Caching the result of readPixelsSupported

The call was calling GR_GL_GetIntegerv 2 times for each readPixels
and thus was causing a loss of performance

(resubmit of issue 344793008)

Benchmark url: http://packages.gkny.fr/tst/index.html

BUG=skia:2681

Committed: https://skia.googlesource.com/skia/+/753a2964afe5661ce9b2a8ca77ca9d0aabd3173c

Committed: https://skia.googlesource.com/skia/+/8339371f1ec3c57a0741932fd96bff32c53d4e54

Review URL: https://codereview.chromium.org/364193004
This commit is contained in:
piotaixr 2014-10-02 10:57:53 -07:00 committed by Commit bot
parent cf99b00980
commit e4b231428e
7 changed files with 252 additions and 12 deletions

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@ -187,6 +187,7 @@
'<(skia_src_path)/core/SkTextBlob.cpp',
'<(skia_src_path)/core/SkTextFormatParams.h',
'<(skia_src_path)/core/SkTextMapStateProc.h',
'<(skia_src_path)/core/SkTHashCache.h',
'<(skia_src_path)/core/SkTileGrid.cpp',
'<(skia_src_path)/core/SkTileGrid.h',
'<(skia_src_path)/core/SkTLList.h',

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@ -193,6 +193,7 @@
'../tests/StrokeTest.cpp',
'../tests/SurfaceTest.cpp',
'../tests/TArrayTest.cpp',
'../tests/THashCache.cpp',
'../tests/TLSTest.cpp',
'../tests/TSetTest.cpp',
'../tests/TextBlobTest.cpp',

77
src/core/SkTHashCache.h Normal file
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@ -0,0 +1,77 @@
/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkTHASHCACHE_DEFINED
#define SkTHASHCACHE_DEFINED
#include "SkTypes.h"
#include "SkTDynamicHash.h"
template <typename T,
typename Key,
typename Traits = T,
int kGrowPercent = 75 >
class SkTHashCache : public SkNoncopyable {
public:
SkTHashCache() {
this->reset();
}
~SkTHashCache() {
this->clear();
}
T* find(const Key& key) const {
return fDict->find(key);
}
/**
* If element already in cache, return immediately the cached value
*/
T& add(const T& add) {
Key key = Traits::GetKey(add);
if (T* val = this->find(key)) {
return *val;
}
T* element = SkNEW_ARGS(T, (add));
fDict->add(element);
return *element;
}
int size() const {
return fDict->count();
}
void reset() {
this->clear();
fDict.reset(SkNEW(DictType));
}
private:
typedef SkTDynamicHash<T, Key, Traits, kGrowPercent> DictType;
void clear() {
if (fDict.get()) {
typename DictType::Iter it(fDict.get());
while (!it.done()) {
SkDELETE(&(*it));
++it;
}
}
}
SkAutoTDelete<DictType> fDict;
};
#endif /* SkHASHCACHE_DEFINED */

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@ -50,6 +50,8 @@ void GrGLCaps::reset() {
fFBFetchSupport = false;
fFBFetchColorName = NULL;
fFBFetchExtensionString = NULL;
fReadPixelsSupportedCache.reset();
}
GrGLCaps::GrGLCaps(const GrGLCaps& caps) : GrDrawTargetCaps() {
@ -582,7 +584,7 @@ void GrGLCaps::initConfigTexturableTable(const GrGLContextInfo& ctxInfo, const G
}
// Check for ASTC
fConfigTextureSupport[kASTC_12x12_GrPixelConfig] =
fConfigTextureSupport[kASTC_12x12_GrPixelConfig] =
ctxInfo.hasExtension("GL_KHR_texture_compression_astc_hdr") ||
ctxInfo.hasExtension("GL_KHR_texture_compression_astc_ldr") ||
ctxInfo.hasExtension("GL_OES_texture_compression_astc");
@ -601,9 +603,9 @@ void GrGLCaps::initConfigTexturableTable(const GrGLContextInfo& ctxInfo, const G
fConfigTextureSupport[kRGBA_float_GrPixelConfig] = hasFPTextures;
}
bool GrGLCaps::readPixelsSupported(const GrGLInterface* intf,
GrGLenum format,
GrGLenum type) const {
bool GrGLCaps::doReadPixelsSupported(const GrGLInterface* intf,
GrGLenum format,
GrGLenum type) const {
if (GR_GL_RGBA == format && GR_GL_UNSIGNED_BYTE == type) {
// ES 2 guarantees this format is supported
return true;
@ -630,6 +632,26 @@ bool GrGLCaps::readPixelsSupported(const GrGLInterface* intf,
return (GrGLenum)otherFormat == format && (GrGLenum)otherType == type;
}
bool GrGLCaps::readPixelsSupported(const GrGLInterface* intf,
GrGLenum format,
GrGLenum type,
GrGLenum currFboFormat) const {
ReadPixelsSupportedFormats::Key key = {format, type, currFboFormat};
ReadPixelsSupportedFormats* cachedValue = fReadPixelsSupportedCache.find(key);
if (NULL == cachedValue) {
bool value = doReadPixelsSupported(intf, format, type);
ReadPixelsSupportedFormats newValue(key, value);
fReadPixelsSupportedCache.add(newValue);
return newValue.value();
}
return cachedValue->value();
}
void GrGLCaps::initFSAASupport(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) {
fMSFBOType = kNone_MSFBOType;

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@ -11,8 +11,9 @@
#include "GrDrawTargetCaps.h"
#include "GrGLStencilBuffer.h"
#include "SkChecksum.h"
#include "SkTHashCache.h"
#include "SkTArray.h"
#include "SkTDArray.h"
class GrGLContextInfo;
@ -252,7 +253,8 @@ public:
/// Does ReadPixels support the provided format/type combo?
bool readPixelsSupported(const GrGLInterface* intf,
GrGLenum format,
GrGLenum type) const;
GrGLenum type,
GrGLenum currFboFormat) const;
bool isCoreProfile() const { return fIsCoreProfile; }
@ -323,6 +325,10 @@ private:
void initConfigRenderableTable(const GrGLContextInfo&);
void initConfigTexturableTable(const GrGLContextInfo&, const GrGLInterface*);
bool doReadPixelsSupported(const GrGLInterface* intf,
GrGLenum format,
GrGLenum type) const;
// tracks configs that have been verified to pass the FBO completeness when
// used as a color attachment
VerifiedColorConfigs fVerifiedColorConfigs;
@ -366,6 +372,46 @@ private:
const char* fFBFetchColorName;
const char* fFBFetchExtensionString;
class ReadPixelsSupportedFormats {
public:
struct Key {
GrGLenum fFormat;
GrGLenum fType;
GrGLenum fFboFormat;
bool operator==(const Key& rhs) const {
return fFormat == rhs.fFormat
&& fType == rhs.fType
&& fFboFormat == rhs.fFboFormat;
}
uint32_t getHash() const {
return SkChecksum::Murmur3(reinterpret_cast<const uint32_t*>(this), sizeof(*this));
}
};
ReadPixelsSupportedFormats(Key key, bool value) : fKey(key), fValue(value) {
}
static const Key& GetKey(const ReadPixelsSupportedFormats& element) {
return element.fKey;
}
static uint32_t Hash(const Key& key) {
return key.getHash();
}
bool value() const {
return fValue;
}
private:
Key fKey;
bool fValue;
};
mutable SkTHashCache<ReadPixelsSupportedFormats,
ReadPixelsSupportedFormats::Key> fReadPixelsSupportedCache;
typedef GrDrawTargetCaps INHERITED;
};

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@ -178,8 +178,6 @@ void GrGpuGL::contextAbandoned() {
}
///////////////////////////////////////////////////////////////////////////////
GrPixelConfig GrGpuGL::preferredReadPixelsConfig(GrPixelConfig readConfig,
GrPixelConfig surfaceConfig) const {
if (GR_GL_RGBA_8888_PIXEL_OPS_SLOW && kRGBA_8888_GrPixelConfig == readConfig) {
@ -190,9 +188,13 @@ GrPixelConfig GrGpuGL::preferredReadPixelsConfig(GrPixelConfig readConfig,
// Mesa 3D takes a slow path on when reading back BGRA from an RGBA surface and vice-versa.
// Perhaps this should be guarded by some compiletime or runtime check.
return surfaceConfig;
} else if (readConfig == kBGRA_8888_GrPixelConfig &&
!this->glCaps().readPixelsSupported(this->glInterface(),
GR_GL_BGRA, GR_GL_UNSIGNED_BYTE)) {
} else if (readConfig == kBGRA_8888_GrPixelConfig
&& !this->glCaps().readPixelsSupported(
this->glInterface(),
GR_GL_BGRA,
GR_GL_UNSIGNED_BYTE,
surfaceConfig
)) {
return kRGBA_8888_GrPixelConfig;
} else {
return readConfig;
@ -707,7 +709,7 @@ bool GrGpuGL::uploadTexData(const GrGLTexture::Desc& desc,
}
// TODO: This function is using a lot of wonky semantics like, if width == -1
// then set width = desc.fWdith ... blah. A better way to do it might be to
// then set width = desc.fWdith ... blah. A better way to do it might be to
// create a CompressedTexData struct that takes a desc/ptr and figures out
// the proper upload semantics. Then users can construct this function how they
// see fit if they want to go against the "standard" way to do it.

91
tests/THashCache.cpp Normal file
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@ -0,0 +1,91 @@
/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "Test.h"
#include "SkTHashCache.h"
// Tests the SkTHashCache<T> class template.
struct Tint {
uint32_t value;
bool operator==(const Tint& rhs) const {
return value == rhs.value;
}
};
class Element {
public:
bool operator==(const Element& rhs) const {
return value == rhs.value && key == rhs.key;
}
static const Tint& GetKey(const Element& element) {
return element.key;
}
static uint32_t Hash(const Tint& key) {
return key.value;
}
Element(Tint key, int value) : key(key), value(value) {
}
Tint key;
int value;
};
typedef SkTHashCache<Element, Tint> CacheType;
DEF_TEST(THashCache, reporter) {
Tint k11 = {11};
Element e11(k11, 22);
e11.value = e11.value;
Element e11Collision(k11, 0);
// Element e42(4, 2);
//Some tests for the class Element
REPORTER_ASSERT(reporter, Element::GetKey(e11) == k11);
REPORTER_ASSERT(reporter, Element::Hash(k11) == 11);
CacheType cache;
// Is the cahce correctly initialized ?
REPORTER_ASSERT(reporter, 0 == cache.size());
REPORTER_ASSERT(reporter, NULL == cache.find(k11));
Element& e11_c = cache.add(e11);
e11_c.value = e11_c.value;
// Tests for simple insertion, verifying that the returned element
// has the same values as the original one
REPORTER_ASSERT(reporter, 1 == cache.size());
REPORTER_ASSERT(reporter, NULL != cache.find(k11));
REPORTER_ASSERT(reporter, e11_c == e11);
Element& e11Collision_c = cache.add(e11Collision);
// Verifying that, in case of collision, the element alerady in the cache is not removed
REPORTER_ASSERT(reporter, e11Collision_c == e11);
REPORTER_ASSERT(reporter, 1 == cache.size());
Tint k42 = {42};
Element e42(k42, 2);
cache.add(e42);
// Can we add more than one element?
REPORTER_ASSERT(reporter, NULL != cache.find(k11));
REPORTER_ASSERT(reporter, NULL != cache.find(k42));
REPORTER_ASSERT(reporter, 2 == cache.size());
cache.reset();
// Does clear do its job?
REPORTER_ASSERT(reporter, 0 == cache.size());
REPORTER_ASSERT(reporter, NULL == cache.find(k11));
REPORTER_ASSERT(reporter, NULL == cache.find(k42));
}