Create GrRectBatchFactory

BUG=skia:

Review URL: https://codereview.chromium.org/1287433003
This commit is contained in:
joshualitt 2015-08-10 10:08:26 -07:00 committed by Commit bot
parent 9d144ac15f
commit ecd1a69fbf
6 changed files with 282 additions and 249 deletions

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@ -233,6 +233,8 @@
'<(skia_src_path)/gpu/batches/GrDrawVerticesBatch.h',
'<(skia_src_path)/gpu/batches/GrRectBatch.h',
'<(skia_src_path)/gpu/batches/GrRectBatch.cpp',
'<(skia_src_path)/gpu/batches/GrRectBatchFactory.h',
'<(skia_src_path)/gpu/batches/GrRectBatchFactory.cpp',
'<(skia_src_path)/gpu/batches/GrStrokeRectBatch.cpp',
'<(skia_src_path)/gpu/batches/GrStrokeRectBatch.h',

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@ -22,7 +22,7 @@
#include "GrVertexBuffer.h"
#include "batches/GrBatch.h"
#include "batches/GrRectBatch.h"
#include "batches/GrRectBatchFactory.h"
#include "SkStrokeRec.h"
@ -294,8 +294,8 @@ void GrDrawTarget::drawBWRect(const GrPipelineBuilder& pipelineBuilder,
const SkRect& rect,
const SkRect* localRect,
const SkMatrix* localMatrix) {
SkAutoTUnref<GrBatch> batch(GrRectBatch::Create(color, viewMatrix, rect, localRect,
localMatrix));
SkAutoTUnref<GrBatch> batch(GrRectBatchFactory::Create(color, viewMatrix, rect, localRect,
localMatrix));
this->drawBatch(pipelineBuilder, batch);
}

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@ -7,262 +7,168 @@
#include "GrRectBatch.h"
#include "GrBatch.h"
#include "GrBatchTarget.h"
#include "GrBatchTest.h"
#include "GrDefaultGeoProcFactory.h"
#include "GrPrimitiveProcessor.h"
class RectBatch : public GrBatch {
public:
struct Geometry {
SkMatrix fViewMatrix;
SkRect fRect;
SkRect fLocalRect;
SkMatrix fLocalMatrix;
GrColor fColor;
bool fHasLocalRect;
bool fHasLocalMatrix;
};
static GrBatch* Create(const Geometry& geometry) {
return SkNEW_ARGS(RectBatch, (geometry));
void GrRectBatch::initBatchTracker(const GrPipelineInfo& init) {
// Handle any color overrides
if (!init.readsColor()) {
fGeoData[0].fColor = GrColor_ILLEGAL;
}
init.getOverrideColorIfSet(&fGeoData[0].fColor);
const char* name() const override { return "RectBatch"; }
void getInvariantOutputColor(GrInitInvariantOutput* out) const override {
// When this is called on a batch, there is only one geometry bundle
out->setKnownFourComponents(fGeoData[0].fColor);
}
void getInvariantOutputCoverage(GrInitInvariantOutput* out) const override {
out->setKnownSingleComponent(0xff);
}
void initBatchTracker(const GrPipelineInfo& init) override {
// Handle any color overrides
if (!init.readsColor()) {
fGeoData[0].fColor = GrColor_ILLEGAL;
}
init.getOverrideColorIfSet(&fGeoData[0].fColor);
// setup batch properties
fBatch.fColorIgnored = !init.readsColor();
fBatch.fColor = fGeoData[0].fColor;
fBatch.fUsesLocalCoords = init.readsLocalCoords();
fBatch.fCoverageIgnored = !init.readsCoverage();
}
void generateGeometry(GrBatchTarget* batchTarget) override {
SkAutoTUnref<const GrGeometryProcessor> gp(this->createRectGP());
if (!gp) {
SkDebugf("Could not create GrGeometryProcessor\n");
return;
}
batchTarget->initDraw(gp, this->pipeline());
int instanceCount = fGeoData.count();
size_t vertexStride = gp->getVertexStride();
SkASSERT(this->hasLocalRect() ?
vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorLocalCoordAttr) :
vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorAttr));
QuadHelper helper;
void* vertices = helper.init(batchTarget, vertexStride, instanceCount);
if (!vertices) {
return;
}
for (int i = 0; i < instanceCount; i++) {
const Geometry& geom = fGeoData[i];
intptr_t offset = reinterpret_cast<intptr_t>(vertices) +
kVerticesPerQuad * i * vertexStride;
SkPoint* positions = reinterpret_cast<SkPoint*>(offset);
positions->setRectFan(geom.fRect.fLeft, geom.fRect.fTop,
geom.fRect.fRight, geom.fRect.fBottom, vertexStride);
geom.fViewMatrix.mapPointsWithStride(positions, vertexStride, kVerticesPerQuad);
// TODO we should only do this if local coords are being read
if (geom.fHasLocalRect) {
static const int kLocalOffset = sizeof(SkPoint) + sizeof(GrColor);
SkPoint* coords = reinterpret_cast<SkPoint*>(offset + kLocalOffset);
coords->setRectFan(geom.fLocalRect.fLeft, geom.fLocalRect.fTop,
geom.fLocalRect.fRight, geom.fLocalRect.fBottom,
vertexStride);
if (geom.fHasLocalMatrix) {
geom.fLocalMatrix.mapPointsWithStride(coords, vertexStride, kVerticesPerQuad);
}
}
static const int kColorOffset = sizeof(SkPoint);
GrColor* vertColor = reinterpret_cast<GrColor*>(offset + kColorOffset);
for (int j = 0; j < 4; ++j) {
*vertColor = geom.fColor;
vertColor = (GrColor*) ((intptr_t) vertColor + vertexStride);
}
}
helper.issueDraw(batchTarget);
}
SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; }
private:
RectBatch(const Geometry& geometry) {
this->initClassID<RectBatch>();
fGeoData.push_back(geometry);
fBounds = geometry.fRect;
geometry.fViewMatrix.mapRect(&fBounds);
}
GrColor color() const { return fBatch.fColor; }
bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; }
bool colorIgnored() const { return fBatch.fColorIgnored; }
const SkMatrix& viewMatrix() const { return fGeoData[0].fViewMatrix; }
const SkMatrix& localMatrix() const { return fGeoData[0].fLocalMatrix; }
bool hasLocalRect() const { return fGeoData[0].fHasLocalRect; }
bool hasLocalMatrix() const { return fGeoData[0].fHasLocalMatrix; }
bool coverageIgnored() const { return fBatch.fCoverageIgnored; }
bool onCombineIfPossible(GrBatch* t) override {
if (!this->pipeline()->isEqual(*t->pipeline())) {
return false;
}
RectBatch* that = t->cast<RectBatch>();
if (this->hasLocalRect() != that->hasLocalRect()) {
return false;
}
SkASSERT(this->usesLocalCoords() == that->usesLocalCoords());
if (!this->hasLocalRect() && this->usesLocalCoords()) {
if (!this->viewMatrix().cheapEqualTo(that->viewMatrix())) {
return false;
}
if (this->hasLocalMatrix() != that->hasLocalMatrix()) {
return false;
}
if (this->hasLocalMatrix() && !this->localMatrix().cheapEqualTo(that->localMatrix())) {
return false;
}
}
if (this->color() != that->color()) {
fBatch.fColor = GrColor_ILLEGAL;
}
fGeoData.push_back_n(that->geoData()->count(), that->geoData()->begin());
this->joinBounds(that->bounds());
return true;
}
/** We always use per-vertex colors so that rects can be batched across color changes. Sometimes
we have explicit local coords and sometimes not. We *could* always provide explicit local
coords and just duplicate the positions when the caller hasn't provided a local coord rect,
but we haven't seen a use case which frequently switches between local rect and no local
rect draws.
The color param is used to determine whether the opaque hint can be set on the draw state.
The caller must populate the vertex colors itself.
The vertex attrib order is always pos, color, [local coords].
*/
const GrGeometryProcessor* createRectGP() {
using namespace GrDefaultGeoProcFactory;
Color color(Color::kAttribute_Type);
Coverage coverage(this->coverageIgnored() ? Coverage::kNone_Type : Coverage::kSolid_Type);
// if we have a local rect, then we apply the localMatrix directly to the localRect to
// generate vertex local coords
if (this->hasLocalRect()) {
LocalCoords localCoords(LocalCoords::kHasExplicit_Type);
return GrDefaultGeoProcFactory::Create(color, coverage, localCoords, SkMatrix::I());
} else {
LocalCoords localCoords(LocalCoords::kUsePosition_Type,
this->hasLocalMatrix() ? &this->localMatrix() : NULL);
return GrDefaultGeoProcFactory::CreateForDeviceSpace(color, coverage, localCoords,
this->viewMatrix());
}
}
struct BatchTracker {
GrColor fColor;
bool fUsesLocalCoords;
bool fColorIgnored;
bool fCoverageIgnored;
};
BatchTracker fBatch;
SkSTArray<1, Geometry, true> fGeoData;
};
namespace GrRectBatch {
GrBatch* Create(GrColor color,
const SkMatrix& viewMatrix,
const SkRect& rect,
const SkRect* localRect,
const SkMatrix* localMatrix) {
RectBatch::Geometry geometry;
geometry.fColor = color;
geometry.fViewMatrix = viewMatrix;
geometry.fRect = rect;
if (localRect) {
geometry.fHasLocalRect = true;
geometry.fLocalRect = *localRect;
} else {
geometry.fHasLocalRect = false;
}
if (localMatrix) {
geometry.fHasLocalMatrix = true;
geometry.fLocalMatrix = *localMatrix;
} else {
geometry.fHasLocalMatrix = false;
}
return RectBatch::Create(geometry);
// setup batch properties
fBatch.fColorIgnored = !init.readsColor();
fBatch.fColor = fGeoData[0].fColor;
fBatch.fUsesLocalCoords = init.readsLocalCoords();
fBatch.fCoverageIgnored = !init.readsCoverage();
}
};
void GrRectBatch::generateGeometry(GrBatchTarget* batchTarget) {
SkAutoTUnref<const GrGeometryProcessor> gp(this->createRectGP());
if (!gp) {
SkDebugf("Could not create GrGeometryProcessor\n");
return;
}
batchTarget->initDraw(gp, this->pipeline());
int instanceCount = fGeoData.count();
size_t vertexStride = gp->getVertexStride();
SkASSERT(this->hasLocalRect() ?
vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorLocalCoordAttr) :
vertexStride == sizeof(GrDefaultGeoProcFactory::PositionColorAttr));
QuadHelper helper;
void* vertices = helper.init(batchTarget, vertexStride, instanceCount);
if (!vertices) {
return;
}
for (int i = 0; i < instanceCount; i++) {
const Geometry& geom = fGeoData[i];
intptr_t offset = reinterpret_cast<intptr_t>(vertices) +
kVerticesPerQuad * i * vertexStride;
SkPoint* positions = reinterpret_cast<SkPoint*>(offset);
positions->setRectFan(geom.fRect.fLeft, geom.fRect.fTop,
geom.fRect.fRight, geom.fRect.fBottom, vertexStride);
geom.fViewMatrix.mapPointsWithStride(positions, vertexStride, kVerticesPerQuad);
// TODO we should only do this if local coords are being read
if (geom.fHasLocalRect) {
static const int kLocalOffset = sizeof(SkPoint) + sizeof(GrColor);
SkPoint* coords = reinterpret_cast<SkPoint*>(offset + kLocalOffset);
coords->setRectFan(geom.fLocalRect.fLeft, geom.fLocalRect.fTop,
geom.fLocalRect.fRight, geom.fLocalRect.fBottom,
vertexStride);
if (geom.fHasLocalMatrix) {
geom.fLocalMatrix.mapPointsWithStride(coords, vertexStride, kVerticesPerQuad);
}
}
static const int kColorOffset = sizeof(SkPoint);
GrColor* vertColor = reinterpret_cast<GrColor*>(offset + kColorOffset);
for (int j = 0; j < 4; ++j) {
*vertColor = geom.fColor;
vertColor = (GrColor*) ((intptr_t) vertColor + vertexStride);
}
}
helper.issueDraw(batchTarget);
}
bool GrRectBatch::onCombineIfPossible(GrBatch* t) {
if (!this->pipeline()->isEqual(*t->pipeline())) {
return false;
}
GrRectBatch* that = t->cast<GrRectBatch>();
if (this->hasLocalRect() != that->hasLocalRect()) {
return false;
}
SkASSERT(this->usesLocalCoords() == that->usesLocalCoords());
if (!this->hasLocalRect() && this->usesLocalCoords()) {
if (!this->viewMatrix().cheapEqualTo(that->viewMatrix())) {
return false;
}
if (this->hasLocalMatrix() != that->hasLocalMatrix()) {
return false;
}
if (this->hasLocalMatrix() && !this->localMatrix().cheapEqualTo(that->localMatrix())) {
return false;
}
}
if (this->color() != that->color()) {
fBatch.fColor = GrColor_ILLEGAL;
}
fGeoData.push_back_n(that->geoData()->count(), that->geoData()->begin());
this->joinBounds(that->bounds());
return true;
}
/** We always use per-vertex colors so that rects can be batched across color changes. Sometimes
we have explicit local coords and sometimes not. We *could* always provide explicit local
coords and just duplicate the positions when the caller hasn't provided a local coord rect,
but we haven't seen a use case which frequently switches between local rect and no local
rect draws.
The color param is used to determine whether the opaque hint can be set on the draw state.
The caller must populate the vertex colors itself.
The vertex attrib order is always pos, color, [local coords].
*/
const GrGeometryProcessor* GrRectBatch::createRectGP() {
using namespace GrDefaultGeoProcFactory;
Color color(Color::kAttribute_Type);
Coverage coverage(this->coverageIgnored() ? Coverage::kNone_Type : Coverage::kSolid_Type);
// if we have a local rect, then we apply the localMatrix directly to the localRect to
// generate vertex local coords
if (this->hasLocalRect()) {
LocalCoords localCoords(LocalCoords::kHasExplicit_Type);
return GrDefaultGeoProcFactory::Create(color, coverage, localCoords, SkMatrix::I());
} else {
LocalCoords localCoords(LocalCoords::kUsePosition_Type,
this->hasLocalMatrix() ? &this->localMatrix() : NULL);
return GrDefaultGeoProcFactory::CreateForDeviceSpace(color, coverage, localCoords,
this->viewMatrix());
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////
#ifdef GR_TEST_UTILS
#include "GrBatchTest.h"
BATCH_TEST_DEFINE(RectBatch) {
GrColor color = GrRandomColor(random);
GrRectBatch::Geometry geometry;
geometry.fColor = GrRandomColor(random);
SkRect rect = GrTest::TestRect(random);
SkRect localRect;
bool hasLocalRect = random->nextBool();
bool hasLocalMatrix = random->nextBool();
geometry.fRect = GrTest::TestRect(random);
geometry.fHasLocalRect = random->nextBool();
SkMatrix viewMatrix;
SkMatrix localMatrix;
if (hasLocalRect) {
viewMatrix = GrTest::TestMatrixInvertible(random);
localRect = GrTest::TestRect(random);
if (geometry.fHasLocalRect) {
geometry.fViewMatrix = GrTest::TestMatrixInvertible(random);
geometry.fLocalRect = GrTest::TestRect(random);
} else {
viewMatrix = GrTest::TestMatrix(random);
geometry.fViewMatrix = GrTest::TestMatrix(random);
}
if (hasLocalMatrix) {
localMatrix = GrTest::TestMatrix(random);
geometry.fHasLocalMatrix = random->nextBool();
if (geometry.fHasLocalMatrix) {
geometry.fLocalMatrix = GrTest::TestMatrix(random);
}
return GrRectBatch::Create(color, viewMatrix, rect,
hasLocalRect ? &localRect : NULL,
hasLocalMatrix ? &localMatrix : NULL);
return GrRectBatch::Create(geometry);
}
#endif

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@ -8,24 +8,77 @@
#ifndef GrRectBatch_DEFINED
#define GrRectBatch_DEFINED
#include "GrBatch.h"
#include "GrColor.h"
class GrBatch;
class GrBatchTarget;
class SkMatrix;
struct SkRect;
/*
* A factory for returning batches which can draw rectangles. Right now this only handles non-AA
* rects
*/
namespace GrRectBatch {
class GrRectBatch : public GrBatch {
public:
struct Geometry {
SkMatrix fViewMatrix;
SkRect fRect;
SkRect fLocalRect;
SkMatrix fLocalMatrix;
GrColor fColor;
bool fHasLocalRect;
bool fHasLocalMatrix;
};
GrBatch* Create(GrColor color,
const SkMatrix& viewMatrix,
const SkRect& rect,
const SkRect* localRect,
const SkMatrix* localMatrix);
static GrBatch* Create(const Geometry& geometry) {
return SkNEW_ARGS(GrRectBatch, (geometry));
}
const char* name() const override { return "RectBatch"; }
void getInvariantOutputColor(GrInitInvariantOutput* out) const override {
// When this is called on a batch, there is only one geometry bundle
out->setKnownFourComponents(fGeoData[0].fColor);
}
void getInvariantOutputCoverage(GrInitInvariantOutput* out) const override {
out->setKnownSingleComponent(0xff);
}
void initBatchTracker(const GrPipelineInfo& init) override;
void generateGeometry(GrBatchTarget* batchTarget) override;
SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; }
private:
GrRectBatch(const Geometry& geometry) {
this->initClassID<GrRectBatch>();
fGeoData.push_back(geometry);
fBounds = geometry.fRect;
geometry.fViewMatrix.mapRect(&fBounds);
}
GrColor color() const { return fBatch.fColor; }
bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; }
bool colorIgnored() const { return fBatch.fColorIgnored; }
const SkMatrix& viewMatrix() const { return fGeoData[0].fViewMatrix; }
const SkMatrix& localMatrix() const { return fGeoData[0].fLocalMatrix; }
bool hasLocalRect() const { return fGeoData[0].fHasLocalRect; }
bool hasLocalMatrix() const { return fGeoData[0].fHasLocalMatrix; }
bool coverageIgnored() const { return fBatch.fCoverageIgnored; }
bool onCombineIfPossible(GrBatch* t) override;
const GrGeometryProcessor* createRectGP();
struct BatchTracker {
GrColor fColor;
bool fUsesLocalCoords;
bool fColorIgnored;
bool fCoverageIgnored;
};
BatchTracker fBatch;
SkSTArray<1, Geometry, true> fGeoData;
};
#endif

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@ -0,0 +1,41 @@
/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrRectBatchFactory.h"
#include "GrRectBatch.h"
namespace GrRectBatchFactory {
GrBatch* Create(GrColor color,
const SkMatrix& viewMatrix,
const SkRect& rect,
const SkRect* localRect,
const SkMatrix* localMatrix) {
GrRectBatch::Geometry geometry;
geometry.fColor = color;
geometry.fViewMatrix = viewMatrix;
geometry.fRect = rect;
if (localRect) {
geometry.fHasLocalRect = true;
geometry.fLocalRect = *localRect;
} else {
geometry.fHasLocalRect = false;
}
if (localMatrix) {
geometry.fHasLocalMatrix = true;
geometry.fLocalMatrix = *localMatrix;
} else {
geometry.fHasLocalMatrix = false;
}
return GrRectBatch::Create(geometry);
}
};

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@ -0,0 +1,31 @@
/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrRectBatchFactory_DEFINED
#define GrRectBatchFactory_DEFINED
#include "GrColor.h"
class GrBatch;
class SkMatrix;
struct SkRect;
/*
* A factory for returning batches which can draw rectangles. Right now this only handles non-AA
* rects
*/
namespace GrRectBatchFactory {
GrBatch* Create(GrColor color,
const SkMatrix& viewMatrix,
const SkRect& rect,
const SkRect* localRect,
const SkMatrix* localMatrix);
};
#endif