Program key coverage/discard fixes.
Review URL: https://codereview.chromium.org/13095004 git-svn-id: http://skia.googlecode.com/svn/trunk@8393 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -117,13 +117,6 @@ void GrGLProgram::BuildDesc(const GrDrawState& drawState,
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int lastEnabledStage = -1;
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if (!skipCoverage) {
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desc->fDiscardIfOutsideEdge = drawState.getStencil().doesWrite();
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} else {
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// Use canonical values when edge-aa is not enabled to avoid program cache misses.
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desc->fDiscardIfOutsideEdge = false;
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}
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for (int s = 0; s < GrDrawState::kNumStages; ++s) {
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bool skip = s < drawState.getFirstCoverageStage() ? skipColor : skipCoverage;
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@ -152,26 +145,36 @@ void GrGLProgram::BuildDesc(const GrDrawState& drawState,
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#endif
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#endif
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// We want to avoid generating programs with different "first cov stage" values when they would
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// compute the same result. We set field in the desc to kNumStages when either there are no
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// coverage stages or the distinction between coverage and color is immaterial.
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int firstCoverageStage = GrDrawState::kNumStages;
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// We leave this set to kNumStages until we discover that the coverage/color distinction is
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// material to the generated program. We do this to avoid distinct keys that generate equivalent
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// programs.
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desc->fFirstCoverageStage = GrDrawState::kNumStages;
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bool hasCoverage = drawState.getFirstCoverageStage() <= lastEnabledStage;
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if (hasCoverage) {
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firstCoverageStage = drawState.getFirstCoverageStage();
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// This tracks the actual first coverage stage.
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int firstCoverageStage = GrDrawState::kNumStages;
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desc->fDiscardIfZeroCoverage = false; // Enabled below if stenciling and there is coverage.
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bool hasCoverage = false;
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// If we're rendering coverage-as-color then its as though there are no coverage stages.
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if (!drawState.isCoverageDrawing()) {
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// We can have coverage either through a stage or coverage vertex attributes.
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if (drawState.getFirstCoverageStage() <= lastEnabledStage) {
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firstCoverageStage = drawState.getFirstCoverageStage();
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hasCoverage = true;
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} else {
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hasCoverage = requiresAttributeCoverage;
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}
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}
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// other coverage inputs
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if (!hasCoverage) {
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hasCoverage = requiresAttributeCoverage;
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}
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if (hasCoverage) {
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// color filter is applied between color/coverage computation
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if (SkXfermode::kDst_Mode != desc->fColorFilterXfermode) {
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desc->fFirstCoverageStage = firstCoverageStage;
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}
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// If we're stenciling then we want to discard samples that have zero coverage
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if (drawState.getStencil().doesWrite()) {
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desc->fDiscardIfZeroCoverage = true;
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desc->fFirstCoverageStage = firstCoverageStage;
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}
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if (gpu->caps()->dualSourceBlendingSupport() &&
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!(blendOpts & (GrDrawState::kEmitCoverage_BlendOptFlag |
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@ -797,7 +800,7 @@ bool GrGLProgram::genProgram(const GrEffectStage* stages[]) {
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}
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// discard if coverage is zero
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if (fDesc.fDiscardIfOutsideEdge && !outCoverage.isEmpty()) {
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if (fDesc.fDiscardIfZeroCoverage && !outCoverage.isEmpty()) {
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builder.fsCodeAppendf(
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"\tif (all(lessThanEqual(%s, vec4(0.0)))) {\n\t\tdiscard;\n\t}\n",
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outCoverage.c_str());
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@ -165,8 +165,8 @@ public:
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kDualSrcOutputCnt
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};
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// should the FS discard if the edge-aa coverage is zero (to avoid stencil manipulation)
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bool fDiscardIfOutsideEdge;
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// should the FS discard if the coverage is zero (to avoid stencil manipulation)
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bool fDiscardIfZeroCoverage;
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// stripped of bits that don't affect program generation
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GrAttribBindings fAttribBindings;
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