add bench for patchutils
Bug: skia: Change-Id: Iba36eb5a7d09f92b7828f2ec209cbfeb8d0eb8ed Reviewed-on: https://skia-review.googlesource.com/17601 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Mike Reed <reed@google.com>
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@ -322,3 +322,34 @@ DEF_BENCH( return new LoopPatchBench(SkVector::Make(3.0f, 3.0f),
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PatchBench::kTexCoords_VertexMode); )
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DEF_BENCH( return new LoopPatchBench(SkVector::Make(3.0f, 3.0f),
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PatchBench::kBoth_VertexMode); )
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//////////////////////////////////////////////
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#include "SkPatchUtils.h"
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class PatchUtilsBench : public Benchmark {
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public:
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const char* onGetName() override {
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return "patchutils";
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}
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bool isSuitableFor(Backend backend) override {
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return backend == kNonRendering_Backend;
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}
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void onDraw(int, SkCanvas*) override {
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const SkColor colors[] = { 0xFF000000, 0xFF00FF00, 0xFF0000FF, 0xFFFF0000 };
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const SkPoint pts[] = {
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{ 0, 0 }, { 10, 0 }, { 20, 0 }, { 30, 0 },
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{ 30,10}, { 30,20 }, { 30,30 }, { 20,30 },
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{ 10,30}, { 0, 30 }, { 0, 20 }, { 0, 10 },
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};
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const SkPoint tex[] = {
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{ 0, 0 }, { 10, 0 }, { 10, 10 }, { 0, 10 },
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};
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for (int i = 0; i < 100; ++i) {
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SkPatchUtils::MakeVertices(pts, colors, tex, 20, 20);
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}
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}
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};
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DEF_BENCH( return new PatchUtilsBench; )
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