;
} else {
u0 = glyph->fAtlasLocation.fX;
v0 = glyph->fAtlasLocation.fY;
u1 = u0 + width;
v1 = v0 + height;
}
}
// This is a bit wonky, but sometimes we have LCD text, in which case we won't have color
// vertices, hence vertexStride - sizeof(SkIPoint16)
intptr_t colorOffset = sizeof(SkPoint);
intptr_t texCoordOffset = vertexStride - sizeof(SkIPoint16);
// V0
if (regenPos) {
SkPoint* point = reinterpret_cast<SkPoint*>(vertex);
point->fX += transX;
point->fY += transY;
}
if (regenCol) {
SkColor* vcolor = reinterpret_cast<SkColor*>(vertex + colorOffset);
*vcolor = color;
}
if (regenTexCoords) {
SkIPoint16* textureCoords = reinterpret_cast<SkIPoint16*>(vertex + texCoordOffset);
textureCoords->set(u0, v0);
}
vertex += vertexStride;
// V1
if (regenPos) {
SkPoint* point = reinterpret_cast<SkPoint*>(vertex);
point->fX += transX;
point->fY += transY;
}
if (regenCol) {
SkColor* vcolor = reinterpret_cast<SkColor*>(vertex + colorOffset);
*vcolor = color;
}
if (regenTexCoords) {
SkIPoint16* textureCoords = reinterpret_cast<SkIPoint16*>(vertex + texCoordOffset);
textureCoords->set(u0, v1);
}
vertex += vertexStride;
// V2
if (regenPos) {
SkPoint* point = reinterpret_cast<SkPoint*>(vertex);
point->fX += transX;
point->fY += transY;
}
if (regenCol) {
SkColor* vcolor = reinterpret_cast<SkColor*>(vertex + colorOffset);
*vcolor = color;
}
if (regenTexCoords) {
SkIPoint16* textureCoords = reinterpret_cast<SkIPoint16*>(vertex + texCoordOffset);
textureCoords->set(u1, v1);
}
vertex += vertexStride;
// V3
if (regenPos) {
SkPoint* point = reinterpret_cast<SkPoint*>(vertex);
point->fX += transX;
point->fY += transY;
}
if (regenCol) {
SkColor* vcolor = reinterpret_cast<SkColor*>(vertex + colorOffset);
*vcolor = color;
}
if (regenTexCoords) {
SkIPoint16* textureCoords = reinterpret_cast<SkIPoint16*>(vertex + texCoordOffset);
textureCoords->set(u1, v0);
}
}
template <bool regenPos, bool regenCol, bool regenTexCoords, bool regenGlyphs>
void GrAtlasTextBlob::regenInBatch(GrDrawBatch::Target* target,
GrBatchFontCache* fontCache,
GrBlobRegenHelper *helper,
Run* run,
Run::SubRunInfo* info, SkGlyphCache** cache,
SkTypeface** typeface, GrFontScaler** scaler,
const SkDescriptor** desc,
int glyphCount, size_t vertexStride,
GrColor color, SkScalar transX,
SkScalar transY) const {
static_assert(!regenGlyphs || regenTexCoords, "must regenTexCoords along regenGlyphs");
GrBatchTextStrike* strike = nullptr;
if (regenTexCoords) {
info->resetBulkUseToken();
// We can reuse if we have a valid strike and our descriptors / typeface are the
// same. The override descriptor is only for the non distance field text within
// a run
const SkDescriptor* newDesc = (run->fOverrideDescriptor && !info->drawAsDistanceFields()) ?
run->fOverrideDescriptor->getDesc() :
run->fDescriptor.getDesc();
if (!*cache || !SkTypeface::Equal(*typeface, run->fTypeface) ||
!((*desc)->equals(*newDesc))) {
if (*cache) {
SkGlyphCache::AttachCache(*cache);
}
*desc = newDesc;
*cache = SkGlyphCache::DetachCache(run->fTypeface, *desc);
*scaler = GrTextContext::GetGrFontScaler(*cache);
*typeface = run->fTypeface;
}
if (regenGlyphs) {
strike = fontCache->getStrike(*scaler);
} else {
strike = info->strike();
}
}
bool brokenRun = false;
for (int glyphIdx = 0; glyphIdx < glyphCount; glyphIdx++) {
GrGlyph* glyph = nullptr;
if (regenTexCoords) {
size_t glyphOffset = glyphIdx + info->glyphStartIndex();
if (regenGlyphs) {
// Get the id from the old glyph, and use the new strike to lookup
// the glyph.
GrGlyph::PackedID id = fGlyphs[glyphOffset]->fPackedID;
fGlyphs[glyphOffset] = strike->getGlyph(id, info->maskFormat(), *scaler);
SkASSERT(id == fGlyphs[glyphOffset]->fPackedID);
}
glyph = fGlyphs[glyphOffset];
SkASSERT(glyph && glyph->fMaskFormat == info->maskFormat());
if (!fontCache->hasGlyph(glyph) &&
!strike->addGlyphToAtlas(target, glyph, *scaler, info->maskFormat())) {
helper->flush();
brokenRun = glyphIdx > 0;
SkDEBUGCODE(bool success =) strike->addGlyphToAtlas(target,
glyph,
*scaler,
info->maskFormat());
SkASSERT(success);
}
fontCache->addGlyphToBulkAndSetUseToken(info->bulkUseToken(), glyph,
target->currentToken());
}
intptr_t vertex = reinterpret_cast<intptr_t>(fVertices);
vertex += info->vertexStartIndex();
vertex += vertexStride * glyphIdx * GrAtlasTextBatch::kVerticesPerGlyph;
regen_vertices<regenPos, regenCol, regenTexCoords>(vertex, glyph, vertexStride,
info->drawAsDistanceFields(), transX,
transY, color);
helper->incGlyphCount();
}
// We may have changed the color so update it here
info->setColor(color);
if (regenTexCoords) {
if (regenGlyphs) {
info->setStrike(strike);
}
info->setAtlasGeneration(brokenRun ? GrBatchAtlas::kInvalidAtlasGeneration :
fontCache->atlasGeneration(info->maskFormat()));
}
}
enum RegenMask {
kNoRegen = 0x0,
kRegenPos = 0x1,
kRegenCol = 0x2,
kRegenTex = 0x4,
kRegenGlyph = 0x8 | kRegenTex, // we have to regenerate the texture coords when we regen glyphs
// combinations
kRegenPosCol = kRegenPos | kRegenCol,
kRegenPosTex = kRegenPos | kRegenTex,
kRegenPosTexGlyph = kRegenPos | kRegenGlyph,
kRegenPosColTex = kRegenPos | kRegenCol | kRegenTex,
kRegenPosColTexGlyph = kRegenPos | kRegenCol | kRegenGlyph,
kRegenColTex = kRegenCol | kRegenTex,
kRegenColTexGlyph = kRegenCol | kRegenGlyph,
};
#define REGEN_ARGS target, fontCache, helper, &run, &info, cache, typeface, scaler, desc, \
*glyphCount, vertexStride, color, transX, transY
void GrAtlasTextBlob::regenInBatch(GrDrawBatch::Target* target,
GrBatchFontCache* fontCache,
GrBlobRegenHelper *helper,
int runIndex, int subRunIndex, SkGlyphCache** cache,
SkTypeface** typeface, GrFontScaler** scaler,
const SkDescriptor** desc, size_t vertexStride,
GrColor color, SkScalar transX,
SkScalar transY,
void** vertices, size_t* byteCount, int* glyphCount) {
Run& run = fRuns[runIndex];
Run::SubRunInfo& info = run.fSubRunInfo[subRunIndex];
uint64_t currentAtlasGen = fontCache->atlasGeneration(info.maskFormat());
// Because the GrBatchFontCache may evict the strike a blob depends on using for
// generating its texture coords, we have to track whether or not the strike has
// been abandoned. If it hasn't been abandoned, then we can use the GrGlyph*s as is
// otherwise we have to get the new strike, and use that to get the correct glyphs.
// Because we do not have the packed ids, and thus can't look up our glyphs in the
// new strike, we instead keep our ref to the old strike and use the packed ids from
// it. These ids will still be valid as long as we hold the ref. When we are done
// updating our cache of the GrGlyph*s, we drop our ref on the old strike
bool regenerateGlyphs = info.strike()->isAbandoned();
bool regenerateTextureCoords = info.atlasGeneration() != currentAtlasGen ||
regenerateGlyphs;
bool regenerateColors = kARGB_GrMaskFormat != info.maskFormat() &&
info.color() != color;
bool regeneratePositions = transX != 0.f || transY != 0.f;
*glyphCount = info.glyphCount();
uint32_t regenMaskBits = kNoRegen;
regenMaskBits |= regeneratePositions ? kRegenPos : 0;
regenMaskBits |= regenerateColors ? kRegenCol : 0;
regenMaskBits |= regenerateTextureCoords ? kRegenTex : 0;
regenMaskBits |= regenerateGlyphs ? kRegenGlyph : 0;
RegenMask regenMask = (RegenMask)regenMaskBits;
switch (regenMask) {
case kRegenPos: this->regenInBatch<true, false, false, false>(REGEN_ARGS); break;
case kRegenCol: this->regenInBatch<false, true, false, false>(REGEN_ARGS); break;
case kRegenTex: this->regenInBatch<false, false, true, false>(REGEN_ARGS); break;
case kRegenGlyph: this->regenInBatch<false, false, true, true>(REGEN_ARGS); break;
// combinations
case kRegenPosCol: this->regenInBatch<true, true, false, false>(REGEN_ARGS); break;
case kRegenPosTex: this->regenInBatch<true, false, true, false>(REGEN_ARGS); break;
case kRegenPosTexGlyph: this->regenInBatch<true, false, true, true>(REGEN_ARGS); break;
case kRegenPosColTex: this->regenInBatch<true, true, true, false>(REGEN_ARGS); break;
case kRegenPosColTexGlyph: this->regenInBatch<true, true, true, true>(REGEN_ARGS); break;
case kRegenColTex: this->regenInBatch<false, true, true, false>(REGEN_ARGS); break;
case kRegenColTexGlyph: this->regenInBatch<false, true, true, true>(REGEN_ARGS); break;
case kNoRegen:
helper->incGlyphCount(*glyphCount);
// set use tokens for all of the glyphs in our subrun. This is only valid if we
// have a valid atlas generation
fontCache->setUseTokenBulk(*info.bulkUseToken(), target->currentToken(),
info.maskFormat());
break;
}
*byteCount = info.byteCount();
*vertices = fVertices + info.vertexStartIndex();
}