Use unorm shorts for texture coordinates when rendering text.
There are a couple of reasons for this: - Vulkan does not guarantee conversions from integral vertex attributes to floating point shader variables - This may be faster and more precise on some platforms, as it avoids the aforementioned conversion and changes a multiply by a very small value to a multiply by a medium-sized value. GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1713693002 TBR=bsalomon@google.com Review URL: https://codereview.chromium.org/1713693002
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@ -212,7 +212,7 @@ enum GrVertexAttribType {
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kUByte_GrVertexAttribType, // unsigned byte, e.g. coverage
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kVec4ub_GrVertexAttribType, // vector of 4 unsigned bytes, e.g. colors
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kVec2s_GrVertexAttribType, // vector of 2 shorts, e.g. texture coordinates
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kVec2us_GrVertexAttribType, // vector of 2 shorts, e.g. texture coordinates
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kInt_GrVertexAttribType,
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kUint_GrVertexAttribType,
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@ -235,7 +235,7 @@ static inline int GrVertexAttribTypeVectorCount(GrVertexAttribType type) {
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GR_STATIC_ASSERT(3 == kVec4f_GrVertexAttribType);
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GR_STATIC_ASSERT(4 == kUByte_GrVertexAttribType);
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GR_STATIC_ASSERT(5 == kVec4ub_GrVertexAttribType);
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GR_STATIC_ASSERT(6 == kVec2s_GrVertexAttribType);
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GR_STATIC_ASSERT(6 == kVec2us_GrVertexAttribType);
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GR_STATIC_ASSERT(7 == kInt_GrVertexAttribType);
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GR_STATIC_ASSERT(8 == kUint_GrVertexAttribType);
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GR_STATIC_ASSERT(SK_ARRAY_COUNT(kCounts) == kGrVertexAttribTypeCount);
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@ -252,7 +252,7 @@ static inline size_t GrVertexAttribTypeSize(GrVertexAttribType type) {
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4*sizeof(float), // kVec4f_GrVertexAttribType
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1*sizeof(char), // kUByte_GrVertexAttribType
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4*sizeof(char), // kVec4ub_GrVertexAttribType
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2*sizeof(int16_t), // kVec2s_GrVertexAttribType
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2*sizeof(int16_t), // kVec2us_GrVertexAttribType
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sizeof(int32_t), // kInt_GrVertexAttribType
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sizeof(uint32_t) // kUint_GrVertexAttribType
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};
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@ -264,7 +264,7 @@ static inline size_t GrVertexAttribTypeSize(GrVertexAttribType type) {
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GR_STATIC_ASSERT(3 == kVec4f_GrVertexAttribType);
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GR_STATIC_ASSERT(4 == kUByte_GrVertexAttribType);
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GR_STATIC_ASSERT(5 == kVec4ub_GrVertexAttribType);
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GR_STATIC_ASSERT(6 == kVec2s_GrVertexAttribType);
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GR_STATIC_ASSERT(6 == kVec2us_GrVertexAttribType);
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GR_STATIC_ASSERT(7 == kInt_GrVertexAttribType);
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GR_STATIC_ASSERT(8 == kUint_GrVertexAttribType);
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GR_STATIC_ASSERT(SK_ARRAY_COUNT(kSizes) == kGrVertexAttribTypeCount);
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@ -283,7 +283,7 @@ static inline bool GrVertexAttribTypeIsIntType(GrVertexAttribType type) {
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GR_STATIC_ASSERT(3 == kVec4f_GrVertexAttribType);
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GR_STATIC_ASSERT(4 == kUByte_GrVertexAttribType);
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GR_STATIC_ASSERT(5 == kVec4ub_GrVertexAttribType);
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GR_STATIC_ASSERT(6 == kVec2s_GrVertexAttribType);
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GR_STATIC_ASSERT(6 == kVec2us_GrVertexAttribType);
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GR_STATIC_ASSERT(7 == kInt_GrVertexAttribType);
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GR_STATIC_ASSERT(8 == kUint_GrVertexAttribType);
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GR_STATIC_ASSERT(9 == kGrVertexAttribTypeCount);
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@ -300,7 +300,7 @@ static inline GrSLType GrVertexAttribTypeToSLType(GrVertexAttribType type) {
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case kUByte_GrVertexAttribType:
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case kFloat_GrVertexAttribType:
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return kFloat_GrSLType;
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case kVec2s_GrVertexAttribType:
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case kVec2us_GrVertexAttribType:
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case kVec2f_GrVertexAttribType:
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return kVec2f_GrSLType;
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case kVec3f_GrVertexAttribType:
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@ -22,6 +22,8 @@ struct GrBatchAtlasConfig {
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int numPlotsY() const { return fHeight / fPlotWidth; }
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int fWidth;
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int fHeight;
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int fLog2Width;
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int fLog2Height;
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int fPlotWidth;
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int fPlotHeight;
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};
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@ -29,16 +29,22 @@ void SetupAlwaysEvictAtlas(GrContext* context) {
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GrBatchAtlasConfig configs[3];
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configs[kA8_GrMaskFormat].fWidth = dim;
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configs[kA8_GrMaskFormat].fHeight = dim;
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configs[kA8_GrMaskFormat].fLog2Width = SkNextLog2(dim);
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configs[kA8_GrMaskFormat].fLog2Height = SkNextLog2(dim);
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configs[kA8_GrMaskFormat].fPlotWidth = dim;
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configs[kA8_GrMaskFormat].fPlotHeight = dim;
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configs[kA565_GrMaskFormat].fWidth = dim;
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configs[kA565_GrMaskFormat].fHeight = dim;
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configs[kA565_GrMaskFormat].fLog2Width = SkNextLog2(dim);
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configs[kA565_GrMaskFormat].fLog2Height = SkNextLog2(dim);
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configs[kA565_GrMaskFormat].fPlotWidth = dim;
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configs[kA565_GrMaskFormat].fPlotHeight = dim;
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configs[kARGB_GrMaskFormat].fWidth = dim;
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configs[kARGB_GrMaskFormat].fHeight = dim;
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configs[kARGB_GrMaskFormat].fLog2Width = SkNextLog2(dim);
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configs[kARGB_GrMaskFormat].fLog2Height = SkNextLog2(dim);
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configs[kARGB_GrMaskFormat].fPlotWidth = dim;
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configs[kARGB_GrMaskFormat].fPlotHeight = dim;
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@ -31,16 +31,12 @@ public:
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// compute numbers to be hardcoded to convert texture coordinates from int to float
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SkASSERT(cte.numTextures() == 1);
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GrTexture* atlas = cte.textureAccess(0).getTexture();
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SkDEBUGCODE(GrTexture* atlas = cte.textureAccess(0).getTexture());
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SkASSERT(atlas && SkIsPow2(atlas->width()) && SkIsPow2(atlas->height()));
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SkScalar recipWidth = 1.0f / atlas->width();
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SkScalar recipHeight = 1.0f / atlas->height();
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GrGLSLVertToFrag v(kVec2f_GrSLType);
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varyingHandler->addVarying("TextureCoords", &v);
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vertBuilder->codeAppendf("%s = vec2(%.*f, %.*f) * %s;", v.vsOut(),
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GR_SIGNIFICANT_POW2_DECIMAL_DIG, recipWidth,
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GR_SIGNIFICANT_POW2_DECIMAL_DIG, recipHeight,
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vertBuilder->codeAppendf("%s = %s;", v.vsOut(),
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cte.inTextureCoords()->fName);
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GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder;
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@ -150,7 +146,7 @@ GrBitmapTextGeoProc::GrBitmapTextGeoProc(GrColor color, GrTexture* texture,
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fInColor = &this->addVertexAttrib(Attribute("inColor", kVec4ub_GrVertexAttribType));
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}
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fInTextureCoords = &this->addVertexAttrib(Attribute("inTextureCoords",
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kVec2s_GrVertexAttribType));
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kVec2us_GrVertexAttribType));
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this->addTextureAccess(&fTextureAccess);
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}
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@ -78,23 +78,20 @@ public:
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// add varyings
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GrGLSLVertToFrag recipScale(kFloat_GrSLType);
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GrGLSLVertToFrag st(kVec2f_GrSLType);
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GrGLSLVertToFrag uv(kVec2f_GrSLType);
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bool isSimilarity = SkToBool(dfTexEffect.getFlags() & kSimilarity_DistanceFieldEffectFlag);
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varyingHandler->addVarying("IntTextureCoords", &st, kHigh_GrSLPrecision);
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vertBuilder->codeAppendf("%s = %s;", st.vsOut(), dfTexEffect.inTextureCoords()->fName);
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varyingHandler->addVarying("TextureCoords", &uv, kHigh_GrSLPrecision);
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vertBuilder->codeAppendf("%s = %s;", uv.vsOut(), dfTexEffect.inTextureCoords()->fName);
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// compute numbers to be hardcoded to convert texture coordinates from int to float
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SkASSERT(dfTexEffect.numTextures() == 1);
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GrTexture* atlas = dfTexEffect.textureAccess(0).getTexture();
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SkASSERT(atlas && SkIsPow2(atlas->width()) && SkIsPow2(atlas->height()));
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SkScalar recipWidth = 1.0f / atlas->width();
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SkScalar recipHeight = 1.0f / atlas->height();
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GrGLSLVertToFrag uv(kVec2f_GrSLType);
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varyingHandler->addVarying("TextureCoords", &uv, kHigh_GrSLPrecision);
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vertBuilder->codeAppendf("%s = vec2(%.*f, %.*f) * %s;", uv.vsOut(),
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GR_SIGNIFICANT_POW2_DECIMAL_DIG, recipWidth,
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GR_SIGNIFICANT_POW2_DECIMAL_DIG, recipHeight,
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GrGLSLVertToFrag st(kVec2f_GrSLType);
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varyingHandler->addVarying("IntTextureCoords", &st, kHigh_GrSLPrecision);
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vertBuilder->codeAppendf("%s = vec2(%d, %d) * %s;", st.vsOut(),
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atlas->width(), atlas->height(),
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dfTexEffect.inTextureCoords()->fName);
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// Use highp to work around aliasing issues
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@ -224,7 +221,7 @@ GrDistanceFieldA8TextGeoProc::GrDistanceFieldA8TextGeoProc(GrColor color,
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kHigh_GrSLPrecision));
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fInColor = &this->addVertexAttrib(Attribute("inColor", kVec4ub_GrVertexAttribType));
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fInTextureCoords = &this->addVertexAttrib(Attribute("inTextureCoords",
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kVec2s_GrVertexAttribType));
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kVec2us_GrVertexAttribType));
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this->addTextureAccess(&fTextureAccess);
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}
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@ -522,22 +519,19 @@ public:
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// set up varyings
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bool isUniformScale = SkToBool(dfTexEffect.getFlags() & kUniformScale_DistanceFieldEffectMask);
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GrGLSLVertToFrag recipScale(kFloat_GrSLType);
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GrGLSLVertToFrag st(kVec2f_GrSLType);
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varyingHandler->addVarying("IntTextureCoords", &st, kHigh_GrSLPrecision);
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vertBuilder->codeAppendf("%s = %s;", st.vsOut(), dfTexEffect.inTextureCoords()->fName);
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GrGLSLVertToFrag uv(kVec2f_GrSLType);
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varyingHandler->addVarying("TextureCoords", &uv, kHigh_GrSLPrecision);
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vertBuilder->codeAppendf("%s = %s;", uv.vsOut(), dfTexEffect.inTextureCoords()->fName);
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// compute numbers to be hardcoded to convert texture coordinates from int to float
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SkASSERT(dfTexEffect.numTextures() == 1);
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GrTexture* atlas = dfTexEffect.textureAccess(0).getTexture();
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SkASSERT(atlas && SkIsPow2(atlas->width()) && SkIsPow2(atlas->height()));
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SkScalar recipWidth = 1.0f / atlas->width();
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SkScalar recipHeight = 1.0f / atlas->height();
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GrGLSLVertToFrag uv(kVec2f_GrSLType);
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varyingHandler->addVarying("TextureCoords", &uv, kHigh_GrSLPrecision);
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vertBuilder->codeAppendf("%s = vec2(%.*f, %.*f) * %s;", uv.vsOut(),
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GR_SIGNIFICANT_POW2_DECIMAL_DIG, recipWidth,
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GR_SIGNIFICANT_POW2_DECIMAL_DIG, recipHeight,
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GrGLSLVertToFrag st(kVec2f_GrSLType);
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varyingHandler->addVarying("IntTextureCoords", &st, kHigh_GrSLPrecision);
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vertBuilder->codeAppendf("%s = vec2(%d, %d) * %s;", st.vsOut(),
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atlas->width(), atlas->height(),
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dfTexEffect.inTextureCoords()->fName);
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// add frag shader code
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@ -708,7 +702,7 @@ GrDistanceFieldLCDTextGeoProc::GrDistanceFieldLCDTextGeoProc(
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kHigh_GrSLPrecision));
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fInColor = &this->addVertexAttrib(Attribute("inColor", kVec4ub_GrVertexAttribType));
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fInTextureCoords = &this->addVertexAttrib(Attribute("inTextureCoords",
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kVec2s_GrVertexAttribType));
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kVec2us_GrVertexAttribType));
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this->addTextureAccess(&fTextureAccess);
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}
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@ -21,7 +21,7 @@ static const AttribLayout gLayouts[kGrVertexAttribTypeCount] = {
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{4, GR_GL_FLOAT, false}, // kVec4f_GrVertexAttribType
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{1, GR_GL_UNSIGNED_BYTE, true}, // kUByte_GrVertexAttribType
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{4, GR_GL_UNSIGNED_BYTE, true}, // kVec4ub_GrVertexAttribType
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{2, GR_GL_SHORT, false}, // kVec2s_GrVertexAttribType
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{2, GR_GL_UNSIGNED_SHORT, true}, // kVec2s_GrVertexAttribType
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{1, GR_GL_INT, false}, // kInt_GrVertexAttribType
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{1, GR_GL_UNSIGNED_INT, false}, // kUint_GrVertexAttribType
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};
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@ -32,7 +32,7 @@ GR_STATIC_ASSERT(2 == kVec3f_GrVertexAttribType);
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GR_STATIC_ASSERT(3 == kVec4f_GrVertexAttribType);
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GR_STATIC_ASSERT(4 == kUByte_GrVertexAttribType);
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GR_STATIC_ASSERT(5 == kVec4ub_GrVertexAttribType);
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GR_STATIC_ASSERT(6 == kVec2s_GrVertexAttribType);
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GR_STATIC_ASSERT(6 == kVec2us_GrVertexAttribType);
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GR_STATIC_ASSERT(7 == kInt_GrVertexAttribType);
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GR_STATIC_ASSERT(8 == kUint_GrVertexAttribType);
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@ -21,6 +21,7 @@
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template <bool regenPos, bool regenCol, bool regenTexCoords>
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inline void regen_vertices(intptr_t vertex, const GrGlyph* glyph, size_t vertexStride,
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bool useDistanceFields, SkScalar transX, SkScalar transY,
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int32_t log2Width, int32_t log2Height,
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GrColor color) {
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int u0, v0, u1, v1;
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if (regenTexCoords) {
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@ -39,6 +40,20 @@ inline void regen_vertices(intptr_t vertex, const GrGlyph* glyph, size_t vertexS
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u1 = u0 + width;
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v1 = v0 + height;
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}
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// normalize
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u0 *= 65535;
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u0 >>= log2Width;
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u1 *= 65535;
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u1 >>= log2Width;
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v0 *= 65535;
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v0 >>= log2Height;
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v1 *= 65535;
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v1 >>= log2Height;
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SkASSERT(u0 >= 0 && u0 <= 65535);
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SkASSERT(u1 >= 0 && u1 <= 65535);
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SkASSERT(v0 >= 0 && v0 <= 65535);
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SkASSERT(v1 >= 0 && v1 <= 65535);
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}
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// This is a bit wonky, but sometimes we have LCD text, in which case we won't have color
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@ -59,8 +74,9 @@ inline void regen_vertices(intptr_t vertex, const GrGlyph* glyph, size_t vertexS
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}
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if (regenTexCoords) {
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SkIPoint16* textureCoords = reinterpret_cast<SkIPoint16*>(vertex + texCoordOffset);
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textureCoords->set(u0, v0);
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uint16_t* textureCoords = reinterpret_cast<uint16_t*>(vertex + texCoordOffset);
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textureCoords[0] = (uint16_t) u0;
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textureCoords[1] = (uint16_t) v0;
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}
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vertex += vertexStride;
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@ -77,8 +93,9 @@ inline void regen_vertices(intptr_t vertex, const GrGlyph* glyph, size_t vertexS
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}
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if (regenTexCoords) {
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SkIPoint16* textureCoords = reinterpret_cast<SkIPoint16*>(vertex + texCoordOffset);
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textureCoords->set(u0, v1);
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uint16_t* textureCoords = reinterpret_cast<uint16_t*>(vertex + texCoordOffset);
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textureCoords[0] = (uint16_t)u0;
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textureCoords[1] = (uint16_t)v1;
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}
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vertex += vertexStride;
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@ -95,8 +112,9 @@ inline void regen_vertices(intptr_t vertex, const GrGlyph* glyph, size_t vertexS
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}
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if (regenTexCoords) {
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SkIPoint16* textureCoords = reinterpret_cast<SkIPoint16*>(vertex + texCoordOffset);
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textureCoords->set(u1, v1);
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uint16_t* textureCoords = reinterpret_cast<uint16_t*>(vertex + texCoordOffset);
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textureCoords[0] = (uint16_t)u1;
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textureCoords[1] = (uint16_t)v1;
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}
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vertex += vertexStride;
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@ -113,8 +131,9 @@ inline void regen_vertices(intptr_t vertex, const GrGlyph* glyph, size_t vertexS
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}
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if (regenTexCoords) {
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SkIPoint16* textureCoords = reinterpret_cast<SkIPoint16*>(vertex + texCoordOffset);
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textureCoords->set(u1, v0);
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uint16_t* textureCoords = reinterpret_cast<uint16_t*>(vertex + texCoordOffset);
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textureCoords[0] = (uint16_t)u1;
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textureCoords[1] = (uint16_t)v0;
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}
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}
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@ -161,6 +180,7 @@ void GrAtlasTextBlob::regenInBatch(GrDrawBatch::Target* target,
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bool brokenRun = false;
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for (int glyphIdx = 0; glyphIdx < glyphCount; glyphIdx++) {
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GrGlyph* glyph = nullptr;
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int log2Width = 0, log2Height = 0;
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if (regenTexCoords) {
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size_t glyphOffset = glyphIdx + info->glyphStartIndex();
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@ -187,6 +207,8 @@ void GrAtlasTextBlob::regenInBatch(GrDrawBatch::Target* target,
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}
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fontCache->addGlyphToBulkAndSetUseToken(info->bulkUseToken(), glyph,
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target->currentToken());
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log2Width = fontCache->log2Width(info->maskFormat());
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log2Height = fontCache->log2Height(info->maskFormat());
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}
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intptr_t vertex = reinterpret_cast<intptr_t>(fVertices);
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@ -194,7 +216,7 @@ void GrAtlasTextBlob::regenInBatch(GrDrawBatch::Target* target,
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vertex += vertexStride * glyphIdx * GrAtlasTextBatch::kVerticesPerGlyph;
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regen_vertices<regenPos, regenCol, regenTexCoords>(vertex, glyph, vertexStride,
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info->drawAsDistanceFields(), transX,
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transY, color);
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transY, log2Width, log2Height, color);
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helper->incGlyphCount();
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}
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@ -48,16 +48,22 @@ GrBatchFontCache::GrBatchFontCache(GrContext* context)
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// setup default atlas configs
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fAtlasConfigs[kA8_GrMaskFormat].fWidth = 2048;
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fAtlasConfigs[kA8_GrMaskFormat].fHeight = 2048;
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fAtlasConfigs[kA8_GrMaskFormat].fLog2Width = 11;
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fAtlasConfigs[kA8_GrMaskFormat].fLog2Height = 11;
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fAtlasConfigs[kA8_GrMaskFormat].fPlotWidth = 512;
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fAtlasConfigs[kA8_GrMaskFormat].fPlotHeight = 256;
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fAtlasConfigs[kA565_GrMaskFormat].fWidth = 1024;
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fAtlasConfigs[kA565_GrMaskFormat].fHeight = 2048;
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fAtlasConfigs[kA565_GrMaskFormat].fLog2Width = 10;
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fAtlasConfigs[kA565_GrMaskFormat].fLog2Height = 11;
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fAtlasConfigs[kA565_GrMaskFormat].fPlotWidth = 256;
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fAtlasConfigs[kA565_GrMaskFormat].fPlotHeight = 256;
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fAtlasConfigs[kARGB_GrMaskFormat].fWidth = 1024;
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fAtlasConfigs[kARGB_GrMaskFormat].fHeight = 2048;
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fAtlasConfigs[kARGB_GrMaskFormat].fLog2Width = 10;
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fAtlasConfigs[kARGB_GrMaskFormat].fLog2Height = 11;
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fAtlasConfigs[kARGB_GrMaskFormat].fPlotWidth = 256;
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fAtlasConfigs[kARGB_GrMaskFormat].fPlotHeight = 256;
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}
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@ -171,6 +171,9 @@ public:
|
||||
return this->getAtlas(format)->atlasGeneration();
|
||||
}
|
||||
|
||||
int log2Width(GrMaskFormat format) { return fAtlasConfigs[format].fLog2Width; }
|
||||
int log2Height(GrMaskFormat format) { return fAtlasConfigs[format].fLog2Height; }
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
// Functions intended debug only
|
||||
void dump() const;
|
||||
|
Loading…
Reference in New Issue
Block a user