ethannicholas 2016-01-07 13:34:16 -08:00 committed by Commit bot
parent 94da292e39
commit e9709e8319
4 changed files with 1535 additions and 1401 deletions

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@ -161,6 +161,8 @@
'<(skia_src_path)/gpu/GrStencilAttachment.h',
'<(skia_src_path)/gpu/GrStrokeInfo.cpp',
'<(skia_src_path)/gpu/GrStrokeInfo.h',
'<(skia_src_path)/gpu/GrTessellator.cpp',
'<(skia_src_path)/gpu/GrTessellator.h',
'<(skia_src_path)/gpu/GrTraceMarker.cpp',
'<(skia_src_path)/gpu/GrTraceMarker.h',
'<(skia_src_path)/gpu/GrTracing.h',

1470
src/gpu/GrTessellator.cpp Normal file

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src/gpu/GrTessellator.h Normal file
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/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrTessellator_DEFINED
#define GrTessellator_DEFINED
#include "SkPath.h"
#include "GrResourceProvider.h"
/**
* Provides utility functions for converting paths to a collection of triangles.
*/
#define TESSELLATOR_WIREFRAME 0
namespace GrTessellator {
struct WindingVertex {
SkPoint fPos;
int fWinding;
};
// Triangulates a path to an array of vertices. Each triangle is represented as a set of three
// WindingVertex entries, each of which contains the position and winding count (which is the same
// for all three vertices of a triangle). The 'verts' out parameter is set to point to the resultant
// vertex array. CALLER IS RESPONSIBLE for deleting this buffer to avoid a memory leak!
int PathToVertices(const SkPath& path, SkScalar tolerance, const SkRect& clipBounds,
WindingVertex** verts);
int PathToTriangles(const SkPath& path, SkScalar tolerance, const SkRect& clipBounds,
GrResourceProvider* resourceProvider,
SkAutoTUnref<GrVertexBuffer>& vertexBuffer, bool canMapVB, bool* isLinear);
}
#endif

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