Remove unreferenced struct.

Change-Id: I8c8f831ea8d489933b6db5b1cbb22a59d6605ab1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/464929
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
This commit is contained in:
John Stiles 2021-10-28 14:37:52 -04:00 committed by SkCQ
parent ebbee17401
commit e56c5ba08c

View File

@ -92,14 +92,6 @@ public:
GrShaderVar liftUniformToVertexShader(const GrFragmentProcessor& owner, SkString rawName);
protected:
struct UniformMapping {
const GrFragmentProcessor* fOwner;
int fInfoIndex;
SkString fRawName;
const char* fFinalName;
GrSLType fType;
};
explicit GrGLSLUniformHandler(GrGLSLProgramBuilder* program) : fProgramBuilder(program) {}
// This is not owned by the class