Test texture domain effect with local matrix.

Add a common way to make rect op for testing that uses a GP with a local
matrix.

Change-Id: I958d1230bd5067b2e4b60fcd374e2f7718681e43
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255782
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
This commit is contained in:
Brian Salomon 2019-11-22 16:56:36 -05:00 committed by Skia Commit-Bot
parent 506ff4f82f
commit e21af50dc6
10 changed files with 312 additions and 150 deletions

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@ -1321,6 +1321,8 @@ if (skia_enable_tools) {
"tools/gpu/MemoryCache.h",
"tools/gpu/ProxyUtils.cpp",
"tools/gpu/TestContext.cpp",
"tools/gpu/TestOps.cpp",
"tools/gpu/TestOps.h",
"tools/gpu/YUVUtils.cpp",
"tools/gpu/YUVUtils.h",
"tools/gpu/mock/MockTestContext.cpp",

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@ -7,6 +7,9 @@ This file includes a list of high level updates for each milestone release.
Milestone 80
<Insert new notes here- top is most recent.>
* Added SkMatrix::MakeTrans(SkVector) and SkRect::makeOffset(SkVector).
https://review.skia.org/255782
* Added SkImageInfo::MakeA8(SkISize) and added optional color space parameter to
SkImageInfo::MakeN32Premul(SkISize).

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@ -15,128 +15,26 @@
#include "include/core/SkPath.h"
#include "include/core/SkPoint.h"
#include "include/core/SkRect.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkScalar.h"
#include "include/core/SkSize.h"
#include "include/core/SkString.h"
#include "include/core/SkTypes.h"
#include "include/gpu/GrContext.h"
#include "include/private/GrRecordingContext.h"
#include "include/private/GrSharedEnums.h"
#include "include/private/GrTypesPriv.h"
#include "include/private/SkColorData.h"
#include "src/core/SkPointPriv.h"
#include "src/core/SkTLList.h"
#include "src/gpu/GrCaps.h"
#include "src/gpu/GrDefaultGeoProcFactory.h"
#include "src/gpu/GrFragmentProcessor.h"
#include "src/gpu/GrGeometryProcessor.h"
#include "src/gpu/GrMemoryPool.h"
#include "src/gpu/GrOpFlushState.h"
#include "src/gpu/GrPaint.h"
#include "src/gpu/GrProcessorAnalysis.h"
#include "src/gpu/GrProcessorSet.h"
#include "src/gpu/GrRecordingContextPriv.h"
#include "src/gpu/GrRenderTargetContext.h"
#include "src/gpu/GrRenderTargetContextPriv.h"
#include "src/gpu/GrUserStencilSettings.h"
#include "src/gpu/effects/GrConvexPolyEffect.h"
#include "src/gpu/effects/GrPorterDuffXferProcessor.h"
#include "src/gpu/ops/GrDrawOp.h"
#include "src/gpu/ops/GrMeshDrawOp.h"
#include "src/gpu/ops/GrOp.h"
#include "tools/gpu/TestOps.h"
#include <memory>
#include <utility>
class GrAppliedClip;
/** outset rendered rect to visualize anti-aliased poly edges */
static SkRect outset(const SkRect& unsorted) {
SkRect r = unsorted;
r.outset(5.f, 5.f);
return r;
}
/** sorts a rect */
static SkRect sorted_rect(const SkRect& unsorted) {
SkRect r = unsorted;
r.sort();
return r;
}
namespace skiagm {
class PolyBoundsOp : public GrMeshDrawOp {
public:
DEFINE_OP_CLASS_ID
static std::unique_ptr<GrDrawOp> Make(GrRecordingContext* context,
GrPaint&& paint,
const SkRect& rect) {
GrOpMemoryPool* pool = context->priv().opMemoryPool();
return pool->allocate<PolyBoundsOp>(std::move(paint), rect);
}
const char* name() const override { return "PolyBoundsOp"; }
void visitProxies(const VisitProxyFunc& func) const override {
fProcessors.visitProxies(func);
}
FixedFunctionFlags fixedFunctionFlags() const override { return FixedFunctionFlags::kNone; }
GrProcessorSet::Analysis finalize(
const GrCaps& caps, const GrAppliedClip* clip, bool hasMixedSampledCoverage,
GrClampType clampType) override {
return fProcessors.finalize(
fColor, GrProcessorAnalysisCoverage::kNone, clip, &GrUserStencilSettings::kUnused,
hasMixedSampledCoverage, caps, clampType, &fColor);
}
private:
friend class ::GrOpMemoryPool; // for ctor
PolyBoundsOp(GrPaint&& paint, const SkRect& rect)
: INHERITED(ClassID())
, fColor(paint.getColor4f())
, fProcessors(std::move(paint))
, fRect(outset(rect)) {
this->setBounds(sorted_rect(fRect), HasAABloat::kNo, IsHairline::kNo);
}
void onPrepareDraws(Target* target) override {
using namespace GrDefaultGeoProcFactory;
Color color(fColor);
GrGeometryProcessor* gp = GrDefaultGeoProcFactory::Make(target->allocator(),
target->caps().shaderCaps(),
color,
Coverage::kSolid_Type,
LocalCoords::kUnused_Type,
SkMatrix::I());
SkASSERT(gp->vertexStride() == sizeof(SkPoint));
QuadHelper helper(target, sizeof(SkPoint), 1);
SkPoint* verts = reinterpret_cast<SkPoint*>(helper.vertices());
if (!verts) {
return;
}
SkPointPriv::SetRectTriStrip(verts, fRect, sizeof(SkPoint));
helper.recordDraw(target, gp);
}
void onExecute(GrOpFlushState* flushState, const SkRect& chainBounds) override {
flushState->executeDrawsAndUploadsForMeshDrawOp(this, chainBounds, std::move(fProcessors));
}
SkPMColor4f fColor;
GrProcessorSet fProcessors;
SkRect fRect;
typedef GrMeshDrawOp INHERITED;
};
/**
* This GM directly exercises a GrProcessor that draws convex polygons.
@ -213,7 +111,9 @@ protected:
void onDraw(GrContext* context, GrRenderTargetContext* renderTargetContext,
SkCanvas* canvas) override {
SkScalar y = 0;
constexpr SkScalar kDX = 12.f;
static constexpr SkScalar kDX = 12.f;
static constexpr SkScalar kOutset = 5.f;
for (PathList::Iter iter(fPaths, PathList::Iter::kHead_IterStart);
iter.get();
iter.next()) {
@ -236,8 +136,8 @@ protected:
grPaint.setXPFactory(GrPorterDuffXPFactory::Get(SkBlendMode::kSrc));
grPaint.addCoverageFragmentProcessor(std::move(fp));
std::unique_ptr<GrDrawOp> op =
PolyBoundsOp::Make(context, std::move(grPaint), p.getBounds());
auto rect = p.getBounds().makeOutset(kOutset, kOutset);
auto op = sk_gpu_test::test_ops::MakeRect(context, std::move(grPaint), rect);
renderTargetContext->priv().testingOnly_addDrawOp(std::move(op));
x += SkScalarCeilToScalar(path->getBounds().width() + kDX);
@ -263,8 +163,7 @@ protected:
SkScalar x = 0;
for (int et = 0; et < kGrClipEdgeTypeCnt; ++et) {
SkRect rect = *iter.get();
rect.offset(x, y);
SkRect rect = iter.get()->makeOffset(x, y);
GrClipEdgeType edgeType = (GrClipEdgeType) et;
std::unique_ptr<GrFragmentProcessor> fp(GrConvexPolyEffect::Make(edgeType, rect));
if (!fp) {
@ -276,8 +175,9 @@ protected:
grPaint.setXPFactory(GrPorterDuffXPFactory::Get(SkBlendMode::kSrc));
grPaint.addCoverageFragmentProcessor(std::move(fp));
std::unique_ptr<GrDrawOp> op = PolyBoundsOp::Make(context, std::move(grPaint),
rect);
auto drawRect = rect.makeOutset(kOutset, kOutset);
auto op = sk_gpu_test::test_ops::MakeRect(context, std::move(grPaint), drawRect);
renderTargetContext->priv().testingOnly_addDrawOp(std::move(op));
x += SkScalarCeilToScalar(rect.width() + kDX);

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@ -9,36 +9,24 @@
#include "gm/gm.h"
#include "include/core/SkBitmap.h"
#include "include/core/SkBlendMode.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkColor.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkPaint.h"
#include "include/core/SkRect.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkScalar.h"
#include "include/core/SkShader.h"
#include "include/core/SkSize.h"
#include "include/core/SkString.h"
#include "include/core/SkTypes.h"
#include "include/effects/SkGradientShader.h"
#include "include/gpu/GrContext.h"
#include "include/gpu/GrTypes.h"
#include "include/private/GrTypesPriv.h"
#include "include/private/SkTArray.h"
#include "src/gpu/GrCaps.h"
#include "src/gpu/GrContextPriv.h"
#include "src/gpu/GrFragmentProcessor.h"
#include "src/gpu/GrPaint.h"
#include "src/gpu/GrProxyProvider.h"
#include "src/gpu/GrRenderTargetContext.h"
#include "src/gpu/GrRenderTargetContextPriv.h"
#include "src/gpu/GrSamplerState.h"
#include "src/gpu/GrTextureProxy.h"
#include "src/gpu/effects/GrPorterDuffXferProcessor.h"
#include "src/gpu/effects/GrTextureDomain.h"
#include "src/gpu/ops/GrDrawOp.h"
#include "src/gpu/ops/GrFillRectOp.h"
#include "tools/gpu/TestOps.h"
#include <memory>
#include <utility>
@ -49,8 +37,7 @@ namespace skiagm {
*/
class TextureDomainEffect : public GpuGM {
public:
TextureDomainEffect(GrSamplerState::Filter filter)
: fFilter(filter) {
TextureDomainEffect(GrSamplerState::Filter filter) : fFilter(filter) {
this->setBGColor(0xFFFFFFFF);
}
@ -66,9 +53,9 @@ protected:
}
SkISize onISize() override {
const SkScalar canvasWidth = kDrawPad +
(kTargetWidth + 2 * kDrawPad) * GrTextureDomain::kModeCount +
kTestPad * GrTextureDomain::kModeCount;
const SkScalar canvasWidth =
kDrawPad + 2 * ((kTargetWidth + 2 * kDrawPad) * GrTextureDomain::kModeCount +
kTestPad * GrTextureDomain::kModeCount);
return SkISize::Make(SkScalarCeilToInt(canvasWidth), 800);
}
@ -124,8 +111,7 @@ protected:
fBitmap.width() / 2 + 2, fBitmap.height() / 2 + 2),
};
SkRect renderRect = SkRect::Make(fBitmap.bounds());
renderRect.outset(kDrawPad, kDrawPad);
SkRect localRect = SkRect::Make(fBitmap.bounds()).makeOutset(kDrawPad, kDrawPad);
SkScalar y = kDrawPad + kTestPad;
for (int tm = 0; tm < textureMatrices.count(); ++tm) {
@ -138,26 +124,34 @@ protected:
// Repeat mode doesn't produce correct results with bilerp filtering
continue;
}
GrPaint grPaint;
grPaint.setXPFactory(GrPorterDuffXPFactory::Get(SkBlendMode::kSrc));
auto fp = GrTextureDomainEffect::Make(
proxy, SkColorTypeToGrColorType(fBitmap.colorType()),
textureMatrices[tm],
GrTextureDomain::MakeTexelDomain(texelDomains[d], mode),
mode, fFilter);
if (!fp) {
auto ct = SkColorTypeToGrColorType(fBitmap.colorType());
SkRect domainRect = GrTextureDomain::MakeTexelDomain(texelDomains[d], mode);
auto fp1 = GrTextureDomainEffect::Make(
proxy, ct, textureMatrices[tm], domainRect, mode, fFilter);
if (!fp1) {
continue;
}
const SkMatrix viewMatrix = SkMatrix::MakeTrans(x, y);
grPaint.addColorFragmentProcessor(std::move(fp));
renderTargetContext->priv().testingOnly_addDrawOp(
GrFillRectOp::MakeNonAARect(context, std::move(grPaint),
viewMatrix, renderRect));
x += renderRect.width() + kTestPad;
auto fp2 = fp1->clone();
SkASSERT(fp2);
auto drawRect = localRect.makeOffset(x, y);
if (auto op = sk_gpu_test::test_ops::MakeRect(
context, std::move(fp1), drawRect, localRect)) {
renderTargetContext->priv().testingOnly_addDrawOp(std::move(op));
}
x += localRect.width() + kTestPad;
// Draw again with a translated local rect and compensating translate matrix.
drawRect = localRect.makeOffset(x, y);
static constexpr SkVector kT = {-100, 300};
if (auto op = sk_gpu_test::test_ops::MakeRect(context,
std::move(fp2),
drawRect,
localRect.makeOffset(kT),
SkMatrix::MakeTrans(-kT))) {
renderTargetContext->priv().testingOnly_addDrawOp(std::move(op));
}
x += localRect.width() + kTestPad;
}
y += renderRect.height() + kTestPad;
y += localRect.height() + kTestPad;
}
}
return DrawResult::kOk;

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@ -89,6 +89,17 @@ public:
return m;
}
/** Sets SkMatrix to translate by (t.x(), t.y()). Returned matrix is:
| 1 0 t.x() |
| 0 1 t.y() |
| 0 0 1 |
@param t translation vector
@return SkMatrix with translation
*/
static SkMatrix SK_WARN_UNUSED_RESULT MakeTrans(SkVector t) { return MakeTrans(t.x(), t.y()); }
/** Sets SkMatrix to:
| scaleX skewX transX |

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@ -175,13 +175,13 @@ struct SK_API SkPoint {
@return fX
*/
SkScalar x() const { return fX; }
constexpr SkScalar x() const { return fX; }
/** Returns y-axis value of SkPoint or vector.
@return fY
*/
SkScalar y() const { return fY; }
constexpr SkScalar y() const { return fY; }
/** Returns true if fX and fY are both zero.

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@ -956,10 +956,17 @@ struct SK_API SkRect {
@param dy added to fTop and fBottom
@return SkRect offset on axes, with original width and height
*/
SkRect makeOffset(SkScalar dx, SkScalar dy) const {
constexpr SkRect makeOffset(SkScalar dx, SkScalar dy) const {
return MakeLTRB(fLeft + dx, fTop + dy, fRight + dx, fBottom + dy);
}
/** Returns SkRect offset by v.
@param v added to rect
@return SkRect offset on axes, with original width and height
*/
constexpr SkRect makeOffset(SkVector v) const { return this->makeOffset(v.x(), v.y()); }
/** Returns SkRect, inset by (dx, dy).
If dx is negative, SkRect returned is wider.

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@ -159,6 +159,7 @@ public:
kFwidthSquircleTestProcessor_ClassID,
kSwizzleFragmentProcessor_ClassID,
kTestFP_ClassID,
kTestRectOp_ClassID,
kFlatNormalsFP_ClassID,
kMappedNormalsFP_ClassID,
kLightingFP_ClassID,

194
tools/gpu/TestOps.cpp Normal file
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@ -0,0 +1,194 @@
/*
* Copyright 2019 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "tools/gpu/TestOps.h"
#include "src/core/SkPointPriv.h"
#include "src/gpu/GrCaps.h"
#include "src/gpu/GrGeometryProcessor.h"
#include "src/gpu/GrMemoryPool.h"
#include "src/gpu/GrOpFlushState.h"
#include "src/gpu/GrVertexWriter.h"
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/glsl/GrGLSLGeometryProcessor.h"
#include "src/gpu/glsl/GrGLSLVarying.h"
#include "src/gpu/glsl/GrGLSLVertexGeoBuilder.h"
namespace {
class GP : public GrGeometryProcessor {
public:
GP(const SkMatrix& localMatrix, bool wideColor)
: GrGeometryProcessor(kTestRectOp_ClassID), fLocalMatrix(localMatrix) {
fInColor = MakeColorAttribute("color", wideColor);
this->setVertexAttributes(&fInPosition, 3);
}
const char* name() const override { return "TestRectOp::GP"; }
GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps& caps) const override;
void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override {}
bool wideColor() const { return fInColor.cpuType() != kUByte4_norm_GrVertexAttribType; }
private:
Attribute fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType};
Attribute fInLocalCoords = {"inLocalCoords", kFloat2_GrVertexAttribType, kFloat2_GrSLType};
Attribute fInColor;
SkMatrix fLocalMatrix;
};
GrGLSLPrimitiveProcessor* GP::createGLSLInstance(const GrShaderCaps& caps) const {
class GLSLGP : public GrGLSLGeometryProcessor {
void setData(const GrGLSLProgramDataManager& pdman,
const GrPrimitiveProcessor& pp,
FPCoordTransformIter&& iter) override {
const auto& gp = pp.cast<GP>();
this->setTransformDataHelper(gp.fLocalMatrix, pdman, &iter);
}
private:
void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override {
const auto& gp = args.fGP.cast<GP>();
args.fVaryingHandler->emitAttributes(gp);
GrGLSLVarying colorVarying(kHalf4_GrSLType);
args.fVaryingHandler->addVarying("color", &colorVarying,
GrGLSLVaryingHandler::Interpolation::kCanBeFlat);
args.fVertBuilder->codeAppendf("%s = %s;", colorVarying.vsOut(), gp.fInColor.name());
args.fFragBuilder->codeAppendf("%s = %s;", args.fOutputColor, colorVarying.fsIn());
args.fFragBuilder->codeAppendf("%s = half4(1);", args.fOutputCoverage);
this->writeOutputPosition(args.fVertBuilder, gpArgs, gp.fInPosition.name());
this->emitTransforms(args.fVertBuilder, args.fVaryingHandler, args.fUniformHandler,
gp.fInLocalCoords.asShaderVar(), gp.fLocalMatrix,
args.fFPCoordTransformHandler);
}
};
return new GLSLGP();
}
class TestRectOp final : public GrMeshDrawOp {
public:
static std::unique_ptr<GrDrawOp> Make(GrRecordingContext*,
GrPaint&&,
const SkRect& drawRect,
const SkRect& localRect,
const SkMatrix& localM);
const char* name() const override { return "TestRectOp"; }
FixedFunctionFlags fixedFunctionFlags() const override { return FixedFunctionFlags::kNone; }
GrProcessorSet::Analysis finalize(const GrCaps&,
const GrAppliedClip*,
bool hasMixedSampledCoverage,
GrClampType) override;
void visitProxies(const VisitProxyFunc& func) const override {
fProcessorSet.visitProxies(func);
}
private:
DEFINE_OP_CLASS_ID
TestRectOp(const GrCaps*,
GrPaint&&,
const SkRect& drawRect,
const SkRect& localRect,
const SkMatrix& localMatrix);
void onPrepareDraws(Target*) override;
void onExecute(GrOpFlushState*, const SkRect& chainBounds) override;
SkRect fDrawRect;
SkRect fLocalRect;
SkPMColor4f fColor;
GP fGP;
GrProcessorSet fProcessorSet;
friend class ::GrOpMemoryPool;
};
std::unique_ptr<GrDrawOp> TestRectOp::Make(GrRecordingContext* context,
GrPaint&& paint,
const SkRect& drawRect,
const SkRect& localRect,
const SkMatrix& localM) {
auto* pool = context->priv().opMemoryPool();
const auto* caps = context->priv().caps();
return pool->allocate<TestRectOp>(caps, std::move(paint), drawRect, localRect, localM);
}
GrProcessorSet::Analysis TestRectOp::finalize(const GrCaps& caps,
const GrAppliedClip* clip,
bool hasMixedSampledCoverage,
GrClampType clampType) {
return fProcessorSet.finalize(GrProcessorAnalysisColor::Opaque::kYes,
GrProcessorAnalysisCoverage::kSingleChannel, clip,
&GrUserStencilSettings::kUnused, hasMixedSampledCoverage, caps,
clampType, &fColor);
}
static bool use_wide_color(const GrPaint& paint, const GrCaps* caps) {
return !paint.getColor4f().fitsInBytes() && caps->halfFloatVertexAttributeSupport();
}
TestRectOp::TestRectOp(const GrCaps* caps,
GrPaint&& paint,
const SkRect& drawRect,
const SkRect& localRect,
const SkMatrix& localMatrix)
: GrMeshDrawOp(ClassID())
, fDrawRect(drawRect)
, fLocalRect(localRect)
, fColor(paint.getColor4f())
, fGP(localMatrix, use_wide_color(paint, caps))
, fProcessorSet(std::move(paint)) {
this->setBounds(drawRect.makeSorted(), HasAABloat::kNo, IsHairline::kNo);
}
void TestRectOp::onPrepareDraws(Target* target) {
QuadHelper helper(target, fGP.vertexStride(), 1);
GrVertexWriter writer{helper.vertices()};
auto pos = GrVertexWriter::TriStripFromRect(fDrawRect);
auto local = GrVertexWriter::TriStripFromRect(fLocalRect);
GrVertexColor color(fColor, fGP.wideColor());
writer.writeQuad(pos, local, color);
helper.recordDraw(target, &fGP);
}
void TestRectOp::onExecute(GrOpFlushState* flushState, const SkRect& chainBounds) {
flushState->executeDrawsAndUploadsForMeshDrawOp(this, chainBounds, std::move(fProcessorSet));
}
} // anonymous namespace
namespace sk_gpu_test::test_ops {
std::unique_ptr<GrDrawOp> MakeRect(GrRecordingContext* context,
GrPaint&& paint,
const SkRect& drawRect,
const SkRect& localRect,
const SkMatrix& localM) {
return TestRectOp::Make(context, std::move(paint), drawRect, localRect, localM);
}
std::unique_ptr<GrDrawOp> MakeRect(GrRecordingContext* context,
std::unique_ptr<GrFragmentProcessor> fp,
const SkRect& drawRect,
const SkRect& localRect,
const SkMatrix& localM) {
GrPaint paint;
paint.addColorFragmentProcessor(std::move(fp));
return TestRectOp::Make(context, std::move(paint), drawRect, localRect, localM);
}
std::unique_ptr<GrDrawOp> MakeRect(GrRecordingContext* context,
GrPaint&& paint,
const SkRect& rect) {
return TestRectOp::Make(context, std::move(paint), rect, rect, SkMatrix::I());
}
} // namespace sk_gpu_test::test_ops

50
tools/gpu/TestOps.h Normal file
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@ -0,0 +1,50 @@
/*
* Copyright 2019 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef TestRectOp_DEFINED
#define TestRectOp_DEFINED
#include "include/core/SkRefCnt.h"
#include "include/private/GrRecordingContext.h"
#include "src/gpu/GrRecordingContextPriv.h"
#include "src/gpu/ops/GrMeshDrawOp.h"
class GrPaint;
namespace sk_gpu_test::test_ops {
/**
* Fully specified device space rect op. The test Op draws a rectangle with local coords and a
* local matrix. It is important to test effects in the presence of GP local matrices. Our standard
* rect drawing code doesn't exercise this because it applies any local matrix to pre-transformed
* local coord vertex attributes.
*/
std::unique_ptr<GrDrawOp> MakeRect(GrRecordingContext*,
GrPaint&&,
const SkRect& drawRect,
const SkRect& localRect,
const SkMatrix& localM = SkMatrix::I());
/**
* A simpler version of MakeRect that takes a single color FP instead of a full paint. Uses
* SkBlendMode::kSrcOver.
*/
std::unique_ptr<GrDrawOp> MakeRect(GrRecordingContext*,
std::unique_ptr<GrFragmentProcessor>,
const SkRect& drawRect,
const SkRect& localRect,
const SkMatrix& localM = SkMatrix::I());
/**
* A simpler version of MakeRect that uses the same rect as the device space rect to draw as well as
* the local rect. The local matrix is identity.
*/
std::unique_ptr<GrDrawOp> MakeRect(GrRecordingContext*, GrPaint&&, const SkRect& rect);
} // namespace sk_gpu_test::test_ops
#endif