move common blur types into central header

BUG=skia:
R=scroggo@google.com, djsollen@google.com

Author: reed@google.com

Review URL: https://codereview.chromium.org/253833002

git-svn-id: http://skia.googlecode.com/svn/trunk@14411 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
commit-bot@chromium.org 2014-04-28 16:25:35 +00:00
parent 2e0c32af05
commit e396455d2d
42 changed files with 277 additions and 265 deletions

View File

@ -28,12 +28,12 @@ static const char* gStyleName[] = {
class BlurBench : public SkBenchmark {
SkScalar fRadius;
SkBlurMaskFilter::BlurStyle fStyle;
uint32_t fFlags;
SkBlurStyle fStyle;
uint32_t fFlags;
SkString fName;
public:
BlurBench(SkScalar rad, SkBlurMaskFilter::BlurStyle bs, uint32_t flags = 0) {
BlurBench(SkScalar rad, SkBlurStyle bs, uint32_t flags = 0) {
fRadius = rad;
fStyle = bs;
fFlags = flags;
@ -78,32 +78,32 @@ private:
typedef SkBenchmark INHERITED;
};
DEF_BENCH(return new BlurBench(SMALL, SkBlurMaskFilter::kNormal_BlurStyle);)
DEF_BENCH(return new BlurBench(SMALL, SkBlurMaskFilter::kSolid_BlurStyle);)
DEF_BENCH(return new BlurBench(SMALL, SkBlurMaskFilter::kOuter_BlurStyle);)
DEF_BENCH(return new BlurBench(SMALL, SkBlurMaskFilter::kInner_BlurStyle);)
DEF_BENCH(return new BlurBench(SMALL, kNormal_SkBlurStyle);)
DEF_BENCH(return new BlurBench(SMALL, kSolid_SkBlurStyle);)
DEF_BENCH(return new BlurBench(SMALL, kOuter_SkBlurStyle);)
DEF_BENCH(return new BlurBench(SMALL, kInner_SkBlurStyle);)
DEF_BENCH(return new BlurBench(BIG, SkBlurMaskFilter::kNormal_BlurStyle);)
DEF_BENCH(return new BlurBench(BIG, SkBlurMaskFilter::kSolid_BlurStyle);)
DEF_BENCH(return new BlurBench(BIG, SkBlurMaskFilter::kOuter_BlurStyle);)
DEF_BENCH(return new BlurBench(BIG, SkBlurMaskFilter::kInner_BlurStyle);)
DEF_BENCH(return new BlurBench(BIG, kNormal_SkBlurStyle);)
DEF_BENCH(return new BlurBench(BIG, kSolid_SkBlurStyle);)
DEF_BENCH(return new BlurBench(BIG, kOuter_SkBlurStyle);)
DEF_BENCH(return new BlurBench(BIG, kInner_SkBlurStyle);)
DEF_BENCH(return new BlurBench(REALBIG, SkBlurMaskFilter::kNormal_BlurStyle);)
DEF_BENCH(return new BlurBench(REALBIG, SkBlurMaskFilter::kSolid_BlurStyle);)
DEF_BENCH(return new BlurBench(REALBIG, SkBlurMaskFilter::kOuter_BlurStyle);)
DEF_BENCH(return new BlurBench(REALBIG, SkBlurMaskFilter::kInner_BlurStyle);)
DEF_BENCH(return new BlurBench(REALBIG, kNormal_SkBlurStyle);)
DEF_BENCH(return new BlurBench(REALBIG, kSolid_SkBlurStyle);)
DEF_BENCH(return new BlurBench(REALBIG, kOuter_SkBlurStyle);)
DEF_BENCH(return new BlurBench(REALBIG, kInner_SkBlurStyle);)
DEF_BENCH(return new BlurBench(REAL, SkBlurMaskFilter::kNormal_BlurStyle);)
DEF_BENCH(return new BlurBench(REAL, SkBlurMaskFilter::kSolid_BlurStyle);)
DEF_BENCH(return new BlurBench(REAL, SkBlurMaskFilter::kOuter_BlurStyle);)
DEF_BENCH(return new BlurBench(REAL, SkBlurMaskFilter::kInner_BlurStyle);)
DEF_BENCH(return new BlurBench(REAL, kNormal_SkBlurStyle);)
DEF_BENCH(return new BlurBench(REAL, kSolid_SkBlurStyle);)
DEF_BENCH(return new BlurBench(REAL, kOuter_SkBlurStyle);)
DEF_BENCH(return new BlurBench(REAL, kInner_SkBlurStyle);)
DEF_BENCH(return new BlurBench(SMALL, SkBlurMaskFilter::kNormal_BlurStyle, SkBlurMaskFilter::kHighQuality_BlurFlag);)
DEF_BENCH(return new BlurBench(SMALL, kNormal_SkBlurStyle, SkBlurMaskFilter::kHighQuality_BlurFlag);)
DEF_BENCH(return new BlurBench(BIG, SkBlurMaskFilter::kNormal_BlurStyle, SkBlurMaskFilter::kHighQuality_BlurFlag);)
DEF_BENCH(return new BlurBench(BIG, kNormal_SkBlurStyle, SkBlurMaskFilter::kHighQuality_BlurFlag);)
DEF_BENCH(return new BlurBench(REALBIG, SkBlurMaskFilter::kNormal_BlurStyle, SkBlurMaskFilter::kHighQuality_BlurFlag);)
DEF_BENCH(return new BlurBench(REALBIG, kNormal_SkBlurStyle, SkBlurMaskFilter::kHighQuality_BlurFlag);)
DEF_BENCH(return new BlurBench(REAL, SkBlurMaskFilter::kNormal_BlurStyle, SkBlurMaskFilter::kHighQuality_BlurFlag);)
DEF_BENCH(return new BlurBench(REAL, kNormal_SkBlurStyle, SkBlurMaskFilter::kHighQuality_BlurFlag);)
DEF_BENCH(return new BlurBench(0, SkBlurMaskFilter::kNormal_BlurStyle);)
DEF_BENCH(return new BlurBench(0, kNormal_SkBlurStyle);)

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@ -91,7 +91,7 @@ protected:
virtual void makeBlurryRect(const SkRect& r) SK_OVERRIDE {
SkMask mask;
SkBlurMask::BlurRect(SkBlurMask::ConvertRadiusToSigma(this->radius()),
&mask, r, SkBlurMask::kNormal_Style);
&mask, r, kNormal_SkBlurStyle);
SkMask::FreeImage(mask.fImage);
}
private:
@ -146,8 +146,7 @@ protected:
SkMask mask;
mask.fImage = NULL;
SkBlurMask::BoxBlur(&mask, fSrcMask, SkBlurMask::ConvertRadiusToSigma(this->radius()),
SkBlurMask::kNormal_Style,
SkBlurMask::kHigh_Quality);
kNormal_SkBlurStyle, kHigh_SkBlurQuality);
SkMask::FreeImage(mask.fImage);
}
private:
@ -174,7 +173,7 @@ protected:
SkMask mask;
mask.fImage = NULL;
SkBlurMask::BlurGroundTruth(SkBlurMask::ConvertRadiusToSigma(this->radius()),
&mask, fSrcMask, SkBlurMask::kNormal_Style);
&mask, fSrcMask, kNormal_SkBlurStyle);
SkMask::FreeImage(mask.fImage);
}
private:

View File

@ -50,7 +50,7 @@ public:
info.fPostTranslate = false;
SkPaint* paint = looperBuilder.addLayerOnTop(info);
SkMaskFilter* maskFilter = SkBlurMaskFilter::Create(
SkBlurMaskFilter::kNormal_BlurStyle,
kNormal_SkBlurStyle,
SkBlurMask::ConvertRadiusToSigma(SK_ScalarHalf),
SkBlurMaskFilter::kHighQuality_BlurFlag);
paint->setMaskFilter(maskFilter)->unref();

View File

@ -85,7 +85,7 @@ private:
SkPaint* paint = looperBuilder.addLayer(info);
SkMaskFilter* mf = SkBlurMaskFilter::Create(SkBlurMaskFilter::kNormal_BlurStyle,
SkMaskFilter* mf = SkBlurMaskFilter::Create(kNormal_SkBlurStyle,
sigma,
SkBlurMaskFilter::kHighQuality_BlurFlag);
paint->setMaskFilter(mf)->unref();

View File

@ -69,9 +69,8 @@ protected:
int desiredX = 0, desiredY = 0;
for (int i = 0; i < 2; ++i) {
for (int j = 0; j < SkBlurMaskFilter::kBlurStyleCount; ++j) {
SkMaskFilter* mf = SkBlurMaskFilter::Create((SkBlurMaskFilter::BlurStyle)j,
kSigma);
for (int j = 0; j <= kLastEnum_SkBlurStyle; ++j) {
SkMaskFilter* mf = SkBlurMaskFilter::Create((SkBlurStyle)j, kSigma);
blurPaint.setMaskFilter(mf)->unref();
for (int k = 0; k < (int)SK_ARRAY_COUNT(origins); ++k) {
@ -107,7 +106,7 @@ protected:
private:
static const int kCloseUpSize = 64;
static const int kWidth = 5 * kCloseUpSize;
static const int kHeight = 2 * SkBlurMaskFilter::kBlurStyleCount * kCloseUpSize;
static const int kHeight = 2 * (kLastEnum_SkBlurStyle + 1) * kCloseUpSize;
typedef GM INHERITED;
};

View File

@ -84,7 +84,7 @@ protected:
paint.setFilterLevel(SkPaint::kLow_FilterLevel);
SkMaskFilter* mf = SkBlurMaskFilter::Create(
SkBlurMaskFilter::kNormal_BlurStyle,
kNormal_SkBlurStyle,
SkBlurMask::ConvertRadiusToSigma(5),
SkBlurMaskFilter::kHighQuality_BlurFlag |
SkBlurMaskFilter::kIgnoreTransform_BlurFlag);

View File

@ -162,7 +162,7 @@ protected:
SkPaint paint;
paint.setFilterLevel(filter);
SkMaskFilter* mf = SkBlurMaskFilter::Create(SkBlurMaskFilter::kNormal_BlurStyle,
SkMaskFilter* mf = SkBlurMaskFilter::Create(kNormal_SkBlurStyle,
SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(3)));
paint.setMaskFilter(mf)->unref();

View File

@ -56,7 +56,7 @@ protected:
SkPaint blurPaint;
blurPaint.setFilterLevel(SkPaint::kLow_FilterLevel);
SkMaskFilter* mf = SkBlurMaskFilter::Create(SkBlurMaskFilter::kNormal_BlurStyle,
SkMaskFilter* mf = SkBlurMaskFilter::Create(kNormal_SkBlurStyle,
SkBlurMask::ConvertRadiusToSigma(kBlurRadius));
blurPaint.setMaskFilter(mf)->unref();

View File

@ -58,7 +58,7 @@ static void draw_donut_skewed(SkCanvas* canvas, const SkRect& r, const SkPaint&
typedef void (*PaintProc)(SkPaint*, SkScalar width);
class BlurRectGM : public skiagm::GM {
SkAutoTUnref<SkMaskFilter> fMaskFilters[SkBlurMaskFilter::kBlurStyleCount];
SkAutoTUnref<SkMaskFilter> fMaskFilters[kLastEnum_SkBlurStyle + 1];
SkString fName;
SkAlpha fAlpha;
public:
@ -69,8 +69,8 @@ public:
protected:
virtual void onOnceBeforeDraw() SK_OVERRIDE {
for (int i = 0; i < SkBlurMaskFilter::kBlurStyleCount; ++i) {
fMaskFilters[i].reset(SkBlurMaskFilter::Create((SkBlurMaskFilter::BlurStyle) i,
for (int i = 0; i <= kLastEnum_SkBlurStyle; ++i) {
fMaskFilters[i].reset(SkBlurMaskFilter::Create((SkBlurStyle)i,
SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(STROKE_WIDTH/2)),
SkBlurMaskFilter::kHighQuality_BlurFlag));
}
@ -143,11 +143,11 @@ class BlurRectCompareGM : public skiagm::GM {
SkString fName;
unsigned int fRectWidth, fRectHeight;
SkScalar fRadius;
SkBlurMask::Style fStyle;
SkBlurStyle fStyle;
public:
BlurRectCompareGM(const char name[], unsigned int rectWidth,
unsigned int rectHeight, float radius,
SkBlurMask::Style style)
SkBlurStyle style)
: fName(name)
, fRectWidth(rectWidth)
, fRectHeight(rectHeight)
@ -163,7 +163,7 @@ public:
SkScalar radius() const {
return fRadius;
}
SkBlurMask::Style style() const {
SkBlurStyle style() const {
return fStyle;
}
@ -215,7 +215,7 @@ class BlurRectFastGM: public BlurRectCompareGM {
public:
BlurRectFastGM(const char name[], unsigned int rectWidth,
unsigned int rectHeight, float blurRadius,
SkBlurMask::Style style) :
SkBlurStyle style) :
INHERITED(name, rectWidth, rectHeight, blurRadius, style) {
}
@ -231,7 +231,7 @@ private:
class BlurRectSlowGM: public BlurRectCompareGM {
public:
BlurRectSlowGM(const char name[], unsigned int rectWidth, unsigned int rectHeight,
float blurRadius, SkBlurMask::Style style)
float blurRadius, SkBlurStyle style)
: INHERITED(name, rectWidth, rectHeight, blurRadius, style) {
}
@ -252,8 +252,8 @@ protected:
this->style(), this->getQuality());
}
virtual SkBlurMask::Quality getQuality() {
return SkBlurMask::kHigh_Quality;
virtual SkBlurQuality getQuality() {
return kHigh_SkBlurQuality;
}
private:
typedef BlurRectCompareGM INHERITED;
@ -262,13 +262,13 @@ private:
class BlurRectSlowLowGM: public BlurRectSlowGM {
public:
BlurRectSlowLowGM(const char name[], unsigned int rectWidth, unsigned int rectHeight,
float blurRadius, SkBlurMask::Style style)
float blurRadius, SkBlurStyle style)
: INHERITED(name, rectWidth, rectHeight, blurRadius, style) {
}
protected:
virtual SkBlurMask::Quality getQuality() SK_OVERRIDE {
return SkBlurMask::kLow_Quality;
virtual SkBlurQuality getQuality() SK_OVERRIDE {
return kLow_SkBlurQuality;
}
private:
typedef BlurRectSlowGM INHERITED;
@ -277,7 +277,7 @@ private:
class BlurRectGroundTruthGM: public BlurRectCompareGM {
public:
BlurRectGroundTruthGM(const char name[], unsigned int rectWidth, unsigned int rectHeight,
float blurRadius, SkBlurMask::Style style)
float blurRadius, SkBlurStyle style)
: INHERITED(name, rectWidth, rectHeight, blurRadius, style) {
}
@ -297,8 +297,8 @@ protected:
m, src, this->style());
}
virtual SkBlurMask::Quality getQuality() {
return SkBlurMask::kHigh_Quality;
virtual SkBlurQuality getQuality() {
return kHigh_SkBlurQuality;
}
private:
typedef BlurRectCompareGM INHERITED;
@ -314,48 +314,48 @@ static const SkScalar kSmall = 2;
// regular size rects, blurs should be small enough not to completely overlap.
DEF_GM(return new BlurRectFastGM( "blurrect_25_100_2_normal_fast", 25, 100, kSmall, SkBlurMask::kNormal_Style);)
DEF_GM(return new BlurRectFastGM("blurrect_25_100_20_normal_fast", 25, 100, kBig, SkBlurMask::kNormal_Style);)
DEF_GM(return new BlurRectSlowGM( "blurrect_25_100_2_normal_slow", 25, 100, kSmall, SkBlurMask::kNormal_Style);)
DEF_GM(return new BlurRectSlowGM("blurrect_25_100_20_normal_slow", 25, 100, kBig, SkBlurMask::kNormal_Style);)
DEF_GM(return new BlurRectFastGM( "blurrect_25_100_2_inner_fast", 25, 100, kSmall, SkBlurMask::kInner_Style);)
DEF_GM(return new BlurRectFastGM("blurrect_25_100_20_inner_fast", 25, 100, kBig, SkBlurMask::kInner_Style);)
DEF_GM(return new BlurRectSlowGM( "blurrect_25_100_2_inner_slow", 25, 100, kSmall, SkBlurMask::kInner_Style);)
DEF_GM(return new BlurRectSlowGM("blurrect_25_100_20_inner_slow", 25, 100, kBig, SkBlurMask::kInner_Style);)
DEF_GM(return new BlurRectFastGM( "blurrect_25_100_2_outer_fast", 25, 100, kSmall, SkBlurMask::kOuter_Style);)
DEF_GM(return new BlurRectFastGM("blurrect_25_100_20_outer_fast", 25, 100, kBig, SkBlurMask::kOuter_Style);)
DEF_GM(return new BlurRectSlowGM( "blurrect_25_100_2_outer_slow", 25, 100, kSmall, SkBlurMask::kOuter_Style);)
DEF_GM(return new BlurRectSlowGM("blurrect_25_100_20_outer_slow", 25, 100, kBig, SkBlurMask::kOuter_Style);)
DEF_GM(return new BlurRectFastGM( "blurrect_25_100_2_normal_fast", 25, 100, kSmall, kNormal_SkBlurStyle);)
DEF_GM(return new BlurRectFastGM("blurrect_25_100_20_normal_fast", 25, 100, kBig, kNormal_SkBlurStyle);)
DEF_GM(return new BlurRectSlowGM( "blurrect_25_100_2_normal_slow", 25, 100, kSmall, kNormal_SkBlurStyle);)
DEF_GM(return new BlurRectSlowGM("blurrect_25_100_20_normal_slow", 25, 100, kBig, kNormal_SkBlurStyle);)
DEF_GM(return new BlurRectFastGM( "blurrect_25_100_2_inner_fast", 25, 100, kSmall, kInner_SkBlurStyle);)
DEF_GM(return new BlurRectFastGM("blurrect_25_100_20_inner_fast", 25, 100, kBig, kInner_SkBlurStyle);)
DEF_GM(return new BlurRectSlowGM( "blurrect_25_100_2_inner_slow", 25, 100, kSmall, kInner_SkBlurStyle);)
DEF_GM(return new BlurRectSlowGM("blurrect_25_100_20_inner_slow", 25, 100, kBig, kInner_SkBlurStyle);)
DEF_GM(return new BlurRectFastGM( "blurrect_25_100_2_outer_fast", 25, 100, kSmall, kOuter_SkBlurStyle);)
DEF_GM(return new BlurRectFastGM("blurrect_25_100_20_outer_fast", 25, 100, kBig, kOuter_SkBlurStyle);)
DEF_GM(return new BlurRectSlowGM( "blurrect_25_100_2_outer_slow", 25, 100, kSmall, kOuter_SkBlurStyle);)
DEF_GM(return new BlurRectSlowGM("blurrect_25_100_20_outer_slow", 25, 100, kBig, kOuter_SkBlurStyle);)
// skinny tall rects, blurs overlap in X but not y
DEF_GM(return new BlurRectFastGM( "blurrect_5_100_2_normal_fast", 5, 100, kSmall, SkBlurMask::kNormal_Style);)
DEF_GM(return new BlurRectFastGM("blurrect_5_100_20_normal_fast", 5, 100, kBig, SkBlurMask::kNormal_Style);)
DEF_GM(return new BlurRectSlowGM( "blurrect_5_100_2_normal_slow", 5, 100, kSmall, SkBlurMask::kNormal_Style);)
DEF_GM(return new BlurRectSlowGM("blurrect_5_100_20_normal_slow", 5, 100, kBig, SkBlurMask::kNormal_Style);)
DEF_GM(return new BlurRectFastGM( "blurrect_5_100_2_inner_fast", 5, 100, kSmall, SkBlurMask::kInner_Style);)
DEF_GM(return new BlurRectFastGM("blurrect_5_100_20_inner_fast", 5, 100, kBig, SkBlurMask::kInner_Style);)
DEF_GM(return new BlurRectSlowGM( "blurrect_5_100_2_inner_slow", 5, 100, kSmall, SkBlurMask::kInner_Style);)
DEF_GM(return new BlurRectSlowGM("blurrect_5_100_20_inner_slow", 5, 100, kBig, SkBlurMask::kInner_Style);)
DEF_GM(return new BlurRectFastGM( "blurrect_5_100_2_outer_fast", 5, 100, kSmall, SkBlurMask::kOuter_Style);)
DEF_GM(return new BlurRectFastGM("blurrect_5_100_20_outer_fast", 5, 100, kBig, SkBlurMask::kOuter_Style);)
DEF_GM(return new BlurRectSlowGM( "blurrect_5_100_2_outer_slow", 5, 100, kSmall, SkBlurMask::kOuter_Style);)
DEF_GM(return new BlurRectSlowGM("blurrect_5_100_20_outer_slow", 5, 100, kBig, SkBlurMask::kOuter_Style);)
DEF_GM(return new BlurRectFastGM( "blurrect_5_100_2_normal_fast", 5, 100, kSmall, kNormal_SkBlurStyle);)
DEF_GM(return new BlurRectFastGM("blurrect_5_100_20_normal_fast", 5, 100, kBig, kNormal_SkBlurStyle);)
DEF_GM(return new BlurRectSlowGM( "blurrect_5_100_2_normal_slow", 5, 100, kSmall, kNormal_SkBlurStyle);)
DEF_GM(return new BlurRectSlowGM("blurrect_5_100_20_normal_slow", 5, 100, kBig, kNormal_SkBlurStyle);)
DEF_GM(return new BlurRectFastGM( "blurrect_5_100_2_inner_fast", 5, 100, kSmall, kInner_SkBlurStyle);)
DEF_GM(return new BlurRectFastGM("blurrect_5_100_20_inner_fast", 5, 100, kBig, kInner_SkBlurStyle);)
DEF_GM(return new BlurRectSlowGM( "blurrect_5_100_2_inner_slow", 5, 100, kSmall, kInner_SkBlurStyle);)
DEF_GM(return new BlurRectSlowGM("blurrect_5_100_20_inner_slow", 5, 100, kBig, kInner_SkBlurStyle);)
DEF_GM(return new BlurRectFastGM( "blurrect_5_100_2_outer_fast", 5, 100, kSmall, kOuter_SkBlurStyle);)
DEF_GM(return new BlurRectFastGM("blurrect_5_100_20_outer_fast", 5, 100, kBig, kOuter_SkBlurStyle);)
DEF_GM(return new BlurRectSlowGM( "blurrect_5_100_2_outer_slow", 5, 100, kSmall, kOuter_SkBlurStyle);)
DEF_GM(return new BlurRectSlowGM("blurrect_5_100_20_outer_slow", 5, 100, kBig, kOuter_SkBlurStyle);)
// tiny rects, blurs overlap in X and Y
DEF_GM(return new BlurRectFastGM( "blurrect_5_5_2_normal_fast", 5, 5, kSmall, SkBlurMask::kNormal_Style);)
DEF_GM(return new BlurRectFastGM("blurrect_5_5_20_normal_fast", 5, 5, kBig, SkBlurMask::kNormal_Style);)
DEF_GM(return new BlurRectSlowGM( "blurrect_5_5_2_normal_slow", 5, 5, kSmall, SkBlurMask::kNormal_Style);)
DEF_GM(return new BlurRectSlowGM("blurrect_5_5_20_normal_slow", 5, 5, kBig, SkBlurMask::kNormal_Style);)
DEF_GM(return new BlurRectFastGM( "blurrect_5_5_2_inner_fast", 5, 5, kSmall, SkBlurMask::kInner_Style);)
DEF_GM(return new BlurRectFastGM("blurrect_5_5_20_inner_fast", 5, 5, kBig, SkBlurMask::kInner_Style);)
DEF_GM(return new BlurRectSlowGM( "blurrect_5_5_2_inner_slow", 5, 5, kSmall, SkBlurMask::kInner_Style);)
DEF_GM(return new BlurRectSlowGM("blurrect_5_5_20_inner_slow", 5, 5, kBig, SkBlurMask::kInner_Style);)
DEF_GM(return new BlurRectFastGM( "blurrect_5_5_2_outer_fast", 5, 5, kSmall, SkBlurMask::kOuter_Style);)
DEF_GM(return new BlurRectFastGM("blurrect_5_5_20_outer_fast", 5, 5, kBig, SkBlurMask::kOuter_Style);)
DEF_GM(return new BlurRectSlowGM( "blurrect_5_5_2_outer_slow", 5, 5, kSmall, SkBlurMask::kOuter_Style);)
DEF_GM(return new BlurRectSlowGM("blurrect_5_5_20_outer_slow", 5, 5, kBig, SkBlurMask::kOuter_Style);)
DEF_GM(return new BlurRectFastGM( "blurrect_5_5_2_normal_fast", 5, 5, kSmall, kNormal_SkBlurStyle);)
DEF_GM(return new BlurRectFastGM("blurrect_5_5_20_normal_fast", 5, 5, kBig, kNormal_SkBlurStyle);)
DEF_GM(return new BlurRectSlowGM( "blurrect_5_5_2_normal_slow", 5, 5, kSmall, kNormal_SkBlurStyle);)
DEF_GM(return new BlurRectSlowGM("blurrect_5_5_20_normal_slow", 5, 5, kBig, kNormal_SkBlurStyle);)
DEF_GM(return new BlurRectFastGM( "blurrect_5_5_2_inner_fast", 5, 5, kSmall, kInner_SkBlurStyle);)
DEF_GM(return new BlurRectFastGM("blurrect_5_5_20_inner_fast", 5, 5, kBig, kInner_SkBlurStyle);)
DEF_GM(return new BlurRectSlowGM( "blurrect_5_5_2_inner_slow", 5, 5, kSmall, kInner_SkBlurStyle);)
DEF_GM(return new BlurRectSlowGM("blurrect_5_5_20_inner_slow", 5, 5, kBig, kInner_SkBlurStyle);)
DEF_GM(return new BlurRectFastGM( "blurrect_5_5_2_outer_fast", 5, 5, kSmall, kOuter_SkBlurStyle);)
DEF_GM(return new BlurRectFastGM("blurrect_5_5_20_outer_fast", 5, 5, kBig, kOuter_SkBlurStyle);)
DEF_GM(return new BlurRectSlowGM( "blurrect_5_5_2_outer_slow", 5, 5, kSmall, kOuter_SkBlurStyle);)
DEF_GM(return new BlurRectSlowGM("blurrect_5_5_20_outer_slow", 5, 5, kBig, kOuter_SkBlurStyle);)
#if 0

View File

@ -63,7 +63,7 @@ public:
info.fPostTranslate = false;
SkPaint* paint = looperBuilder.addLayerOnTop(info);
SkMaskFilter* maskFilter = SkBlurMaskFilter::Create(
SkBlurMaskFilter::kNormal_BlurStyle,
kNormal_SkBlurStyle,
SkBlurMask::ConvertRadiusToSigma(SK_ScalarHalf),
SkBlurMaskFilter::kHighQuality_BlurFlag);
paint->setMaskFilter(maskFilter)->unref();
@ -121,7 +121,7 @@ protected:
canvas->translate(0, (r.height() + SkIntToScalar(50)) * i);
for (size_t j = 0; j < SK_ARRAY_COUNT(cornerRadii); ++j) {
SkMaskFilter* filter = SkBlurMaskFilter::Create(
SkBlurMaskFilter::kNormal_BlurStyle,
kNormal_SkBlurStyle,
SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(blurRadii[i])),
SkBlurMaskFilter::kHighQuality_BlurFlag);
SkPaint paint;

View File

@ -27,16 +27,16 @@ protected:
}
virtual void onDraw(SkCanvas* canvas) {
SkBlurMaskFilter::BlurStyle NONE = SkBlurMaskFilter::BlurStyle(-999);
SkBlurStyle NONE = SkBlurStyle(-999);
static const struct {
SkBlurMaskFilter::BlurStyle fStyle;
int fCx, fCy;
SkBlurStyle fStyle;
int fCx, fCy;
} gRecs[] = {
{ NONE, 0, 0 },
{ SkBlurMaskFilter::kInner_BlurStyle, -1, 0 },
{ SkBlurMaskFilter::kNormal_BlurStyle, 0, 1 },
{ SkBlurMaskFilter::kSolid_BlurStyle, 0, -1 },
{ SkBlurMaskFilter::kOuter_BlurStyle, 1, 0 },
{ NONE, 0, 0 },
{ kInner_SkBlurStyle, -1, 0 },
{ kNormal_SkBlurStyle, 0, 1 },
{ kSolid_SkBlurStyle, 0, -1 },
{ kOuter_SkBlurStyle, 1, 0 },
};
SkPaint paint;
@ -64,7 +64,7 @@ protected:
}
// draw text
{
SkMaskFilter* mf = SkBlurMaskFilter::Create(SkBlurMaskFilter::kNormal_BlurStyle,
SkMaskFilter* mf = SkBlurMaskFilter::Create(kNormal_SkBlurStyle,
SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(4)),
flags);
paint.setMaskFilter(mf)->unref();

View File

@ -52,7 +52,7 @@ protected:
SkPaint p;
p.setAntiAlias(true);
SkMaskFilter* mf = SkBlurMaskFilter::Create(
SkBlurMaskFilter::kNormal_BlurStyle,
kNormal_SkBlurStyle,
SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(5)),
SkBlurMaskFilter::kHighQuality_BlurFlag);
p.setMaskFilter(mf)->unref();

View File

@ -163,7 +163,7 @@ protected:
srcRect.setXYWH(1, 1, 3, 3);
SkMaskFilter* mf = SkBlurMaskFilter::Create(
SkBlurMaskFilter::kNormal_BlurStyle,
kNormal_SkBlurStyle,
SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(5)),
SkBlurMaskFilter::kHighQuality_BlurFlag |
SkBlurMaskFilter::kIgnoreTransform_BlurFlag);

View File

@ -85,7 +85,7 @@ private:
paint->setStyle(gParams[i].fStyle);
paint->setStrokeWidth(gParams[i].fWidth);
if (gParams[i].fBlur > 0) {
SkMaskFilter* mf = SkBlurMaskFilter::Create(SkBlurMaskFilter::kNormal_BlurStyle,
SkMaskFilter* mf = SkBlurMaskFilter::Create(kNormal_SkBlurStyle,
SkBlurMask::ConvertRadiusToSigma(gParams[i].fBlur));
paint->setMaskFilter(mf)->unref();
}

View File

@ -113,8 +113,7 @@ private:
SkMaskFilter* createBlur() {
static const SkScalar kBlurSigma = SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(25));
return SkBlurMaskFilter::Create(SkBlurMaskFilter::kNormal_BlurStyle,
kBlurSigma,
return SkBlurMaskFilter::Create(kNormal_SkBlurStyle, kBlurSigma,
SkBlurMaskFilter::kHighQuality_BlurFlag);
}

View File

@ -64,7 +64,7 @@ protected:
p.setColor(SK_ColorWHITE);
p.setAntiAlias(true);
SkMaskFilter* mf = SkBlurMaskFilter::Create(
SkBlurMaskFilter::kNormal_BlurStyle,
kNormal_SkBlurStyle,
SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(5)),
SkBlurMaskFilter::kHighQuality_BlurFlag);
p.setMaskFilter(mf)->unref();

View File

@ -80,7 +80,7 @@ protected:
paint.setAntiAlias(true);
paint.setColor(0xFF000000);
paint.setMaskFilter(
SkBlurMaskFilter::Create(SkBlurMaskFilter::kNormal_BlurStyle,
SkBlurMaskFilter::Create(kNormal_SkBlurStyle,
0.78867501f,
SkBlurMaskFilter::kHighQuality_BlurFlag))->unref();
paint.setColorFilter(

View File

@ -13,7 +13,7 @@
#include "SkLayerRasterizer.h"
static void r0(SkLayerRasterizer::Builder* rastBuilder, SkPaint& p) {
p.setMaskFilter(SkBlurMaskFilter::Create(SkBlurMaskFilter::kNormal_BlurStyle,
p.setMaskFilter(SkBlurMaskFilter::Create(kNormal_SkBlurStyle,
SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(3))))->unref();
rastBuilder->addLayer(p, SkIntToScalar(3), SkIntToScalar(3));

View File

@ -307,6 +307,7 @@
'SK_SUPPORT_LEGACY_DERIVED_PICTURE_CLASSES',
'SK_SUPPORT_LEGACY_PICTURE_HEADERS',
'SK_SUPPORT_LEGACY_BLURDRAWLOOPERCONSTRUCTORS',
'SK_SUPPORT_LEGACY_BLURMASKFILTER_STYLE',
# Needed until we fix skbug.com/2440.
'SK_SUPPORT_LEGACY_CLIPTOLAYERFLAG',
# Transitional, for deprecated SkCanvas::SaveFlags methods.

View File

@ -21,6 +21,7 @@
'SK_SUPPORT_LEGACY_PICTURE_HEADERS',
'SK_SUPPORT_LEGACY_PICTURE_CAN_RECORD',
'SK_SUPPORT_DEPRECATED_RECORD_FLAGS',
'SK_SUPPORT_LEGACY_BLURMASKFILTER_STYLE',
],
},
}

View File

@ -0,0 +1,29 @@
/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkBlurTypes_DEFINED
#define SkBlurTypes_DEFINED
#include "SkTypes.h"
enum SkBlurStyle {
kNormal_SkBlurStyle, //!< fuzzy inside and outside
kSolid_SkBlurStyle, //!< solid inside, fuzzy outside
kOuter_SkBlurStyle, //!< nothing inside, fuzzy outside
kInner_SkBlurStyle, //!< fuzzy inside, nothing outside
kLastEnum_SkBlurStyle = kInner_SkBlurStyle
};
enum SkBlurQuality {
kLow_SkBlurQuality, //!< e.g. box filter
kHigh_SkBlurQuality, //!< e.g. 3-pass similar to gaussian
kLastEnum_SkBlurQuality
};
#endif

View File

@ -11,17 +11,20 @@
// we include this since our callers will need to at least be able to ref/unref
#include "SkMaskFilter.h"
#include "SkScalar.h"
#include "SkBlurTypes.h"
class SK_API SkBlurMaskFilter {
public:
#ifdef SK_SUPPORT_LEGACY_BLURMASKFILTER_STYLE
enum BlurStyle {
kNormal_BlurStyle, //!< fuzzy inside and outside
kSolid_BlurStyle, //!< solid inside, fuzzy outside
kOuter_BlurStyle, //!< nothing inside, fuzzy outside
kInner_BlurStyle, //!< fuzzy inside, nothing outside
kNormal_BlurStyle = kNormal_SkBlurStyle, //!< fuzzy inside and outside
kSolid_BlurStyle = kSolid_SkBlurStyle, //!< solid inside, fuzzy outside
kOuter_BlurStyle = kOuter_SkBlurStyle, //!< nothing inside, fuzzy outside
kInner_BlurStyle = kInner_SkBlurStyle, //!< fuzzy inside, nothing outside
kBlurStyleCount
};
#endif
enum BlurFlags {
kNone_BlurFlag = 0x00,
@ -33,6 +36,7 @@ public:
kAll_BlurFlag = 0x03
};
#ifdef SK_SUPPORT_LEGACY_BLURMASKFILTER_STYLE
SK_ATTR_DEPRECATED("use sigma version")
static SkMaskFilter* Create(SkScalar radius, BlurStyle style,
uint32_t flags = kNone_BlurFlag);
@ -45,6 +49,15 @@ public:
*/
static SkMaskFilter* Create(BlurStyle style, SkScalar sigma,
uint32_t flags = kNone_BlurFlag);
#endif
/** Create a blur maskfilter.
* @param style The SkBlurStyle to use
* @param sigma Standard deviation of the Gaussian blur to apply. Must be > 0.
* @param flags Flags to use - defaults to none
* @return The new blur maskfilter
*/
static SkMaskFilter* Create(SkBlurStyle style, SkScalar sigma, uint32_t flags = kNone_BlurFlag);
/** Create an emboss maskfilter
@param blurSigma standard deviation of the Gaussian blur to apply

View File

@ -82,7 +82,7 @@ private:
///////////////////////////////////////////////////////////
static void r0(SkLayerRasterizer::Builder* rastBuilder, SkPaint& p) {
p.setMaskFilter(SkBlurMaskFilter::Create(SkBlurMaskFilter::kNormal_BlurStyle,
p.setMaskFilter(SkBlurMaskFilter::Create(kNormal_SkBlurStyle,
SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(3)),
SkBlurMaskFilter::kNone_BlurFlag))->unref();
rastBuilder->addLayer(p, SkIntToScalar(3), SkIntToScalar(3));

View File

@ -37,11 +37,11 @@ protected:
25 * SK_Scalar1,
3 * SK_Scalar1);
static const SkBlurMaskFilter::BlurStyle gStyles[] = {
SkBlurMaskFilter::kNormal_BlurStyle,
SkBlurMaskFilter::kInner_BlurStyle,
SkBlurMaskFilter::kSolid_BlurStyle,
SkBlurMaskFilter::kOuter_BlurStyle,
static const SkBlurStyle gStyles[] = {
kNormal_SkBlurStyle,
kInner_SkBlurStyle,
kSolid_SkBlurStyle,
kOuter_SkBlurStyle,
};
SkRandom random;

View File

@ -31,7 +31,7 @@ protected:
canvas->save();
paint.setColor(SK_ColorBLUE);
SkMaskFilter* mf = SkBlurMaskFilter::Create(
SkBlurMaskFilter::kNormal_BlurStyle,
kNormal_SkBlurStyle,
SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(128)),
SkBlurMaskFilter::kHighQuality_BlurFlag);
paint.setMaskFilter(mf)->unref();

View File

@ -76,16 +76,16 @@ protected:
virtual void onDrawContent(SkCanvas* canvas) {
drawBG(canvas);
SkBlurMaskFilter::BlurStyle NONE = SkBlurMaskFilter::BlurStyle(-999);
SkBlurStyle NONE = SkBlurStyle(-999);
static const struct {
SkBlurMaskFilter::BlurStyle fStyle;
int fCx, fCy;
SkBlurStyle fStyle;
int fCx, fCy;
} gRecs[] = {
{ NONE, 0, 0 },
{ SkBlurMaskFilter::kInner_BlurStyle, -1, 0 },
{ SkBlurMaskFilter::kNormal_BlurStyle, 0, 1 },
{ SkBlurMaskFilter::kSolid_BlurStyle, 0, -1 },
{ SkBlurMaskFilter::kOuter_BlurStyle, 1, 0 },
{ kInner_SkBlurStyle, -1, 0 },
{ kNormal_SkBlurStyle, 0, 1 },
{ kSolid_SkBlurStyle, 0, -1 },
{ kOuter_SkBlurStyle, 1, 0 },
};
SkPaint paint;
@ -111,7 +111,7 @@ protected:
}
// draw text
{
SkMaskFilter* mf = SkBlurMaskFilter::Create(SkBlurMaskFilter::kNormal_BlurStyle,
SkMaskFilter* mf = SkBlurMaskFilter::Create(kNormal_SkBlurStyle,
SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(4)),
flags);
paint.setMaskFilter(mf)->unref();

View File

@ -24,7 +24,7 @@ static void paint_proc0(SkPaint*) {
static void paint_proc1(SkPaint* paint) {
paint->setMaskFilter(SkBlurMaskFilter::Create(
SkBlurMaskFilter::kNormal_BlurStyle,
kNormal_SkBlurStyle,
SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(2))))->unref();
}

View File

@ -190,9 +190,8 @@ static void do_fuzz(SkCanvas* canvas) {
case 7:
if (quick == true) break;
SkSafeUnref(paint.setMaskFilter(SkBlurMaskFilter::Create(
SkBlurMaskFilter::kNormal_BlurStyle,
make_number())));
SkSafeUnref(paint.setMaskFilter(SkBlurMaskFilter::Create(kNormal_SkBlurStyle,
make_number())));
break;
case 8:

View File

@ -478,7 +478,7 @@ static void mesh_slide(SkCanvas* canvas) {
static void r0(SkLayerRasterizer::Builder* rastBuilder, SkPaint& p)
{
p.setMaskFilter(SkBlurMaskFilter::Create(SkBlurMaskFilter::kNormal_BlurStyle,
p.setMaskFilter(SkBlurMaskFilter::Create(kNormal_SkBlurStyle,
SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(3))))->unref();
rastBuilder->addLayer(p, SkIntToScalar(3), SkIntToScalar(3));

View File

@ -160,11 +160,11 @@ protected:
paint.setColor(SK_ColorWHITE);
canvas->translate(10, 30);
static const SkBlurMaskFilter::BlurStyle gStyle[] = {
SkBlurMaskFilter::kNormal_BlurStyle,
SkBlurMaskFilter::kInner_BlurStyle,
SkBlurMaskFilter::kOuter_BlurStyle,
SkBlurMaskFilter::kSolid_BlurStyle,
static const SkBlurStyle gStyle[] = {
kNormal_SkBlurStyle,
kInner_SkBlurStyle,
kOuter_SkBlurStyle,
kSolid_SkBlurStyle,
};
for (int x = 0; x < 5; x++) {
SkMaskFilter* mf;

View File

@ -70,7 +70,7 @@ protected:
paint.setARGB(fByte, 0xFF, 0xFF, 0xFF);
paint.setMaskFilter(SkBlurMaskFilter::Create(SkBlurMaskFilter::kNormal_BlurStyle,
paint.setMaskFilter(SkBlurMaskFilter::Create(kNormal_SkBlurStyle,
SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(3))));
paint.getMaskFilter()->unref();

View File

@ -78,7 +78,7 @@ protected:
srcRect.setXYWH(1, 1, 3, 3);
dstRect.setXYWH(5, 405, 305, 305);
SkMaskFilter* mf = SkBlurMaskFilter::Create(
SkBlurMaskFilter::kNormal_BlurStyle,
kNormal_SkBlurStyle,
SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(5)),
SkBlurMaskFilter::kHighQuality_BlurFlag |
SkBlurMaskFilter::kIgnoreTransform_BlurFlag);
@ -90,7 +90,7 @@ protected:
// but it will test a code path in SkGpuDevice::drawBitmap
// that handles blurs with rects transformed to non-
// orthogonal rects. It also tests the NULL src rect handling
mf = SkBlurMaskFilter::Create(SkBlurMaskFilter::kNormal_BlurStyle,
mf = SkBlurMaskFilter::Create(kNormal_SkBlurStyle,
SkBlurMask::ConvertRadiusToSigma(5),
SkBlurMaskFilter::kHighQuality_BlurFlag);
paint.setMaskFilter(mf)->unref();

View File

@ -46,7 +46,7 @@ class XfermodesBlurView : public SampleView {
void draw_mode(SkCanvas* canvas, SkXfermode* mode, int alpha,
SkScalar x, SkScalar y) {
SkPaint p;
SkMaskFilter* mf = SkBlurMaskFilter::Create(SkBlurMaskFilter::kNormal_BlurStyle,
SkMaskFilter* mf = SkBlurMaskFilter::Create(kNormal_SkBlurStyle,
SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(5)),
SkBlurMaskFilter::kNone_BlurFlag);
p.setMaskFilter(mf)->unref();

View File

@ -22,11 +22,12 @@ DEFINE_GET_MEMBER(SkDrawBlur);
SkDrawBlur::SkDrawBlur()
: fSigma(-1)
, fBlurStyle(SkBlurMaskFilter::kNormal_BlurStyle) {
, fBlurStyle(kNormal_SkBlurStyle) {
}
SkMaskFilter* SkDrawBlur::getMaskFilter() {
if (fSigma < 0)
if (fSigma <= 0) {
return NULL;
return SkBlurMaskFilter::Create((SkBlurMaskFilter::BlurStyle) fBlurStyle, fSigma);
}
return SkBlurMaskFilter::Create((SkBlurStyle)fBlurStyle, fSigma);
}

View File

@ -17,7 +17,7 @@ class SkDrawBlur : public SkDrawMaskFilter {
virtual SkMaskFilter* getMaskFilter() SK_OVERRIDE;
protected:
SkScalar fSigma;
int /*SkBlurMaskFilter::BlurStyle*/ fBlurStyle;
int /*SkBlurStyle*/ fBlurStyle;
typedef SkDrawMaskFilter INHERITED;
};

View File

@ -46,9 +46,7 @@ void SkBlurDrawLooper::init(SkScalar sigma, SkScalar dx, SkScalar dy,
SkBlurMaskFilter::kHighQuality_BlurFlag :
SkBlurMaskFilter::kNone_BlurFlag;
fBlur = SkBlurMaskFilter::Create(SkBlurMaskFilter::kNormal_BlurStyle,
sigma,
blurFlags);
fBlur = SkBlurMaskFilter::Create(kNormal_SkBlurStyle, sigma, blurFlags);
} else {
fBlur = NULL;
}

View File

@ -435,11 +435,11 @@ static void merge_src_with_blur(uint8_t dst[], int dstRB,
static void clamp_with_orig(uint8_t dst[], int dstRowBytes,
const uint8_t src[], int srcRowBytes,
int sw, int sh,
SkBlurMask::Style style) {
SkBlurStyle style) {
int x;
while (--sh >= 0) {
switch (style) {
case SkBlurMask::kSolid_Style:
case kSolid_SkBlurStyle:
for (x = sw - 1; x >= 0; --x) {
int s = *src;
int d = *dst;
@ -448,7 +448,7 @@ static void clamp_with_orig(uint8_t dst[], int dstRowBytes,
src += 1;
}
break;
case SkBlurMask::kOuter_Style:
case kOuter_SkBlurStyle:
for (x = sw - 1; x >= 0; --x) {
if (*src) {
*dst = SkToU8(SkAlphaMul(*dst, SkAlpha255To256(255 - *src)));
@ -475,21 +475,19 @@ void SkMask_FreeImage(uint8_t* image) {
SkMask::FreeImage(image);
}
bool SkBlurMask::BoxBlur(SkMask* dst, const SkMask& src,
SkScalar sigma, Style style, Quality quality,
SkIPoint* margin, bool force_quality) {
bool SkBlurMask::BoxBlur(SkMask* dst, const SkMask& src, SkScalar sigma, SkBlurStyle style,
SkBlurQuality quality, SkIPoint* margin, bool force_quality) {
if (src.fFormat != SkMask::kA8_Format) {
return false;
}
// Force high quality off for small radii (performance)
if (!force_quality && sigma <= SkIntToScalar(2)) {
quality = kLow_Quality;
quality = kLow_SkBlurQuality;
}
SkScalar passRadius;
if (kHigh_Quality == quality) {
if (kHigh_SkBlurQuality == quality) {
// For the high quality path the 3 pass box blur kernel width is
// 6*rad+1 while the full Gaussian width is 6*sigma.
passRadius = sigma - (1/6.0f);
@ -502,7 +500,7 @@ bool SkBlurMask::BoxBlur(SkMask* dst, const SkMask& src,
// highQuality: use three box blur passes as a cheap way
// to approximate a Gaussian blur
int passCount = (kHigh_Quality == quality) ? 3 : 1;
int passCount = (kHigh_SkBlurQuality == quality) ? 3 : 1;
int rx = SkScalarCeilToInt(passRadius);
int outerWeight = 255 - SkScalarRoundToInt((SkIntToScalar(rx) - passRadius) * 255);
@ -548,7 +546,7 @@ bool SkBlurMask::BoxBlur(SkMask* dst, const SkMask& src,
if (outerWeight == 255) {
int loRadius, hiRadius;
get_adjusted_radii(passRadius, &loRadius, &hiRadius);
if (kHigh_Quality == quality) {
if (kHigh_SkBlurQuality == quality) {
// Do three X blurs, with a transpose on the final one.
w = boxBlur(sp, src.fRowBytes, tp, loRadius, hiRadius, w, h, false);
w = boxBlur(tp, w, dp, hiRadius, loRadius, w, h, false);
@ -562,7 +560,7 @@ bool SkBlurMask::BoxBlur(SkMask* dst, const SkMask& src,
h = boxBlur(tp, h, dp, ry, ry, h, w, true);
}
} else {
if (kHigh_Quality == quality) {
if (kHigh_SkBlurQuality == quality) {
// Do three X blurs, with a transpose on the final one.
w = boxBlurInterp(sp, src.fRowBytes, tp, rx, w, h, false, outerWeight);
w = boxBlurInterp(tp, w, dp, rx, w, h, false, outerWeight);
@ -580,7 +578,7 @@ bool SkBlurMask::BoxBlur(SkMask* dst, const SkMask& src,
dst->fImage = dp;
// if need be, alloc the "real" dst (same size as src) and copy/merge
// the blur into it (applying the src)
if (style == kInner_Style) {
if (style == kInner_SkBlurStyle) {
// now we allocate the "real" dst, mirror the size of src
size_t srcSize = src.computeImageSize();
if (0 == srcSize) {
@ -592,14 +590,14 @@ bool SkBlurMask::BoxBlur(SkMask* dst, const SkMask& src,
dp + passCount * (rx + ry * dst->fRowBytes),
dst->fRowBytes, sw, sh);
SkMask::FreeImage(dp);
} else if (style != kNormal_Style) {
} else if (style != kNormal_SkBlurStyle) {
clamp_with_orig(dp + passCount * (rx + ry * dst->fRowBytes),
dst->fRowBytes, sp, src.fRowBytes, sw, sh, style);
}
(void)autoCall.detach();
}
if (style == kInner_Style) {
if (style == kInner_SkBlurStyle) {
dst->fBounds = src.fBounds; // restore trimmed bounds
dst->fRowBytes = src.fRowBytes;
}
@ -734,7 +732,7 @@ void SkBlurMask::ComputeBlurredScanline(uint8_t *pixels, const uint8_t *profile,
}
bool SkBlurMask::BlurRect(SkScalar sigma, SkMask *dst,
const SkRect &src, Style style,
const SkRect &src, SkBlurStyle style,
SkIPoint *margin, SkMask::CreateMode createMode) {
int profile_size = SkScalarCeilToInt(6*sigma);
@ -756,7 +754,7 @@ bool SkBlurMask::BlurRect(SkScalar sigma, SkMask *dst,
int sh = SkScalarFloorToInt(src.height());
if (createMode == SkMask::kJustComputeBounds_CreateMode) {
if (style == kInner_Style) {
if (style == kInner_SkBlurStyle) {
dst->fBounds.set(SkScalarRoundToInt(src.fLeft),
SkScalarRoundToInt(src.fTop),
SkScalarRoundToInt(src.fRight),
@ -797,7 +795,7 @@ bool SkBlurMask::BlurRect(SkScalar sigma, SkMask *dst,
}
}
if (style == kInner_Style) {
if (style == kInner_SkBlurStyle) {
// now we allocate the "real" dst, mirror the size of src
size_t srcSize = (size_t)(src.width() * src.height());
if (0 == srcSize) {
@ -817,12 +815,12 @@ bool SkBlurMask::BlurRect(SkScalar sigma, SkMask *dst,
SkScalarRoundToInt(src.fBottom)); // restore trimmed bounds
dst->fRowBytes = sw;
} else if (style == kOuter_Style) {
} else if (style == kOuter_SkBlurStyle) {
for (int y = pad ; y < dstHeight-pad ; y++) {
uint8_t *dst_scanline = dp + y*dstWidth + pad;
memset(dst_scanline, 0, sw);
}
} else if (style == kSolid_Style) {
} else if (style == kSolid_SkBlurStyle) {
for (int y = pad ; y < dstHeight-pad ; y++) {
uint8_t *dst_scanline = dp + y*dstWidth + pad;
memset(dst_scanline, 0xff, sw);
@ -835,7 +833,7 @@ bool SkBlurMask::BlurRect(SkScalar sigma, SkMask *dst,
}
bool SkBlurMask::BlurRRect(SkScalar sigma, SkMask *dst,
const SkRRect &src, Style style,
const SkRRect &src, SkBlurStyle style,
SkIPoint *margin, SkMask::CreateMode createMode) {
// Temporary for now -- always fail, should cause caller to fall back
// to old path. Plumbing just to land API and parallelize effort.
@ -848,7 +846,7 @@ bool SkBlurMask::BlurRRect(SkScalar sigma, SkMask *dst,
// useful for correctness comparisons.
bool SkBlurMask::BlurGroundTruth(SkScalar sigma, SkMask* dst, const SkMask& src,
Style style, SkIPoint* margin) {
SkBlurStyle style, SkIPoint* margin) {
if (src.fFormat != SkMask::kA8_Format) {
return false;
@ -964,7 +962,7 @@ bool SkBlurMask::BlurGroundTruth(SkScalar sigma, SkMask* dst, const SkMask& src,
dst->fImage = dstPixels;
// if need be, alloc the "real" dst (same size as src) and copy/merge
// the blur into it (applying the src)
if (style == kInner_Style) {
if (style == kInner_SkBlurStyle) {
// now we allocate the "real" dst, mirror the size of src
size_t srcSize = src.computeImageSize();
if (0 == srcSize) {
@ -976,14 +974,14 @@ bool SkBlurMask::BlurGroundTruth(SkScalar sigma, SkMask* dst, const SkMask& src,
dstPixels + pad*dst->fRowBytes + pad,
dst->fRowBytes, srcWidth, srcHeight);
SkMask::FreeImage(dstPixels);
} else if (style != kNormal_Style) {
} else if (style != kNormal_SkBlurStyle) {
clamp_with_orig(dstPixels + pad*dst->fRowBytes + pad,
dst->fRowBytes, srcPixels, src.fRowBytes, srcWidth, srcHeight, style);
}
(void)autoCall.detach();
}
if (style == kInner_Style) {
if (style == kInner_SkBlurStyle) {
dst->fBounds = src.fBounds; // restore trimmed bounds
dst->fRowBytes = src.fRowBytes;
}

View File

@ -1,4 +1,3 @@
/*
* Copyright 2006 The Android Open Source Project
*
@ -6,37 +5,21 @@
* found in the LICENSE file.
*/
#ifndef SkBlurMask_DEFINED
#define SkBlurMask_DEFINED
#include "SkBlurTypes.h"
#include "SkShader.h"
#include "SkMask.h"
#include "SkRRect.h"
class SkBlurMask {
public:
enum Style {
kNormal_Style, //!< fuzzy inside and outside
kSolid_Style, //!< solid inside, fuzzy outside
kOuter_Style, //!< nothing inside, fuzzy outside
kInner_Style, //!< fuzzy inside, nothing outside
kStyleCount
};
enum Quality {
kLow_Quality, //!< box blur
kHigh_Quality //!< three pass box blur (similar to gaussian)
};
static bool BlurRect(SkScalar sigma, SkMask *dst, const SkRect &src,
Style style,
static bool BlurRect(SkScalar sigma, SkMask *dst, const SkRect &src, SkBlurStyle,
SkIPoint *margin = NULL,
SkMask::CreateMode createMode =
SkMask::kComputeBoundsAndRenderImage_CreateMode);
static bool BlurRRect(SkScalar sigma, SkMask *dst, const SkRRect &src,
Style style,
static bool BlurRRect(SkScalar sigma, SkMask *dst, const SkRRect &src, SkBlurStyle,
SkIPoint *margin = NULL,
SkMask::CreateMode createMode =
SkMask::kComputeBoundsAndRenderImage_CreateMode);
@ -48,13 +31,12 @@ public:
// rectangle will lie.
static bool BoxBlur(SkMask* dst, const SkMask& src,
SkScalar sigma, Style style, Quality quality,
SkScalar sigma, SkBlurStyle style, SkBlurQuality quality,
SkIPoint* margin = NULL, bool forceQuality = false);
// the "ground truth" blur does a gaussian convolution; it's slow
// but useful for comparison purposes.
static bool BlurGroundTruth(SkScalar sigma, SkMask* dst, const SkMask& src,
Style style,
static bool BlurGroundTruth(SkScalar sigma, SkMask* dst, const SkMask& src, SkBlurStyle,
SkIPoint* margin = NULL);
static SkScalar ConvertRadiusToSigma(SkScalar radius);

View File

@ -30,7 +30,7 @@
class SkBlurMaskFilterImpl : public SkMaskFilter {
public:
SkBlurMaskFilterImpl(SkScalar sigma, SkBlurMaskFilter::BlurStyle, uint32_t flags);
SkBlurMaskFilterImpl(SkScalar sigma, SkBlurStyle, uint32_t flags);
// overrides from SkMaskFilter
virtual SkMask::Format getFormat() const SK_OVERRIDE;
@ -83,9 +83,9 @@ private:
// a request like 10,000)
static const SkScalar kMAX_BLUR_SIGMA;
SkScalar fSigma;
SkBlurMaskFilter::BlurStyle fBlurStyle;
uint32_t fBlurFlags;
SkScalar fSigma;
SkBlurStyle fBlurStyle;
uint32_t fBlurFlags;
SkBlurMaskFilterImpl(SkReadBuffer&);
virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE;
@ -102,50 +102,42 @@ private:
const SkScalar SkBlurMaskFilterImpl::kMAX_BLUR_SIGMA = SkIntToScalar(128);
SkMaskFilter* SkBlurMaskFilter::Create(SkBlurStyle style, SkScalar sigma, uint32_t flags) {
if (!SkScalarIsFinite(sigma) || sigma <= 0) {
return NULL;
}
if ((unsigned)style > (unsigned)kLastEnum_SkBlurStyle) {
return NULL;
}
if (flags > SkBlurMaskFilter::kAll_BlurFlag) {
return NULL;
}
return SkNEW_ARGS(SkBlurMaskFilterImpl, (sigma, style, flags));
}
#ifdef SK_SUPPORT_LEGACY_BLURMASKFILTER_STYLE
SkMaskFilter* SkBlurMaskFilter::Create(SkScalar radius,
SkBlurMaskFilter::BlurStyle style,
uint32_t flags) {
// use !(radius > 0) instead of radius <= 0 to reject NaN values
if (!(radius > 0) || (unsigned)style >= SkBlurMaskFilter::kBlurStyleCount
|| flags > SkBlurMaskFilter::kAll_BlurFlag) {
return NULL;
}
SkScalar sigma = SkBlurMask::ConvertRadiusToSigma(radius);
return SkNEW_ARGS(SkBlurMaskFilterImpl, (sigma, style, flags));
return Create((SkBlurStyle)style, sigma, flags);
}
SkMaskFilter* SkBlurMaskFilter::Create(SkBlurMaskFilter::BlurStyle style,
SkScalar sigma,
uint32_t flags) {
// use !(sigma > 0) instead of sigma <= 0 to reject NaN values
if (!(sigma > 0) || (unsigned)style >= SkBlurMaskFilter::kBlurStyleCount
|| flags > SkBlurMaskFilter::kAll_BlurFlag) {
return NULL;
}
return SkNEW_ARGS(SkBlurMaskFilterImpl, (sigma, style, flags));
return Create((SkBlurStyle)style, sigma, flags);
}
#endif
///////////////////////////////////////////////////////////////////////////////
SkBlurMaskFilterImpl::SkBlurMaskFilterImpl(SkScalar sigma,
SkBlurMaskFilter::BlurStyle style,
uint32_t flags)
: fSigma(sigma), fBlurStyle(style), fBlurFlags(flags) {
#if 0
fGamma = NULL;
if (gammaScale) {
fGamma = new U8[256];
if (gammaScale > 0)
SkBlurMask::BuildSqrGamma(fGamma, gammaScale);
else
SkBlurMask::BuildSqrtGamma(fGamma, -gammaScale);
}
#endif
SkASSERT(fSigma >= 0);
SkASSERT((unsigned)style < SkBlurMaskFilter::kBlurStyleCount);
SkBlurMaskFilterImpl::SkBlurMaskFilterImpl(SkScalar sigma, SkBlurStyle style, uint32_t flags)
: fSigma(sigma)
, fBlurStyle(style)
, fBlurFlags(flags) {
SkASSERT(fSigma > 0);
SkASSERT((unsigned)style <= kLastEnum_SkBlurStyle);
SkASSERT(flags <= SkBlurMaskFilter::kAll_BlurFlag);
}
@ -158,12 +150,11 @@ bool SkBlurMaskFilterImpl::filterMask(SkMask* dst, const SkMask& src,
SkIPoint* margin) const{
SkScalar sigma = this->computeXformedSigma(matrix);
SkBlurMask::Quality blurQuality =
SkBlurQuality blurQuality =
(fBlurFlags & SkBlurMaskFilter::kHighQuality_BlurFlag) ?
SkBlurMask::kHigh_Quality : SkBlurMask::kLow_Quality;
kHigh_SkBlurQuality : kLow_SkBlurQuality;
return SkBlurMask::BoxBlur(dst, src, sigma, (SkBlurMask::Style)fBlurStyle,
blurQuality, margin);
return SkBlurMask::BoxBlur(dst, src, sigma, fBlurStyle, blurQuality, margin);
}
bool SkBlurMaskFilterImpl::filterRectMask(SkMask* dst, const SkRect& r,
@ -171,7 +162,7 @@ bool SkBlurMaskFilterImpl::filterRectMask(SkMask* dst, const SkRect& r,
SkIPoint* margin, SkMask::CreateMode createMode) const{
SkScalar sigma = computeXformedSigma(matrix);
return SkBlurMask::BlurRect(sigma, dst, r, (SkBlurMask::Style)fBlurStyle,
return SkBlurMask::BlurRect(sigma, dst, r, fBlurStyle,
margin, createMode);
}
@ -180,7 +171,7 @@ bool SkBlurMaskFilterImpl::filterRRectMask(SkMask* dst, const SkRRect& r,
SkIPoint* margin, SkMask::CreateMode createMode) const{
SkScalar sigma = computeXformedSigma(matrix);
return SkBlurMask::BlurRRect(sigma, dst, r, (SkBlurMask::Style)fBlurStyle,
return SkBlurMask::BlurRRect(sigma, dst, r, fBlurStyle,
margin, createMode);
}
@ -298,7 +289,7 @@ SkBlurMaskFilterImpl::filterRRectToNine(const SkRRect& rrect, const SkMatrix& ma
// TODO: report correct metrics for innerstyle, where we do not grow the
// total bounds, but we do need an inset the size of our blur-radius
if (SkBlurMaskFilter::kInner_BlurStyle == fBlurStyle) {
if (kInner_SkBlurStyle == fBlurStyle) {
return kUnimplemented_FilterReturn;
}
@ -410,8 +401,7 @@ SkBlurMaskFilterImpl::filterRectsToNine(const SkRect rects[], int count,
// TODO: report correct metrics for innerstyle, where we do not grow the
// total bounds, but we do need an inset the size of our blur-radius
if (SkBlurMaskFilter::kInner_BlurStyle == fBlurStyle ||
SkBlurMaskFilter::kOuter_BlurStyle == fBlurStyle) {
if (kInner_SkBlurStyle == fBlurStyle || kOuter_SkBlurStyle == fBlurStyle) {
return kUnimplemented_FilterReturn;
}
@ -531,10 +521,10 @@ void SkBlurMaskFilterImpl::computeFastBounds(const SkRect& src,
SkBlurMaskFilterImpl::SkBlurMaskFilterImpl(SkReadBuffer& buffer)
: SkMaskFilter(buffer) {
fSigma = buffer.readScalar();
fBlurStyle = (SkBlurMaskFilter::BlurStyle)buffer.readInt();
fBlurStyle = (SkBlurStyle)buffer.readInt();
fBlurFlags = buffer.readUInt() & SkBlurMaskFilter::kAll_BlurFlag;
SkASSERT(fSigma >= 0);
SkASSERT((unsigned)fBlurStyle < SkBlurMaskFilter::kBlurStyleCount);
SkASSERT(fSigma > 0);
SkASSERT((unsigned)fBlurStyle <= kLastEnum_SkBlurStyle);
}
void SkBlurMaskFilterImpl::flatten(SkWriteBuffer& buffer) const {
@ -785,7 +775,7 @@ bool SkBlurMaskFilterImpl::directFilterMaskGPU(GrContext* context,
GrPaint* grp,
const SkStrokeRec& strokeRec,
const SkPath& path) const {
if (fBlurStyle != SkBlurMaskFilter::kNormal_BlurStyle) {
if (fBlurStyle != kNormal_SkBlurStyle) {
return false;
}
@ -888,7 +878,8 @@ GrEffectRef* GrRRectBlurEffect::Create(GrContext* context, float sigma, const Sk
texDesc.fHeight = texSide;
texDesc.fConfig = kAlpha_8_GrPixelConfig;
GrTexture *blurNinePatchTexture = context->findAndRefTexture(texDesc, blurRRectNinePatchID, &params);
GrTexture *blurNinePatchTexture = context->findAndRefTexture(texDesc, blurRRectNinePatchID,
&params);
if (NULL == blurNinePatchTexture) {
SkMask mask;
@ -910,12 +901,15 @@ GrEffectRef* GrRRectBlurEffect::Create(GrContext* context, float sigma, const Sk
SkPath path;
path.addRRect( smallRRect );
SkDraw::DrawToMask(path, &mask.fBounds, NULL, NULL, &mask, SkMask::kJustRenderImage_CreateMode, SkPaint::kFill_Style);
SkDraw::DrawToMask(path, &mask.fBounds, NULL, NULL, &mask,
SkMask::kJustRenderImage_CreateMode, SkPaint::kFill_Style);
SkMask blurred_mask;
SkBlurMask::BoxBlur(&blurred_mask, mask, sigma, SkBlurMask::kNormal_Style, SkBlurMask::kHigh_Quality, NULL, true );
SkBlurMask::BoxBlur(&blurred_mask, mask, sigma, kNormal_SkBlurStyle,
kHigh_SkBlurQuality, NULL, true );
blurNinePatchTexture = context->createTexture(&params, texDesc, blurRRectNinePatchID, blurred_mask.fImage, 0);
blurNinePatchTexture = context->createTexture(&params, texDesc, blurRRectNinePatchID,
blurred_mask.fImage, 0);
}
if (NULL == blurNinePatchTexture) {
@ -935,9 +929,10 @@ const GrBackendEffectFactory& GrRRectBlurEffect::getFactory() const {
}
GrRRectBlurEffect::GrRRectBlurEffect(float sigma, const SkRRect& rrect, GrTexture *ninePatchTexture)
: fRRect(rrect),
fSigma(sigma),
fNinePatchAccess(ninePatchTexture) {
: fRRect(rrect)
, fSigma(sigma)
, fNinePatchAccess(ninePatchTexture)
{
this->addTextureAccess(&fNinePatchAccess);
this->setWillReadFragmentPosition();
}
@ -1070,7 +1065,7 @@ bool SkBlurMaskFilterImpl::directFilterRRectMaskGPU(GrContext* context,
GrPaint* grp,
const SkStrokeRec& strokeRec,
const SkRRect& rrect) const {
if (fBlurStyle != SkBlurMaskFilter::kNormal_BlurStyle) {
if (fBlurStyle != kNormal_SkBlurStyle) {
return false;
}
@ -1154,7 +1149,7 @@ bool SkBlurMaskFilterImpl::filterMaskGPU(GrTexture* src,
// If we're doing a normal blur, we can clobber the pathTexture in the
// gaussianBlur. Otherwise, we need to save it for later compositing.
bool isNormalBlur = (SkBlurMaskFilter::kNormal_BlurStyle == fBlurStyle);
bool isNormalBlur = (kNormal_SkBlurStyle == fBlurStyle);
*result = SkGpuBlurUtils::GaussianBlur(context, src, isNormalBlur && canOverwriteSrc,
clipRect, false, xformedSigma, xformedSigma);
if (NULL == *result) {
@ -1169,14 +1164,14 @@ bool SkBlurMaskFilterImpl::filterMaskGPU(GrTexture* src,
// Blend pathTexture over blurTexture.
GrContext::AutoRenderTarget art(context, (*result)->asRenderTarget());
paint.addColorEffect(GrSimpleTextureEffect::Create(src, matrix))->unref();
if (SkBlurMaskFilter::kInner_BlurStyle == fBlurStyle) {
if (kInner_SkBlurStyle == fBlurStyle) {
// inner: dst = dst * src
paint.setBlendFunc(kDC_GrBlendCoeff, kZero_GrBlendCoeff);
} else if (SkBlurMaskFilter::kSolid_BlurStyle == fBlurStyle) {
} else if (kSolid_SkBlurStyle == fBlurStyle) {
// solid: dst = src + dst - src * dst
// = (1 - dst) * src + 1 * dst
paint.setBlendFunc(kIDC_GrBlendCoeff, kOne_GrBlendCoeff);
} else if (SkBlurMaskFilter::kOuter_BlurStyle == fBlurStyle) {
} else if (kOuter_SkBlurStyle == fBlurStyle) {
// outer: dst = dst * (1 - src)
// = 0 * src + (1 - src) * dst
paint.setBlendFunc(kZero_GrBlendCoeff, kISC_GrBlendCoeff);
@ -1198,7 +1193,7 @@ void SkBlurMaskFilterImpl::toString(SkString* str) const {
str->appendScalar(fSigma);
str->append(" ");
static const char* gStyleName[SkBlurMaskFilter::kBlurStyleCount] = {
static const char* gStyleName[kLastEnum_SkBlurStyle + 1] = {
"normal", "solid", "outer", "inner"
};

View File

@ -76,8 +76,7 @@ bool SkEmbossMaskFilter::filterMask(SkMask* dst, const SkMask& src,
const SkMatrix& matrix, SkIPoint* margin) const {
SkScalar sigma = matrix.mapRadius(fBlurSigma);
if (!SkBlurMask::BoxBlur(dst, src, sigma, SkBlurMask::kInner_Style,
SkBlurMask::kLow_Quality)) {
if (!SkBlurMask::BoxBlur(dst, src, sigma, kInner_SkBlurStyle, kLow_SkBlurQuality)) {
return false;
}

View File

@ -103,9 +103,8 @@ static void test_blur_drawing(skiatest::Reporter* reporter) {
paint.setStrokeWidth(SkIntToScalar(strokeWidth));
SkScalar sigma = SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(5));
for (int style = 0; style < SkBlurMaskFilter::kBlurStyleCount; ++style) {
SkBlurMaskFilter::BlurStyle blurStyle =
static_cast<SkBlurMaskFilter::BlurStyle>(style);
for (int style = 0; style <= kLastEnum_SkBlurStyle; ++style) {
SkBlurStyle blurStyle = static_cast<SkBlurStyle>(style);
const uint32_t flagPermutations = SkBlurMaskFilter::kAll_BlurFlag;
for (uint32_t flags = 0; flags < flagPermutations; ++flags) {
@ -169,7 +168,7 @@ static void ground_truth_2d(int width, int height,
memset(src.fImage, 0xff, src.computeTotalImageSize());
dst.fImage = NULL;
SkBlurMask::BlurGroundTruth(sigma, &dst, src, SkBlurMask::kNormal_Style);
SkBlurMask::BlurGroundTruth(sigma, &dst, src, kNormal_SkBlurStyle);
int midX = dst.fBounds.centerX();
int midY = dst.fBounds.centerY();
@ -231,7 +230,7 @@ static void blur_path(SkCanvas* canvas, const SkPath& path,
SkPaint blurPaint;
blurPaint.setColor(SK_ColorWHITE);
SkMaskFilter* filter = SkBlurMaskFilter::Create(SkBlurMaskFilter::kNormal_BlurStyle,
SkMaskFilter* filter = SkBlurMaskFilter::Create(kNormal_SkBlurStyle,
gaussianSigma,
SkBlurMaskFilter::kHighQuality_BlurFlag);
blurPaint.setMaskFilter(filter)->unref();

View File

@ -150,7 +150,7 @@ DEF_TEST(Paint_copy, reporter) {
SkLayerDrawLooper::Builder looperBuilder;
SkLayerDrawLooper* looper = looperBuilder.detachLooper();
paint.setLooper(looper)->unref();
SkMaskFilter* mask = SkBlurMaskFilter::Create(SkBlurMaskFilter::kNormal_BlurStyle,
SkMaskFilter* mask = SkBlurMaskFilter::Create(kNormal_SkBlurStyle,
SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(1)));
paint.setMaskFilter(mask)->unref();