Remove brackets from gm names.
BUG=skia:2634 R=epoger@google.com, borenet@google.com Author: scroggo@google.com Review URL: https://codereview.chromium.org/307373003
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@ -27,13 +27,12 @@ public:
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{
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{
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SkRect r = SkRect::MakeWH(SkIntToScalar(width), SkIntToScalar(height));
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SkRect r = SkRect::MakeWH(SkIntToScalar(width), SkIntToScalar(height));
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fRRect.setRectXY(r, SkIntToScalar(radius), SkIntToScalar(radius));
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fRRect.setRectXY(r, SkIntToScalar(radius), SkIntToScalar(radius));
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fName.appendf("-WH[%ix%i]-corner[%i]", width, height, radius);
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fName.appendf("-WH-%ix%i-corner-%i", width, height, radius);
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}
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}
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BlurRoundRectGM(int width, int height)
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BlurRoundRectGM(int width, int height)
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: fName("blurroundrect") {
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: fName("blurroundrect") {
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fName.appendf("-WH[%ix%i]-unevenCorners",
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fName.appendf("-WH-%ix%i-unevenCorners", width, height);
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width, height);
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SkVector radii[4];
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SkVector radii[4];
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radii[0].set(SkIntToScalar(30), SkIntToScalar(30));
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radii[0].set(SkIntToScalar(30), SkIntToScalar(30));
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radii[1].set(SkIntToScalar(10), SkIntToScalar(10));
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radii[1].set(SkIntToScalar(10), SkIntToScalar(10));
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