Remove redundant constantPropagate in Swizzle.
Swizzle::constantPropagate is a limited form of this optimization: https://osscs.corp.google.com/skia/skia/+/master:src/sksl/SkSLCompiler.cpp;l=1159 It predates this optimization code, though. It also flattened out an unnecessary constructor that would have otherwise required an extra pass to eliminate. Updated the optimization code at L1159 to simplify away the unnecessary constructor where possible, and then removed Swizzle::constantPropagate. This has no effect on generated code. Change-Id: I0f43d5c51761965230c853f309a6ef068f9aef77 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/352120 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Auto-Submit: John Stiles <johnstiles@google.com>
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@ -1158,12 +1158,16 @@ void Compiler::simplifyExpression(DefinitionMap& definitions,
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if (base.arguments().size() == 1 && base.arguments().front()->type().isScalar()) {
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// `half4(scalar).zyy` can be optimized to `half3(scalar)`. The swizzle
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// components don't actually matter since all fields are the same.
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const Expression& argument = *base.arguments().front();
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const Type& constructorType = componentType.toCompound(*fContext, swizzleSize,
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/*rows=*/1);
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replacement = Constructor::SimplifyConversion(constructorType, argument);
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if (!replacement) {
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ExpressionArray newArgs;
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newArgs.push_back(base.arguments().front()->clone());
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replacement = std::make_unique<Constructor>(
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base.fOffset,
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&componentType.toCompound(*fContext, swizzleSize, /*rows=*/1),
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newArgs.push_back(argument.clone());
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replacement = std::make_unique<Constructor>(base.fOffset, &constructorType,
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std::move(newArgs));
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}
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// We're replacing an expression with a cloned version; we'll need a rescan.
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// There's no fUsage change: `half4(foo).xy` and `half2(foo)` have equivalent
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@ -43,29 +43,6 @@ struct Swizzle final : public Expression {
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return fComponents;
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}
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std::unique_ptr<Expression> constantPropagate(const IRGenerator& irGenerator,
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const DefinitionMap& definitions) override {
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if (this->base()->is<Constructor>()) {
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Constructor& constructor = this->base()->as<Constructor>();
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if (constructor.isCompileTimeConstant()) {
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// we're swizzling a constant vector, e.g. float4(1).x. Simplify it.
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const Type& type = this->type();
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if (type.isInteger()) {
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SkASSERT(this->components().size() == 1);
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SKSL_INT value = constructor.getIVecComponent(this->components()[0]);
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return std::make_unique<IntLiteral>(irGenerator.fContext, constructor.fOffset,
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value);
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} else if (type.isFloat()) {
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SkASSERT(this->components().size() == 1);
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SKSL_FLOAT value = constructor.getFVecComponent(this->components()[0]);
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return std::make_unique<FloatLiteral>(irGenerator.fContext, constructor.fOffset,
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value);
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}
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}
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}
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return nullptr;
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}
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bool hasProperty(Property property) const override {
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return this->base()->hasProperty(property);
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}
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