[debugger] Remove dependency cycle
DebugCanvas.h and DebugLayerManger.h both included each other. DebugCanvas.h already had a forward declaration of DebugLayerManager, so that seemed the easiest way to break the cycle. Change-Id: Ie8ce5eeca7aba2cdbbcbf92f9fdc42eccc319a2e Bug: skia:12541 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/505641 Reviewed-by: Nathaniel Nifong <nifong@google.com>
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@ -5,7 +5,6 @@ generated_cc_atom(
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hdrs = ["DebugCanvas.h"],
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hdrs = ["DebugCanvas.h"],
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visibility = ["//:__subpackages__"],
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visibility = ["//:__subpackages__"],
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deps = [
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deps = [
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":DebugLayerManager_hdr",
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":DrawCommand_hdr",
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":DrawCommand_hdr",
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"//include/core:SkCanvasVirtualEnforcer_hdr",
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"//include/core:SkCanvasVirtualEnforcer_hdr",
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"//include/core:SkCanvas_hdr",
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"//include/core:SkCanvas_hdr",
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@ -16,7 +16,6 @@
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#include "include/pathops/SkPathOps.h"
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#include "include/pathops/SkPathOps.h"
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#include "include/private/SkTArray.h"
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#include "include/private/SkTArray.h"
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#include "tools/UrlDataManager.h"
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#include "tools/UrlDataManager.h"
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#include "tools/debugger/DebugLayerManager.h"
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#include "tools/debugger/DrawCommand.h"
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#include "tools/debugger/DrawCommand.h"
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#include <map>
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#include <map>
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