Give strokerectbatch a proper home

Review URL: https://codereview.chromium.org/1274763002
This commit is contained in:
bsalomon 2015-08-05 10:34:05 -07:00 committed by Commit bot
parent 847029043e
commit ee14a622b0
5 changed files with 223 additions and 191 deletions

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@ -211,6 +211,8 @@
'<(skia_src_path)/gpu/GrSoftwarePathRenderer.h',
'<(skia_src_path)/gpu/GrSurfacePriv.h',
'<(skia_src_path)/gpu/GrSurface.cpp',
'<(skia_src_path)/gpu/GrStrokeRectBatch.cpp',
'<(skia_src_path)/gpu/GrStrokeRectBatch.h',
'<(skia_src_path)/gpu/GrTextBlobCache.cpp',
'<(skia_src_path)/gpu/GrTextBlobCache.h',
'<(skia_src_path)/gpu/GrTextContext.cpp',

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@ -21,8 +21,8 @@ BATCH_TEST_EXTERN(DefaultPathBatch);
BATCH_TEST_EXTERN(CircleBatch);
BATCH_TEST_EXTERN(DIEllipseBatch);
BATCH_TEST_EXTERN(EllipseBatch);
BATCH_TEST_EXTERN(GrStrokeRectBatch);
BATCH_TEST_EXTERN(RRectBatch);
BATCH_TEST_EXTERN(StrokeRectBatch);
BATCH_TEST_EXTERN(TesselatingPathBatch);
BATCH_TEST_EXTERN(TextBlobBatch);
BATCH_TEST_EXTERN(VerticesBatch);
@ -38,8 +38,8 @@ static BatchTestFunc gTestBatches[] = {
BATCH_TEST_ENTRY(CircleBatch),
BATCH_TEST_ENTRY(DIEllipseBatch),
BATCH_TEST_ENTRY(EllipseBatch),
BATCH_TEST_ENTRY(GrStrokeRectBatch),
BATCH_TEST_ENTRY(RRectBatch),
BATCH_TEST_ENTRY(StrokeRectBatch),
BATCH_TEST_ENTRY(TesselatingPathBatch),
BATCH_TEST_ENTRY(TextBlobBatch),
BATCH_TEST_ENTRY(VerticesBatch)

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@ -16,6 +16,7 @@
#include "GrPathRenderer.h"
#include "GrRenderTarget.h"
#include "GrRenderTargetPriv.h"
#include "GrStrokeRectBatch.h"
#include "GrStencilAndCoverTextContext.h"
#define ASSERT_OWNED_RESOURCE(R) SkASSERT(!(R) || (R)->getContext() == fContext)
@ -235,183 +236,6 @@ static inline bool rect_contains_inclusive(const SkRect& rect, const SkPoint& po
point.fY >= rect.fTop && point.fY <= rect.fBottom;
}
class StrokeRectBatch : public GrBatch {
public:
struct Geometry {
GrColor fColor;
SkMatrix fViewMatrix;
SkRect fRect;
SkScalar fStrokeWidth;
};
static GrBatch* Create(const Geometry& geometry, bool snapToPixelCenters) {
return SkNEW_ARGS(StrokeRectBatch, (geometry, snapToPixelCenters));
}
const char* name() const override { return "StrokeRectBatch"; }
void getInvariantOutputColor(GrInitInvariantOutput* out) const override {
// When this is called on a batch, there is only one geometry bundle
out->setKnownFourComponents(fGeoData[0].fColor);
}
void getInvariantOutputCoverage(GrInitInvariantOutput* out) const override {
out->setKnownSingleComponent(0xff);
}
void initBatchTracker(const GrPipelineInfo& init) override {
// Handle any color overrides
if (!init.readsColor()) {
fGeoData[0].fColor = GrColor_ILLEGAL;
}
init.getOverrideColorIfSet(&fGeoData[0].fColor);
// setup batch properties
fBatch.fColorIgnored = !init.readsColor();
fBatch.fColor = fGeoData[0].fColor;
fBatch.fUsesLocalCoords = init.readsLocalCoords();
fBatch.fCoverageIgnored = !init.readsCoverage();
}
void generateGeometry(GrBatchTarget* batchTarget, const GrPipeline* pipeline) override {
SkAutoTUnref<const GrGeometryProcessor> gp;
{
using namespace GrDefaultGeoProcFactory;
Color color(this->color());
Coverage coverage(this->coverageIgnored() ? Coverage::kSolid_Type :
Coverage::kNone_Type);
LocalCoords localCoords(this->usesLocalCoords() ? LocalCoords::kUsePosition_Type :
LocalCoords::kUnused_Type);
gp.reset(GrDefaultGeoProcFactory::Create(color, coverage, localCoords,
this->viewMatrix()));
}
batchTarget->initDraw(gp, pipeline);
size_t vertexStride = gp->getVertexStride();
SkASSERT(vertexStride == sizeof(GrDefaultGeoProcFactory::PositionAttr));
Geometry& args = fGeoData[0];
int vertexCount = kVertsPerHairlineRect;
if (args.fStrokeWidth > 0) {
vertexCount = kVertsPerStrokeRect;
}
const GrVertexBuffer* vertexBuffer;
int firstVertex;
void* verts = batchTarget->makeVertSpace(vertexStride, vertexCount,
&vertexBuffer, &firstVertex);
if (!verts) {
SkDebugf("Could not allocate vertices\n");
return;
}
SkPoint* vertex = reinterpret_cast<SkPoint*>(verts);
GrPrimitiveType primType;
if (args.fStrokeWidth > 0) {;
primType = kTriangleStrip_GrPrimitiveType;
args.fRect.sort();
this->setStrokeRectStrip(vertex, args.fRect, args.fStrokeWidth);
} else {
// hairline
primType = kLineStrip_GrPrimitiveType;
vertex[0].set(args.fRect.fLeft, args.fRect.fTop);
vertex[1].set(args.fRect.fRight, args.fRect.fTop);
vertex[2].set(args.fRect.fRight, args.fRect.fBottom);
vertex[3].set(args.fRect.fLeft, args.fRect.fBottom);
vertex[4].set(args.fRect.fLeft, args.fRect.fTop);
}
GrVertices vertices;
vertices.init(primType, vertexBuffer, firstVertex, vertexCount);
batchTarget->draw(vertices);
}
SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; }
private:
StrokeRectBatch(const Geometry& geometry, bool snapToPixelCenters) {
this->initClassID<StrokeRectBatch>();
fBatch.fHairline = geometry.fStrokeWidth == 0;
fGeoData.push_back(geometry);
// setup bounds
fBounds = geometry.fRect;
SkScalar rad = SkScalarHalf(geometry.fStrokeWidth);
fBounds.outset(rad, rad);
geometry.fViewMatrix.mapRect(&fBounds);
// If our caller snaps to pixel centers then we have to round out the bounds
if (snapToPixelCenters) {
fBounds.roundOut();
}
}
/* create a triangle strip that strokes the specified rect. There are 8
unique vertices, but we repeat the last 2 to close up. Alternatively we
could use an indices array, and then only send 8 verts, but not sure that
would be faster.
*/
void setStrokeRectStrip(SkPoint verts[10], const SkRect& rect, SkScalar width) {
const SkScalar rad = SkScalarHalf(width);
// TODO we should be able to enable this assert, but we'd have to filter these draws
// this is a bug
//SkASSERT(rad < rect.width() / 2 && rad < rect.height() / 2);
verts[0].set(rect.fLeft + rad, rect.fTop + rad);
verts[1].set(rect.fLeft - rad, rect.fTop - rad);
verts[2].set(rect.fRight - rad, rect.fTop + rad);
verts[3].set(rect.fRight + rad, rect.fTop - rad);
verts[4].set(rect.fRight - rad, rect.fBottom - rad);
verts[5].set(rect.fRight + rad, rect.fBottom + rad);
verts[6].set(rect.fLeft + rad, rect.fBottom - rad);
verts[7].set(rect.fLeft - rad, rect.fBottom + rad);
verts[8] = verts[0];
verts[9] = verts[1];
}
GrColor color() const { return fBatch.fColor; }
bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; }
bool colorIgnored() const { return fBatch.fColorIgnored; }
const SkMatrix& viewMatrix() const { return fGeoData[0].fViewMatrix; }
bool hairline() const { return fBatch.fHairline; }
bool coverageIgnored() const { return fBatch.fCoverageIgnored; }
bool onCombineIfPossible(GrBatch* t) override {
//if (!this->pipeline()->isEqual(*t->pipeline())) {
// return false;
//}
// StrokeRectBatch* that = t->cast<StrokeRectBatch>();
// NonAA stroke rects cannot batch right now
// TODO make these batchable
return false;
}
struct BatchTracker {
GrColor fColor;
bool fUsesLocalCoords;
bool fColorIgnored;
bool fCoverageIgnored;
bool fHairline;
};
const static int kVertsPerHairlineRect = 5;
const static int kVertsPerStrokeRect = 10;
BatchTracker fBatch;
SkSTArray<1, Geometry, true> fGeoData;
};
void GrDrawContext::drawRect(GrRenderTarget* rt,
const GrClip& clip,
const GrPaint& paint,
@ -499,7 +323,7 @@ void GrDrawContext::drawRect(GrRenderTarget* rt,
}
if (width >= 0) {
StrokeRectBatch::Geometry geometry;
GrStrokeRectBatch::Geometry geometry;
geometry.fViewMatrix = viewMatrix;
geometry.fColor = color;
geometry.fRect = rect;
@ -507,7 +331,7 @@ void GrDrawContext::drawRect(GrRenderTarget* rt,
// Non-AA hairlines are snapped to pixel centers to make which pixels are hit deterministic
bool snapToPixelCenters = (0 == width && !rt->isUnifiedMultisampled());
SkAutoTUnref<GrBatch> batch(StrokeRectBatch::Create(geometry, snapToPixelCenters));
SkAutoTUnref<GrBatch> batch(GrStrokeRectBatch::Create(geometry, snapToPixelCenters));
// Depending on sub-pixel coordinates and the particular GPU, we may lose a corner of
// hairline rects. We jam all the vertices to pixel centers to avoid this, but not when MSAA
@ -1204,16 +1028,6 @@ void GrDrawContext::drawBatch(GrPipelineBuilder* pipelineBuilder, GrBatch* batch
#ifdef GR_TEST_UTILS
BATCH_TEST_DEFINE(StrokeRectBatch) {
StrokeRectBatch::Geometry geometry;
geometry.fViewMatrix = GrTest::TestMatrix(random);
geometry.fColor = GrRandomColor(random);
geometry.fRect = GrTest::TestRect(random);
geometry.fStrokeWidth = random->nextBool() ? 0.0f : 1.0f;
return StrokeRectBatch::Create(geometry, random->nextBool());
}
static uint32_t seed_vertices(GrPrimitiveType type) {
switch (type) {
case kTriangles_GrPrimitiveType:

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@ -0,0 +1,24 @@
/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrStrokeRectBatch.h"
#include "GrBatchTest.h"
#include "SkRandom.h"
#ifdef GR_TEST_UTILS
BATCH_TEST_DEFINE(GrStrokeRectBatch) {
GrStrokeRectBatch::Geometry geometry;
geometry.fViewMatrix = GrTest::TestMatrix(random);
geometry.fColor = GrRandomColor(random);
geometry.fRect = GrTest::TestRect(random);
geometry.fStrokeWidth = random->nextBool() ? 0.0f : 1.0f;
return GrStrokeRectBatch::Create(geometry, random->nextBool());
}
#endif

192
src/gpu/GrStrokeRectBatch.h Normal file
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@ -0,0 +1,192 @@
/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrStrokeRectBatch_DEFINED
#define GrStrokeRectBatch_DEFINED
#include "GrBatch.h"
#include "GrColor.h"
#include "GrDefaultGeoProcFactory.h"
class GrStrokeRectBatch : public GrBatch {
public:
struct Geometry {
GrColor fColor;
SkMatrix fViewMatrix;
SkRect fRect;
SkScalar fStrokeWidth;
};
static GrBatch* Create(const Geometry& geometry, bool snapToPixelCenters) {
return SkNEW_ARGS(GrStrokeRectBatch, (geometry, snapToPixelCenters));
}
const char* name() const override { return "GrStrokeRectBatch"; }
void getInvariantOutputColor(GrInitInvariantOutput* out) const override {
// When this is called on a batch, there is only one geometry bundle
out->setKnownFourComponents(fGeoData[0].fColor);
}
void getInvariantOutputCoverage(GrInitInvariantOutput* out) const override {
out->setKnownSingleComponent(0xff);
}
void initBatchTracker(const GrPipelineInfo& init) override {
// Handle any color overrides
if (!init.readsColor()) {
fGeoData[0].fColor = GrColor_ILLEGAL;
}
init.getOverrideColorIfSet(&fGeoData[0].fColor);
// setup batch properties
fBatch.fColorIgnored = !init.readsColor();
fBatch.fColor = fGeoData[0].fColor;
fBatch.fUsesLocalCoords = init.readsLocalCoords();
fBatch.fCoverageIgnored = !init.readsCoverage();
}
void generateGeometry(GrBatchTarget* batchTarget, const GrPipeline* pipeline) override {
SkAutoTUnref<const GrGeometryProcessor> gp;
{
using namespace GrDefaultGeoProcFactory;
Color color(this->color());
Coverage coverage(this->coverageIgnored() ? Coverage::kSolid_Type :
Coverage::kNone_Type);
LocalCoords localCoords(this->usesLocalCoords() ? LocalCoords::kUsePosition_Type :
LocalCoords::kUnused_Type);
gp.reset(GrDefaultGeoProcFactory::Create(color, coverage, localCoords,
this->viewMatrix()));
}
batchTarget->initDraw(gp, pipeline);
size_t vertexStride = gp->getVertexStride();
SkASSERT(vertexStride == sizeof(GrDefaultGeoProcFactory::PositionAttr));
Geometry& args = fGeoData[0];
int vertexCount = kVertsPerHairlineRect;
if (args.fStrokeWidth > 0) {
vertexCount = kVertsPerStrokeRect;
}
const GrVertexBuffer* vertexBuffer;
int firstVertex;
void* verts = batchTarget->makeVertSpace(vertexStride, vertexCount,
&vertexBuffer, &firstVertex);
if (!verts) {
SkDebugf("Could not allocate vertices\n");
return;
}
SkPoint* vertex = reinterpret_cast<SkPoint*>(verts);
GrPrimitiveType primType;
if (args.fStrokeWidth > 0) {;
primType = kTriangleStrip_GrPrimitiveType;
args.fRect.sort();
this->setStrokeRectStrip(vertex, args.fRect, args.fStrokeWidth);
} else {
// hairline
primType = kLineStrip_GrPrimitiveType;
vertex[0].set(args.fRect.fLeft, args.fRect.fTop);
vertex[1].set(args.fRect.fRight, args.fRect.fTop);
vertex[2].set(args.fRect.fRight, args.fRect.fBottom);
vertex[3].set(args.fRect.fLeft, args.fRect.fBottom);
vertex[4].set(args.fRect.fLeft, args.fRect.fTop);
}
GrVertices vertices;
vertices.init(primType, vertexBuffer, firstVertex, vertexCount);
batchTarget->draw(vertices);
}
SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; }
private:
GrStrokeRectBatch(const Geometry& geometry, bool snapToPixelCenters) {
this->initClassID<GrStrokeRectBatch>();
fBatch.fHairline = geometry.fStrokeWidth == 0;
fGeoData.push_back(geometry);
// setup bounds
fBounds = geometry.fRect;
SkScalar rad = SkScalarHalf(geometry.fStrokeWidth);
fBounds.outset(rad, rad);
geometry.fViewMatrix.mapRect(&fBounds);
// If our caller snaps to pixel centers then we have to round out the bounds
if (snapToPixelCenters) {
fBounds.roundOut();
}
}
/* create a triangle strip that strokes the specified rect. There are 8
unique vertices, but we repeat the last 2 to close up. Alternatively we
could use an indices array, and then only send 8 verts, but not sure that
would be faster.
*/
void setStrokeRectStrip(SkPoint verts[10], const SkRect& rect, SkScalar width) {
const SkScalar rad = SkScalarHalf(width);
// TODO we should be able to enable this assert, but we'd have to filter these draws
// this is a bug
//SkASSERT(rad < rect.width() / 2 && rad < rect.height() / 2);
verts[0].set(rect.fLeft + rad, rect.fTop + rad);
verts[1].set(rect.fLeft - rad, rect.fTop - rad);
verts[2].set(rect.fRight - rad, rect.fTop + rad);
verts[3].set(rect.fRight + rad, rect.fTop - rad);
verts[4].set(rect.fRight - rad, rect.fBottom - rad);
verts[5].set(rect.fRight + rad, rect.fBottom + rad);
verts[6].set(rect.fLeft + rad, rect.fBottom - rad);
verts[7].set(rect.fLeft - rad, rect.fBottom + rad);
verts[8] = verts[0];
verts[9] = verts[1];
}
GrColor color() const { return fBatch.fColor; }
bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; }
bool colorIgnored() const { return fBatch.fColorIgnored; }
const SkMatrix& viewMatrix() const { return fGeoData[0].fViewMatrix; }
bool hairline() const { return fBatch.fHairline; }
bool coverageIgnored() const { return fBatch.fCoverageIgnored; }
bool onCombineIfPossible(GrBatch* t) override {
//if (!this->pipeline()->isEqual(*t->pipeline())) {
// return false;
//}
// GrStrokeRectBatch* that = t->cast<StrokeRectBatch>();
// NonAA stroke rects cannot batch right now
// TODO make these batchable
return false;
}
struct BatchTracker {
GrColor fColor;
bool fUsesLocalCoords;
bool fColorIgnored;
bool fCoverageIgnored;
bool fHairline;
};
const static int kVertsPerHairlineRect = 5;
const static int kVertsPerStrokeRect = 10;
BatchTracker fBatch;
SkSTArray<1, Geometry, true> fGeoData;
};
#endif