diff --git a/src/gpu/tessellate/GrTessellationPathRenderer.cpp b/src/gpu/tessellate/GrTessellationPathRenderer.cpp index a36c8375f3..5eadbabc89 100644 --- a/src/gpu/tessellate/GrTessellationPathRenderer.cpp +++ b/src/gpu/tessellate/GrTessellationPathRenderer.cpp @@ -133,7 +133,8 @@ GrPathRenderer::CanDrawPath GrTessellationPathRenderer::onCanDrawPath( args.fViewMatrix->hasPerspective() || shape.style().strokeRec().getStyle() == SkStrokeRec::kStrokeAndFill_Style || shape.inverseFilled() || - args.fHasUserStencilSettings) { + args.fHasUserStencilSettings || + args.fTargetIsWrappedVkSecondaryCB) { return CanDrawPath::kNo; } // On platforms that don't have native support for indirect draws and/or hardware tessellation,