Moved SW path renderer from GrContext.cpp to GrSoftwarePathRenderer.cpp

http://codereview.appspot.com/6138056/



git-svn-id: http://skia.googlecode.com/svn/trunk@3807 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
robertphillips@google.com 2012-05-01 14:30:24 +00:00
parent a5f406e998
commit ed4155d610
2 changed files with 230 additions and 236 deletions

View File

@ -1268,173 +1268,8 @@ void GrContext::drawVertices(const GrPaint& paint,
}
///////////////////////////////////////////////////////////////////////////////
#include "SkDraw.h"
#include "SkRasterClip.h"
namespace {
SkPath::FillType gr_fill_to_sk_fill(GrPathFill fill) {
switch (fill) {
case kWinding_PathFill:
return SkPath::kWinding_FillType;
case kEvenOdd_PathFill:
return SkPath::kEvenOdd_FillType;
case kInverseWinding_PathFill:
return SkPath::kInverseWinding_FillType;
case kInverseEvenOdd_PathFill:
return SkPath::kInverseEvenOdd_FillType;
default:
GrCrash("Unexpected fill.");
return SkPath::kWinding_FillType;
}
}
// gets device coord bounds of path (not considering the fill) and clip. The
// path bounds will be a subset of the clip bounds. returns false if
// path bounds would be empty.
bool get_path_and_clip_bounds(const GrDrawTarget* target,
const SkPath& path,
const GrVec* translate,
GrIRect* pathBounds,
GrIRect* clipBounds) {
// compute bounds as intersection of rt size, clip, and path
const GrRenderTarget* rt = target->getDrawState().getRenderTarget();
if (NULL == rt) {
return false;
}
*pathBounds = GrIRect::MakeWH(rt->width(), rt->height());
const GrClip& clip = target->getClip();
if (clip.hasConservativeBounds()) {
clip.getConservativeBounds().roundOut(clipBounds);
if (!pathBounds->intersect(*clipBounds)) {
return false;
}
} else {
// pathBounds is currently the rt extent, set clip bounds to that rect.
*clipBounds = *pathBounds;
}
GrRect pathSBounds = path.getBounds();
if (!pathSBounds.isEmpty()) {
if (NULL != translate) {
pathSBounds.offset(*translate);
}
target->getDrawState().getViewMatrix().mapRect(&pathSBounds,
pathSBounds);
GrIRect pathIBounds;
pathSBounds.roundOut(&pathIBounds);
if (!pathBounds->intersect(pathIBounds)) {
return false;
}
} else {
return false;
}
return true;
}
/**
* sw rasterizes path to A8 mask using the context's matrix and uploads to a
* scratch texture.
*/
bool sw_draw_path_to_mask_texture(const SkPath& clientPath,
const GrIRect& pathDevBounds,
GrPathFill fill,
GrContext* context,
const GrPoint* translate,
GrAutoScratchTexture* tex,
bool antiAlias) {
SkPaint paint;
SkPath tmpPath;
const SkPath* pathToDraw = &clientPath;
if (kHairLine_PathFill == fill) {
paint.setStyle(SkPaint::kStroke_Style);
paint.setStrokeWidth(SK_Scalar1);
} else {
paint.setStyle(SkPaint::kFill_Style);
SkPath::FillType skfill = gr_fill_to_sk_fill(fill);
if (skfill != pathToDraw->getFillType()) {
tmpPath = *pathToDraw;
tmpPath.setFillType(skfill);
pathToDraw = &tmpPath;
}
}
paint.setAntiAlias(antiAlias);
paint.setColor(SK_ColorWHITE);
GrMatrix matrix = context->getMatrix();
if (NULL != translate) {
matrix.postTranslate(translate->fX, translate->fY);
}
matrix.postTranslate(-pathDevBounds.fLeft * SK_Scalar1,
-pathDevBounds.fTop * SK_Scalar1);
GrIRect bounds = GrIRect::MakeWH(pathDevBounds.width(),
pathDevBounds.height());
SkBitmap bm;
bm.setConfig(SkBitmap::kA8_Config, bounds.fRight, bounds.fBottom);
if (!bm.allocPixels()) {
return false;
}
sk_bzero(bm.getPixels(), bm.getSafeSize());
SkDraw draw;
sk_bzero(&draw, sizeof(draw));
SkRasterClip rc(bounds);
draw.fRC = &rc;
draw.fClip = &rc.bwRgn();
draw.fMatrix = &matrix;
draw.fBitmap = &bm;
draw.drawPath(*pathToDraw, paint);
const GrTextureDesc desc = {
kNone_GrTextureFlags,
bounds.fRight,
bounds.fBottom,
kAlpha_8_GrPixelConfig,
0 // samples
};
tex->set(context, desc);
GrTexture* texture = tex->texture();
if (NULL == texture) {
return false;
}
SkAutoLockPixels alp(bm);
texture->writePixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig,
bm.getPixels(), bm.rowBytes());
return true;
}
void draw_around_inv_path(GrDrawTarget* target,
GrDrawState::StageMask stageMask,
const GrIRect& clipBounds,
const GrIRect& pathBounds) {
GrDrawTarget::AutoDeviceCoordDraw adcd(target, stageMask);
GrRect rect;
if (clipBounds.fTop < pathBounds.fTop) {
rect.iset(clipBounds.fLeft, clipBounds.fTop,
clipBounds.fRight, pathBounds.fTop);
target->drawSimpleRect(rect, NULL, stageMask);
}
if (clipBounds.fLeft < pathBounds.fLeft) {
rect.iset(clipBounds.fLeft, pathBounds.fTop,
pathBounds.fLeft, pathBounds.fBottom);
target->drawSimpleRect(rect, NULL, stageMask);
}
if (clipBounds.fRight > pathBounds.fRight) {
rect.iset(pathBounds.fRight, pathBounds.fTop,
clipBounds.fRight, pathBounds.fBottom);
target->drawSimpleRect(rect, NULL, stageMask);
}
if (clipBounds.fBottom > pathBounds.fBottom) {
rect.iset(clipBounds.fLeft, pathBounds.fBottom,
clipBounds.fRight, clipBounds.fBottom);
target->drawSimpleRect(rect, NULL, stageMask);
}
}
struct CircleVertex {
GrPoint fPos;
GrPoint fCenter;
@ -1554,58 +1389,6 @@ void GrContext::drawOval(const GrPaint& paint,
target->drawNonIndexed(kTriangleStrip_PrimitiveType, 0, 4);
}
// return true on success; false on failure
bool onDrawPath(const SkPath& path,
GrPathFill fill,
const GrVec* translate,
GrDrawTarget* target,
GrDrawState::StageMask stageMask,
bool antiAlias,
GrContext* context) {
GrAutoScratchTexture ast;
GrIRect pathBounds, clipBounds;
if (!get_path_and_clip_bounds(target, path, translate,
&pathBounds, &clipBounds)) {
return true; // path is empty so there is nothing to do
}
if (sw_draw_path_to_mask_texture(path, pathBounds,
fill, context,
translate, &ast, antiAlias)) {
GrTexture* texture = ast.texture();
GrAssert(NULL != texture);
GrDrawTarget::AutoDeviceCoordDraw adcd(target, stageMask);
enum {
kPathMaskStage = GrPaint::kTotalStages,
};
target->drawState()->setTexture(kPathMaskStage, texture);
target->drawState()->sampler(kPathMaskStage)->reset();
GrScalar w = GrIntToScalar(pathBounds.width());
GrScalar h = GrIntToScalar(pathBounds.height());
GrRect maskRect = GrRect::MakeWH(w / texture->width(),
h / texture->height());
const GrRect* srcRects[GrDrawState::kNumStages] = {NULL};
srcRects[kPathMaskStage] = &maskRect;
stageMask |= 1 << kPathMaskStage;
GrRect dstRect = GrRect::MakeLTRB(
SK_Scalar1* pathBounds.fLeft,
SK_Scalar1* pathBounds.fTop,
SK_Scalar1* pathBounds.fRight,
SK_Scalar1* pathBounds.fBottom);
target->drawRect(dstRect, NULL, stageMask, srcRects, NULL);
target->drawState()->setTexture(kPathMaskStage, NULL);
if (GrIsFillInverted(fill)) {
draw_around_inv_path(target, stageMask,
clipBounds, pathBounds);
}
return true;
}
return false;
}
void GrContext::drawPath(const GrPaint& paint, const SkPath& path,
GrPathFill fill, const GrPoint* translate) {
@ -1655,19 +1438,7 @@ void GrContext::internalDrawPath(const GrPaint& paint, const SkPath& path,
prAA = false;
}
GrPathRenderer* pr = NULL;
if (prAA) {
pr = this->getPathRenderer(path, fill, target, true);
if (NULL == pr) {
if (onDrawPath(path, fill, translate,
target, stageMask, prAA, this)) {
return;
}
}
} else {
pr = this->getPathRenderer(path, fill, target, false);
}
GrPathRenderer* pr = this->getPathRenderer(path, fill, target, prAA);
if (NULL == pr) {
#if GR_DEBUG
GrPrintf("Unable to find path renderer compatible with path.\n");

View File

@ -7,21 +7,203 @@
*/
#include "GrSoftwarePathRenderer.h"
#include "GrPaint.h"
#include "SkPaint.h"
#include "GrRenderTarget.h"
#include "GrContext.h"
#include "SkDraw.h"
#include "SkRasterClip.h"
////////////////////////////////////////////////////////////////////////////////
bool GrSoftwarePathRenderer::canDrawPath(const SkPath& path,
GrPathFill fill,
const GrDrawTarget* target,
bool antiAlias) const {
if (!antiAlias) {
// TODO: the SW renderer can also handle non-AA paths
if (!antiAlias || NULL == fContext) {
// TODO: We could allow the SW path to also handle non-AA paths but
// this would mean that GrDefaultPathRenderer would never be called
// (since it appears after the SW renderer in the path renderer
// chain). Some testing would need to be done r.e. performance
// and consistency of the resulting images before removing
// the "!antiAlias" clause from the above test
return false;
}
// TODO: set to true when filled out
return false;
return true;
}
namespace {
////////////////////////////////////////////////////////////////////////////////
SkPath::FillType gr_fill_to_sk_fill(GrPathFill fill) {
switch (fill) {
case kWinding_PathFill:
return SkPath::kWinding_FillType;
case kEvenOdd_PathFill:
return SkPath::kEvenOdd_FillType;
case kInverseWinding_PathFill:
return SkPath::kInverseWinding_FillType;
case kInverseEvenOdd_PathFill:
return SkPath::kInverseEvenOdd_FillType;
default:
GrCrash("Unexpected fill.");
return SkPath::kWinding_FillType;
}
}
////////////////////////////////////////////////////////////////////////////////
// gets device coord bounds of path (not considering the fill) and clip. The
// path bounds will be a subset of the clip bounds. returns false if
// path bounds would be empty.
bool get_path_and_clip_bounds(const GrDrawTarget* target,
const SkPath& path,
const GrVec* translate,
GrIRect* pathBounds,
GrIRect* clipBounds) {
// compute bounds as intersection of rt size, clip, and path
const GrRenderTarget* rt = target->getDrawState().getRenderTarget();
if (NULL == rt) {
return false;
}
*pathBounds = GrIRect::MakeWH(rt->width(), rt->height());
const GrClip& clip = target->getClip();
if (clip.hasConservativeBounds()) {
clip.getConservativeBounds().roundOut(clipBounds);
if (!pathBounds->intersect(*clipBounds)) {
return false;
}
} else {
// pathBounds is currently the rt extent, set clip bounds to that rect.
*clipBounds = *pathBounds;
}
GrRect pathSBounds = path.getBounds();
if (!pathSBounds.isEmpty()) {
if (NULL != translate) {
pathSBounds.offset(*translate);
}
target->getDrawState().getViewMatrix().mapRect(&pathSBounds,
pathSBounds);
GrIRect pathIBounds;
pathSBounds.roundOut(&pathIBounds);
if (!pathBounds->intersect(pathIBounds)) {
return false;
}
} else {
return false;
}
return true;
}
////////////////////////////////////////////////////////////////////////////////
/**
* sw rasterizes path to A8 mask using the context's matrix and uploads to a
* scratch texture.
*/
bool sw_draw_path_to_mask_texture(const SkPath& clientPath,
const GrIRect& pathDevBounds,
GrPathFill fill,
GrContext* context,
const GrPoint* translate,
GrAutoScratchTexture* tex,
bool antiAlias) {
SkPaint paint;
SkPath tmpPath;
const SkPath* pathToDraw = &clientPath;
if (kHairLine_PathFill == fill) {
paint.setStyle(SkPaint::kStroke_Style);
paint.setStrokeWidth(SK_Scalar1);
} else {
paint.setStyle(SkPaint::kFill_Style);
SkPath::FillType skfill = gr_fill_to_sk_fill(fill);
if (skfill != pathToDraw->getFillType()) {
tmpPath = *pathToDraw;
tmpPath.setFillType(skfill);
pathToDraw = &tmpPath;
}
}
paint.setAntiAlias(antiAlias);
paint.setColor(SK_ColorWHITE);
GrMatrix matrix = context->getMatrix();
if (NULL != translate) {
matrix.postTranslate(translate->fX, translate->fY);
}
matrix.postTranslate(-pathDevBounds.fLeft * SK_Scalar1,
-pathDevBounds.fTop * SK_Scalar1);
GrIRect bounds = GrIRect::MakeWH(pathDevBounds.width(),
pathDevBounds.height());
SkBitmap bm;
bm.setConfig(SkBitmap::kA8_Config, bounds.fRight, bounds.fBottom);
if (!bm.allocPixels()) {
return false;
}
sk_bzero(bm.getPixels(), bm.getSafeSize());
SkDraw draw;
sk_bzero(&draw, sizeof(draw));
SkRasterClip rc(bounds);
draw.fRC = &rc;
draw.fClip = &rc.bwRgn();
draw.fMatrix = &matrix;
draw.fBitmap = &bm;
draw.drawPath(*pathToDraw, paint);
const GrTextureDesc desc = {
kNone_GrTextureFlags,
bounds.fRight,
bounds.fBottom,
kAlpha_8_GrPixelConfig,
0 // samples
};
tex->set(context, desc);
GrTexture* texture = tex->texture();
if (NULL == texture) {
return false;
}
SkAutoLockPixels alp(bm);
texture->writePixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig,
bm.getPixels(), bm.rowBytes());
return true;
}
////////////////////////////////////////////////////////////////////////////////
void draw_around_inv_path(GrDrawTarget* target,
GrDrawState::StageMask stageMask,
const GrIRect& clipBounds,
const GrIRect& pathBounds) {
GrDrawTarget::AutoDeviceCoordDraw adcd(target, stageMask);
GrRect rect;
if (clipBounds.fTop < pathBounds.fTop) {
rect.iset(clipBounds.fLeft, clipBounds.fTop,
clipBounds.fRight, pathBounds.fTop);
target->drawSimpleRect(rect, NULL, stageMask);
}
if (clipBounds.fLeft < pathBounds.fLeft) {
rect.iset(clipBounds.fLeft, pathBounds.fTop,
pathBounds.fLeft, pathBounds.fBottom);
target->drawSimpleRect(rect, NULL, stageMask);
}
if (clipBounds.fRight > pathBounds.fRight) {
rect.iset(pathBounds.fRight, pathBounds.fTop,
clipBounds.fRight, pathBounds.fBottom);
target->drawSimpleRect(rect, NULL, stageMask);
}
if (clipBounds.fBottom > pathBounds.fBottom) {
rect.iset(clipBounds.fLeft, pathBounds.fBottom,
clipBounds.fRight, clipBounds.fBottom);
target->drawSimpleRect(rect, NULL, stageMask);
}
}
}
////////////////////////////////////////////////////////////////////////////////
// return true on success; false on failure
bool GrSoftwarePathRenderer::onDrawPath(const SkPath& path,
GrPathFill fill,
const GrVec* translate,
@ -29,7 +211,48 @@ bool GrSoftwarePathRenderer::onDrawPath(const SkPath& path,
GrDrawState::StageMask stageMask,
bool antiAlias) {
// TODO: move onDrawPath routine (& its helpers) here from GrContext.cpp
if (NULL == fContext) {
return false;
}
GrAutoScratchTexture ast;
GrIRect pathBounds, clipBounds;
if (!get_path_and_clip_bounds(target, path, translate,
&pathBounds, &clipBounds)) {
return true; // path is empty so there is nothing to do
}
if (sw_draw_path_to_mask_texture(path, pathBounds,
fill, fContext,
translate, &ast, antiAlias)) {
GrTexture* texture = ast.texture();
GrAssert(NULL != texture);
GrDrawTarget::AutoDeviceCoordDraw adcd(target, stageMask);
enum {
kPathMaskStage = GrPaint::kTotalStages,
};
target->drawState()->setTexture(kPathMaskStage, texture);
target->drawState()->sampler(kPathMaskStage)->reset();
GrScalar w = GrIntToScalar(pathBounds.width());
GrScalar h = GrIntToScalar(pathBounds.height());
GrRect maskRect = GrRect::MakeWH(w / texture->width(),
h / texture->height());
const GrRect* srcRects[GrDrawState::kNumStages] = {NULL};
srcRects[kPathMaskStage] = &maskRect;
stageMask |= 1 << kPathMaskStage;
GrRect dstRect = GrRect::MakeLTRB(
SK_Scalar1* pathBounds.fLeft,
SK_Scalar1* pathBounds.fTop,
SK_Scalar1* pathBounds.fRight,
SK_Scalar1* pathBounds.fBottom);
target->drawRect(dstRect, NULL, stageMask, srcRects, NULL);
target->drawState()->setTexture(kPathMaskStage, NULL);
if (GrIsFillInverted(fill)) {
draw_around_inv_path(target, stageMask,
clipBounds, pathBounds);
}
return true;
}
return false;
}