Use dstColorSpace in SkPictureShader cache key

Starting with the bug fix + test.

Broken off of:
https://skia-review.googlesource.com/c/13976

Bug: skia:
Change-Id: If6c28e2dfb0c5340c48e943d0313a9ea9515a6c3
Reviewed-on: https://skia-review.googlesource.com/14061
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Matt Sarett <msarett@google.com>
This commit is contained in:
Matt Sarett 2017-04-21 15:06:51 -04:00 committed by Skia Commit-Bot
parent 1be0db86aa
commit e71db447d4
3 changed files with 101 additions and 10 deletions

85
gm/pictureshadercache.cpp Normal file
View File

@ -0,0 +1,85 @@
/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
#include "SkPaint.h"
#include "SkPicture.h"
#include "SkPictureRecorder.h"
#include "SkShader.h"
#include "SkSurface.h"
class PictureShaderCacheGM : public skiagm::GM {
public:
PictureShaderCacheGM(SkScalar tileSize)
: fTileSize(tileSize) {
}
protected:
void drawTile(SkCanvas* canvas) {
SkPaint paint;
paint.setColor(SK_ColorGREEN);
paint.setStyle(SkPaint::kFill_Style);
paint.setAntiAlias(true);
canvas->drawCircle(fTileSize / 4, fTileSize / 4, fTileSize / 4, paint);
canvas->drawRect(SkRect::MakeXYWH(fTileSize / 2, fTileSize / 2,
fTileSize / 2, fTileSize / 2), paint);
paint.setColor(SK_ColorRED);
canvas->drawLine(fTileSize / 2, fTileSize * 1 / 3,
fTileSize / 2, fTileSize * 2 / 3, paint);
canvas->drawLine(fTileSize * 1 / 3, fTileSize / 2,
fTileSize * 2 / 3, fTileSize / 2, paint);
}
void onOnceBeforeDraw() override {
SkPictureRecorder recorder;
SkCanvas* pictureCanvas = recorder.beginRecording(fTileSize, fTileSize, nullptr, 0);
this->drawTile(pictureCanvas);
fPicture = recorder.finishRecordingAsPicture();
}
SkString onShortName() override {
return SkString("pictureshadercache");
}
SkISize onISize() override {
return SkISize::Make(100, 100);
}
void onDraw(SkCanvas* canvas) override {
SkPaint paint;
paint.setShader(SkShader::MakePictureShader(fPicture, SkShader::kRepeat_TileMode,
SkShader::kRepeat_TileMode, nullptr,
nullptr));
{
// Render in a funny color space that converts green to yellow.
SkMatrix44 greenToYellow(SkMatrix44::kIdentity_Constructor);
greenToYellow.setFloat(0, 1, 1.0f);
sk_sp<SkColorSpace> gty = SkColorSpace::MakeRGB(SkColorSpace::kSRGB_RenderTargetGamma,
greenToYellow);
SkImageInfo info = SkImageInfo::MakeN32Premul(100, 100, std::move(gty));
sk_sp<SkSurface> surface(SkSurface::MakeRaster(info));
surface->getCanvas()->drawRect(SkRect::MakeWH(fTileSize, fTileSize), paint);
}
// When we draw to the canvas, we should see green because we should *not* reuse the
// cached picture shader.
canvas->drawRect(SkRect::MakeWH(fTileSize, fTileSize), paint);
}
private:
SkScalar fTileSize;
sk_sp<SkPicture> fPicture;
SkBitmap fBitmap;
typedef GM INHERITED;
};
DEF_GM(return new PictureShaderCacheGM(100);)

View File

@ -224,6 +224,7 @@ gm_sources = [
"$_gm/pictureimagefilter.cpp",
"$_gm/pictureimagegenerator.cpp",
"$_gm/pictureshader.cpp",
"$_gm/pictureshadercache.cpp",
"$_gm/pictureshadertile.cpp",
"$_gm/pixelsnap.cpp",
"$_gm/plus.cpp",

View File

@ -30,13 +30,15 @@ static unsigned gBitmapSkaderKeyNamespaceLabel;
struct BitmapShaderKey : public SkResourceCache::Key {
public:
BitmapShaderKey(uint32_t pictureID,
BitmapShaderKey(sk_sp<SkColorSpace> colorSpace,
uint32_t pictureID,
const SkRect& tile,
SkShader::TileMode tmx,
SkShader::TileMode tmy,
const SkSize& scale,
const SkMatrix& localMatrix)
: fPictureID(pictureID)
: fColorSpace(std::move(colorSpace))
, fPictureID(pictureID)
, fTile(tile)
, fTmx(tmx)
, fTmy(tmy)
@ -46,22 +48,24 @@ public:
fLocalMatrixStorage[i] = localMatrix[i];
}
static const size_t keySize = sizeof(fPictureID) +
static const size_t keySize = sizeof(fColorSpace) +
sizeof(fPictureID) +
sizeof(fTile) +
sizeof(fTmx) + sizeof(fTmy) +
sizeof(fScale) +
sizeof(fLocalMatrixStorage);
// This better be packed.
SkASSERT(sizeof(uint32_t) * (&fEndOfStruct - &fPictureID) == keySize);
SkASSERT(sizeof(uint32_t) * (&fEndOfStruct - (uint32_t*)&fColorSpace) == keySize);
this->init(&gBitmapSkaderKeyNamespaceLabel, 0, keySize);
}
private:
uint32_t fPictureID;
SkRect fTile;
SkShader::TileMode fTmx, fTmy;
SkSize fScale;
SkScalar fLocalMatrixStorage[9];
sk_sp<SkColorSpace> fColorSpace;
uint32_t fPictureID;
SkRect fTile;
SkShader::TileMode fTmx, fTmy;
SkSize fScale;
SkScalar fLocalMatrixStorage[9];
SkDEBUGCODE(uint32_t fEndOfStruct;)
};
@ -216,7 +220,8 @@ sk_sp<SkShader> SkPictureShader::refBitmapShader(const SkMatrix& viewMatrix, con
SkIntToScalar(tileSize.height()) / fTile.height());
sk_sp<SkShader> tileShader;
BitmapShaderKey key(fPicture->uniqueID(),
BitmapShaderKey key(sk_ref_sp(dstColorSpace),
fPicture->uniqueID(),
fTile,
fTmx,
fTmy,