Now Kilobench times, exact same timing mechanism as nanobench
BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1581153006 Review URL: https://codereview.chromium.org/1581153006
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@ -13,22 +13,24 @@
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'target_name': 'kilobench',
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'type': 'executable',
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'include_dirs': [
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'../tools/VisualBench',
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'../bench',
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'../gm',
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'../src/core',
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'../tools/VisualBench',
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],
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'sources': [
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'<!@(python find.py ../tools/kilobench "*.cpp")',
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'../bench/Benchmark.cpp',
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'../tools/VisualBench/VisualSKPBench.cpp',
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],
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'dependencies': [
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'flags.gyp:flags',
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'gputest.gyp:skgputest',
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'jsoncpp.gyp:jsoncpp',
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'skia_lib.gyp:skia_lib',
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'tools.gyp:crash_handler',
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'tools.gyp:proc_stats',
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'tools.gyp:resources',
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'tools.gyp:timer',
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],
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},
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@ -5,11 +5,18 @@
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* found in the LICENSE file.
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*/
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#include "GrCaps.h"
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#include "GrContextFactory.h"
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#include "Benchmark.h"
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#include "SkCommandLineFlags.h"
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#include "SkOSFile.h"
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#include "SkStream.h"
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#include "SkSurface.h"
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#include "SkTime.h"
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#include "Stats.h"
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#include "Timer.h"
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#include "VisualSKPBench.h"
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#include "gl/GrGLDefines.h"
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/*
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* This is an experimental GPU only benchmarking program. The initial implementation will only
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@ -21,8 +28,25 @@
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#include "SkImageDecoder.h"
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__SK_FORCE_IMAGE_DECODER_LINKING;
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DEFINE_string(skps, "skps", "Directory to read skps from.");
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static const int kAutoTuneLoops = 0;
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static const int kDefaultLoops =
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#ifdef SK_DEBUG
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1;
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#else
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kAutoTuneLoops;
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#endif
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static SkString loops_help_txt() {
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SkString help;
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help.printf("Number of times to run each bench. Set this to %d to auto-"
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"tune for each bench. Timings are only reported when auto-tuning.",
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kAutoTuneLoops);
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return help;
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}
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DEFINE_string(skps, "skps", "Directory to read skps from.");
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DEFINE_string2(match, m, nullptr,
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"[~][^]substring[$] [...] of GM name to run.\n"
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"Multiple matches may be separated by spaces.\n"
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@ -32,6 +56,12 @@ DEFINE_string2(match, m, nullptr,
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"^ and $ requires an exact match\n"
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"If a bench does not match any list entry,\n"
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"it is skipped unless some list entry starts with ~");
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DEFINE_int32(gpuFrameLag, 5, "If unknown, estimated maximum number of frames GPU allows to lag.");
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DEFINE_int32(samples, 10, "Number of samples to measure for each bench.");
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DEFINE_int32(maxLoops, 1000000, "Never run a bench more times than this.");
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DEFINE_int32(loops, kDefaultLoops, loops_help_txt().c_str());
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DEFINE_double(gpuMs, 5, "Target bench time in millseconds for GPU.");
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DEFINE_string2(writePath, w, "", "If set, write bitmaps here as .pngs.");
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namespace kilobench {
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class BenchmarkStream {
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@ -103,14 +133,265 @@ private:
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int fCurrentSKP;
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};
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struct GPUTarget {
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void setup() {
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this->gl->makeCurrent();
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// Make sure we're done with whatever came before.
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SK_GL(*this->gl, Finish());
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}
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SkCanvas* beginTiming(SkCanvas* canvas) { return canvas; }
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void endTiming() {
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if (this->gl) {
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SK_GL(*this->gl, Flush());
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this->gl->swapBuffers();
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}
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}
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void fence() {
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SK_GL(*this->gl, Finish());
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}
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bool needsFrameTiming(int* maxFrameLag) const {
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if (!this->gl->getMaxGpuFrameLag(maxFrameLag)) {
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// Frame lag is unknown.
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*maxFrameLag = FLAGS_gpuFrameLag;
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}
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return true;
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}
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bool init(Benchmark* bench, GrContextFactory* factory, bool useDfText,
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GrContextFactory::GLContextType ctxType,
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GrContextFactory::GLContextOptions ctxOptions, int numSamples) {
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GrContext* context = factory->get(ctxType, ctxOptions);
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int maxRTSize = context->caps()->maxRenderTargetSize();
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SkImageInfo info = SkImageInfo::Make(SkTMin(bench->getSize().fX, maxRTSize),
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SkTMin(bench->getSize().fY, maxRTSize),
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kN32_SkColorType, kPremul_SkAlphaType);
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uint32_t flags = useDfText ? SkSurfaceProps::kUseDeviceIndependentFonts_Flag :
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0;
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SkSurfaceProps props(flags, SkSurfaceProps::kLegacyFontHost_InitType);
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this->surface.reset(SkSurface::NewRenderTarget(context,
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SkSurface::kNo_Budgeted, info,
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numSamples, &props));
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this->gl = factory->getContextInfo(ctxType, ctxOptions).fGLContext;
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if (!this->surface.get()) {
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return false;
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}
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// Kilobench should only be used on platforms with fence sync support
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SkASSERT(this->gl->fenceSyncSupport());
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return true;
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}
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SkCanvas* getCanvas() const {
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if (!surface.get()) {
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return nullptr;
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}
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return surface->getCanvas();
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}
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bool capturePixels(SkBitmap* bmp) {
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SkCanvas* canvas = this->getCanvas();
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if (!canvas) {
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return false;
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}
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bmp->setInfo(canvas->imageInfo());
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if (!canvas->readPixels(bmp, 0, 0)) {
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SkDebugf("Can't read canvas pixels.\n");
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return false;
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}
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return true;
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}
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private:
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//const Config config;
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SkGLContext* gl;
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SkAutoTDelete<SkSurface> surface;
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};
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static bool write_canvas_png(GPUTarget* target, const SkString& filename) {
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if (filename.isEmpty()) {
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return false;
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}
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if (target->getCanvas() &&
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kUnknown_SkColorType == target->getCanvas()->imageInfo().colorType()) {
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return false;
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}
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SkBitmap bmp;
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if (!target->capturePixels(&bmp)) {
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return false;
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}
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SkString dir = SkOSPath::Dirname(filename.c_str());
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if (!sk_mkdir(dir.c_str())) {
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SkDebugf("Can't make dir %s.\n", dir.c_str());
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return false;
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}
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SkFILEWStream stream(filename.c_str());
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if (!stream.isValid()) {
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SkDebugf("Can't write %s.\n", filename.c_str());
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return false;
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}
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if (!SkImageEncoder::EncodeStream(&stream, bmp, SkImageEncoder::kPNG_Type, 100)) {
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SkDebugf("Can't encode a PNG.\n");
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return false;
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}
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return true;
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}
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static int detect_forever_loops(int loops) {
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// look for a magic run-forever value
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if (loops < 0) {
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loops = SK_MaxS32;
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}
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return loops;
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}
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static int clamp_loops(int loops) {
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if (loops < 1) {
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SkDebugf("ERROR: clamping loops from %d to 1. "
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"There's probably something wrong with the bench.\n", loops);
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return 1;
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}
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if (loops > FLAGS_maxLoops) {
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SkDebugf("WARNING: clamping loops from %d to FLAGS_maxLoops, %d.\n", loops, FLAGS_maxLoops);
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return FLAGS_maxLoops;
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}
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return loops;
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}
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static double now_ms() { return SkTime::GetNSecs() * 1e-6; }
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static double time(int loops, Benchmark* bench, GPUTarget* target) {
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SkCanvas* canvas = target->getCanvas();
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if (canvas) {
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canvas->clear(SK_ColorWHITE);
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}
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bench->preDraw(canvas);
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double start = now_ms();
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canvas = target->beginTiming(canvas);
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bench->draw(loops, canvas);
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if (canvas) {
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canvas->flush();
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}
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target->endTiming();
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double elapsed = now_ms() - start;
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bench->postDraw(canvas);
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return elapsed;
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}
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static int setup_gpu_bench(GPUTarget* target, Benchmark* bench, int maxGpuFrameLag) {
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// First, figure out how many loops it'll take to get a frame up to FLAGS_gpuMs.
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int loops = bench->calculateLoops(FLAGS_loops);
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if (kAutoTuneLoops == loops) {
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loops = 1;
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double elapsed = 0;
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do {
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if (1<<30 == loops) {
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// We're about to wrap. Something's wrong with the bench.
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loops = 0;
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break;
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}
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loops *= 2;
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// If the GPU lets frames lag at all, we need to make sure we're timing
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// _this_ round, not still timing last round.
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for (int i = 0; i < maxGpuFrameLag; i++) {
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elapsed = time(loops, bench, target);
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}
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} while (elapsed < FLAGS_gpuMs);
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// We've overshot at least a little. Scale back linearly.
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loops = (int)ceil(loops * FLAGS_gpuMs / elapsed);
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loops = clamp_loops(loops);
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// Make sure we're not still timing our calibration.
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target->fence();
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} else {
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loops = detect_forever_loops(loops);
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}
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// Pretty much the same deal as the calibration: do some warmup to make
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// sure we're timing steady-state pipelined frames.
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for (int i = 0; i < maxGpuFrameLag - 1; i++) {
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time(loops, bench, target);
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}
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return loops;
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}
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static SkString humanize(double ms) {
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return HumanizeMs(ms);
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}
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#define HUMANIZE(ms) humanize(ms).c_str()
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void benchmark_inner_loop(Benchmark* bench, GrContextFactory* ctxFactory) {
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SkTArray<double> samples;
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GPUTarget target;
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SkAssertResult(target.init(bench, ctxFactory, false,
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GrContextFactory::kNative_GLContextType,
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GrContextFactory::kNone_GLContextOptions, 0));
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SkCanvas* canvas = target.getCanvas();
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target.setup();
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bench->perCanvasPreDraw(canvas);
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int maxFrameLag;
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target.needsFrameTiming(&maxFrameLag);
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int loops = setup_gpu_bench(&target, bench, maxFrameLag);
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samples.reset(FLAGS_samples);
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for (int s = 0; s < FLAGS_samples; s++) {
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samples[s] = time(loops, bench, &target) / loops;
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}
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bench->perCanvasPostDraw(canvas);
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Stats stats(samples);
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const double stddev_percent = 100 * sqrt(stats.var) / stats.mean;
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SkDebugf("%d\t%s\t%s\t%s\t%s\t%.0f%%\t%s\t%s\t%s\n"
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, loops
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, HUMANIZE(stats.min)
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, HUMANIZE(stats.median)
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, HUMANIZE(stats.mean)
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, HUMANIZE(stats.max)
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, stddev_percent
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, stats.plot.c_str()
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, "gpu"
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, bench->getUniqueName()
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);
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if (!FLAGS_writePath.isEmpty() && FLAGS_writePath[0]) {
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SkString pngFilename = SkOSPath::Join(FLAGS_writePath[0], "gpu");
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pngFilename = SkOSPath::Join(pngFilename.c_str(), bench->getUniqueName());
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pngFilename.append(".png");
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write_canvas_png(&target, pngFilename);
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}
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}
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} // namespace kilobench
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int kilobench_main() {
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SkAutoTDelete<GrContextFactory> ctxFactory;
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GrContextOptions grContextOpts;
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ctxFactory.reset(new GrContextFactory(grContextOpts));
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kilobench::BenchmarkStream benchStream;
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SkDebugf("loops\tmin\tmedian\tmean\tmax\tstddev\t%-*s\tconfig\tbench\n",
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FLAGS_samples, "samples");
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while (Benchmark* b = benchStream.next()) {
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SkAutoTDelete<Benchmark> bench(b);
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// TODO actual stuff
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kilobench::benchmark_inner_loop(bench.get(), ctxFactory.get());
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}
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// Make sure we clean up the global GrContextFactory here, otherwise we might race with the
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// SkEventTracer destructor
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ctxFactory.reset(nullptr);
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return 0;
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}
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