Roll skia/third_party/skcms 5cc905d..e4c0e54 (1 commits)

https://skia.googlesource.com/skcms.git/+log/5cc905d..e4c0e54

2018-05-16 brianosman@google.com Add lerping to skcms_eval_curve


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CQ_INCLUDE_TRYBOTS=master.tryserver.blink:linux_trusty_blink_rel
TBR=herb@google.com

Change-Id: Ie44a66826197489e499a2ce7dcbba8592a43973f
Reviewed-on: https://skia-review.googlesource.com/128650
Reviewed-by: skcms-skia-autoroll <skcms-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: skcms-skia-autoroll <skcms-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
This commit is contained in:
skcms-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com 2018-05-16 19:14:40 +00:00 committed by Skia Commit-Bot
parent 05da1c16df
commit ed4921b9d4
2 changed files with 24 additions and 13 deletions

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@ -10,25 +10,36 @@
#include "TransferFunction.h"
#include <assert.h>
static float minus_1_ulp(float x) {
int32_t bits;
memcpy(&bits, &x, sizeof(bits));
bits = bits - 1;
memcpy(&x, &bits, sizeof(bits));
return x;
}
float skcms_eval_curve(const skcms_Curve* curve, float x) {
if (curve->table_entries == 0) {
return skcms_TransferFunction_eval(&curve->parametric, x);
}
// TODO: today we should always hit an entry exactly, but if that changes, lerp?
// (We add half to account for slight int -> float -> int round tripping issues.)
float fx = x*(curve->table_entries - 1);
int ix = (int)( fx + 0.5f );
assert ( fabsf_(fx - (float)ix) < 0.0005 );
float ix = fmaxf_(0, fminf_(x, 1)) * (curve->table_entries - 1);
int lo = (int) ix,
hi = (int)minus_1_ulp(ix + 1.0f);
float t = ix - (float)lo;
float l, h;
if (curve->table_8) {
return curve->table_8[ix] * (1/255.0f);
l = curve->table_8[lo] * (1/255.0f);
h = curve->table_8[hi] * (1/255.0f);
} else {
uint16_t be;
memcpy(&be, curve->table_16 + 2*ix, 2);
uint16_t le = ((be << 8) | (be >> 8)) & 0xffff;
return le * (1/65535.0f);
uint16_t be_l, be_h;
memcpy(&be_l, curve->table_16 + 2*lo, 2);
memcpy(&be_h, curve->table_16 + 2*hi, 2);
uint16_t le_l = ((be_l << 8) | (be_l >> 8)) & 0xffff;
uint16_t le_h = ((be_h << 8) | (be_h >> 8)) & 0xffff;
l = le_l * (1/65535.0f);
h = le_h * (1/65535.0f);
}
return l + (h-l)*t;
}

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@ -1 +1 @@
5cc905db968da1cad33f473f2d7700972bb959a1
e4c0e54a9c1998286f0d4760a71f42ae23679541