Stop valgrind bot from crashing
make_surface is returning nullptr, resulting in an invalid read. Add an error message with debugging information and skip this iteration. Also switch to cleaner for loop syntax. BUG=skia:5282 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1959173002 Review-Url: https://codereview.chromium.org/1959173002
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@ -85,7 +85,7 @@ protected:
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const struct {
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SkPixelGeometry fGeo;
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const char* fLabel;
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} rec[] = {
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} recs[] = {
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{ kUnknown_SkPixelGeometry, "Unknown" },
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{ kRGB_H_SkPixelGeometry, "RGB_H" },
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{ kBGR_H_SkPixelGeometry, "BGR_H" },
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@ -97,10 +97,16 @@ protected:
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for (int disallowAA = 0; disallowAA <= 1; ++disallowAA) {
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for (int disallowDither = 0; disallowDither <= 1; ++disallowDither) {
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SkScalar y = 0;
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for (size_t i = 0; i < SK_ARRAY_COUNT(rec); ++i) {
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auto surface(make_surface(ctx, info, rec[i].fGeo, disallowAA, disallowDither,
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for (const auto& rec : recs) {
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auto surface(make_surface(ctx, info, rec.fGeo, disallowAA, disallowDither,
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gammaCorrect));
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test_draw(surface->getCanvas(), rec[i].fLabel);
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if (!surface) {
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SkDebugf("failed to create surface! label: %s AA: %s dither: %s\n",
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rec.fLabel, (disallowAA == 1 ? "disallowed" : "allowed"),
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(disallowDither == 1 ? "disallowed" : "allowed"));
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continue;
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}
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test_draw(surface->getCanvas(), rec.fLabel);
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surface->draw(canvas, x, y, nullptr);
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y += H;
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}
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