Update to GrBackendTexutreImageGenerator to support lazy texture proxies

Bug: skia:
Change-Id: I7cce869894e274250f49328550a0ae2d8e04de74
Reviewed-on: https://skia-review.googlesource.com/95022
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This commit is contained in:
Greg Daniel 2018-01-17 10:52:04 -05:00 committed by Skia Commit-Bot
parent 2e0fadb06c
commit e728f676d6
5 changed files with 74 additions and 32 deletions

View File

@ -85,6 +85,7 @@ private:
// Friending for access to the GrPixelConfig
friend class SkImage;
friend class SkSurface;
friend class GrBackendTextureImageGenerator;
friend class GrGpu;
friend class GrGLGpu;
friend class GrVkGpu;

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@ -13,6 +13,7 @@
#include "GrRenderTargetContext.h"
#include "GrResourceCache.h"
#include "GrResourceProvider.h"
#include "GrResourceProviderPriv.h"
#include "GrSemaphore.h"
#include "GrTexture.h"
#include "GrTexturePriv.h"
@ -63,6 +64,7 @@ GrBackendTextureImageGenerator::GrBackendTextureImageGenerator(const SkImageInfo
, fRefHelper(new RefHelper(texture, owningContextID))
, fSemaphore(std::move(semaphore))
, fBackendTexture(backendTex)
, fConfig(backendTex.config())
, fSurfaceOrigin(origin) { }
GrBackendTextureImageGenerator::~GrBackendTextureImageGenerator() {
@ -89,46 +91,81 @@ sk_sp<GrTextureProxy> GrBackendTextureImageGenerator::onGenerateTexture(
return nullptr;
}
sk_sp<GrTexture> tex;
uint32_t expectedID = SK_InvalidGenID;
if (!fRefHelper->fBorrowingContextID.compare_exchange(&expectedID, context->uniqueID())) {
if (fRefHelper->fBorrowingContextID != context->uniqueID()) {
// Some other context is currently borrowing the texture. We aren't allowed to use it.
return nullptr;
}
} else {
if (fSemaphore && !fSemaphore->hasSubmittedWait()) {
context->getGpu()->waitSemaphore(fSemaphore);
}
}
if (fRefHelper->fBorrowedTexture) {
// If a client re-draws the same image multiple times, the texture we return will be cached
// and re-used. If they draw a subset, though, we may be re-called. In that case, we want
// to re-use the borrowed texture we've previously created.
tex = sk_ref_sp(fRefHelper->fBorrowedTexture);
SkASSERT(tex);
} else {
// We just gained access to the texture. If we're on the original context, we could use the
// original texture, but we'd have no way of detecting that it's no longer in-use. So we
// always make a wrapped copy, where the release proc informs us that the context is done
// with it. This is unfortunate - we'll have two texture objects referencing the same GPU
// object. However, no client can ever see the original texture, so this should be safe.
tex = context->contextPriv().resourceProvider()->wrapBackendTexture(
fBackendTexture, kBorrow_GrWrapOwnership);
if (!tex) {
return nullptr;
}
fRefHelper->fBorrowedTexture = tex.get();
tex->setRelease(ReleaseRefHelper_TextureReleaseProc, fRefHelper);
fRefHelper->ref();
}
SkASSERT(fRefHelper->fBorrowingContextID == context->uniqueID());
sk_sp<GrTextureProxy> proxy = GrSurfaceProxy::MakeWrapped(std::move(tex), fSurfaceOrigin);
GrSurfaceDesc desc;
desc.fOrigin = fSurfaceOrigin;
desc.fWidth = fBackendTexture.width();
desc.fHeight = fBackendTexture.height();
desc.fConfig = fConfig;
GrMipMapped mipMapped = fBackendTexture.hasMipMaps() ? GrMipMapped::kYes : GrMipMapped::kNo;
// Must make copies of member variables to capture in the lambda since this image generator may
// be deleted before we actuallly execute the lambda.
GrSurfaceOrigin surfaceOrigin = fSurfaceOrigin;
sk_sp<GrSemaphore> semaphore = fSemaphore;
GrBackendTexture backendTexture = fBackendTexture;
RefHelper* refHelper = fRefHelper;
refHelper->ref();
sk_sp<GrTextureProxy> proxy = GrSurfaceProxy::MakeLazy(
[refHelper, semaphore, backendTexture, surfaceOrigin]
(GrResourceProvider* resourceProvider, GrSurfaceOrigin* outOrigin) {
if (!resourceProvider) {
// If we get here then we never created a texture to pass the refHelper ref off
// to. Thus we must unref it ourselves.
refHelper->unref();
return sk_sp<GrTexture>();
}
if (semaphore && !semaphore->hasSubmittedWait()) {
resourceProvider->priv().gpu()->waitSemaphore(semaphore);
}
sk_sp<GrTexture> tex;
if (refHelper->fBorrowedTexture) {
// If a client re-draws the same image multiple times, the texture we return
// will be cached and re-used. If they draw a subset, though, we may be
// re-called. In that case, we want to re-use the borrowed texture we've
// previously created.
tex = sk_ref_sp(refHelper->fBorrowedTexture);
SkASSERT(tex);
// The texture is holding onto a ref to the refHelper so since we have a ref to
// the texture we don't need to hold a ref to the refHelper. This unref's the
// ref we grabbed on refHelper in the lambda capture for this proxy.
refHelper->unref();
} else {
// We just gained access to the texture. If we're on the original context, we
// could use the original texture, but we'd have no way of detecting that it's
// no longer in-use. So we always make a wrapped copy, where the release proc
// informs us that the context is done with it. This is unfortunate - we'll have
// two texture objects referencing the same GPU object. However, no client can
// ever see the original texture, so this should be safe.
tex = resourceProvider->wrapBackendTexture(backendTexture,
kBorrow_GrWrapOwnership);
if (!tex) {
refHelper->unref();
return sk_sp<GrTexture>();
}
refHelper->fBorrowedTexture = tex.get();
// By setting this release proc on the texture we are passing our ref on the
// refHelper to the texture.
tex->setRelease(ReleaseRefHelper_TextureReleaseProc, refHelper);
}
*outOrigin = surfaceOrigin;
return tex;
}, desc, mipMapped, SkBackingFit::kExact, SkBudgeted::kNo);
if (0 == origin.fX && 0 == origin.fY &&
info.width() == fBackendTexture.width() && info.height() == fBackendTexture.height() &&

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@ -54,7 +54,7 @@ private:
: fOriginalTexture(texture)
, fOwningContextID(owningContextID)
, fBorrowedTexture(nullptr)
, fBorrowingContextID(SK_InvalidGenID) { }
, fBorrowingContextID(SK_InvalidGenID) {}
~RefHelper();
@ -73,6 +73,7 @@ private:
sk_sp<GrSemaphore> fSemaphore;
GrBackendTexture fBackendTexture;
GrPixelConfig fConfig;
GrSurfaceOrigin fSurfaceOrigin;
typedef SkImageGenerator INHERITED;

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@ -148,7 +148,6 @@ void GrTextureProxy::clearUniqueKey() {
#ifdef SK_DEBUG
void GrTextureProxy::validateLazyTexture(const GrTexture* texture) {
SkASSERT(!texture->asRenderTarget());
SkASSERT(GrMipMapped::kNo == this->mipMapped());
}
#endif

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@ -155,6 +155,10 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GrBackendTextureImageMipMappedTest, reporter,
return;
}
if (GrSurfaceProxy::LazyState::kNot != genProxy->lazyInstantiationState()) {
genProxy->priv().doLazyInstantiation(context->contextPriv().resourceProvider());
}
REPORTER_ASSERT(reporter, genProxy->priv().isInstantiated());
GrTexture* genTexture = genProxy->priv().peekTexture();