export SkRuntimeShaderBuilder

... like we do SkRuntimeEffect.

Change-Id: I024f1716b2f818d24b002213c02fa83d2b271123
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/377757
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This commit is contained in:
Mike Klein 2021-03-01 07:41:22 -06:00 committed by Skia Commit-Bot
parent 90518f72b9
commit f1a937f141

View File

@ -196,7 +196,7 @@ private:
* Note that SkRuntimeShaderBuilder is built entirely on the public API of SkRuntimeEffect,
* so can be used as-is or serve as inspiration for other interfaces or binding techniques.
*/
class SkRuntimeShaderBuilder {
class SK_API SkRuntimeShaderBuilder {
public:
SkRuntimeShaderBuilder(sk_sp<SkRuntimeEffect>);
~SkRuntimeShaderBuilder();