Sanitizing source files in Housekeeper-Nightly

git-svn-id: http://skia.googlecode.com/svn/trunk@14453 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
skia.committer@gmail.com 2014-04-30 03:05:25 +00:00
parent f4e67e3e5e
commit eeaeafebde
6 changed files with 8 additions and 10 deletions

View File

@ -262,13 +262,13 @@ void SkPicture::clone(SkPicture* pictures, int count) const {
/* The alternative to doing this is to have a clone method on the paint and have it
* make the deep copy of its internal structures as needed. The holdup to doing
* that is at this point we would need to pass the SkBitmapHeap so that we don't
* that is at this point we would need to pass the SkBitmapHeap so that we don't
* unnecessarily flatten the pixels in a bitmap shader.
*/
copyInfo.paintData.setCount(paintCount);
/* Use an SkBitmapHeap to avoid flattening bitmaps in shaders. If there already is
* one, use it. If this SkPicturePlayback was created from a stream, fBitmapHeap
/* Use an SkBitmapHeap to avoid flattening bitmaps in shaders. If there already is
* one, use it. If this SkPicturePlayback was created from a stream, fBitmapHeap
* will be NULL, so create a new one.
*/
if (fPlayback->fBitmapHeap.get() == NULL) {

View File

@ -36,16 +36,16 @@ void SkBlurDrawLooper::initEffects() {
uint32_t flags = fBlurFlags & kIgnoreTransform_BlurFlag ?
SkBlurMaskFilter::kIgnoreTransform_BlurFlag :
SkBlurMaskFilter::kNone_BlurFlag;
flags |= fBlurFlags & kHighQuality_BlurFlag ?
SkBlurMaskFilter::kHighQuality_BlurFlag :
SkBlurMaskFilter::kNone_BlurFlag;
fBlur = SkBlurMaskFilter::Create(kNormal_SkBlurStyle, fSigma, flags);
} else {
fBlur = NULL;
}
if (fBlurFlags & kOverrideColor_BlurFlag) {
// Set alpha to 1 for the override since transparency will already
// be baked into the blurred mask.

View File

@ -16,4 +16,3 @@ typedef GrGLFuncPtr (*GrGLGetProc)(void* ctx, const char name[]);
* get() to get each function address. ctx is a generic ptr passed to and interpreted by get().
*/
const GrGLInterface* GrGLAssembleGLInterface(void* ctx, GrGLGetProc get);

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@ -37,7 +37,7 @@ private:
class GLProcGetter {
public:
GLProcGetter() {}
GrGLFuncPtr getProc(const char name[]) const {
return (GrGLFuncPtr) dlsym(fLoader.handle(), name);
}

View File

@ -20,6 +20,6 @@ static GrGLFuncPtr osmesa_get(void* ctx, const char name[]) {
const GrGLInterface* GrGLCreateMesaInterface() {
if (NULL == OSMesaGetCurrentContext()) {
return NULL;
}
}
return GrGLAssembleGLInterface(NULL, osmesa_get);
}

View File

@ -23,4 +23,3 @@ const GrGLInterface* GrGLCreateNativeInterface() {
}
return GrGLAssembleGLInterface(NULL, glx_get);
}