[includes] Add pragma for SkTypes.h
IWYU doesn't always understand that we want defines to come from certain files, so we add a pragma to force it. This also adds an extra entry to known_good_builds so I don't miss this type of thing again when building locally. Change-Id: I2321ea95edfc6a4506d51a011983965eb9bdf1c0 Bug: skia:13052 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/528164 Reviewed-by: John Stiles <johnstiles@google.com> Owners-Override: Kevin Lubick <kjlubick@google.com>
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@ -33,6 +33,7 @@ known_good_builds:
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bazelisk build //src/svg/... --config=clang --features skia_enforce_iwyu
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bazelisk build //tools/debugger --config=clang --gpu_backend=gl_backend \
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--features skia_enforce_iwyu
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bazelisk build //:skia_core --config=clang --features skia_enforce_iwyu
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rbe_known_good_builds:
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bazelisk build //experimental/bazel_test/... --config=linux-rbe
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@ -53,4 +54,5 @@ rbe_known_good_builds:
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--gpu_backend=gl_backend --include_decoder=jpeg_decode_codec
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bazelisk build //src/svg/... --config=linux-rbe --features skia_enforce_iwyu
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bazelisk build //tools/debugger --config=linux-rbe --gpu_backend=gl_backend \
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--features skia_enforce_iwyu
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--features skia_enforce_iwyu
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bazelisk build //:skia_core --config=linux-rbe --features skia_enforce_iwyu
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@ -8,7 +8,7 @@
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#ifndef SkCustomMesh_DEFINED
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#define SkCustomMesh_DEFINED
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#include "include/core/SkTypes.h"
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#include "include/core/SkTypes.h" // IWYU pragma: keep
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#ifdef SK_ENABLE_SKSL
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#include "include/core/SkAlphaType.h"
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