Use dstColorSpace in SkPictureShader cache key
Starting with the bug fix + test. Broken off of: https://skia-review.googlesource.com/c/13976 Bug: skia: Change-Id: If6c28e2dfb0c5340c48e943d0313a9ea9515a6c3 Reviewed-on: https://skia-review.googlesource.com/14061 Reviewed-by: Mike Klein <mtklein@chromium.org> Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Matt Sarett <msarett@google.com>
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gm/pictureshadercache.cpp
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85
gm/pictureshadercache.cpp
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/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm.h"
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#include "SkPaint.h"
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#include "SkPicture.h"
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#include "SkPictureRecorder.h"
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#include "SkShader.h"
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#include "SkSurface.h"
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class PictureShaderCacheGM : public skiagm::GM {
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public:
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PictureShaderCacheGM(SkScalar tileSize)
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: fTileSize(tileSize) {
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}
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protected:
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void drawTile(SkCanvas* canvas) {
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SkPaint paint;
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paint.setColor(SK_ColorGREEN);
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paint.setStyle(SkPaint::kFill_Style);
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paint.setAntiAlias(true);
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canvas->drawCircle(fTileSize / 4, fTileSize / 4, fTileSize / 4, paint);
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canvas->drawRect(SkRect::MakeXYWH(fTileSize / 2, fTileSize / 2,
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fTileSize / 2, fTileSize / 2), paint);
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paint.setColor(SK_ColorRED);
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canvas->drawLine(fTileSize / 2, fTileSize * 1 / 3,
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fTileSize / 2, fTileSize * 2 / 3, paint);
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canvas->drawLine(fTileSize * 1 / 3, fTileSize / 2,
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fTileSize * 2 / 3, fTileSize / 2, paint);
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}
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void onOnceBeforeDraw() override {
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SkPictureRecorder recorder;
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SkCanvas* pictureCanvas = recorder.beginRecording(fTileSize, fTileSize, nullptr, 0);
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this->drawTile(pictureCanvas);
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fPicture = recorder.finishRecordingAsPicture();
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}
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SkString onShortName() override {
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return SkString("pictureshadercache");
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}
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SkISize onISize() override {
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return SkISize::Make(100, 100);
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}
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void onDraw(SkCanvas* canvas) override {
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SkPaint paint;
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paint.setShader(SkShader::MakePictureShader(fPicture, SkShader::kRepeat_TileMode,
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SkShader::kRepeat_TileMode, nullptr,
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nullptr));
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{
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// Render in a funny color space that converts green to yellow.
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SkMatrix44 greenToYellow(SkMatrix44::kIdentity_Constructor);
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greenToYellow.setFloat(0, 1, 1.0f);
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sk_sp<SkColorSpace> gty = SkColorSpace::MakeRGB(SkColorSpace::kSRGB_RenderTargetGamma,
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greenToYellow);
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SkImageInfo info = SkImageInfo::MakeN32Premul(100, 100, std::move(gty));
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sk_sp<SkSurface> surface(SkSurface::MakeRaster(info));
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surface->getCanvas()->drawRect(SkRect::MakeWH(fTileSize, fTileSize), paint);
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}
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// When we draw to the canvas, we should see green because we should *not* reuse the
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// cached picture shader.
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canvas->drawRect(SkRect::MakeWH(fTileSize, fTileSize), paint);
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}
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private:
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SkScalar fTileSize;
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sk_sp<SkPicture> fPicture;
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SkBitmap fBitmap;
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typedef GM INHERITED;
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};
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DEF_GM(return new PictureShaderCacheGM(100);)
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@ -224,6 +224,7 @@ gm_sources = [
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"$_gm/pictureimagefilter.cpp",
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"$_gm/pictureimagegenerator.cpp",
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"$_gm/pictureshader.cpp",
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"$_gm/pictureshadercache.cpp",
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"$_gm/pictureshadertile.cpp",
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"$_gm/pixelsnap.cpp",
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"$_gm/plus.cpp",
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@ -30,13 +30,15 @@ static unsigned gBitmapSkaderKeyNamespaceLabel;
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struct BitmapShaderKey : public SkResourceCache::Key {
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public:
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BitmapShaderKey(uint32_t pictureID,
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BitmapShaderKey(sk_sp<SkColorSpace> colorSpace,
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uint32_t pictureID,
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const SkRect& tile,
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SkShader::TileMode tmx,
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SkShader::TileMode tmy,
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const SkSize& scale,
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const SkMatrix& localMatrix)
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: fPictureID(pictureID)
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: fColorSpace(std::move(colorSpace))
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, fPictureID(pictureID)
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, fTile(tile)
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, fTmx(tmx)
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, fTmy(tmy)
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@ -46,22 +48,24 @@ public:
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fLocalMatrixStorage[i] = localMatrix[i];
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}
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static const size_t keySize = sizeof(fPictureID) +
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static const size_t keySize = sizeof(fColorSpace) +
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sizeof(fPictureID) +
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sizeof(fTile) +
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sizeof(fTmx) + sizeof(fTmy) +
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sizeof(fScale) +
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sizeof(fLocalMatrixStorage);
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// This better be packed.
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SkASSERT(sizeof(uint32_t) * (&fEndOfStruct - &fPictureID) == keySize);
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SkASSERT(sizeof(uint32_t) * (&fEndOfStruct - (uint32_t*)&fColorSpace) == keySize);
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this->init(&gBitmapSkaderKeyNamespaceLabel, 0, keySize);
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}
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private:
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uint32_t fPictureID;
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SkRect fTile;
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SkShader::TileMode fTmx, fTmy;
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SkSize fScale;
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SkScalar fLocalMatrixStorage[9];
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sk_sp<SkColorSpace> fColorSpace;
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uint32_t fPictureID;
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SkRect fTile;
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SkShader::TileMode fTmx, fTmy;
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SkSize fScale;
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SkScalar fLocalMatrixStorage[9];
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SkDEBUGCODE(uint32_t fEndOfStruct;)
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};
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@ -216,7 +220,8 @@ sk_sp<SkShader> SkPictureShader::refBitmapShader(const SkMatrix& viewMatrix, con
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SkIntToScalar(tileSize.height()) / fTile.height());
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sk_sp<SkShader> tileShader;
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BitmapShaderKey key(fPicture->uniqueID(),
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BitmapShaderKey key(sk_ref_sp(dstColorSpace),
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fPicture->uniqueID(),
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fTile,
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fTmx,
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fTmy,
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