new gm for composeshader, exercising alpha

BUG=skia:
R=scroggo@google.com

Author: reed@google.com

Review URL: https://codereview.chromium.org/262193004

git-svn-id: http://skia.googlecode.com/svn/trunk@14567 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
commit-bot@chromium.org 2014-05-05 16:19:08 +00:00
parent 4e332f82fc
commit ec7d673999

View File

@ -1,4 +1,3 @@
/* /*
* Copyright 2012 Google Inc. * Copyright 2012 Google Inc.
* *
@ -16,11 +15,9 @@
#include "SkString.h" #include "SkString.h"
#include "SkXfermode.h" #include "SkXfermode.h"
namespace skiagm { class ComposeShaderGM : public skiagm::GM {
class ShaderGM : public GM {
public: public:
ShaderGM() { ComposeShaderGM() {
SkPoint pts[2]; SkPoint pts[2];
SkColor colors[2]; SkColor colors[2];
@ -46,7 +43,7 @@ public:
mode->unref(); mode->unref();
} }
virtual ~ShaderGM() { virtual ~ComposeShaderGM() {
SkSafeUnref(fShader); SkSafeUnref(fShader);
} }
@ -60,7 +57,7 @@ protected:
} }
virtual SkISize onISize() SK_OVERRIDE { virtual SkISize onISize() SK_OVERRIDE {
return make_isize(120, 120); return SkISize::Make(120, 120);
} }
virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
@ -73,14 +70,47 @@ protected:
canvas->drawRectCoords(0, 0, SkIntToScalar(100), SkIntToScalar(100), paint); canvas->drawRectCoords(0, 0, SkIntToScalar(100), SkIntToScalar(100), paint);
} }
private: protected:
SkShader* fShader; SkShader* fShader;
private:
typedef GM INHERITED ; typedef GM INHERITED ;
}; };
class ComposeShaderAlphaGM : public ComposeShaderGM {
public:
ComposeShaderAlphaGM() {}
protected:
virtual SkString onShortName() SK_OVERRIDE {
return SkString("composeshader_alpha");
}
virtual SkISize onISize() SK_OVERRIDE {
return SkISize::Make(120, 1024);
}
virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
SkPaint paint;
paint.setColor(SK_ColorGREEN);
const SkRect r = SkRect::MakeXYWH(5, 5, 100, 100);
for (int alpha = 0xFF; alpha > 0; alpha -= 0x20) {
paint.setAlpha(0xFF);
paint.setShader(NULL);
canvas->drawRect(r, paint);
paint.setAlpha(alpha);
paint.setShader(fShader);
canvas->drawRect(r, paint);
canvas->translate(r.width() + 5, 0);
}
}
};
////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////
static GM* MyFactory(void*) { return new ShaderGM; } DEF_GM( return new ComposeShaderGM; )
static GMRegistry reg(MyFactory); DEF_GM( return new ComposeShaderAlphaGM; )
} // namespace