add onSendClickToChildren to views, so a view can capture all clicks.
speedup some of the unittests that were too slow minor cleanup in SkScan_Path, in prep for larger changes git-svn-id: http://skia.googlecode.com/svn/trunk@426 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -314,7 +314,13 @@ protected:
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/** Override this if you might handle the click
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*/
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virtual Click* onFindClickHandler(SkScalar x, SkScalar y);
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virtual Click* onFindClickHandler(SkScalar x, SkScalar y);
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/** Override this to decide if your children are targets for a click.
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The default returns true, in which case your children views will be
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candidates for onFindClickHandler. Returning false wil skip the children
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and just call your onFindClickHandler.
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*/
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virtual bool onSendClickToChildren(SkScalar x, SkScalar y);
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/** Override this to track clicks, returning true as long as you want to track
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the pen/mouse.
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*/
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@ -29,7 +29,11 @@ protected:
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return this->INHERITED::onQuery(evt);
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}
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virtual SkView::Click* onFindClickHandler(SkScalar x, SkScalar y) {
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virtual bool onSendClickToChildren(SkScalar x, SkScalar y) {
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return false;
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}
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virtual Click* onFindClickHandler(SkScalar x, SkScalar y) {
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int ix = (int)(SkScalarDiv(x * N, W));
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int iy = (int)(SkScalarDiv(y * N, H));
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if (ix >= 0 && iy >= 0) {
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@ -88,4 +92,3 @@ SkCanvas* OverView::beforeChildren(SkCanvas* canvas) {
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return canvas;
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}
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@ -119,9 +119,13 @@ protected:
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SkIntToScalar(250), SkIntToScalar(400));
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canvas->drawOval(oval, p);
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}
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virtual SkView::Click* onFindClickHandler(SkScalar x, SkScalar y) {
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fCenter.set(x, y);
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return new Click(this);
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}
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virtual bool onClick(Click* click) {
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fCenter.set(click->fCurr.fX, click->fCurr.fY);
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this->inval(NULL);
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return NULL;
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}
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@ -369,43 +369,6 @@ static int build_edges(SkEdge edge[], const SkPath& path,
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return (int)(list - start);
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}
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extern "C" {
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static int edge_compare(const void* a, const void* b)
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{
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const SkEdge* edgea = *(const SkEdge**)a;
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const SkEdge* edgeb = *(const SkEdge**)b;
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int valuea = edgea->fFirstY;
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int valueb = edgeb->fFirstY;
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if (valuea == valueb)
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{
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valuea = edgea->fX;
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valueb = edgeb->fX;
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}
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// this overflows if valuea >>> valueb or vice-versa
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// return valuea - valueb;
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// do perform the slower but safe compares
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return (valuea < valueb) ? -1 : (valuea > valueb);
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}
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}
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static SkEdge* sort_edges(SkEdge* list[], int count, SkEdge** last)
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{
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qsort(list, count, sizeof(SkEdge*), edge_compare);
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// now make the edges linked in sorted order
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for (int i = 1; i < count; i++)
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{
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list[i - 1]->fNext = list[i];
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list[i]->fPrev = list[i - 1];
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}
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*last = list[count - 1];
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return list[0];
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}
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#ifdef SK_DEBUG
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/* 'quick' computation of the max sized needed to allocated for
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our edgelist.
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@ -466,6 +429,41 @@ static int cheap_worst_case_edge_count(const SkPath& path, size_t* storage) {
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return edgeCount;
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}
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///////////////////////////////////////////////////////////////////////////////
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extern "C" {
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static int edge_compare(const void* a, const void* b) {
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const SkEdge* edgea = *(const SkEdge**)a;
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const SkEdge* edgeb = *(const SkEdge**)b;
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int valuea = edgea->fFirstY;
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int valueb = edgeb->fFirstY;
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if (valuea == valueb) {
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valuea = edgea->fX;
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valueb = edgeb->fX;
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}
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// this overflows if valuea >>> valueb or vice-versa
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// return valuea - valueb;
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// do perform the slower but safe compares
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return (valuea < valueb) ? -1 : (valuea > valueb);
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}
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}
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static SkEdge* sort_edges(SkEdge* list[], int count, SkEdge** last) {
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qsort(list, count, sizeof(SkEdge*), edge_compare);
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// now make the edges linked in sorted order
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for (int i = 1; i < count; i++) {
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list[i - 1]->fNext = list[i];
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list[i]->fPrev = list[i - 1];
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}
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*last = list[count - 1];
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return list[0];
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}
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// clipRect may be null, even though we always have a clip. This indicates that
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// the path is contained in the clip, and so we can ignore it during the blit
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//
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@ -343,18 +343,23 @@ void SkView::Click::copyType(const char type[])
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SkView::Click* SkView::findClickHandler(SkScalar x, SkScalar y)
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{
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if (x < 0 || y < 0 || x >= fWidth || y >= fHeight)
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if (x < 0 || y < 0 || x >= fWidth || y >= fHeight) {
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return false;
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}
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F2BIter iter(this);
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SkView* child;
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if (this->onSendClickToChildren(x, y)) {
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F2BIter iter(this);
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SkView* child;
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while ((child = iter.next()) != NULL)
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{
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Click* click = child->findClickHandler(x - child->fLoc.fX, y - child->fLoc.fY);
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if (click)
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return click;
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}
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while ((child = iter.next()) != NULL)
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{
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Click* click = child->findClickHandler(x - child->fLoc.fX,
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y - child->fLoc.fY);
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if (click) {
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return click;
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}
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}
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}
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return this->onFindClickHandler(x, y);
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}
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@ -417,38 +422,37 @@ void SkView::DoClickUp(Click* click, int x, int y)
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//////////////////////////////////////////////////////////////////////
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void SkView::invokeLayout()
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{
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void SkView::invokeLayout() {
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SkView::Layout* layout = this->getLayout();
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if (layout)
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if (layout) {
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layout->layoutChildren(this);
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}
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}
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void SkView::onDraw(SkCanvas* canvas)
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{
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void SkView::onDraw(SkCanvas* canvas) {
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Artist* artist = this->getArtist();
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if (artist)
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if (artist) {
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artist->draw(this, canvas);
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}
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}
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void SkView::onSizeChange()
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{
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void SkView::onSizeChange() {}
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bool SkView::onSendClickToChildren(SkScalar x, SkScalar y) {
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return true;
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}
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SkView::Click* SkView::onFindClickHandler(SkScalar x, SkScalar y)
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{
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SkView::Click* SkView::onFindClickHandler(SkScalar x, SkScalar y) {
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return NULL;
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}
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bool SkView::onClick(Click*)
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{
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bool SkView::onClick(Click*) {
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return false;
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}
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bool SkView::handleInval(const SkRect& r)
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{
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bool SkView::handleInval(const SkRect& r) {
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return false;
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}
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@ -235,7 +235,7 @@ static void TestMath(skiatest::Reporter* reporter) {
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REPORTER_ASSERT(reporter, clamp == clamp2);
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}
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for (i = 0; i < 100000; i++) {
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for (i = 0; i < 10000; i++) {
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SkPoint p;
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p.setLength(rand.nextS(), rand.nextS(), SK_Scalar1);
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@ -256,7 +256,7 @@ static void TestMath(skiatest::Reporter* reporter) {
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#endif
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#ifdef SkLONGLONG
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for (i = 0; i < 100000; i++) {
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for (i = 0; i < 10000; i++) {
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SkFixed numer = rand.nextS();
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SkFixed denom = rand.nextS();
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SkFixed result = SkFixedDiv(numer, denom);
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@ -321,7 +321,7 @@ static void TestMath(skiatest::Reporter* reporter) {
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#endif
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#ifdef SK_CAN_USE_FLOAT
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for (i = 0; i < 100000; i++) {
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for (i = 0; i < 10000; i++) {
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SkFract x = rand.nextU() >> 1;
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double xx = (double)x / SK_Fract1;
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SkFract xr = SkFractSqrt(x);
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@ -351,7 +351,7 @@ static void TestMath(skiatest::Reporter* reporter) {
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}
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int maxDiff = 0;
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for (i = 0; i < 10000; i++) {
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for (i = 0; i < 1000; i++) {
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SkFixed rads = rand.nextS() >> 10;
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double frads = SkFixedToFloat(rads);
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@ -90,7 +90,7 @@ static void test_pack8(skiatest::Reporter* reporter) {
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}
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for (size_t size = 1; size <= 512; size += 1) {
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for (int n = 200; n; n--) {
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for (int n = 100; n; n--) {
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uint8_t src[600], src2[600];
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uint8_t dst[600];
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rand_fill(src, size);
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@ -104,7 +104,7 @@ static void test_pack8(skiatest::Reporter* reporter) {
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bool match = memcmp(src, src2, size * sizeof(uint8_t)) == 0;
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REPORTER_ASSERT(reporter, match);
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for (int j = 0; j < 200; j++) {
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for (int j = 0; j < 100; j++) {
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size_t skip = gRand.nextU() % size;
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size_t write = gRand.nextU() % size;
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if (skip + write > size) {
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