Revert "Add support for RGB config to Vulkan."
This reverts commit a8b20a1af7
.
Reason for revert: breaking some bots
Original change's description:
> Add support for RGB config to Vulkan.
>
> This adds support for RGB, but from investigating, most desktops don't
> support RGB at all, and on Android it is usually support as a linear
> format and not necessarily an optimal one. So until we get better support
> for linear formats this CL doesn't necessarily add more feature support to
> our vulkan backend.
>
> Bug: skia:8349
> Change-Id: I1066ddafa660a1ef1d90dbf3e127e067d6132d45
> Reviewed-on: https://skia-review.googlesource.com/156600
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,robertphillips@google.com
Change-Id: Ibb7b67c36a1dbcf0d670e0ff293003eac23b5ac4
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8349
Reviewed-on: https://skia-review.googlesource.com/156940
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This commit is contained in:
parent
79730acbfd
commit
f18c297cfb
@ -712,10 +712,8 @@ bool validate_image_info(VkFormat format, SkColorType ct, GrPixelConfig* config)
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}
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break;
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case kRGB_888x_SkColorType:
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if (VK_FORMAT_R8G8B8_UNORM == format) {
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*config = kRGB_888_GrPixelConfig;
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}
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break;
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// TODO: VK_FORMAT_R8G8B8_UNORM
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return false;
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case kBGRA_8888_SkColorType:
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if (VK_FORMAT_B8G8R8A8_UNORM == format) {
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*config = kBGRA_8888_GrPixelConfig;
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@ -584,24 +584,6 @@ bool GrVkGpu::uploadTexDataOptimal(GrVkTexture* tex, int left, int top, int widt
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return false;
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}
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if (GrPixelConfigToColorType(tex->config()) != dataColorType) {
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return false;
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}
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// For RGB_888x src data we are uploading it first to an RGBA texture and then copying it to the
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// dst RGB texture. Thus we do not upload mip levels for that.
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if (dataColorType == GrColorType::kRGB_888x) {
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SkASSERT(tex->imageFormat() == VK_FORMAT_R8G8B8_UNORM &&
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tex->config() == kRGB_888_GrPixelConfig);
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// First check that we'll be able to do the copy to the to the R8G8B8 image in the end via a
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// blit or draw.
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if (!this->vkCaps().configCanBeDstofBlit(kRGB_888_GrPixelConfig, tex->isLinearTiled()) &&
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!this->vkCaps().maxRenderTargetSampleCount(kRGB_888_GrPixelConfig)) {
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return false;
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}
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mipLevelCount = 1;
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}
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SkASSERT(this->caps()->isConfigTexturable(tex->config()));
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int bpp = GrColorTypeBytesPerPixel(dataColorType);
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@ -610,15 +592,17 @@ bool GrVkGpu::uploadTexDataOptimal(GrVkTexture* tex, int left, int top, int widt
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// Because of this we need to make a non-const shallow copy of texels.
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SkAutoTMalloc<GrMipLevel> texelsShallowCopy;
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texelsShallowCopy.reset(mipLevelCount);
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memcpy(texelsShallowCopy.get(), texels, mipLevelCount*sizeof(GrMipLevel));
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if (mipLevelCount) {
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texelsShallowCopy.reset(mipLevelCount);
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memcpy(texelsShallowCopy.get(), texels, mipLevelCount*sizeof(GrMipLevel));
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}
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SkTArray<size_t> individualMipOffsets(mipLevelCount);
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individualMipOffsets.push_back(0);
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size_t combinedBufferSize = width * bpp * height;
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int currentWidth = width;
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int currentHeight = height;
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if (!texelsShallowCopy[0].fPixels) {
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if (mipLevelCount > 0 && !texelsShallowCopy[0].fPixels) {
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combinedBufferSize = 0;
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}
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@ -650,55 +634,16 @@ bool GrVkGpu::uploadTexDataOptimal(GrVkTexture* tex, int left, int top, int widt
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// allocate buffer to hold our mip data
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GrVkTransferBuffer* transferBuffer =
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GrVkTransferBuffer::Create(this, combinedBufferSize, GrVkBuffer::kCopyRead_Type);
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if (!transferBuffer) {
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if(!transferBuffer) {
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return false;
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}
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int uploadLeft = left;
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int uploadTop = top;
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GrVkTexture* uploadTexture = tex;
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// For uploading RGB_888x data to an R8G8B8_UNORM texture we must first upload the data to an
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// R8G8B8A8_UNORM image and then copy it.
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sk_sp<GrVkTexture> copyTexture;
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if (dataColorType == GrColorType::kRGB_888x) {
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GrSurfaceDesc surfDesc;
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surfDesc.fFlags = kRenderTarget_GrSurfaceFlag;
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surfDesc.fWidth = width;
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surfDesc.fHeight = height;
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surfDesc.fConfig = kRGBA_8888_GrPixelConfig;
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surfDesc.fSampleCnt = 1;
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VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_SAMPLED_BIT |
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VK_IMAGE_USAGE_TRANSFER_SRC_BIT |
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VK_IMAGE_USAGE_TRANSFER_DST_BIT;
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GrVkImage::ImageDesc imageDesc;
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imageDesc.fImageType = VK_IMAGE_TYPE_2D;
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imageDesc.fFormat = VK_FORMAT_R8G8B8A8_UNORM;
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imageDesc.fWidth = width;
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imageDesc.fHeight = height;
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imageDesc.fLevels = 1;
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imageDesc.fSamples = 1;
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imageDesc.fImageTiling = VK_IMAGE_TILING_OPTIMAL;
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imageDesc.fUsageFlags = usageFlags;
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imageDesc.fMemProps = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
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copyTexture = GrVkTexture::MakeNewTexture(this, SkBudgeted::kYes, surfDesc, imageDesc,
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GrMipMapsStatus::kNotAllocated);
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if (!copyTexture) {
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return false;
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}
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uploadTexture = copyTexture.get();
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uploadLeft = 0;
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uploadTop = 0;
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}
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char* buffer = (char*) transferBuffer->map();
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SkTArray<VkBufferImageCopy> regions(mipLevelCount);
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currentWidth = width;
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currentHeight = height;
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int layerHeight = uploadTexture->height();
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int layerHeight = tex->height();
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for (int currentMipLevel = 0; currentMipLevel < mipLevelCount; currentMipLevel++) {
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if (texelsShallowCopy[currentMipLevel].fPixels) {
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SkASSERT(1 == mipLevelCount || currentHeight == layerHeight);
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@ -718,7 +663,7 @@ bool GrVkGpu::uploadTexDataOptimal(GrVkTexture* tex, int left, int top, int widt
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region.bufferRowLength = currentWidth;
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region.bufferImageHeight = currentHeight;
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region.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, SkToU32(currentMipLevel), 0, 1 };
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region.imageOffset = {uploadLeft, uploadTop, 0};
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region.imageOffset = {left, top, 0};
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region.imageExtent = { (uint32_t)currentWidth, (uint32_t)currentHeight, 1 };
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}
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currentWidth = SkTMax(1, currentWidth/2);
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@ -730,30 +675,20 @@ bool GrVkGpu::uploadTexDataOptimal(GrVkTexture* tex, int left, int top, int widt
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transferBuffer->unmap();
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// Change layout of our target so it can be copied to
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uploadTexture->setImageLayout(this,
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VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
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VK_ACCESS_TRANSFER_WRITE_BIT,
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VK_PIPELINE_STAGE_TRANSFER_BIT,
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false);
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tex->setImageLayout(this,
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VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
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VK_ACCESS_TRANSFER_WRITE_BIT,
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VK_PIPELINE_STAGE_TRANSFER_BIT,
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false);
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// Copy the buffer to the image
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fCurrentCmdBuffer->copyBufferToImage(this,
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transferBuffer,
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uploadTexture,
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tex,
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VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
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regions.count(),
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regions.begin());
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transferBuffer->unref();
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// If we copied the data into a temporary image first, copy that image into our main texture
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// now.
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if (copyTexture.get()) {
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SkASSERT(dataColorType == GrColorType::kRGB_888x);
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static const GrSurfaceOrigin kOrigin = kTopLeft_GrSurfaceOrigin;
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SkAssertResult(this->copySurface(tex, kOrigin, copyTexture.get(), kOrigin,
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SkIRect::MakeWH(width, height), SkIPoint::Make(left, top),
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false));
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}
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if (1 == mipLevelCount) {
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tex->texturePriv().markMipMapsDirty();
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}
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@ -810,11 +745,12 @@ sk_sp<GrTexture> GrVkGpu::onCreateTexture(const GrSurfaceDesc& desc, SkBudgeted
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sk_sp<GrVkTexture> tex;
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if (renderTarget) {
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tex = GrVkTextureRenderTarget::MakeNewTextureRenderTarget(this, budgeted, desc,
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imageDesc,
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mipMapsStatus);
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tex = GrVkTextureRenderTarget::CreateNewTextureRenderTarget(this, budgeted, desc,
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imageDesc,
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mipMapsStatus);
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} else {
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tex = GrVkTexture::MakeNewTexture(this, budgeted, desc, imageDesc, mipMapsStatus);
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tex = GrVkTexture::CreateNewTexture(this, budgeted, desc, imageDesc,
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mipMapsStatus);
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}
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if (!tex) {
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@ -1875,65 +1811,6 @@ bool GrVkGpu::onReadPixels(GrSurface* surface, int left, int top, int width, int
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return false;
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}
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// Skia's RGB_888x color type, which we map to the vulkan R8G8B8_UNORM, expects the data to be
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// 32 bits, but the Vulkan format is only 24. So we first copy the surface into an R8G8B8A8
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// image and then do the read pixels from that.
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sk_sp<GrVkTextureRenderTarget> copySurface;
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if (dstColorType == GrColorType::kRGB_888x) {
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SkASSERT(image->imageFormat() == VK_FORMAT_R8G8B8_UNORM &&
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surface->config() == kRGB_888_GrPixelConfig);
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// Make a new surface that is RGBA to copy the RGB surface into.
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GrSurfaceDesc surfDesc;
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surfDesc.fFlags = kRenderTarget_GrSurfaceFlag;
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surfDesc.fWidth = width;
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surfDesc.fHeight = height;
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surfDesc.fConfig = kRGBA_8888_GrPixelConfig;
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surfDesc.fSampleCnt = 1;
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VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT |
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VK_IMAGE_USAGE_TRANSFER_SRC_BIT |
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VK_IMAGE_USAGE_TRANSFER_DST_BIT;
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GrVkImage::ImageDesc imageDesc;
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imageDesc.fImageType = VK_IMAGE_TYPE_2D;
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imageDesc.fFormat = VK_FORMAT_R8G8B8A8_UNORM;
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imageDesc.fWidth = width;
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imageDesc.fHeight = height;
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imageDesc.fLevels = 1;
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imageDesc.fSamples = 1;
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imageDesc.fImageTiling = VK_IMAGE_TILING_OPTIMAL;
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imageDesc.fUsageFlags = usageFlags;
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imageDesc.fMemProps = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
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copySurface = GrVkTextureRenderTarget::MakeNewTextureRenderTarget(
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this, SkBudgeted::kYes, surfDesc, imageDesc, GrMipMapsStatus::kNotAllocated);
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if (!copySurface) {
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return false;
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}
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int srcSampleCount = 0;
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if (rt) {
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srcSampleCount = rt->numColorSamples();
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}
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static const GrSurfaceOrigin kOrigin = kTopLeft_GrSurfaceOrigin;
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if (!this->vkCaps().canCopyAsBlit(copySurface->config(), 1, kOrigin,
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surface->config(), srcSampleCount, kOrigin) ||
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!this->vkCaps().canCopyAsDraw(copySurface->config(), false,
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surface->config(), SkToBool(surface->asTexture()))) {
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return false;
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}
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SkIRect srcRect = SkIRect::MakeXYWH(left, top, width, height);
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if (!this->copySurface(copySurface.get(), kOrigin, surface, kOrigin,
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srcRect, SkIPoint::Make(0,0))) {
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return false;
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}
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top = 0;
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left = 0;
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dstColorType = GrColorType::kRGBA_8888;
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image = copySurface.get();
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}
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// Change layout of our target so it can be used as copy
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image->setImageLayout(this,
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VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
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@ -64,10 +64,10 @@ GrVkTexture::GrVkTexture(GrVkGpu* gpu,
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SkASSERT((GrMipMapsStatus::kNotAllocated == mipMapsStatus) == (1 == info.fLevelCount));
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}
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sk_sp<GrVkTexture> GrVkTexture::MakeNewTexture(GrVkGpu* gpu, SkBudgeted budgeted,
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const GrSurfaceDesc& desc,
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const GrVkImage::ImageDesc& imageDesc,
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GrMipMapsStatus mipMapsStatus) {
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sk_sp<GrVkTexture> GrVkTexture::CreateNewTexture(GrVkGpu* gpu, SkBudgeted budgeted,
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const GrSurfaceDesc& desc,
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const GrVkImage::ImageDesc& imageDesc,
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GrMipMapsStatus mipMapsStatus) {
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SkASSERT(imageDesc.fUsageFlags & VK_IMAGE_USAGE_SAMPLED_BIT);
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GrVkImageInfo info;
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@ -17,11 +17,11 @@ struct GrVkImageInfo;
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class GrVkTexture : public GrTexture, public virtual GrVkImage {
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public:
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static sk_sp<GrVkTexture> MakeNewTexture(GrVkGpu*,
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SkBudgeted budgeted,
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const GrSurfaceDesc&,
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const GrVkImage::ImageDesc&,
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GrMipMapsStatus);
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static sk_sp<GrVkTexture> CreateNewTexture(GrVkGpu*,
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SkBudgeted budgeted,
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const GrSurfaceDesc&,
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const GrVkImage::ImageDesc&,
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GrMipMapsStatus);
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static sk_sp<GrVkTexture> MakeWrappedTexture(GrVkGpu*, const GrSurfaceDesc&,
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GrWrapOwnership, const GrVkImageInfo&,
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@ -200,11 +200,11 @@ sk_sp<GrVkTextureRenderTarget> GrVkTextureRenderTarget::Make(GrVkGpu* gpu,
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}
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sk_sp<GrVkTextureRenderTarget>
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GrVkTextureRenderTarget::MakeNewTextureRenderTarget(GrVkGpu* gpu,
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SkBudgeted budgeted,
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const GrSurfaceDesc& desc,
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const GrVkImage::ImageDesc& imageDesc,
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GrMipMapsStatus mipMapsStatus) {
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GrVkTextureRenderTarget::CreateNewTextureRenderTarget(GrVkGpu* gpu,
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SkBudgeted budgeted,
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const GrSurfaceDesc& desc,
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const GrVkImage::ImageDesc& imageDesc,
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GrMipMapsStatus mipMapsStatus) {
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SkASSERT(imageDesc.fUsageFlags & VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT);
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SkASSERT(imageDesc.fUsageFlags & VK_IMAGE_USAGE_SAMPLED_BIT);
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@ -25,10 +25,10 @@ struct GrVkImageInfo;
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class GrVkTextureRenderTarget: public GrVkTexture, public GrVkRenderTarget {
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public:
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static sk_sp<GrVkTextureRenderTarget> MakeNewTextureRenderTarget(GrVkGpu*, SkBudgeted,
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const GrSurfaceDesc&,
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const GrVkImage::ImageDesc&,
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GrMipMapsStatus);
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static sk_sp<GrVkTextureRenderTarget> CreateNewTextureRenderTarget(GrVkGpu*, SkBudgeted,
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const GrSurfaceDesc&,
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const GrVkImage::ImageDesc&,
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GrMipMapsStatus);
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static sk_sp<GrVkTextureRenderTarget> MakeWrappedTextureRenderTarget(GrVkGpu*,
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const GrSurfaceDesc&,
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@ -23,8 +23,8 @@ bool GrPixelConfigToVkFormat(GrPixelConfig config, VkFormat* format) {
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*format = VK_FORMAT_R8G8B8A8_UNORM;
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return true;
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case kRGB_888_GrPixelConfig:
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*format = VK_FORMAT_R8G8B8_UNORM;
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return true;
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// TODO: VK_FORMAT_R8G8B8_UNORM
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return false;
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case kBGRA_8888_GrPixelConfig:
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*format = VK_FORMAT_B8G8R8A8_UNORM;
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return true;
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@ -85,8 +85,6 @@ bool GrVkFormatPixelConfigPairIsValid(VkFormat format, GrPixelConfig config) {
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return kSRGBA_8888_GrPixelConfig == config;
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case VK_FORMAT_B8G8R8A8_SRGB:
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return kSBGRA_8888_GrPixelConfig == config;
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case VK_FORMAT_R8G8B8_UNORM:
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return kRGB_888_GrPixelConfig == config;
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case VK_FORMAT_A2B10G10R10_UNORM_PACK32:
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return kRGBA_1010102_GrPixelConfig == config;
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case VK_FORMAT_R5G6B5_UNORM_PACK16:
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@ -121,7 +119,6 @@ bool GrVkFormatIsSupported(VkFormat format) {
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case VK_FORMAT_R8G8B8A8_SRGB:
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case VK_FORMAT_B8G8R8A8_SRGB:
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case VK_FORMAT_R8G8B8A8_SINT:
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case VK_FORMAT_R8G8B8_UNORM:
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case VK_FORMAT_A2B10G10R10_UNORM_PACK32:
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case VK_FORMAT_R5G6B5_UNORM_PACK16:
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case VK_FORMAT_B4G4R4A4_UNORM_PACK16:
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