Use draws instead of clears as temporary workaround for Qualcomm stencil clear bug
Review URL: https://codereview.chromium.org/885863003
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@ -402,7 +402,8 @@ bool GrGLCaps::init(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) {
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}
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if (kPowerVR54x_GrGLRenderer == ctxInfo.renderer() ||
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kPowerVRRogue_GrGLRenderer == ctxInfo.renderer()) {
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kPowerVRRogue_GrGLRenderer == ctxInfo.renderer() ||
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kQualcomm_GrGLVendor == ctxInfo.vendor()) {
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fUseDrawInsteadOfClear = true;
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}
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