Sanitizing source files in Housekeeper-Nightly
git-svn-id: http://skia.googlecode.com/svn/trunk@14705 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -88,16 +88,16 @@ public:
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PerlinNoiseGM2() {
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fSize = SkISize::Make(80, 80);
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}
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protected:
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virtual SkString onShortName() {
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return SkString("perlinnoise_localmatrix");
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}
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virtual SkISize onISize() {
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return SkISize::Make(640, 480);
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}
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void install(SkPaint* paint, SkPerlinNoiseShader::Type type,
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float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed,
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bool stitchTiles) {
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@ -108,7 +108,7 @@ protected:
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seed, stitchTiles ? &fSize : NULL);
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paint->setShader(shader)->unref();
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}
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virtual void onDraw(SkCanvas* canvas) {
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canvas->translate(10, 10);
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@ -131,7 +131,7 @@ protected:
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canvas->scale(2, 2);
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canvas->drawRect(r, paint);
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canvas->restore();
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canvas->save();
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canvas->translate(w + 100, h + 10);
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canvas->scale(2, 2);
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@ -153,13 +153,13 @@ protected:
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canvas->translate(0, h + 10);
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canvas->drawRect(r, paint);
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canvas->restore();
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canvas->save();
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canvas->translate(w + 100, h + 10);
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canvas->drawRect(r, paint);
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canvas->restore();
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}
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private:
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typedef GM INHERITED;
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SkISize fSize;
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@ -18,20 +18,20 @@ public:
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: fProxyShader(SkRef(proxy))
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, fProxyLocalMatrix(localMatrix)
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{}
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virtual size_t contextSize() const SK_OVERRIDE {
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return fProxyShader->contextSize();
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}
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virtual BitmapType asABitmap(SkBitmap* bitmap, SkMatrix* matrix,
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TileMode* mode) const SK_OVERRIDE {
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return fProxyShader->asABitmap(bitmap, matrix, mode);
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}
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virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE {
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return fProxyShader->asAGradient(info);
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}
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virtual GrEffectRef* asNewEffect(GrContext* ctx, const SkPaint& paint,
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const SkMatrix* localMatrix) const SK_OVERRIDE {
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SkMatrix tmp = fProxyLocalMatrix;
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@ -40,26 +40,26 @@ public:
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}
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return fProxyShader->asNewEffect(ctx, paint, &tmp);
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}
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virtual SkShader* refAsALocalMatrixShader(SkMatrix* localMatrix) const SK_OVERRIDE {
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if (localMatrix) {
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*localMatrix = fProxyLocalMatrix;
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}
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return SkRef(fProxyShader.get());
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}
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SK_TO_STRING_OVERRIDE()
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SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkLocalMatrixShader)
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protected:
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SkLocalMatrixShader(SkReadBuffer&);
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virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE;
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virtual Context* onCreateContext(const ContextRec&, void*) const SK_OVERRIDE;
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private:
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SkAutoTUnref<SkShader> fProxyShader;
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SkMatrix fProxyLocalMatrix;
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typedef SkShader INHERITED;
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};
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@ -119,7 +119,7 @@ static void InitializeFlattenables(int*) {
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SkLightingImageFilter::InitializeFlattenables();
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SkTableColorFilter::InitializeFlattenables();
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SkXfermode::InitializeFlattenables();
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}
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void SkFlattenable::InitializeFlattenablesIfNeeded() {
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