Use fCurrGlyph as the looping variable.
This clarifies the code instead of keeping fCurrGlyph and glyphIdx in sync. Change-Id: I2746eac3c681d14a1cb0eb73b91de920b5e6fbbc Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262151 Reviewed-by: Mike Klein <mtklein@google.com> Commit-Queue: Herb Derby <herb@google.com>
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@ -908,10 +908,9 @@ bool GrTextBlob::VertexRegenerator::doRegen(GrTextBlob::VertexRegenerator::Resul
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char* currVertex = fSubRun->fVertexData.data() + fCurrGlyph * kVerticesPerGlyph * vertexStride;
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result->fFirstVertex = currVertex;
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for (int glyphIdx = fCurrGlyph; glyphIdx < (int)fSubRun->fGlyphs.size(); glyphIdx++) {
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GrGlyph* glyph = nullptr;
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for (; fCurrGlyph < (int)fSubRun->fGlyphs.size(); fCurrGlyph++) {
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if (fActions.regenTextureCoordinates) {
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glyph = fSubRun->fGlyphs[glyphIdx];
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GrGlyph* glyph = fSubRun->fGlyphs[fCurrGlyph];
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SkASSERT(glyph && glyph->fMaskFormat == fSubRun->maskFormat());
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if (!fFullAtlasManager->hasGlyph(glyph)) {
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@ -923,7 +922,10 @@ bool GrTextBlob::VertexRegenerator::doRegen(GrTextBlob::VertexRegenerator::Resul
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return false;
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}
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else if (GrDrawOpAtlas::ErrorCode::kTryAgain == code) {
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fBrokenRun = glyphIdx > 0;
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// If fCurrGlyph == 0, then no glyphs from this SubRun were put into the atlas,
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// otherwise at least one glyph made it into the atlas, and this run needs
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// special handling because of the atlas flush in the middle of it.
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fBrokenRun = fCurrGlyph > 0;
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result->fFinished = false;
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return true;
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}
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@ -934,12 +936,11 @@ bool GrTextBlob::VertexRegenerator::doRegen(GrTextBlob::VertexRegenerator::Resul
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}
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if (fActions.regenTextureCoordinates) {
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fSubRun->updateTexCoord(glyphIdx);
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fSubRun->updateTexCoord(fCurrGlyph);
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}
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currVertex += vertexStride * GrAtlasTextOp::kVerticesPerGlyph;
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++result->fGlyphsRegenerated;
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++fCurrGlyph;
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}
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if (fActions.regenTextureCoordinates) {
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