Ignore more pixel mismatches in mtltestprecompile.

Change-Id: I31322f1e04430379d88ca1ed45e52a37b667fee3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/447437
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This commit is contained in:
Jim Van Verth 2021-09-09 16:22:47 -04:00 committed by SkCQ
parent 2533953aa3
commit f17e4008a8
2 changed files with 5 additions and 3 deletions

View File

@ -449,8 +449,10 @@ func (b *taskBuilder) dmFlags(internalHardwareLabel string) {
skip("mtltestprecompile svg _ Ghostscript_Tiger.svg")
skip("mtltestprecompile svg _ Seal_of_American_Samoa.svg")
skip("mtltestprecompile svg _ Seal_of_Illinois.svg")
skip("mtltestprecompile svg _ tiger-8.svg")
skip("mtltestprecompile svg _ desk_motionmark_paths.svg")
skip("mtltestprecompile svg _ rg1024_green_grapes.svg")
skip("mtltestprecompile svg _ shapes-intro-02-f.svg")
skip("mtltestprecompile svg _ tiger-8.svg")
}
// Test reduced shader mode on iPhone 11 as representative iOS device
if b.model("iPhone11") && b.extraConfig("Metal") {

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