Remove SK_IGNORE_MAC_FONT_WEIGHT_FIX.

This is now a dead define, and the changes have been rebased in both
Skia gold and Blink layout tests.

BUG=5095
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1837783002

Review URL: https://codereview.chromium.org/1837783002
This commit is contained in:
bungeman 2016-03-28 11:24:04 -07:00 committed by Commit bot
parent 090b7629da
commit df801aac5f

View File

@ -873,14 +873,8 @@ CGRGBPixel* Offscreen::getCG(const SkScalerContext_Mac& context, const SkGlyph&
CGContextSetTextDrawingMode(fCG, kCGTextFill);
#if SK_IGNORE_MAC_FONT_WEIGHT_FIX
// Draw white on black to create mask.
// TODO: Draw black on white and invert, CG has a special case codepath.
CGContextSetGrayFillColor(fCG, 1.0f, 1.0f);
#else
// Draw black on white to create mask. (Special path exists to speed this up in CG.)
CGContextSetGrayFillColor(fCG, 0.0f, 1.0f);
#endif
// force our checks below to happen
fDoAA = !doAA;
@ -908,14 +902,9 @@ CGRGBPixel* Offscreen::getCG(const SkScalerContext_Mac& context, const SkGlyph&
// skip rows based on the glyph's height
image += (fSize.fHeight - glyph.fHeight) * fSize.fWidth;
#if SK_IGNORE_MAC_FONT_WEIGHT_FIX
// erase to black
sk_memset_rect32(image, 0, glyph.fWidth, glyph.fHeight, rowBytes);
#else
// Erase to white (or transparent black if it's a color glyph, to not composite against white).
uint32_t bgColor = (SkMask::kARGB32_Format != glyph.fMaskFormat) ? 0xFFFFFFFF : 0x00000000;
sk_memset_rect32(image, bgColor, glyph.fWidth, glyph.fHeight, rowBytes);
#endif
float subX = 0;
float subY = 0;
@ -1189,11 +1178,7 @@ static void cgpixels_to_bits(uint8_t dst[], const CGRGBPixel src[], int count) {
while (count > 0) {
uint8_t mask = 0;
for (int i = 7; i >= 0; --i) {
#if SK_IGNORE_MAC_FONT_WEIGHT_FIX
mask |= (CGRGBPixel_getAlpha(*src++) >> 7) << i;
#else
mask |= ((CGRGBPixel_getAlpha(*src++) >> 7) ^ 0x1) << i;
#endif
if (0 == --count) {
break;
}
@ -1204,15 +1189,9 @@ static void cgpixels_to_bits(uint8_t dst[], const CGRGBPixel src[], int count) {
template<bool APPLY_PREBLEND>
static inline uint8_t rgb_to_a8(CGRGBPixel rgb, const uint8_t* table8) {
#if SK_IGNORE_MAC_FONT_WEIGHT_FIX
U8CPU r = (rgb >> 16) & 0xFF;
U8CPU g = (rgb >> 8) & 0xFF;
U8CPU b = (rgb >> 0) & 0xFF;
#else
U8CPU r = 0xFF - ((rgb >> 16) & 0xFF);
U8CPU g = 0xFF - ((rgb >> 8) & 0xFF);
U8CPU b = 0xFF - ((rgb >> 0) & 0xFF);
#endif
U8CPU lum = sk_apply_lut_if<APPLY_PREBLEND>(SkComputeLuminance(r, g, b), table8);
#if SK_SHOW_TEXT_BLIT_COVERAGE
lum = SkTMax(lum, (U8CPU)0x30);
@ -1239,15 +1218,9 @@ template<bool APPLY_PREBLEND>
static inline uint16_t rgb_to_lcd16(CGRGBPixel rgb, const uint8_t* tableR,
const uint8_t* tableG,
const uint8_t* tableB) {
#if SK_IGNORE_MAC_FONT_WEIGHT_FIX
U8CPU r = sk_apply_lut_if<APPLY_PREBLEND>((rgb >> 16) & 0xFF, tableR);
U8CPU g = sk_apply_lut_if<APPLY_PREBLEND>((rgb >> 8) & 0xFF, tableG);
U8CPU b = sk_apply_lut_if<APPLY_PREBLEND>((rgb >> 0) & 0xFF, tableB);
#else
U8CPU r = sk_apply_lut_if<APPLY_PREBLEND>(0xFF - ((rgb >> 16) & 0xFF), tableR);
U8CPU g = sk_apply_lut_if<APPLY_PREBLEND>(0xFF - ((rgb >> 8) & 0xFF), tableG);
U8CPU b = sk_apply_lut_if<APPLY_PREBLEND>(0xFF - ((rgb >> 0) & 0xFF), tableB);
#endif
#if SK_SHOW_TEXT_BLIT_COVERAGE
r = SkTMax(r, (U8CPU)0x30);
g = SkTMax(g, (U8CPU)0x30);