Don't instantiate shaders with non-invertible local matrix

Change-Id: If11f7d57cbf45929632d858f91c02d8f5fa9f442
Reviewed-on: https://skia-review.googlesource.com/7885
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
This commit is contained in:
Florin Malita 2017-02-01 15:01:43 -08:00 committed by Skia Commit-Bot
parent 41511604ae
commit ebfbba9bbd
2 changed files with 18 additions and 0 deletions

View File

@ -241,11 +241,17 @@ sk_sp<SkShader> SkShader::MakeColorShader(SkColor color) { return sk_make_sp<SkC
sk_sp<SkShader> SkShader::MakeBitmapShader(const SkBitmap& src, TileMode tmx, TileMode tmy,
const SkMatrix* localMatrix) {
if (localMatrix && !localMatrix->invert(nullptr)) {
return nullptr;
}
return SkMakeBitmapShader(src, tmx, tmy, localMatrix, kIfMutable_SkCopyPixelsMode, nullptr);
}
sk_sp<SkShader> SkShader::MakePictureShader(sk_sp<SkPicture> src, TileMode tmx, TileMode tmy,
const SkMatrix* localMatrix, const SkRect* tile) {
if (localMatrix && !localMatrix->invert(nullptr)) {
return nullptr;
}
return SkPictureShader::Make(std::move(src), tmx, tmy, localMatrix, tile);
}

View File

@ -944,6 +944,9 @@ sk_sp<SkShader> SkGradientShader::MakeLinear(const SkPoint pts[2],
if (1 == colorCount) {
return SkShader::MakeColorShader(colors[0], std::move(colorSpace));
}
if (localMatrix && !localMatrix->invert(nullptr)) {
return nullptr;
}
ColorStopOptimizer opt(colors, pos, colorCount, mode);
@ -980,6 +983,9 @@ sk_sp<SkShader> SkGradientShader::MakeRadial(const SkPoint& center, SkScalar rad
if (1 == colorCount) {
return SkShader::MakeColorShader(colors[0], std::move(colorSpace));
}
if (localMatrix && !localMatrix->invert(nullptr)) {
return nullptr;
}
ColorStopOptimizer opt(colors, pos, colorCount, mode);
@ -1026,6 +1032,9 @@ sk_sp<SkShader> SkGradientShader::MakeTwoPointConical(const SkPoint& start,
return SkShader::MakeEmptyShader();
}
}
if (localMatrix && !localMatrix->invert(nullptr)) {
return nullptr;
}
EXPAND_1_COLOR(colorCount);
ColorStopOptimizer opt(colors, pos, colorCount, mode);
@ -1086,6 +1095,9 @@ sk_sp<SkShader> SkGradientShader::MakeSweep(SkScalar cx, SkScalar cy,
if (1 == colorCount) {
return SkShader::MakeColorShader(colors[0], std::move(colorSpace));
}
if (localMatrix && !localMatrix->invert(nullptr)) {
return nullptr;
}
auto mode = SkShader::kClamp_TileMode;