Fix BGRA on ES Issue 109.

git-svn-id: http://skia.googlecode.com/svn/trunk@702 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
bsalomon@google.com 2011-01-18 16:54:04 +00:00
parent 1572b071a7
commit ed3a06804f
3 changed files with 21 additions and 4 deletions

View File

@ -182,8 +182,8 @@
// Windows where we match GDI's order).
#ifndef GR_GL_32BPP_COLOR_FORMAT
#if GR_WIN32_BUILD
#define GR_GL_32BPP_COLOR_FORMAT GL_BGRA
#else
#define GR_GL_32BPP_COLOR_FORMAT GR_BGRA //use GR prefix because this
#else //may be an extension.
#define GR_GL_32BPP_COLOR_FORMAT GL_RGBA
#endif
#endif
@ -247,6 +247,10 @@ struct GrGLExts {
};
}
// BGRA format
#define GR_BGRA 0x80E1
// FBO
#define GR_FRAMEBUFFER 0x8D40
#define GR_FRAMEBUFFER_COMPLETE 0x8CD5

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@ -33,7 +33,9 @@
/*
* The default 32bit pixel config for texture upload is GL_RGBA on all
* platforms except on Windows where it is GL_BGRA. If your bitmaps map to a
* different GL enum, specify that with this define.
* different GL enum, specify that with this define. For portability use
* GR_BGRA rather than GL_BGRA for platforms where this format is an
* extension.
*/
//#define GR_GL_32BPP_COLOR_FORMAT GL_RGBA

View File

@ -299,6 +299,11 @@ GrGpuGL::GrGpuGL() {
GrPrintf("RGBA Renderbuffer: %s\n", (fRGBA8Renderbuffer ? "YES" : "NO"));
}
#if GR_SUPPORT_GLES
if (GR_GL_32BPP_COLOR_FORMAT == GR_BGRA) {
GrAssert(has_gl_extension("GL_EXT_texture_format_BGRA8888"));
}
#endif
#if GR_SUPPORT_GLDESKTOP
fBufferLockSupport = true; // we require VBO support and the desktop VBO
@ -1675,7 +1680,13 @@ bool GrGpuGL::canBeTexture(GrTexture::PixelConfig config,
case GrTexture::kRGBA_8888_PixelConfig:
case GrTexture::kRGBX_8888_PixelConfig: // todo: can we tell it our X?
*format = GR_GL_32BPP_COLOR_FORMAT;
*internalFormat = GL_RGBA;
#if GR_SUPPORT_GLES
// according to GL_EXT_texture_format_BGRA8888 the *internal*
// format for a BGRA is BGRA not RGBA (as on desktop)
*internalFormat = GR_GL_32BPP_COLOR_FORMAT;
#else
*internalFormat = GL_RGBA;
#endif
*type = GL_UNSIGNED_BYTE;
break;
case GrTexture::kRGB_565_PixelConfig: