Use vertex attributes for dash effect in gpu

This will allow us to batch dashed lines together when drawing. Also, this removes the need for
a coord transform matrix in the shader, thus we save the cost of uploading a new matrix uniform
everytime we do a simple transform to the dashed line we are drawing.

BUG=skia:
R=bsalomon@google.com

Author: egdaniel@google.com

Review URL: https://codereview.chromium.org/326103002
This commit is contained in:
egdaniel 2014-06-12 10:24:21 -07:00 committed by Commit bot
parent b205d09b29
commit e61c411c12
10 changed files with 323 additions and 134 deletions

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@ -67,6 +67,14 @@ coloremoji
# This CL actually fixes this GM's image
distantclip
# Added by egdaniel for https://codereview.chromium.org/326103002/
# This CL may cause minor changes to gpu dashing
dashing
dashing2
dashing3
dashing4
dashcubics
# dandov: Fix for bitmap shader by taking into account if the bitmap is alpha only
# https://codereview.chromium.org/318923005/
bitmapshaders

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@ -62,7 +62,6 @@ protected:
canvas->translate(SkIntToScalar(20), SkIntToScalar(20));
canvas->translate(0, SK_ScalarHalf);
for (int width = 0; width <= 2; ++width) {
for (size_t data = 0; data < SK_ARRAY_COUNT(gData); ++data) {
for (int aa = 0; aa <= 1; ++aa) {
@ -234,7 +233,6 @@ protected:
canvas->drawPoints(SkCanvas::kLines_PointMode, 2, pts, p);
}
}
virtual void onDraw(SkCanvas* canvas) {
@ -372,7 +370,6 @@ protected:
paint.setAntiAlias(SkToBool(aa));
paint.setStrokeWidth(8.f);
paint.setStrokeCap(SkPaint::kSquare_Cap);
// Single dash element that is cut off at start and end
drawline(canvas, 32, 16, paint, 20.f, 0, 5.f);
canvas->translate(0, SkIntToScalar(20));

View File

@ -21,6 +21,7 @@ public:
SkStrokeRec(InitStyle style);
SkStrokeRec(const SkStrokeRec&);
SkStrokeRec(const SkPaint&, SkPaint::Style);
explicit SkStrokeRec(const SkPaint&);
enum Style {
@ -90,6 +91,9 @@ public:
}
private:
void init(const SkPaint& paint, SkPaint::Style style);
SkScalar fWidth;
SkScalar fMiterLimit;
SkPaint::Cap fCap;

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@ -15,6 +15,7 @@
#include "GrRenderTarget.h"
#include "GrTexture.h"
#include "SkMatrix.h"
#include "SkPathEffect.h"
#include "SkTypes.h"
class GrAARectRenderer;

View File

@ -24,7 +24,15 @@ SkStrokeRec::SkStrokeRec(const SkStrokeRec& src) {
}
SkStrokeRec::SkStrokeRec(const SkPaint& paint) {
switch (paint.getStyle()) {
this->init(paint, paint.getStyle());
}
SkStrokeRec::SkStrokeRec(const SkPaint& paint, SkPaint::Style styleOverride) {
this->init(paint, styleOverride);
}
void SkStrokeRec::init(const SkPaint& paint, SkPaint::Style style) {
switch (style) {
case SkPaint::kFill_Style:
fWidth = kStrokeRec_FillStyleWidth;
fStrokeAndFill = false;

View File

@ -9,8 +9,9 @@
#include "GrContext.h"
#include "effects/GrSingleTextureEffect.h"
#include "effects/GrConfigConversionEffect.h"
#include "effects/GrDashingEffect.h"
#include "effects/GrSingleTextureEffect.h"
#include "GrAARectRenderer.h"
#include "GrBufferAllocPool.h"
@ -971,11 +972,10 @@ void GrContext::drawVertices(const GrPaint& paint,
GrDrawTarget::AutoReleaseGeometry geo; // must be inside AutoCheckFlush scope
GrDrawTarget* target = this->prepareToDraw(&paint, BUFFERED_DRAW, &are, &acf);
GrDrawState* drawState = target->drawState();
GR_CREATE_TRACE_MARKER("GrContext::drawVertices", target);
GrDrawState* drawState = target->drawState();
int colorOffset = -1, texOffset = -1;
set_vertex_attributes(drawState, texCoords, colors, &colorOffset, &texOffset);
@ -1168,6 +1168,24 @@ void GrContext::drawPath(const GrPaint& paint, const SkPath& path, const GrStrok
}
if (strokeInfo.isDashed()) {
SkPoint pts[2];
if (path.isLine(pts)) {
AutoRestoreEffects are;
AutoCheckFlush acf(this);
GrDrawTarget* target = this->prepareToDraw(&paint, BUFFERED_DRAW, &are, &acf);
GrDrawState* drawState = target->drawState();
SkMatrix origViewMatrix = drawState->getViewMatrix();
GrDrawState::AutoViewMatrixRestore avmr;
if (avmr.setIdentity(target->drawState())) {
if (GrDashingEffect::DrawDashLine(pts, paint, strokeInfo, fGpu, target,
origViewMatrix)) {
return;
}
}
}
// Filter dashed path into new path with the dashing applied
const SkPathEffect::DashInfo& info = strokeInfo.getDashInfo();
SkTLazy<SkPath> effectPath;
GrStrokeInfo newStrokeInfo(strokeInfo, false);

View File

@ -33,10 +33,15 @@ public:
}
}
GrStrokeInfo(const SkPaint& paint, SkPaint::Style styleOverride) :
fStroke(paint, styleOverride), fDashType(SkPathEffect::kNone_DashType) {
this->init(paint);
}
explicit GrStrokeInfo(const SkPaint& paint) :
fStroke(paint), fDashType(SkPathEffect::kNone_DashType) {
const SkPathEffect* pe = paint.getPathEffect();
this->setDashInfo(pe);
this->init(paint);
}
const SkStrokeRec& getStrokeRec() const { return fStroke; }
@ -79,6 +84,12 @@ public:
const SkPathEffect::DashInfo& getDashInfo() const { return fDashInfo; }
private:
void init(const SkPaint& paint) {
const SkPathEffect* pe = paint.getPathEffect();
this->setDashInfo(pe);
}
SkStrokeRec fStroke;
SkPathEffect::DashType fDashType;
SkPathEffect::DashInfo fDashInfo;

View File

@ -386,9 +386,14 @@ void SkGpuDevice::drawPoints(const SkDraw& draw, SkCanvas::PointMode mode,
}
if (paint.getPathEffect() && 2 == count && SkCanvas::kLines_PointMode == mode) {
if (GrDashingEffect::DrawDashLine(pts, paint, this->context())) {
return;
}
GrStrokeInfo strokeInfo(paint, SkPaint::kStroke_Style);
GrPaint grPaint;
SkPaint2GrPaintShader(this->context(), paint, true, &grPaint);
SkPath path;
path.moveTo(pts[0]);
path.lineTo(pts[1]);
fContext->drawPath(grPaint, path, strokeInfo);
return;
}
// we only handle hairlines and paints without path effects or mask filters,

View File

@ -7,17 +7,73 @@
#include "GrDashingEffect.h"
#include "../GrAARectRenderer.h"
#include "effects/GrVertexEffect.h"
#include "gl/GrGLEffect.h"
#include "gl/GrGLVertexEffect.h"
#include "gl/GrGLSL.h"
#include "GrContext.h"
#include "GrCoordTransform.h"
#include "GrDrawTarget.h"
#include "GrDrawTargetCaps.h"
#include "GrEffect.h"
#include "GrGpu.h"
#include "GrStrokeInfo.h"
#include "GrTBackendEffectFactory.h"
#include "SkGr.h"
///////////////////////////////////////////////////////////////////////////////
// Returns whether or not the gpu can fast path the dash line effect.
static bool can_fast_path_dash(const SkPoint pts[2], const GrStrokeInfo& strokeInfo,
const GrDrawTarget& target, const SkMatrix& viewMatrix) {
if (target.getDrawState().getRenderTarget()->isMultisampled()) {
return false;
}
// Pts must be either horizontal or vertical in src space
if (pts[0].fX != pts[1].fX && pts[0].fY != pts[1].fY) {
return false;
}
// May be able to relax this to include skew. As of now cannot do perspective
// because of the non uniform scaling of bloating a rect
if (!viewMatrix.preservesRightAngles()) {
return false;
}
if (!strokeInfo.isDashed() || 2 != strokeInfo.dashCount()) {
return false;
}
const SkPathEffect::DashInfo& info = strokeInfo.getDashInfo();
if (0 == info.fIntervals[0] && 0 == info.fIntervals[1]) {
return false;
}
SkPaint::Cap cap = strokeInfo.getStrokeRec().getCap();
// Current we do don't handle Round or Square cap dashes
if (SkPaint::kRound_Cap == cap) {
return false;
}
return true;
}
namespace {
struct DashLineVertex {
SkPoint fPos;
SkPoint fDashPos;
};
extern const GrVertexAttrib gDashLineVertexAttribs[] = {
{ kVec2f_GrVertexAttribType, 0, kPosition_GrVertexAttribBinding },
{ kVec2f_GrVertexAttribType, sizeof(SkPoint), kEffect_GrVertexAttribBinding },
};
};
static void calc_dash_scaling(SkScalar* parallelScale, SkScalar* perpScale,
const SkMatrix& viewMatrix, const SkPoint pts[2]) {
SkVector vecSrc = pts[1] - pts[0];
@ -62,7 +118,8 @@ static SkScalar calc_start_adjustment(const SkPathEffect::DashInfo& info) {
return 0;
}
static SkScalar calc_end_adjustment(const SkPathEffect::DashInfo& info, const SkPoint pts[2], SkScalar* endingInt) {
static SkScalar calc_end_adjustment(const SkPathEffect::DashInfo& info, const SkPoint pts[2],
SkScalar phase, SkScalar* endingInt) {
if (pts[1].fX <= pts[0].fX) {
return 0;
}
@ -70,7 +127,7 @@ static SkScalar calc_end_adjustment(const SkPathEffect::DashInfo& info, const Sk
SkScalar totalLen = pts[1].fX - pts[0].fX;
SkScalar temp = SkScalarDiv(totalLen, srcIntervalLen);
SkScalar numFullIntervals = SkScalarFloorToScalar(temp);
*endingInt = totalLen - numFullIntervals * srcIntervalLen + info.fPhase;
*endingInt = totalLen - numFullIntervals * srcIntervalLen + phase;
temp = SkScalarDiv(*endingInt, srcIntervalLen);
*endingInt = *endingInt - SkScalarFloorToScalar(temp) * srcIntervalLen;
if (0 == *endingInt) {
@ -85,188 +142,263 @@ static SkScalar calc_end_adjustment(const SkPathEffect::DashInfo& info, const Sk
return 0;
}
static void setup_dashed_rect(const SkRect& rect, DashLineVertex* verts, int idx, const SkMatrix& matrix,
SkScalar offset, SkScalar bloat, SkScalar len, SkScalar stroke) {
bool GrDashingEffect::DrawDashLine(const SkPoint pts[2], const SkPaint& paint, GrContext* context) {
if (context->getRenderTarget()->isMultisampled()) {
SkScalar startDashX = offset - bloat;
SkScalar endDashX = offset + len + bloat;
SkScalar startDashY = -stroke - bloat;
SkScalar endDashY = stroke + bloat;
verts[idx].fDashPos = SkPoint::Make(startDashX , startDashY);
verts[idx + 1].fDashPos = SkPoint::Make(startDashX, endDashY);
verts[idx + 2].fDashPos = SkPoint::Make(endDashX, endDashY);
verts[idx + 3].fDashPos = SkPoint::Make(endDashX, startDashY);
verts[idx].fPos = SkPoint::Make(rect.fLeft, rect.fTop);
verts[idx + 1].fPos = SkPoint::Make(rect.fLeft, rect.fBottom);
verts[idx + 2].fPos = SkPoint::Make(rect.fRight, rect.fBottom);
verts[idx + 3].fPos = SkPoint::Make(rect.fRight, rect.fTop);
matrix.mapPointsWithStride(&verts[idx].fPos, sizeof(DashLineVertex), 4);
}
bool GrDashingEffect::DrawDashLine(const SkPoint pts[2], const GrPaint& paint,
const GrStrokeInfo& strokeInfo, GrGpu* gpu,
GrDrawTarget* target, const SkMatrix& vm) {
if (!can_fast_path_dash(pts, strokeInfo, *target, vm)) {
return false;
}
const SkMatrix& viewMatrix = context->getMatrix();
if (!viewMatrix.preservesRightAngles()) {
return false;
}
const SkPathEffect::DashInfo& info = strokeInfo.getDashInfo();
const SkPathEffect* pe = paint.getPathEffect();
SkPathEffect::DashInfo info;
SkPathEffect::DashType dashType = pe->asADash(&info);
// Must be a dash effect with 2 intervals (1 on and 1 off)
if (SkPathEffect::kDash_DashType != dashType || 2 != info.fCount) {
return false;
}
SkPaint::Cap cap = strokeInfo.getStrokeRec().getCap();
SkPaint::Cap cap = paint.getStrokeCap();
// Current we do don't handle Round or Square cap dashes
if (SkPaint::kRound_Cap == cap) {
return false;
}
SkScalar srcStrokeWidth = paint.getStrokeWidth();
// Get all info about the dash effect
SkAutoTArray<SkScalar> intervals(info.fCount);
info.fIntervals = intervals.get();
pe->asADash(&info);
SkScalar srcStrokeWidth = strokeInfo.getStrokeRec().getWidth();
// the phase should be normalized to be [0, sum of all intervals)
SkASSERT(info.fPhase >= 0 && info.fPhase < info.fIntervals[0] + info.fIntervals[1]);
SkMatrix coordTrans;
SkScalar srcPhase = info.fPhase;
// Rotate the src pts so they are aligned horizontally with pts[0].fX < pts[1].fX
SkMatrix srcRotInv;
SkPoint ptsRot[2];
if (pts[0].fY != pts[1].fY || pts[0].fX > pts[1].fX) {
align_to_x_axis(pts, &coordTrans, ptsRot);
if(!coordTrans.invert(&srcRotInv)) {
SkMatrix rotMatrix;
align_to_x_axis(pts, &rotMatrix, ptsRot);
if(!rotMatrix.invert(&srcRotInv)) {
GrPrintf("Failed to create invertible rotation matrix!\n");
return false;
}
} else {
coordTrans.reset();
srcRotInv.reset();
memcpy(ptsRot, pts, 2 * sizeof(SkPoint));
}
GrPaint grPaint;
SkPaint2GrPaintShader(context, paint, true, &grPaint);
bool useAA = paint.isAntiAlias();
// Scale corrections of intervals and stroke from view matrix
SkScalar parallelScale;
SkScalar perpScale;
calc_dash_scaling(&parallelScale, &perpScale, viewMatrix, ptsRot);
calc_dash_scaling(&parallelScale, &perpScale, vm, ptsRot);
bool hasCap = SkPaint::kSquare_Cap == cap && 0 != srcStrokeWidth;
// We always want to at least stroke out half a pixel on each side in device space
// so 0.5f / perpScale gives us this min in src space
SkScalar halfStroke = SkMaxScalar(srcStrokeWidth * 0.5f, 0.5f / perpScale);
SkScalar halfSrcStroke = SkMaxScalar(srcStrokeWidth * 0.5f, 0.5f / perpScale);
SkScalar xStroke;
SkScalar strokeAdj;
if (!hasCap) {
xStroke = 0.f;
strokeAdj = 0.f;
} else {
xStroke = halfStroke;
strokeAdj = halfSrcStroke;
}
SkScalar startAdj = 0;
SkMatrix combinedMatrix = srcRotInv;
combinedMatrix.postConcat(vm);
bool lineDone = false;
SkRect startRect;
bool hasStartRect = false;
// If we are using AA, check to see if we are drawing a partial dash at the start. If so
// draw it separately here and adjust our start point accordingly
if (useAA) {
if (info.fPhase > 0 && info.fPhase < info.fIntervals[0]) {
if (srcPhase > 0 && srcPhase < info.fIntervals[0]) {
SkPoint startPts[2];
startPts[0] = ptsRot[0];
startPts[1].fY = startPts[0].fY;
startPts[1].fX = SkMinScalar(startPts[0].fX + info.fIntervals[0] - info.fPhase,
startPts[1].fX = SkMinScalar(startPts[0].fX + info.fIntervals[0] - srcPhase,
ptsRot[1].fX);
SkRect startRect;
startRect.set(startPts, 2);
startRect.outset(xStroke, halfStroke);
context->drawRect(grPaint, startRect, NULL, &srcRotInv);
startRect.outset(strokeAdj, halfSrcStroke);
ptsRot[0].fX += info.fIntervals[0] + info.fIntervals[1] - info.fPhase;
info.fPhase = 0;
hasStartRect = true;
startAdj = info.fIntervals[0] + info.fIntervals[1] - srcPhase;
}
}
// adjustments for start and end of bounding rect so we only draw dash intervals
// contained in the original line segment.
SkScalar startAdj = calc_start_adjustment(info);
startAdj += calc_start_adjustment(info);
if (startAdj != 0) {
ptsRot[0].fX += startAdj;
srcPhase = 0;
}
SkScalar endingInterval = 0;
SkScalar endAdj = calc_end_adjustment(info, ptsRot, &endingInterval);
if (ptsRot[0].fX + startAdj >= ptsRot[1].fX - endAdj) {
// Nothing left to draw so just return
return true;
SkScalar endAdj = calc_end_adjustment(info, ptsRot, srcPhase, &endingInterval);
ptsRot[1].fX -= endAdj;
if (ptsRot[0].fX >= ptsRot[1].fX) {
lineDone = true;
}
SkRect endRect;
bool hasEndRect = false;
// If we are using AA, check to see if we are drawing a partial dash at then end. If so
// draw it separately here and adjust our end point accordingly
if (useAA) {
if (useAA && !lineDone) {
// If we adjusted the end then we will not be drawing a partial dash at the end.
// If we didn't adjust the end point then we just need to make sure the ending
// dash isn't a full dash
if (0 == endAdj && endingInterval != info.fIntervals[0]) {
SkPoint endPts[2];
endPts[1] = ptsRot[1];
endPts[0].fY = endPts[1].fY;
endPts[0].fX = endPts[1].fX - endingInterval;
SkRect endRect;
endRect.set(endPts, 2);
endRect.outset(xStroke, halfStroke);
context->drawRect(grPaint, endRect, NULL, &srcRotInv);
endRect.outset(strokeAdj, halfSrcStroke);
ptsRot[1].fX -= endingInterval + info.fIntervals[1];
hasEndRect = true;
endAdj = endingInterval + info.fIntervals[1];
ptsRot[1].fX -= endAdj;
if (ptsRot[0].fX >= ptsRot[1].fX) {
// Nothing left to draw so just return
return true;
lineDone = true;
}
}
}
coordTrans.postConcat(viewMatrix);
SkPoint devicePts[2];
viewMatrix.mapPoints(devicePts, ptsRot, 2);
if (startAdj != 0) {
srcPhase = 0;
}
info.fIntervals[0] *= parallelScale;
info.fIntervals[1] *= parallelScale;
info.fPhase *= parallelScale;
// Change the dashing info from src space into device space
SkScalar devIntervals[2];
devIntervals[0] = info.fIntervals[0] * parallelScale;
devIntervals[1] = info.fIntervals[1] * parallelScale;
SkScalar devPhase = srcPhase * parallelScale;
SkScalar strokeWidth = srcStrokeWidth * perpScale;
if ((strokeWidth < 1.f && !useAA) || 0.f == strokeWidth) {
strokeWidth = 1.f;
}
// Set up coordTransform for device space transforms
// We rotate the dashed line such that it is horizontal with the start point at smaller x
// then we translate the start point to the origin
if (devicePts[0].fY != devicePts[1].fY || devicePts[0].fX > devicePts[1].fX) {
SkMatrix rot;
align_to_x_axis(devicePts, &rot);
coordTrans.postConcat(rot);
}
coordTrans.postTranslate(-devicePts[0].fX, -devicePts[0].fY);
coordTrans.postTranslate(info.fIntervals[1] * 0.5f + info.fPhase, 0);
SkScalar halfDevStroke = strokeWidth * 0.5f;
if (SkPaint::kSquare_Cap == cap && 0 != srcStrokeWidth) {
// add cap to on interveal and remove from off interval
info.fIntervals[0] += strokeWidth;
info.fIntervals[1] -= strokeWidth;
devIntervals[0] += strokeWidth;
devIntervals[1] -= strokeWidth;
}
SkScalar startOffset = devIntervals[1] * 0.5f + devPhase;
if (info.fIntervals[1] > 0.f) {
SkScalar bloatX = useAA ? 0.5f / parallelScale : 0.f;
SkScalar bloatY = useAA ? 0.5f / perpScale : 0.f;
SkScalar devBloat = useAA ? 0.5f : 0.f;
GrDrawState* drawState = target->drawState();
if (devIntervals[1] <= 0.f && useAA) {
// Case when we end up drawing a solid AA rect
// Reset the start rect to draw this single solid rect
// but it requires to upload a new intervals uniform so we can mimic
// one giant dash
ptsRot[0].fX -= hasStartRect ? startAdj : 0;
ptsRot[1].fX += hasEndRect ? endAdj : 0;
startRect.set(ptsRot, 2);
startRect.outset(strokeAdj, halfSrcStroke);
hasStartRect = true;
hasEndRect = false;
lineDone = true;
SkPoint devicePts[2];
vm.mapPoints(devicePts, ptsRot, 2);
SkScalar lineLength = SkPoint::Distance(devicePts[0], devicePts[1]);
if (hasCap) {
lineLength += 2.f * halfDevStroke;
}
devIntervals[0] = lineLength;
}
if (devIntervals[1] > 0.f || useAA) {
SkPathEffect::DashInfo devInfo;
devInfo.fPhase = devPhase;
devInfo.fCount = 2;
devInfo.fIntervals = devIntervals;
GrEffectEdgeType edgeType= useAA ? kFillAA_GrEffectEdgeType :
kFillBW_GrEffectEdgeType;
grPaint.addCoverageEffect(
GrDashingEffect::Create(edgeType, info, coordTrans, strokeWidth))->unref();
grPaint.setAntiAlias(false);
drawState->addCoverageEffect(
GrDashingEffect::Create(edgeType, devInfo, strokeWidth), 1)->unref();
}
SkRect rect;
bool bloat = useAA && info.fIntervals[1] > 0.f;
SkScalar bloatX = bloat ? 0.5f / parallelScale : 0.f;
SkScalar bloatY = bloat ? 0.5f / perpScale : 0.f;
ptsRot[0].fX += startAdj;
ptsRot[1].fX -= endAdj;
if (!hasCap) {
xStroke = 0.f;
} else {
xStroke = halfStroke;
}
rect.set(ptsRot, 2);
rect.outset(bloatX + xStroke, bloatY + halfStroke);
context->drawRect(grPaint, rect, NULL, &srcRotInv);
// Set up the vertex data for the line and start/end dashes
drawState->setVertexAttribs<gDashLineVertexAttribs>(SK_ARRAY_COUNT(gDashLineVertexAttribs));
int totalRectCnt = 0;
totalRectCnt += !lineDone ? 1 : 0;
totalRectCnt += hasStartRect ? 1 : 0;
totalRectCnt += hasEndRect ? 1 : 0;
GrDrawTarget::AutoReleaseGeometry geo(target, totalRectCnt * 4, 0);
if (!geo.succeeded()) {
GrPrintf("Failed to get space for vertices!\n");
return false;
}
DashLineVertex* verts = reinterpret_cast<DashLineVertex*>(geo.vertices());
int curVIdx = 0;
// Draw interior part of dashed line
if (!lineDone) {
SkPoint devicePts[2];
vm.mapPoints(devicePts, ptsRot, 2);
SkScalar lineLength = SkPoint::Distance(devicePts[0], devicePts[1]);
if (hasCap) {
lineLength += 2.f * halfDevStroke;
}
SkRect bounds;
bounds.set(ptsRot[0].fX, ptsRot[0].fY, ptsRot[1].fX, ptsRot[1].fY);
bounds.outset(bloatX + strokeAdj, bloatY + halfSrcStroke);
setup_dashed_rect(bounds, verts, curVIdx, combinedMatrix, startOffset, devBloat,
lineLength, halfDevStroke);
curVIdx += 4;
}
if (hasStartRect) {
SkASSERT(useAA); // so that we know bloatX and bloatY have been set
startRect.outset(bloatX, bloatY);
setup_dashed_rect(startRect, verts, curVIdx, combinedMatrix, startOffset, devBloat,
devIntervals[0], halfDevStroke);
curVIdx += 4;
}
if (hasEndRect) {
SkASSERT(useAA); // so that we know bloatX and bloatY have been set
endRect.outset(bloatX, bloatY);
setup_dashed_rect(endRect, verts, curVIdx, combinedMatrix, startOffset, devBloat,
devIntervals[0], halfDevStroke);
}
target->setIndexSourceToBuffer(gpu->getContext()->getQuadIndexBuffer());
target->drawIndexedInstances(kTriangles_GrPrimitiveType, totalRectCnt, 4, 6);
target->resetIndexSource();
return true;
}
@ -274,7 +406,7 @@ bool GrDashingEffect::DrawDashLine(const SkPoint pts[2], const SkPaint& paint, G
class GLDashingLineEffect;
class DashingLineEffect : public GrEffect {
class DashingLineEffect : public GrVertexEffect {
public:
typedef SkPathEffect::DashInfo DashInfo;
@ -286,7 +418,7 @@ public:
* and half the off interval.
*/
static GrEffectRef* Create(GrEffectEdgeType edgeType, const DashInfo& info,
const SkMatrix& matrix, SkScalar strokeWidth);
SkScalar strokeWidth);
virtual ~DashingLineEffect();
@ -305,13 +437,11 @@ public:
virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE;
private:
DashingLineEffect(GrEffectEdgeType edgeType, const DashInfo& info, const SkMatrix& matrix,
SkScalar strokeWidth);
DashingLineEffect(GrEffectEdgeType edgeType, const DashInfo& info, SkScalar strokeWidth);
virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE;
GrEffectEdgeType fEdgeType;
GrCoordTransform fCoordTransform;
SkRect fRect;
SkScalar fIntervalLength;
@ -322,11 +452,11 @@ private:
//////////////////////////////////////////////////////////////////////////////
class GLDashingLineEffect : public GrGLEffect {
class GLDashingLineEffect : public GrGLVertexEffect {
public:
GLDashingLineEffect(const GrBackendEffectFactory&, const GrDrawEffect&);
virtual void emitCode(GrGLShaderBuilder* builder,
virtual void emitCode(GrGLFullShaderBuilder* builder,
const GrDrawEffect& drawEffect,
EffectKey key,
const char* outputColor,
@ -343,7 +473,7 @@ private:
GrGLUniformManager::UniformHandle fIntervalUniform;
SkRect fPrevRect;
SkScalar fPrevIntervalLength;
typedef GrGLEffect INHERITED;
typedef GrGLVertexEffect INHERITED;
};
GLDashingLineEffect::GLDashingLineEffect(const GrBackendEffectFactory& factory,
@ -354,12 +484,12 @@ GLDashingLineEffect::GLDashingLineEffect(const GrBackendEffectFactory& factory,
}
void GLDashingLineEffect::emitCode(GrGLShaderBuilder* builder,
void GLDashingLineEffect::emitCode(GrGLFullShaderBuilder* builder,
const GrDrawEffect& drawEffect,
EffectKey key,
const char* outputColor,
const char* inputColor,
const TransformedCoordsArray& coords,
const TransformedCoordsArray&,
const TextureSamplerArray& samplers) {
const DashingLineEffect& de = drawEffect.castEffect<DashingLineEffect>();
const char *rectName;
@ -375,10 +505,17 @@ void GLDashingLineEffect::emitCode(GrGLShaderBuilder* builder,
kFloat_GrSLType,
"interval",
&intervalName);
const char *vsCoordName, *fsCoordName;
builder->addVarying(kVec2f_GrSLType, "Coord", &vsCoordName, &fsCoordName);
const SkString* attr0Name =
builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]);
builder->vsCodeAppendf("\t%s = %s;\n", vsCoordName, attr0Name->c_str());
// transforms all points so that we can compare them to our test rect
builder->fsCodeAppendf("\t\tfloat xShifted = %s.x - floor(%s.x / %s) * %s;\n",
coords[0].c_str(), coords[0].c_str(), intervalName, intervalName);
builder->fsCodeAppendf("\t\tvec2 fragPosShifted = vec2(xShifted, %s.y);\n", coords[0].c_str());
fsCoordName, fsCoordName, intervalName, intervalName);
builder->fsCodeAppendf("\t\tvec2 fragPosShifted = vec2(xShifted, %s.y);\n", fsCoordName);
if (GrEffectEdgeTypeIsAA(de.getEdgeType())) {
// The amount of coverage removed in x and y by the edges is computed as a pair of negative
// numbers, xSub and ySub.
@ -422,13 +559,13 @@ GrGLEffect::EffectKey GLDashingLineEffect::GenKey(const GrDrawEffect& drawEffect
//////////////////////////////////////////////////////////////////////////////
GrEffectRef* DashingLineEffect::Create(GrEffectEdgeType edgeType, const DashInfo& info,
const SkMatrix& matrix, SkScalar strokeWidth) {
SkScalar strokeWidth) {
if (info.fCount != 2) {
return NULL;
}
return CreateEffectRef(AutoEffectUnref(SkNEW_ARGS(DashingLineEffect,
(edgeType, info, matrix, strokeWidth))));
(edgeType, info, strokeWidth))));
}
DashingLineEffect::~DashingLineEffect() {}
@ -442,9 +579,8 @@ const GrBackendEffectFactory& DashingLineEffect::getFactory() const {
}
DashingLineEffect::DashingLineEffect(GrEffectEdgeType edgeType, const DashInfo& info,
const SkMatrix& matrix, SkScalar strokeWidth)
: fEdgeType(edgeType)
, fCoordTransform(kLocal_GrCoordSet, matrix) {
SkScalar strokeWidth)
: fEdgeType(edgeType) {
SkScalar onLen = info.fIntervals[0];
SkScalar offLen = info.fIntervals[1];
SkScalar halfOffLen = SkScalarHalf(offLen);
@ -452,13 +588,12 @@ DashingLineEffect::DashingLineEffect(GrEffectEdgeType edgeType, const DashInfo&
fIntervalLength = onLen + offLen;
fRect.set(halfOffLen, -halfStroke, halfOffLen + onLen, halfStroke);
addCoordTransform(&fCoordTransform);
this->addVertexAttrib(kVec2f_GrSLType);
}
bool DashingLineEffect::onIsEqual(const GrEffect& other) const {
const DashingLineEffect& de = CastEffect<DashingLineEffect>(other);
return (fEdgeType == de.fEdgeType &&
fCoordTransform == de.fCoordTransform &&
fRect == de.fRect &&
fIntervalLength == de.fIntervalLength);
}
@ -470,8 +605,6 @@ GrEffectRef* DashingLineEffect::TestCreate(SkRandom* random,
const GrDrawTargetCaps& caps,
GrTexture*[]) {
GrEffectRef* effect;
SkMatrix m;
m.reset();
GrEffectEdgeType edgeType = static_cast<GrEffectEdgeType>(random->nextULessThan(
kGrEffectEdgeTypeCnt));
SkScalar strokeWidth = random->nextRangeScalar(0, 100.f);
@ -483,13 +616,13 @@ GrEffectRef* DashingLineEffect::TestCreate(SkRandom* random,
info.fIntervals[1] = random->nextRangeScalar(0, 10.f);
info.fPhase = random->nextRangeScalar(0, info.fIntervals[0] + info.fIntervals[1]);
effect = DashingLineEffect::Create(edgeType, info, m, strokeWidth);
effect = DashingLineEffect::Create(edgeType, info, strokeWidth);
return effect;
}
//////////////////////////////////////////////////////////////////////////////
GrEffectRef* GrDashingEffect::Create(GrEffectEdgeType edgeType, const SkPathEffect::DashInfo& info,
const SkMatrix& matrix, SkScalar strokeWidth) {
return DashingLineEffect::Create(edgeType, info, matrix, strokeWidth);
SkScalar strokeWidth) {
return DashingLineEffect::Create(edgeType, info, strokeWidth);
}

View File

@ -12,13 +12,17 @@
#include "GrTypesPriv.h"
#include "SkPathEffect.h"
class GrContext;
class GrGpu;
class GrDrawTarget;
class GrPaint;
class GrStrokeInfo;
class GrGLDashingEffect;
class SkPath;
namespace GrDashingEffect {
bool DrawDashLine(const SkPoint pnts[2], const SkPaint& paint, GrContext* context);
bool DrawDashLine(const SkPoint pts[2], const GrPaint& paint, const GrStrokeInfo& strokeInfo,
GrGpu* gpu, GrDrawTarget* target, const SkMatrix& vm);
/**
* An effect that renders a dashed line. It is intended to be used as a coverage effect.
@ -27,7 +31,7 @@ namespace GrDashingEffect {
* position relative to the dashed line.
*/
GrEffectRef* Create(GrEffectEdgeType edgeType, const SkPathEffect::DashInfo& info,
const SkMatrix& matrix, SkScalar strokeWidth);
SkScalar strokeWidth);
}
#endif