Test texture domain effect with local matrix.
Add a common way to make rect op for testing that uses a GP with a local matrix. Change-Id: I958d1230bd5067b2e4b60fcd374e2f7718681e43 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255782 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
This commit is contained in:
parent
506ff4f82f
commit
e21af50dc6
2
BUILD.gn
2
BUILD.gn
@ -1321,6 +1321,8 @@ if (skia_enable_tools) {
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"tools/gpu/MemoryCache.h",
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"tools/gpu/ProxyUtils.cpp",
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"tools/gpu/TestContext.cpp",
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"tools/gpu/TestOps.cpp",
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"tools/gpu/TestOps.h",
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"tools/gpu/YUVUtils.cpp",
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"tools/gpu/YUVUtils.h",
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"tools/gpu/mock/MockTestContext.cpp",
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@ -7,6 +7,9 @@ This file includes a list of high level updates for each milestone release.
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Milestone 80
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<Insert new notes here- top is most recent.>
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* Added SkMatrix::MakeTrans(SkVector) and SkRect::makeOffset(SkVector).
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https://review.skia.org/255782
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* Added SkImageInfo::MakeA8(SkISize) and added optional color space parameter to
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SkImageInfo::MakeN32Premul(SkISize).
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@ -15,128 +15,26 @@
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#include "include/core/SkPath.h"
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#include "include/core/SkPoint.h"
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#include "include/core/SkRect.h"
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#include "include/core/SkRefCnt.h"
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#include "include/core/SkScalar.h"
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#include "include/core/SkSize.h"
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#include "include/core/SkString.h"
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#include "include/core/SkTypes.h"
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#include "include/gpu/GrContext.h"
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#include "include/private/GrRecordingContext.h"
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#include "include/private/GrSharedEnums.h"
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#include "include/private/GrTypesPriv.h"
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#include "include/private/SkColorData.h"
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#include "src/core/SkPointPriv.h"
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#include "src/core/SkTLList.h"
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#include "src/gpu/GrCaps.h"
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#include "src/gpu/GrDefaultGeoProcFactory.h"
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#include "src/gpu/GrFragmentProcessor.h"
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#include "src/gpu/GrGeometryProcessor.h"
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#include "src/gpu/GrMemoryPool.h"
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#include "src/gpu/GrOpFlushState.h"
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#include "src/gpu/GrPaint.h"
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#include "src/gpu/GrProcessorAnalysis.h"
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#include "src/gpu/GrProcessorSet.h"
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#include "src/gpu/GrRecordingContextPriv.h"
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#include "src/gpu/GrRenderTargetContext.h"
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#include "src/gpu/GrRenderTargetContextPriv.h"
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#include "src/gpu/GrUserStencilSettings.h"
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#include "src/gpu/effects/GrConvexPolyEffect.h"
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#include "src/gpu/effects/GrPorterDuffXferProcessor.h"
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#include "src/gpu/ops/GrDrawOp.h"
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#include "src/gpu/ops/GrMeshDrawOp.h"
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#include "src/gpu/ops/GrOp.h"
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#include "tools/gpu/TestOps.h"
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#include <memory>
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#include <utility>
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class GrAppliedClip;
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/** outset rendered rect to visualize anti-aliased poly edges */
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static SkRect outset(const SkRect& unsorted) {
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SkRect r = unsorted;
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r.outset(5.f, 5.f);
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return r;
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}
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/** sorts a rect */
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static SkRect sorted_rect(const SkRect& unsorted) {
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SkRect r = unsorted;
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r.sort();
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return r;
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}
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namespace skiagm {
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class PolyBoundsOp : public GrMeshDrawOp {
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public:
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DEFINE_OP_CLASS_ID
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static std::unique_ptr<GrDrawOp> Make(GrRecordingContext* context,
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GrPaint&& paint,
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const SkRect& rect) {
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GrOpMemoryPool* pool = context->priv().opMemoryPool();
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return pool->allocate<PolyBoundsOp>(std::move(paint), rect);
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}
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const char* name() const override { return "PolyBoundsOp"; }
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void visitProxies(const VisitProxyFunc& func) const override {
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fProcessors.visitProxies(func);
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}
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FixedFunctionFlags fixedFunctionFlags() const override { return FixedFunctionFlags::kNone; }
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GrProcessorSet::Analysis finalize(
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const GrCaps& caps, const GrAppliedClip* clip, bool hasMixedSampledCoverage,
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GrClampType clampType) override {
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return fProcessors.finalize(
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fColor, GrProcessorAnalysisCoverage::kNone, clip, &GrUserStencilSettings::kUnused,
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hasMixedSampledCoverage, caps, clampType, &fColor);
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}
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private:
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friend class ::GrOpMemoryPool; // for ctor
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PolyBoundsOp(GrPaint&& paint, const SkRect& rect)
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: INHERITED(ClassID())
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, fColor(paint.getColor4f())
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, fProcessors(std::move(paint))
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, fRect(outset(rect)) {
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this->setBounds(sorted_rect(fRect), HasAABloat::kNo, IsHairline::kNo);
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}
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void onPrepareDraws(Target* target) override {
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using namespace GrDefaultGeoProcFactory;
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Color color(fColor);
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GrGeometryProcessor* gp = GrDefaultGeoProcFactory::Make(target->allocator(),
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target->caps().shaderCaps(),
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color,
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Coverage::kSolid_Type,
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LocalCoords::kUnused_Type,
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SkMatrix::I());
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SkASSERT(gp->vertexStride() == sizeof(SkPoint));
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QuadHelper helper(target, sizeof(SkPoint), 1);
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SkPoint* verts = reinterpret_cast<SkPoint*>(helper.vertices());
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if (!verts) {
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return;
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}
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SkPointPriv::SetRectTriStrip(verts, fRect, sizeof(SkPoint));
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helper.recordDraw(target, gp);
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}
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void onExecute(GrOpFlushState* flushState, const SkRect& chainBounds) override {
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flushState->executeDrawsAndUploadsForMeshDrawOp(this, chainBounds, std::move(fProcessors));
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}
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SkPMColor4f fColor;
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GrProcessorSet fProcessors;
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SkRect fRect;
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typedef GrMeshDrawOp INHERITED;
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};
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/**
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* This GM directly exercises a GrProcessor that draws convex polygons.
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@ -213,7 +111,9 @@ protected:
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void onDraw(GrContext* context, GrRenderTargetContext* renderTargetContext,
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SkCanvas* canvas) override {
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SkScalar y = 0;
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constexpr SkScalar kDX = 12.f;
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static constexpr SkScalar kDX = 12.f;
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static constexpr SkScalar kOutset = 5.f;
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for (PathList::Iter iter(fPaths, PathList::Iter::kHead_IterStart);
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iter.get();
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iter.next()) {
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@ -236,8 +136,8 @@ protected:
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grPaint.setXPFactory(GrPorterDuffXPFactory::Get(SkBlendMode::kSrc));
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grPaint.addCoverageFragmentProcessor(std::move(fp));
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std::unique_ptr<GrDrawOp> op =
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PolyBoundsOp::Make(context, std::move(grPaint), p.getBounds());
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auto rect = p.getBounds().makeOutset(kOutset, kOutset);
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auto op = sk_gpu_test::test_ops::MakeRect(context, std::move(grPaint), rect);
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renderTargetContext->priv().testingOnly_addDrawOp(std::move(op));
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x += SkScalarCeilToScalar(path->getBounds().width() + kDX);
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@ -263,8 +163,7 @@ protected:
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SkScalar x = 0;
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for (int et = 0; et < kGrClipEdgeTypeCnt; ++et) {
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SkRect rect = *iter.get();
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rect.offset(x, y);
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SkRect rect = iter.get()->makeOffset(x, y);
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GrClipEdgeType edgeType = (GrClipEdgeType) et;
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std::unique_ptr<GrFragmentProcessor> fp(GrConvexPolyEffect::Make(edgeType, rect));
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if (!fp) {
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@ -276,8 +175,9 @@ protected:
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grPaint.setXPFactory(GrPorterDuffXPFactory::Get(SkBlendMode::kSrc));
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grPaint.addCoverageFragmentProcessor(std::move(fp));
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std::unique_ptr<GrDrawOp> op = PolyBoundsOp::Make(context, std::move(grPaint),
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rect);
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auto drawRect = rect.makeOutset(kOutset, kOutset);
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auto op = sk_gpu_test::test_ops::MakeRect(context, std::move(grPaint), drawRect);
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renderTargetContext->priv().testingOnly_addDrawOp(std::move(op));
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x += SkScalarCeilToScalar(rect.width() + kDX);
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@ -9,36 +9,24 @@
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#include "gm/gm.h"
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#include "include/core/SkBitmap.h"
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#include "include/core/SkBlendMode.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkMatrix.h"
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#include "include/core/SkPaint.h"
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#include "include/core/SkRect.h"
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#include "include/core/SkRefCnt.h"
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#include "include/core/SkScalar.h"
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#include "include/core/SkShader.h"
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#include "include/core/SkSize.h"
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#include "include/core/SkString.h"
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#include "include/core/SkTypes.h"
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#include "include/effects/SkGradientShader.h"
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#include "include/gpu/GrContext.h"
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#include "include/gpu/GrTypes.h"
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#include "include/private/GrTypesPriv.h"
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#include "include/private/SkTArray.h"
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#include "src/gpu/GrCaps.h"
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#include "src/gpu/GrContextPriv.h"
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#include "src/gpu/GrFragmentProcessor.h"
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#include "src/gpu/GrPaint.h"
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#include "src/gpu/GrProxyProvider.h"
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#include "src/gpu/GrRenderTargetContext.h"
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#include "src/gpu/GrRenderTargetContextPriv.h"
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#include "src/gpu/GrSamplerState.h"
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#include "src/gpu/GrTextureProxy.h"
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#include "src/gpu/effects/GrPorterDuffXferProcessor.h"
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#include "src/gpu/effects/GrTextureDomain.h"
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#include "src/gpu/ops/GrDrawOp.h"
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#include "src/gpu/ops/GrFillRectOp.h"
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#include "tools/gpu/TestOps.h"
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#include <memory>
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#include <utility>
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@ -49,8 +37,7 @@ namespace skiagm {
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*/
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class TextureDomainEffect : public GpuGM {
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public:
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TextureDomainEffect(GrSamplerState::Filter filter)
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: fFilter(filter) {
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TextureDomainEffect(GrSamplerState::Filter filter) : fFilter(filter) {
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this->setBGColor(0xFFFFFFFF);
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}
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@ -66,9 +53,9 @@ protected:
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}
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SkISize onISize() override {
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const SkScalar canvasWidth = kDrawPad +
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(kTargetWidth + 2 * kDrawPad) * GrTextureDomain::kModeCount +
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kTestPad * GrTextureDomain::kModeCount;
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const SkScalar canvasWidth =
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kDrawPad + 2 * ((kTargetWidth + 2 * kDrawPad) * GrTextureDomain::kModeCount +
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kTestPad * GrTextureDomain::kModeCount);
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return SkISize::Make(SkScalarCeilToInt(canvasWidth), 800);
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}
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@ -124,8 +111,7 @@ protected:
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fBitmap.width() / 2 + 2, fBitmap.height() / 2 + 2),
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};
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SkRect renderRect = SkRect::Make(fBitmap.bounds());
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renderRect.outset(kDrawPad, kDrawPad);
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SkRect localRect = SkRect::Make(fBitmap.bounds()).makeOutset(kDrawPad, kDrawPad);
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SkScalar y = kDrawPad + kTestPad;
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for (int tm = 0; tm < textureMatrices.count(); ++tm) {
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@ -138,26 +124,34 @@ protected:
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// Repeat mode doesn't produce correct results with bilerp filtering
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continue;
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}
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GrPaint grPaint;
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grPaint.setXPFactory(GrPorterDuffXPFactory::Get(SkBlendMode::kSrc));
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auto fp = GrTextureDomainEffect::Make(
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proxy, SkColorTypeToGrColorType(fBitmap.colorType()),
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textureMatrices[tm],
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GrTextureDomain::MakeTexelDomain(texelDomains[d], mode),
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mode, fFilter);
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if (!fp) {
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auto ct = SkColorTypeToGrColorType(fBitmap.colorType());
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SkRect domainRect = GrTextureDomain::MakeTexelDomain(texelDomains[d], mode);
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auto fp1 = GrTextureDomainEffect::Make(
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proxy, ct, textureMatrices[tm], domainRect, mode, fFilter);
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if (!fp1) {
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continue;
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}
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const SkMatrix viewMatrix = SkMatrix::MakeTrans(x, y);
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grPaint.addColorFragmentProcessor(std::move(fp));
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renderTargetContext->priv().testingOnly_addDrawOp(
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GrFillRectOp::MakeNonAARect(context, std::move(grPaint),
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viewMatrix, renderRect));
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x += renderRect.width() + kTestPad;
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auto fp2 = fp1->clone();
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SkASSERT(fp2);
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auto drawRect = localRect.makeOffset(x, y);
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if (auto op = sk_gpu_test::test_ops::MakeRect(
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context, std::move(fp1), drawRect, localRect)) {
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renderTargetContext->priv().testingOnly_addDrawOp(std::move(op));
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}
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x += localRect.width() + kTestPad;
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// Draw again with a translated local rect and compensating translate matrix.
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drawRect = localRect.makeOffset(x, y);
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static constexpr SkVector kT = {-100, 300};
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if (auto op = sk_gpu_test::test_ops::MakeRect(context,
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std::move(fp2),
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drawRect,
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localRect.makeOffset(kT),
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SkMatrix::MakeTrans(-kT))) {
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renderTargetContext->priv().testingOnly_addDrawOp(std::move(op));
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}
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x += localRect.width() + kTestPad;
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}
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y += renderRect.height() + kTestPad;
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y += localRect.height() + kTestPad;
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}
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}
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return DrawResult::kOk;
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@ -89,6 +89,17 @@ public:
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return m;
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}
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/** Sets SkMatrix to translate by (t.x(), t.y()). Returned matrix is:
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| 1 0 t.x() |
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| 0 1 t.y() |
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| 0 0 1 |
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@param t translation vector
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@return SkMatrix with translation
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*/
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static SkMatrix SK_WARN_UNUSED_RESULT MakeTrans(SkVector t) { return MakeTrans(t.x(), t.y()); }
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/** Sets SkMatrix to:
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| scaleX skewX transX |
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@ -175,13 +175,13 @@ struct SK_API SkPoint {
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@return fX
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*/
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SkScalar x() const { return fX; }
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constexpr SkScalar x() const { return fX; }
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/** Returns y-axis value of SkPoint or vector.
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@return fY
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*/
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SkScalar y() const { return fY; }
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constexpr SkScalar y() const { return fY; }
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/** Returns true if fX and fY are both zero.
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@ -956,10 +956,17 @@ struct SK_API SkRect {
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@param dy added to fTop and fBottom
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@return SkRect offset on axes, with original width and height
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*/
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SkRect makeOffset(SkScalar dx, SkScalar dy) const {
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constexpr SkRect makeOffset(SkScalar dx, SkScalar dy) const {
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return MakeLTRB(fLeft + dx, fTop + dy, fRight + dx, fBottom + dy);
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}
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/** Returns SkRect offset by v.
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@param v added to rect
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@return SkRect offset on axes, with original width and height
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*/
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constexpr SkRect makeOffset(SkVector v) const { return this->makeOffset(v.x(), v.y()); }
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/** Returns SkRect, inset by (dx, dy).
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If dx is negative, SkRect returned is wider.
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@ -159,6 +159,7 @@ public:
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kFwidthSquircleTestProcessor_ClassID,
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kSwizzleFragmentProcessor_ClassID,
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kTestFP_ClassID,
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kTestRectOp_ClassID,
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kFlatNormalsFP_ClassID,
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kMappedNormalsFP_ClassID,
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kLightingFP_ClassID,
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|
194
tools/gpu/TestOps.cpp
Normal file
194
tools/gpu/TestOps.cpp
Normal file
@ -0,0 +1,194 @@
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/*
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* Copyright 2019 Google LLC
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "tools/gpu/TestOps.h"
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#include "src/core/SkPointPriv.h"
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#include "src/gpu/GrCaps.h"
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#include "src/gpu/GrGeometryProcessor.h"
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#include "src/gpu/GrMemoryPool.h"
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#include "src/gpu/GrOpFlushState.h"
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#include "src/gpu/GrVertexWriter.h"
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#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
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#include "src/gpu/glsl/GrGLSLGeometryProcessor.h"
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#include "src/gpu/glsl/GrGLSLVarying.h"
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#include "src/gpu/glsl/GrGLSLVertexGeoBuilder.h"
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namespace {
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class GP : public GrGeometryProcessor {
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public:
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GP(const SkMatrix& localMatrix, bool wideColor)
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: GrGeometryProcessor(kTestRectOp_ClassID), fLocalMatrix(localMatrix) {
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fInColor = MakeColorAttribute("color", wideColor);
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this->setVertexAttributes(&fInPosition, 3);
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}
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const char* name() const override { return "TestRectOp::GP"; }
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GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps& caps) const override;
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void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override {}
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bool wideColor() const { return fInColor.cpuType() != kUByte4_norm_GrVertexAttribType; }
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private:
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Attribute fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType};
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Attribute fInLocalCoords = {"inLocalCoords", kFloat2_GrVertexAttribType, kFloat2_GrSLType};
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Attribute fInColor;
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SkMatrix fLocalMatrix;
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};
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GrGLSLPrimitiveProcessor* GP::createGLSLInstance(const GrShaderCaps& caps) const {
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class GLSLGP : public GrGLSLGeometryProcessor {
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void setData(const GrGLSLProgramDataManager& pdman,
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const GrPrimitiveProcessor& pp,
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||||
FPCoordTransformIter&& iter) override {
|
||||
const auto& gp = pp.cast<GP>();
|
||||
this->setTransformDataHelper(gp.fLocalMatrix, pdman, &iter);
|
||||
}
|
||||
|
||||
private:
|
||||
void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override {
|
||||
const auto& gp = args.fGP.cast<GP>();
|
||||
args.fVaryingHandler->emitAttributes(gp);
|
||||
GrGLSLVarying colorVarying(kHalf4_GrSLType);
|
||||
args.fVaryingHandler->addVarying("color", &colorVarying,
|
||||
GrGLSLVaryingHandler::Interpolation::kCanBeFlat);
|
||||
args.fVertBuilder->codeAppendf("%s = %s;", colorVarying.vsOut(), gp.fInColor.name());
|
||||
args.fFragBuilder->codeAppendf("%s = %s;", args.fOutputColor, colorVarying.fsIn());
|
||||
args.fFragBuilder->codeAppendf("%s = half4(1);", args.fOutputCoverage);
|
||||
this->writeOutputPosition(args.fVertBuilder, gpArgs, gp.fInPosition.name());
|
||||
this->emitTransforms(args.fVertBuilder, args.fVaryingHandler, args.fUniformHandler,
|
||||
gp.fInLocalCoords.asShaderVar(), gp.fLocalMatrix,
|
||||
args.fFPCoordTransformHandler);
|
||||
}
|
||||
};
|
||||
return new GLSLGP();
|
||||
}
|
||||
|
||||
class TestRectOp final : public GrMeshDrawOp {
|
||||
public:
|
||||
static std::unique_ptr<GrDrawOp> Make(GrRecordingContext*,
|
||||
GrPaint&&,
|
||||
const SkRect& drawRect,
|
||||
const SkRect& localRect,
|
||||
const SkMatrix& localM);
|
||||
|
||||
const char* name() const override { return "TestRectOp"; }
|
||||
|
||||
FixedFunctionFlags fixedFunctionFlags() const override { return FixedFunctionFlags::kNone; }
|
||||
|
||||
GrProcessorSet::Analysis finalize(const GrCaps&,
|
||||
const GrAppliedClip*,
|
||||
bool hasMixedSampledCoverage,
|
||||
GrClampType) override;
|
||||
|
||||
void visitProxies(const VisitProxyFunc& func) const override {
|
||||
fProcessorSet.visitProxies(func);
|
||||
}
|
||||
|
||||
private:
|
||||
DEFINE_OP_CLASS_ID
|
||||
|
||||
TestRectOp(const GrCaps*,
|
||||
GrPaint&&,
|
||||
const SkRect& drawRect,
|
||||
const SkRect& localRect,
|
||||
const SkMatrix& localMatrix);
|
||||
void onPrepareDraws(Target*) override;
|
||||
void onExecute(GrOpFlushState*, const SkRect& chainBounds) override;
|
||||
|
||||
SkRect fDrawRect;
|
||||
SkRect fLocalRect;
|
||||
SkPMColor4f fColor;
|
||||
GP fGP;
|
||||
GrProcessorSet fProcessorSet;
|
||||
|
||||
friend class ::GrOpMemoryPool;
|
||||
};
|
||||
|
||||
std::unique_ptr<GrDrawOp> TestRectOp::Make(GrRecordingContext* context,
|
||||
GrPaint&& paint,
|
||||
const SkRect& drawRect,
|
||||
const SkRect& localRect,
|
||||
const SkMatrix& localM) {
|
||||
auto* pool = context->priv().opMemoryPool();
|
||||
const auto* caps = context->priv().caps();
|
||||
return pool->allocate<TestRectOp>(caps, std::move(paint), drawRect, localRect, localM);
|
||||
}
|
||||
|
||||
GrProcessorSet::Analysis TestRectOp::finalize(const GrCaps& caps,
|
||||
const GrAppliedClip* clip,
|
||||
bool hasMixedSampledCoverage,
|
||||
GrClampType clampType) {
|
||||
return fProcessorSet.finalize(GrProcessorAnalysisColor::Opaque::kYes,
|
||||
GrProcessorAnalysisCoverage::kSingleChannel, clip,
|
||||
&GrUserStencilSettings::kUnused, hasMixedSampledCoverage, caps,
|
||||
clampType, &fColor);
|
||||
}
|
||||
|
||||
static bool use_wide_color(const GrPaint& paint, const GrCaps* caps) {
|
||||
return !paint.getColor4f().fitsInBytes() && caps->halfFloatVertexAttributeSupport();
|
||||
}
|
||||
TestRectOp::TestRectOp(const GrCaps* caps,
|
||||
GrPaint&& paint,
|
||||
const SkRect& drawRect,
|
||||
const SkRect& localRect,
|
||||
const SkMatrix& localMatrix)
|
||||
: GrMeshDrawOp(ClassID())
|
||||
, fDrawRect(drawRect)
|
||||
, fLocalRect(localRect)
|
||||
, fColor(paint.getColor4f())
|
||||
, fGP(localMatrix, use_wide_color(paint, caps))
|
||||
, fProcessorSet(std::move(paint)) {
|
||||
this->setBounds(drawRect.makeSorted(), HasAABloat::kNo, IsHairline::kNo);
|
||||
}
|
||||
|
||||
void TestRectOp::onPrepareDraws(Target* target) {
|
||||
QuadHelper helper(target, fGP.vertexStride(), 1);
|
||||
GrVertexWriter writer{helper.vertices()};
|
||||
auto pos = GrVertexWriter::TriStripFromRect(fDrawRect);
|
||||
auto local = GrVertexWriter::TriStripFromRect(fLocalRect);
|
||||
GrVertexColor color(fColor, fGP.wideColor());
|
||||
writer.writeQuad(pos, local, color);
|
||||
helper.recordDraw(target, &fGP);
|
||||
}
|
||||
|
||||
void TestRectOp::onExecute(GrOpFlushState* flushState, const SkRect& chainBounds) {
|
||||
flushState->executeDrawsAndUploadsForMeshDrawOp(this, chainBounds, std::move(fProcessorSet));
|
||||
}
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
namespace sk_gpu_test::test_ops {
|
||||
|
||||
std::unique_ptr<GrDrawOp> MakeRect(GrRecordingContext* context,
|
||||
GrPaint&& paint,
|
||||
const SkRect& drawRect,
|
||||
const SkRect& localRect,
|
||||
const SkMatrix& localM) {
|
||||
return TestRectOp::Make(context, std::move(paint), drawRect, localRect, localM);
|
||||
}
|
||||
|
||||
std::unique_ptr<GrDrawOp> MakeRect(GrRecordingContext* context,
|
||||
std::unique_ptr<GrFragmentProcessor> fp,
|
||||
const SkRect& drawRect,
|
||||
const SkRect& localRect,
|
||||
const SkMatrix& localM) {
|
||||
GrPaint paint;
|
||||
paint.addColorFragmentProcessor(std::move(fp));
|
||||
return TestRectOp::Make(context, std::move(paint), drawRect, localRect, localM);
|
||||
}
|
||||
|
||||
std::unique_ptr<GrDrawOp> MakeRect(GrRecordingContext* context,
|
||||
GrPaint&& paint,
|
||||
const SkRect& rect) {
|
||||
return TestRectOp::Make(context, std::move(paint), rect, rect, SkMatrix::I());
|
||||
}
|
||||
|
||||
} // namespace sk_gpu_test::test_ops
|
50
tools/gpu/TestOps.h
Normal file
50
tools/gpu/TestOps.h
Normal file
@ -0,0 +1,50 @@
|
||||
/*
|
||||
* Copyright 2019 Google LLC
|
||||
*
|
||||
* Use of this source code is governed by a BSD-style license that can be
|
||||
* found in the LICENSE file.
|
||||
*/
|
||||
|
||||
#ifndef TestRectOp_DEFINED
|
||||
#define TestRectOp_DEFINED
|
||||
|
||||
#include "include/core/SkRefCnt.h"
|
||||
#include "include/private/GrRecordingContext.h"
|
||||
#include "src/gpu/GrRecordingContextPriv.h"
|
||||
#include "src/gpu/ops/GrMeshDrawOp.h"
|
||||
|
||||
class GrPaint;
|
||||
|
||||
namespace sk_gpu_test::test_ops {
|
||||
|
||||
/**
|
||||
* Fully specified device space rect op. The test Op draws a rectangle with local coords and a
|
||||
* local matrix. It is important to test effects in the presence of GP local matrices. Our standard
|
||||
* rect drawing code doesn't exercise this because it applies any local matrix to pre-transformed
|
||||
* local coord vertex attributes.
|
||||
*/
|
||||
std::unique_ptr<GrDrawOp> MakeRect(GrRecordingContext*,
|
||||
GrPaint&&,
|
||||
const SkRect& drawRect,
|
||||
const SkRect& localRect,
|
||||
const SkMatrix& localM = SkMatrix::I());
|
||||
|
||||
/**
|
||||
* A simpler version of MakeRect that takes a single color FP instead of a full paint. Uses
|
||||
* SkBlendMode::kSrcOver.
|
||||
*/
|
||||
std::unique_ptr<GrDrawOp> MakeRect(GrRecordingContext*,
|
||||
std::unique_ptr<GrFragmentProcessor>,
|
||||
const SkRect& drawRect,
|
||||
const SkRect& localRect,
|
||||
const SkMatrix& localM = SkMatrix::I());
|
||||
|
||||
/**
|
||||
* A simpler version of MakeRect that uses the same rect as the device space rect to draw as well as
|
||||
* the local rect. The local matrix is identity.
|
||||
*/
|
||||
std::unique_ptr<GrDrawOp> MakeRect(GrRecordingContext*, GrPaint&&, const SkRect& rect);
|
||||
|
||||
} // namespace sk_gpu_test::test_ops
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue
Block a user