This iOS crash makes little sense to me. Add some debugging.
We called new float[...]. The pointer returned should be aligned for float writes. See https://uberchromegw.corp.google.com/i/client.skia/builders/Test-iOS-Clang-iPad4-GPU-SGX554-Arm7-Release BUG=skia: Committed: https://skia.googlesource.com/skia/+/30e4d75c3aebf49b179c265a91adbb6012970d2b Review URL: https://codereview.chromium.org/1270403006
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@ -244,7 +244,7 @@ GrStrokeInfo TestStrokeInfo(SkRandom* random) {
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randomize_stroke_rec(&strokeInfo, random);
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SkPathEffect::DashInfo dashInfo;
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dashInfo.fCount = random->nextRangeU(1, 50) * 2;
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SkAutoTDeleteArray<SkScalar> intervals(SkNEW_ARRAY(SkScalar, dashInfo.fCount));
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SkAutoTMalloc<SkScalar> intervals(dashInfo.fCount);
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dashInfo.fIntervals = intervals.get();
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SkScalar sum = 0;
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for (int i = 0; i < dashInfo.fCount; i++) {
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